diff options
Diffstat (limited to 'cpu_ref/rsCpuRuntimeMath.cpp')
-rw-r--r-- | cpu_ref/rsCpuRuntimeMath.cpp | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/cpu_ref/rsCpuRuntimeMath.cpp b/cpu_ref/rsCpuRuntimeMath.cpp index 0aaadd44..66bd576e 100644 --- a/cpu_ref/rsCpuRuntimeMath.cpp +++ b/cpu_ref/rsCpuRuntimeMath.cpp @@ -159,6 +159,60 @@ EXPORT_F32_FN_F32(sqrtf) EXPORT_F32_FN_F32(tanf) EXPORT_F32_FN_F32(tanhf) EXPORT_F32_FN_F32(truncf) +float __attribute__((overloadable)) rsFrac(float f) { + return SC_frac(f); +} +void __attribute__((overloadable)) rsMatrixLoadRotate(rs_matrix4x4 *m, + float rot, float x, float y, float z) { + SC_MatrixLoadRotate((Matrix4x4 *) m, rot, x, y, z); +} +void __attribute__((overloadable)) rsMatrixLoadScale(rs_matrix4x4 *m, + float x, float y, float z) { + SC_MatrixLoadScale((Matrix4x4 *) m, x, y, z); +} +void __attribute__((overloadable)) rsMatrixLoadTranslate(rs_matrix4x4 *m, + float x, float y, float z) { + SC_MatrixLoadTranslate((Matrix4x4 *) m, x, y, z); +} +void __attribute__((overloadable)) rsMatrixRotate(rs_matrix4x4 *m, float rot, + float x, float y, float z) { + SC_MatrixRotate((Matrix4x4 *) m, rot, x, y, z); +} +void __attribute__((overloadable)) rsMatrixScale(rs_matrix4x4 *m, float x, + float y, float z) { + SC_MatrixScale((Matrix4x4 *) m, x, y, z); +} +void __attribute__((overloadable)) rsMatrixTranslate(rs_matrix4x4 *m, float x, + float y, float z) { + SC_MatrixTranslate((Matrix4x4 *) m, x, y, z); +} +void __attribute__((overloadable)) rsMatrixLoadOrtho(rs_matrix4x4 *m, float l, + float r, float b, float t, float n, float f) { + SC_MatrixLoadOrtho((Matrix4x4 *) m, l, r, b, t, n, f); +} +void __attribute__((overloadable)) rsMatrixLoadFrustum(rs_matrix4x4 *m, + float l, float r, float b, float t, float n, float f) { + SC_MatrixLoadFrustum((Matrix4x4 *) m, l, r, b, t, n, f); +} +void __attribute__((overloadable)) rsMatrixLoadPerspective(rs_matrix4x4 *m, + float fovy, float aspect, float near, float far) { + SC_MatrixLoadPerspective((Matrix4x4 *) m, fovy, aspect, near, far); +} +bool __attribute__((overloadable)) rsMatrixInverse(rs_matrix4x4 *m) { + return SC_MatrixInverse_4x4((Matrix4x4 *) m); +} +bool __attribute__((overloadable)) rsMatrixInverseTranspose(rs_matrix4x4 *m) { + return SC_MatrixInverseTranspose_4x4((Matrix4x4 *) m); +} +void __attribute__((overloadable)) rsMatrixTranspose(rs_matrix4x4 *m) { + SC_MatrixTranspose_4x4((Matrix4x4 *) m); +} +void __attribute__((overloadable)) rsMatrixTranspose(rs_matrix3x3 *m) { + SC_MatrixTranspose_3x3((Matrix3x3 *) m); +} +void __attribute__((overloadable)) rsMatrixTranspose(rs_matrix2x2 *m) { + SC_MatrixTranspose_2x2((Matrix2x2 *) m); +} #endif ////////////////////////////////////////////////////////////////////////////// |