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-rw-r--r--java/tests/VrDemo/src/com/example/android/rs/vr/engine/VectorUtil.java66
1 files changed, 66 insertions, 0 deletions
diff --git a/java/tests/VrDemo/src/com/example/android/rs/vr/engine/VectorUtil.java b/java/tests/VrDemo/src/com/example/android/rs/vr/engine/VectorUtil.java
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+++ b/java/tests/VrDemo/src/com/example/android/rs/vr/engine/VectorUtil.java
@@ -0,0 +1,66 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.example.android.rs.vr.engine;
+
+/**
+ * Some minimal utilities for Vector math
+ */
+public class VectorUtil {
+ public static void sub(double[] a, double[] b, double[] out) {
+ out[0] = a[0] - b[0];
+ out[1] = a[1] - b[1];
+ out[2] = a[2] - b[2];
+ }
+
+ public static void mult(double[] a, double b, double[] out) {
+ out[0] = a[0] * b;
+ out[1] = a[1] * b;
+ out[2] = a[2] * b;
+ }
+
+ public static double dot(double[] a, double[] b) {
+ return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
+ }
+
+ public static double norm(double[] a) {
+ return Math.sqrt(a[0] * a[0] + a[1] * a[1] + a[2] * a[2]);
+ }
+
+ public static void cross(double[] a, double[] b, double[] out) {
+ double out0 = a[1] * b[2] - b[1] * a[2];
+ double out1 = a[2] * b[0] - b[2] * a[0];
+ double out2 = a[0] * b[1] - b[0] * a[1];
+ out[0] = out0;
+ out[1] = out1;
+ out[2] = out2;
+ }
+
+ public static void normalize(double[] a) {
+ double norm = norm(a);
+ a[0] /= norm;
+ a[1] /= norm;
+ a[2] /= norm;
+ }
+
+ public static void add(double[] a, double[] b,
+ double[] out) {
+ out[0] = a[0] + b[0];
+ out[1] = a[1] + b[1];
+ out[2] = a[2] + b[2];
+ }
+
+}