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path: root/RenderScript.h
AgeCommit message (Expand)Author
2011-03-17Start seperating out RS compute implementation. Create halJason Sams
2011-03-16Fix for bug 3434228Alex Sakhartchouk
2011-01-31Cleaning up the serialization change.Alex Sakhartchouk
2011-01-31Making sure we can build libRS on the host for serialization.Alex Sakhartchouk
2011-01-07Additional loading methods for fonts and a3d files.Alex Sakhartchouk
2010-12-29Move adapter2D to a derived class from Allocation.Jason Sams
2010-12-15Cleanup and refactoring of an earlier cl.Alex Sakhartchouk
2010-12-13More API updates.Jason Sams
2010-12-08Allocation API update.Jason Sams
2010-12-06API review cleanup.Jason Sams
2010-11-22More error checksJason Sams
2010-11-18Support for cubemaps.Alex Sakhartchouk
2010-11-08Handle user message ID 0Jason Sams
2010-10-27Adding nvidia extension for limited npot support.Alex Sakhartchouk
2010-10-26Begin adding async allocation creation.Jason Sams
2010-10-21Fix refcounting bugs where the sys refcountJason Sams
2010-10-14Async type creation.Jason Sams
2010-10-13Begin hooking up SurfaceConfig.Jason Sams
2010-10-05Adding average fps counter.Alex Sakhartchouk
2010-09-30Adding anisotropic filtering and related samples.Alex Sakhartchouk
2010-08-25Add matrix component types.Jason Sams
2010-08-17Remove OOB object destruction.Jason Sams
2010-07-151st cut of ForEach and test.Jason Sams
2010-07-12Work on synchronizing a3d created files and java layer.Alex Sakhartchouk
2010-07-01Start of mesh API cleanup.Alex Sakhartchouk
2010-06-24Adding freetype font rendering to renderscript.Alex Sakhartchouk
2010-06-21Move ImageProcessing and ModelViewer to reflected files.Jason Sams
2010-06-08Begin using reflected files.Jason Sams
2010-06-04Creating the jni and java layer to integrate a3dAlex Sakhartchouk
2010-05-13Rename ProgramFragmentStore to ProgramStore.Jason Sams
2010-03-16checkpoint animationsJason Sams
2010-03-03Improve RS error handling. On errors RS will now store the error and a messa...Jason Sams
2010-03-01Add support for linking to a skia bitmap rather than always copying the data ...Jason Sams
2010-02-23Begin implementation of generated java files from RS files.Jason Sams
2010-02-09Preview seperating RenderScript into RenderScript and RenderScriptGLJason Sams
2010-01-06More complete support for named attribs. Adds user typed attribs as availabl...Jason Sams
2009-12-23Element restructuring. Add support for new basic Element types including the...Jason Sams
2009-12-17Move texture bindings to base program object. Change ProgramFragment creatio...Jason Sams
2009-12-15Continue es2 shader devJason Sams
2009-12-15Continue development of es2.0 user shader support for renderscript. This cha...Jason Sams
2009-11-12Defer EGL init until the surface changed call comes in. Pass w,h along with ...Jason Sams
2009-10-06Implement data push from scripts. Fixes the problem where apps would have to...Jason Sams
2009-09-24Removed last bits of predefined element types from native code. Predefined t...Jason Sams
2009-09-23Remove depricated triangleMesh.Jason Sams
2009-09-23Add raster object to control point and line params. Add flag to force SW rend...Jason Sams
2009-08-25Add support for selecting the color bit depth and if the application used a d...Jason Sams
2009-08-20Point SpritesJason Sams
2009-08-18Implement OOB destroy method that can be called from the java finalizer remov...Jason Sams
2009-08-09Begin implementing SimpleMesh and fix some bugs with refcounting and java obj...Jason Sams
2009-07-28Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smal...Jason Sams