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AgeCommit message (Expand)Author
2010-10-05Implement allocation resizing.Jason Sams
2010-09-30Adding anisotropic filtering and related samples.Alex Sakhartchouk
2010-09-23Adding support for all allowed textures.Alex Sakhartchouk
2010-09-22Better debugging for scripts.Jason Sams
2010-09-20Add support for Float64 (double) to RenderScript.Stephen Hines
2010-09-07Add arrays to elements.Jason Sams
2010-08-31SubElementData data upload functions.Jason Sams
2010-08-17Make java entry points for native fifo synchronized.Jason Sams
2010-08-04Added ability to set font color.Alex Sakhartchouk
2010-07-15Populate java objects with native data from a3d file.Alex Sakhartchouk
2010-07-12Work on synchronizing a3d created files and java layer.Alex Sakhartchouk
2010-07-09Remove points from fixed function.Jason Sams
2010-07-02Cleanup pass on the mesh api change.Alex Sakhartchouk
2010-07-01Start of mesh API cleanup.Alex Sakhartchouk
2010-06-30am 177c405a: am c6e1d880: Merge "Introduce official public NativeWindow type....Dianne Hackborn
2010-06-30Introduce official public NativeWindow type.Dianne Hackborn
2010-06-24Adding freetype font rendering to renderscript.Alex Sakhartchouk
2010-06-15Remove InvokeData and add ContextFinish to generate a sync point.Jason Sams
2010-06-04Creating the jni and java layer to integrate a3dAlex Sakhartchouk
2010-05-19Begin naming cleanup for renderscript runtime.Jason Sams
2010-05-17Remove more pieces of setRoot. Add pointer to allocation lookup for scripts.Jason Sams
2010-05-14Delete legacy setDefine API.Jason Sams
2010-05-13Rename ProgramFragmentStore to ProgramStore.Jason Sams
2010-05-11Convert renderscript from using ACC to LLVM for its compiler.Jason Sams
2010-03-16checkpoint animationsJason Sams
2010-03-03Improve RS error handling. On errors RS will now store the error and a messa...Jason Sams
2010-03-01Add support for linking to a skia bitmap rather than always copying the data ...Jason Sams
2010-02-23Support defered generation of mipmaps. With this change we support mipmap ge...Jason Sams
2010-02-12real fix for [2440014] launcher2 crashing in loop during bootMathias Agopian
2010-01-04Add RS support for generic attribs as input to vertex programs.Jason Sams
2009-12-23Element restructuring. Add support for new basic Element types including the...Jason Sams
2009-12-17Move texture bindings to base program object. Change ProgramFragment creatio...Jason Sams
2009-12-15Continue es2 shader devJason Sams
2009-12-15Continue development of es2.0 user shader support for renderscript. This cha...Jason Sams
2009-11-30Beging GL2 user shaders. Switch master to using GL2 by default.Jason Sams
2009-11-17Add support for dumping RS objects to aid in debugging of white blocks bug.Jason Sams
2009-11-15Add setPriority to allow wallpapers to run at lower cpu priority than default.Jason Sams
2009-11-12Defer EGL init until the surface changed call comes in. Pass w,h along with ...Jason Sams
2009-11-03Support applications changing the surface attached to the RS.Jason Sams
2009-09-24Implement pause/resume for the RS thread.Jason Sams
2009-09-24Removed last bits of predefined element types from native code. Predefined t...Jason Sams
2009-09-23Remove depricated triangleMesh.Jason Sams
2009-09-23Add raster object to control point and line params. Add flag to force SW rend...Jason Sams
2009-09-16Implement renderscript Invokables.Jason Sams
2009-09-04Remove "predefined" elements from Java layer. Static elements continue to ex...Jason Sams
2009-08-27Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh wh...Jason Sams
2009-08-20Point SpritesJason Sams
2009-08-18Cleanup of object destruction. No need to have a per-class destruction funct...Jason Sams
2009-08-17Update fountain and add writable flag to script slots.Jason Sams
2009-08-13Implement named slots and convert script.addType to script.setType to remove ...Jason Sams