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path: root/rsAdapter.cpp
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2013-02-07Remove unstrided 2D copies.Tim Murray
Change-Id: I31744f1d5a92fe267aab5275950c9701d417bc36
2012-07-25Cleanup pointer access in adapter and font.Jason Sams
Change-Id: Ie500574adebb9bdb38c138f78582af2cd7610f76
2012-07-24Plumb context through for serialization.Jason Sams
Change-Id: I2a49f57aa7576604deeac898a7cceb36ae68d66f
2012-03-09More header untangling.Alex Sakhartchouk
Change-Id: I090943775cbda8d9515cdb484957f6b05d5b1799
2012-01-08Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGESteve Block
See https://android-git.corp.google.com/g/#/c/157220 Bug: 5449033 Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c
2011-01-31Cleaning up the serialization change.Alex Sakhartchouk
Renaming the define to be more in line with what it does and removing the host stub header file. Change-Id: Ibd3a0a6a398c7f81cc661f71e4478707fe1679ed
2010-11-18Support for cubemaps.Alex Sakhartchouk
Change-Id: Iaf6087f614451a8e233b3e5bc49c834ab0ad08ee
2010-11-10Code cleanup to make formatting consistentAlex Sakhartchouk
across all the renderscript files. Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
2010-10-21Fix refcounting bugs where the sys refcountJason Sams
could be corrupted during async type creation. Change-Id: If42828e92990598b0cb5da81c82ea513f94725f2 Fix stack object deletion bug. Change-Id: I2c723aa5ad15e0c99dc9cd0cfbc7db80bace172a
2010-09-30Adding anisotropic filtering and related samples.Alex Sakhartchouk
Change-Id: Idb173274417feb5e25bfd64c5e9fa2492a23a17e
2010-05-21Removed unnecessary change based on comments.Alex Sakhartchouk
Now using android utils lib. collada_to_a3d seems to work with android util libs. Integrating old changelist Changing assert to rsAssrt in VertexArray making context compile. Change-Id: I33890defa777f09253bfab630d97782359ec49d7 Added serialization code to rsLib Integrated old changelist Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311 Added serialization code to rsLib Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
2009-09-25Improved object lifecycle tracking and fix leaks.Jason Sams
2009-09-25Improve renderscript context teardown. Track object in the system and then ↵Jason Sams
force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
2009-08-27Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh ↵Jason Sams
which replaces TriangleMesh. Update Film to use new builder.
2009-08-18Cleanup of object destruction. No need to have a per-class destruction ↵Jason Sams
function. This was a legacy of the distant past when the classes did not have a common base.
2009-08-03Implement the jni bindings for Adapter2D. Fix a refcount bug in the native ↵Jason Sams
adapter implementation. Use adapters in Film to border the mipmaps.
2009-05-22Add the Renderscript library. (Not in the build by default yet.)Jason Sams
This library can be used to create animated 3D User Interfaces. This library is currently under heavy development, so it's not part of the build by default. In order to build this library, you must define BUILD_RENDERSCRIPT=true in your build environment. You will also have to manually edit build/core/prelink-linux-arm.map And add libRS and libRS_jni at the end like this (exact address may change.) libRS.so 0x9A100000 libRS_jni.so 0x9A000000