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path: root/rsElement.h
AgeCommit message (Expand)Author
2013-07-17Remove more String8Jason Sams
2013-07-09Remove internal element builder and vector code.Jason Sams
2012-11-26Cleanup pass + implement blur ucharJason Sams
2012-07-24Plumb context through for serialization.Jason Sams
2012-03-09Starting to untangle header spaghetti.Alex Sakhartchouk
2011-12-28Adding RS comments, cleaning up the gl implementation with new Element hal.Alex Sakhartchouk
2011-12-15Element HAL sturct, script side gettersAlex Sakhartchouk
2011-11-15Expand RS vector3 types to vector4.Alex Sakhartchouk
2011-08-19Fixing the lockless fifo destory bug.Alex Sakhartchouk
2011-08-16Fixing asynchronous performance issues.Alex Sakhartchouk
2010-11-10Code cleanup to make formatting consistentAlex Sakhartchouk
2010-11-08Moving attrib creation to Mesh. Adding arrays as shader inputs.Alex Sakhartchouk
2010-10-11Update allocation from bitmap.Alex Sakhartchouk
2010-09-23Adding support for all allowed textures.Alex Sakhartchouk
2010-09-14Shader changes to allow for more flexible constant binding.Alex Sakhartchouk
2010-09-07Add arrays to elements.Jason Sams
2010-08-09Refcounting in allocations.Jason Sams
2010-06-21Move ImageProcessing and ModelViewer to reflected files.Jason Sams
2010-06-04Creating the jni and java layer to integrate a3dAlex Sakhartchouk
2010-05-21Removed unnecessary change based on comments.Alex Sakhartchouk
2010-02-17Implement type collapsing for Elements and Types. Now if a user creates two ...Jason Sams
2010-01-04Add RS support for generic attribs as input to vertex programs.Jason Sams
2009-12-23Element restructuring. Add support for new basic Element types including the...Jason Sams
2009-12-15Continue development of es2.0 user shader support for renderscript. This cha...Jason Sams
2009-09-27Improve logging code to dump more detaild rs object info. Fix bug with prede...Jason Sams
2009-09-25Improve renderscript context teardown. Track object in the system and then f...Jason Sams
2009-09-24Removed last bits of predefined element types from native code. Predefined t...Jason Sams
2009-08-09Begin implementing SimpleMesh and fix some bugs with refcounting and java obj...Jason Sams
2009-06-22Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should...Jason Sams
2009-06-03Generalize bitmap support and add remaining GL formats.Jason Sams
2009-05-22Add the Renderscript library. (Not in the build by default yet.)Jason Sams