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path: root/rsFont.cpp
AgeCommit message (Expand)Author
2015-02-15Revert "Replaced android::Vector with std::vector."Yang Ni
2015-01-12Array type and allocation supportJason Sams
2014-08-20Replace NULL macros with nullptr literals.Chris Wailes
2014-08-18Replaced android::Vector with std::vector.Chris Wailes
2014-01-29Work-around 64bit build issues.Ian Rogers
2013-07-17Remove more String8Jason Sams
2013-07-09Remove internal element builder and vector code.Jason Sams
2013-07-08Remove unnecessary string operations.Jason Sams
2013-05-22Don't call property_get when building for the host.Nick Kralevich
2013-01-09Add support for YUV allocations.Jason Sams
2012-11-27Add support for 2D strided copies to/from an allocation with the C++ API.Tim Murray
2012-07-25Cleanup pointer access in adapter and font.Jason Sams
2012-03-09More header untangling.Alex Sakhartchouk
2012-03-09Starting to untangle header spaghetti.Alex Sakhartchouk
2012-02-15Piping texture names through shader builder.Alex Sakhartchouk
2012-01-08Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGESteve Block
2011-11-17Merge "Fixing FBO font rendering bug that resulted from using old surface size."Alex Sakhartchouk
2011-11-16Fixing FBO font rendering bug that resulted from using old surface size.Alex Sakhartchouk
2011-11-15Expand RS vector3 types to vector4.Alex Sakhartchouk
2011-08-17Merge "Fixing asynchronous performance issues."Alex Sakhartchouk
2011-08-16Fixing asynchronous performance issues.Alex Sakhartchouk
2011-08-11Replacing sans serif system font with RobotoChristian Robertson
2011-06-03More work to make libRS buildable on the host.Alex Sakhartchouk
2011-05-26Start splitting allocation into hal and core.Jason Sams
2011-04-29Moving renderscript GL code into the HALAlex Sakhartchouk
2011-04-25Modifying libRS internal communication to handle network rendering.Alex Sakhartchouk
2011-04-06Cleanup character limits.Jason Sams
2011-04-06Seperate ProgramRaster.Jason Sams
2011-04-04Seperate GL from RS program store.Jason Sams
2011-04-01First draft of fbo in renderscript.Alex Sakhartchouk
2011-03-16Fix for bug 3434228Alex Sakhartchouk
2011-02-25Moving dependency includes out of librs headers.Alex Sakhartchouk
2011-01-31Cleaning up the serialization change.Alex Sakhartchouk
2011-01-27Correctly free resouces bound to scripts when the scripts are deleted.Jason Sams
2011-01-07Additional loading methods for fonts and a3d files.Alex Sakhartchouk
2010-12-29Move adapter2D to a derived class from Allocation.Jason Sams
2010-12-17API reaview cleanupAlex Sakhartchouk
2010-12-15Fix mipmap bug introduced with Allocation cleanup.Jason Sams
2010-12-13Add support for non-malloc backed textures.Jason Sams
2010-12-08Allocation API update.Jason Sams
2010-11-18Support for cubemaps.Alex Sakhartchouk
2010-11-17Create holder inner class for pushing context state.Jason Sams
2010-11-12Split UTF functions from String8/16Kenny Root
2010-11-10Code cleanup to make formatting consistentAlex Sakhartchouk
2010-11-08Moving attrib creation to Mesh. Adding arrays as shader inputs.Alex Sakhartchouk
2010-10-26Begin adding async allocation creation.Jason Sams
2010-10-21Fix refcounting bugs where the sys refcountJason Sams
2010-10-18Some cleanupAlex Sakhartchouk
2010-10-12Fixing font bug, initialization was done in the wrong order.Alex Sakhartchouk
2010-10-06changing vec4 to vec2 for perf reasons.Alex Sakhartchouk