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path: root/rsProgramRaster.h
AgeCommit message (Collapse)Author
2015-02-15Revert "Replaced android::Vector with std::vector."Yang Ni
b/19148482 This reverts commit 93d6bc872b7d9fba63abfa7513d56b38d9c3d371. I also made some changes to Make it work with HEAD. Change-Id: I5e516976ec1d85ffe1cf388c01795348a9441982
2014-08-18Replaced android::Vector with std::vector.Chris Wailes
Change-Id: I4c6abd964dc4b1412ec2e592fc8e835fecfe53f6
2012-07-24Plumb context through for serialization.Jason Sams
Change-Id: I2a49f57aa7576604deeac898a7cceb36ae68d66f
2011-10-15Adding getter functions for script side RS objects.Alex Sakhartchouk
Multiproject change involving on device linker Change-Id: I321e8caa6ca23b3fe2c96c78cdcfc15e51f88823
2011-09-23Remove unused fields in ProgramRasterJason Sams
Change-Id: I70c9d47674c956ec850c178c7aaa9a5e3dd9dffb
2011-08-16Fixing asynchronous performance issues.Alex Sakhartchouk
Change-Id: I10f02cd37a33a6c655814d24e0a4291dc044fba3
2011-05-05Moving samplers behind the hal.Alex Sakhartchouk
Change-Id: I494e5a9d2b599d07b985328b346f1f10ae4972e1
2011-04-06Seperate ProgramRaster.Jason Sams
Cleanup ProgramRaster and ProgramStore creation. Change-Id: If25ea74355238d405340f0ccfb8117ad6e1307b7
2010-11-10Code cleanup to make formatting consistentAlex Sakhartchouk
across all the renderscript files. Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
2010-09-16Cleanup GL setup code and remove legacy 1.1 paths.Jason Sams
Reset pointers to NULL when allocations are unbound. Change-Id: Ifaba634ecbb154970b7fb47faa8e6475d16d2f66
2010-07-12Work on synchronizing a3d created files and java layer.Alex Sakhartchouk
Adding culling to ProgramRaster Change-Id: I58ccc82d37edc9539289d5eba44ea0e720874af5
2010-07-09Remove points from fixed function.Jason Sams
Add basic GL performance test. Change-Id: I421a41b6683b2c5f70045cdd0f610a6939105fee
2010-06-04Creating the jni and java layer to integrate a3dAlex Sakhartchouk
Change-Id: I438359633bae59bf9188cd2c4664a92ca16c5f37
2010-05-21Removed unnecessary change based on comments.Alex Sakhartchouk
Now using android utils lib. collada_to_a3d seems to work with android util libs. Integrating old changelist Changing assert to rsAssrt in VertexArray making context compile. Change-Id: I33890defa777f09253bfab630d97782359ec49d7 Added serialization code to rsLib Integrated old changelist Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311 Added serialization code to rsLib Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
2010-05-14Change RS to use the passed surface size rather than EGL size.Jason Sams
Its possible that during a resize the EGL information could be stale so caching this is bad. The surface size should always be correct. Change-Id: Ifd479e1ea70b1cada1a8690c7c82e91aa391b685 Conflicts: libs/rs/rsProgramStore.cpp libs/rs/rsProgramStore.h
2009-12-15Continue development of es2.0 user shader support for renderscript. This ↵Jason Sams
change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
2009-11-25Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 ↵Jason Sams
can be enabled and will render most tests correctly.
2009-09-25Improved object lifecycle tracking and fix leaks.Jason Sams
2009-09-25Improve renderscript context teardown. Track object in the system and then ↵Jason Sams
force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
2009-09-23Add raster object to control point and line params. Add flag to force SW ↵Jason Sams
rendering.