Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-18 | Cleanup of object destruction. No need to have a per-class destruction ↵ | Jason Sams | |
function. This was a legacy of the distant past when the classes did not have a common base. | |||
2009-08-17 | Update fountain and add writable flag to script slots. | Jason Sams | |
2009-08-13 | Implement named slots and convert script.addType to script.setType to remove ↵ | Jason Sams | |
ordering restrictions. | |||
2009-08-04 | Split ProgramFragment and ProgramStore from RenderScript.java. Update ↵ | Jason Sams | |
Element and Type to new cached builder for easier app developement. | |||
2009-06-08 | Move placement of script enviroment data to base. | Jason Sams | |
2009-05-22 | Add the Renderscript library. (Not in the build by default yet.) | Jason Sams | |
This library can be used to create animated 3D User Interfaces. This library is currently under heavy development, so it's not part of the build by default. In order to build this library, you must define BUILD_RENDERSCRIPT=true in your build environment. You will also have to manually edit build/core/prelink-linux-arm.map And add libRS and libRS_jni at the end like this (exact address may change.) libRS.so 0x9A100000 libRS_jni.so 0x9A000000 |