From a04e30dbb5ab11592b03666bb3d102070759c58e Mon Sep 17 00:00:00 2001 From: Alex Sakhartchouk Date: Fri, 29 Apr 2011 16:49:08 -0700 Subject: Moving renderscript GL code into the HAL This change affects - shaders - meshes - fonts - quad rendering Change-Id: I2a53acb4cd1fa8f4c6e67668f6ee969f3d7f7aa1 --- rsProgramFragment.h | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'rsProgramFragment.h') diff --git a/rsProgramFragment.h b/rsProgramFragment.h index 3d289469..7520af0b 100644 --- a/rsProgramFragment.h +++ b/rsProgramFragment.h @@ -32,11 +32,8 @@ public: uint32_t paramLength); virtual ~ProgramFragment(); - virtual void setupGL2(Context *, ProgramFragmentState *, ShaderCache *sc); + virtual void setupGL2(Context *, ProgramFragmentState *); - virtual void createShader(); - virtual void loadShader(Context *rsc); - virtual void init(Context *rsc); virtual void serialize(OStream *stream) const; virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_PROGRAM_FRAGMENT; } static ProgramFragment *createFromStream(Context *rsc, IStream *stream); -- cgit v1.2.3