/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _RSD_FRAMEBUFFER_OBJ_H_ #define _RSD_FRAMEBUFFER_OBJ_H_ #include class DrvAllocation; class RsdFrameBufferObj { public: RsdFrameBufferObj(); ~RsdFrameBufferObj(); void setActive(const android::renderscript::Context *rsc); void setColorTarget(DrvAllocation *color, uint32_t index) { mColorTargets[index] = color; mDirty = true; } void setDepthTarget(DrvAllocation *depth) { mDepthTarget = depth; mDirty = true; } void setDimensions(uint32_t width, uint32_t height) { mWidth = width; mHeight = height; } protected: uint32_t mFBOId; DrvAllocation **mColorTargets; uint32_t mColorTargetsCount; DrvAllocation *mDepthTarget; uint32_t mWidth; uint32_t mHeight; bool mDirty; bool renderToFramebuffer(); void checkError(const android::renderscript::Context *rsc); void setColorAttachment(); void setDepthAttachment(); }; #endif //_RSD_FRAMEBUFFER_STATE_H_