// Copyright (C) 2011 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "ip.rsh" uint32_t gMaxIteration = 500; uint32_t gDimX = 1024; uint32_t gDimY = 1024; float lowerBoundX = -2.f; float lowerBoundY = -2.f; float scaleFactor = 4.f; uchar4 RS_KERNEL root(uint32_t x, uint32_t y) { float2 p; p.x = lowerBoundX + ((float)x / gDimX) * scaleFactor; p.y = lowerBoundY + ((float)y / gDimY) * scaleFactor; float2 t = 0; float2 t2 = t * t; int iter = 0; while((t2.x + t2.y < 4.f) && (iter < gMaxIteration)) { float xtemp = t2.x - t2.y + p.x; t.y = 2 * t.x * t.y + p.y; t.x = xtemp; iter++; t2 = t * t; } if(iter >= gMaxIteration) { // write a non-transparent black pixel return (uchar4){0, 0, 0, 0xff}; } else { float mi3 = gMaxIteration / 3.f; if (iter <= (gMaxIteration / 3)) return (uchar4){0xff * (iter / mi3), 0, 0, 0xff}; else if (iter <= (((gMaxIteration / 3) * 2))) return (uchar4){0xff - (0xff * ((iter - mi3) / mi3)), (0xff * ((iter - mi3) / mi3)), 0, 0xff}; else return (uchar4){0, 0xff - (0xff * ((iter - (mi3 * 2)) / mi3)), (0xff * ((iter - (mi3 * 2)) / mi3)), 0xff}; } } uchar4 RS_KERNEL rootD(uint32_t x, uint32_t y) { double2 p; p.x = lowerBoundX + ((float)x / gDimX) * scaleFactor; p.y = lowerBoundY + ((float)y / gDimY) * scaleFactor; double2 t = 0; double2 t2 = t * t; int iter = 0; while((t2.x + t2.y < 4.f) && (iter < gMaxIteration)) { double xtemp = t2.x - t2.y + p.x; t.y = 2 * t.x * t.y + p.y; t.x = xtemp; iter++; t2 = t * t; } if(iter >= gMaxIteration) { // write a non-transparent black pixel return (uchar4){0, 0, 0, 0xff}; } else { double mi3 = gMaxIteration / 3.f; if (iter <= (gMaxIteration / 3)) return (uchar4){0xff * (iter / mi3), 0, 0, 0xff}; else if (iter <= (((gMaxIteration / 3) * 2))) return (uchar4){0xff - (0xff * ((iter - mi3) / mi3)), (0xff * ((iter - mi3) / mi3)), 0, 0xff}; else return (uchar4){0, 0xff - (0xff * ((iter - (mi3 * 2)) / mi3)), (0xff * ((iter - (mi3 * 2)) / mi3)), 0xff}; } }