/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "rsContext.h" #include using namespace android; using namespace android::renderscript; Element::Element(Context *rsc) : ObjectBase(rsc) { mBits = 0; mAllocFile = __FILE__; mAllocLine = __LINE__; mFields = NULL; mFieldCount = 0; } Element::~Element() { for (uint32_t ct = 0; ct < mRSC->mStateElement.mElements.size(); ct++) { if (mRSC->mStateElement.mElements[ct] == this) { mRSC->mStateElement.mElements.removeAt(ct); break; } } clear(); } void Element::clear() { delete [] mFields; mFields = NULL; mFieldCount = 0; } size_t Element::getSizeBits() const { if (!mFieldCount) { return mBits; } size_t total = 0; for (size_t ct=0; ct < mFieldCount; ct++) { total += mFields[ct].e->mBits; } return total; } size_t Element::getFieldOffsetBits(uint32_t componentNumber) const { size_t offset = 0; for (uint32_t ct = 0; ct < componentNumber; ct++) { offset += mFields[ct].e->mBits; } return offset; } void Element::dumpLOGV(const char *prefix) const { ObjectBase::dumpLOGV(prefix); LOGV("%s Element: components %i, size %i", prefix, mFieldCount, mBits); for (uint32_t ct = 0; ct < mFieldCount; ct++) { char buf[1024]; sprintf(buf, "%s component %i: ", prefix, ct); //mComponents[ct]->dumpLOGV(buf); } } const Element * Element::create(Context *rsc, RsDataType dt, RsDataKind dk, bool isNorm, uint32_t vecSize) { // Look for an existing match. for (uint32_t ct=0; ct < rsc->mStateElement.mElements.size(); ct++) { const Element *ee = rsc->mStateElement.mElements[ct]; if (!ee->getFieldCount() && (ee->getComponent().getType() == dt) && (ee->getComponent().getKind() == dk) && (ee->getComponent().getIsNormalized() == isNorm) && (ee->getComponent().getVectorSize() == vecSize)) { // Match ee->incUserRef(); return ee; } } Element *e = new Element(rsc); e->mComponent.set(dt, dk, isNorm, vecSize); e->mBits = e->mComponent.getBits(); rsc->mStateElement.mElements.push(e); return e; } const Element * Element::create(Context *rsc, size_t count, const Element **ein, const char **nin, const size_t * lengths) { // Look for an existing match. for (uint32_t ct=0; ct < rsc->mStateElement.mElements.size(); ct++) { const Element *ee = rsc->mStateElement.mElements[ct]; if (ee->getFieldCount() == count) { bool match = true; for (uint32_t i=0; i < count; i++) { if ((ee->mFields[i].e.get() != ein[i]) || (ee->mFields[i].name.length() != lengths[i]) || (ee->mFields[i].name != nin[i])) { match = false; break; } } if (match) { ee->incUserRef(); return ee; } } } Element *e = new Element(rsc); e->mFields = new ElementField_t [count]; e->mFieldCount = count; for (size_t ct=0; ct < count; ct++) { e->mFields[ct].e.set(ein[ct]); e->mFields[ct].name.setTo(nin[ct], lengths[ct]); } rsc->mStateElement.mElements.push(e); return e; } String8 Element::getCStructBody(uint32_t indent) const { String8 si; for (uint32_t ct=0; ct < indent; ct++) { si.append(" "); } String8 s(si); s.append("{\n"); for (uint32_t ct = 0; ct < mFieldCount; ct++) { s.append(si); s.append(mFields[ct].e->getCType(indent+4)); s.append(" "); s.append(mFields[ct].name); s.append(";\n"); } s.append(si); s.append("}"); return s; } String8 Element::getCType(uint32_t indent) const { String8 s; for (uint32_t ct=0; ct < indent; ct++) { s.append(" "); } if (!mFieldCount) { // Basic component. s.append(mComponent.getCType()); } else { s.append("struct "); s.append(getCStructBody(indent)); } return s; } String8 Element::getGLSLType(uint32_t indent) const { String8 s; for (uint32_t ct=0; ct < indent; ct++) { s.append(" "); } if (!mFieldCount) { // Basic component. s.append(mComponent.getGLSLType()); } else { rsAssert(0); //s.append("struct "); //s.append(getCStructBody(indent)); } return s; } ElementState::ElementState() { } ElementState::~ElementState() { rsAssert(!mElements.size()); } ///////////////////////////////////////// // namespace android { namespace renderscript { RsElement rsi_ElementCreate(Context *rsc, RsDataType dt, RsDataKind dk, bool norm, uint32_t vecSize) { //LOGE("rsi_ElementCreate %i %i %i %i", dt, dk, norm, vecSize); const Element *e = Element::create(rsc, dt, dk, norm, vecSize); e->incUserRef(); return (RsElement)e; } RsElement rsi_ElementCreate2(Context *rsc, size_t count, const RsElement * ein, const char ** names, const size_t * nameLengths) { //LOGE("rsi_ElementCreate2 %i", count); const Element *e = Element::create(rsc, count, (const Element **)ein, names, nameLengths); e->incUserRef(); return (RsElement)e; } } }