/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "rsMatrix2x2.h" #include "rsMatrix3x3.h" #include "rsMatrix4x4.h" #include "stdlib.h" #include "string.h" #include "math.h" namespace android { namespace renderscript { void Matrix2x2::loadIdentity() { m[0] = 1.f; m[1] = 0.f; m[2] = 0.f; m[3] = 1.f; } void Matrix2x2::load(const float *v) { memcpy(m, v, sizeof(m)); } void Matrix2x2::load(const rs_matrix2x2 *v) { memcpy(m, v->m, sizeof(m)); } void Matrix2x2::loadMultiply(const rs_matrix2x2 *lhs, const rs_matrix2x2 *rhs) { // Use a temporary variable to support the case where one of the inputs // is also the destination, e.g. left.loadMultiply(left, right); Matrix2x2 temp; for (int i=0 ; i<2 ; i++) { float ri0 = 0; float ri1 = 0; for (int j=0 ; j<2 ; j++) { const float rhs_ij = ((const Matrix2x2 *)rhs)->get(i, j); ri0 += ((const Matrix2x2 *)lhs)->get(j, 0) * rhs_ij; ri1 += ((const Matrix2x2 *)lhs)->get(j, 1) * rhs_ij; } temp.set(i, 0, ri0); temp.set(i, 1, ri1); } load(&temp); } void Matrix2x2::transpose() { float temp = m[1]; m[1] = m[2]; m[2] = temp; } } // namespace renderscript } // namespace android