/* * Copyright (C) 2011-2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_RS_MATRIX_2x2_H #define ANDROID_RS_MATRIX_2x2_H #include "rsType.h" // --------------------------------------------------------------------------- namespace android { namespace renderscript { struct Matrix2x2 : public rs_matrix2x2 { inline float get(uint32_t col, uint32_t row) const { return m[col*2 + row]; } inline void set(uint32_t col, uint32_t row, float v) { m[col*2 + row] = v; } void loadIdentity(); void load(const float *); void load(const rs_matrix2x2 *); void loadMultiply(const rs_matrix2x2 *lhs, const rs_matrix2x2 *rhs); void transpose(); void multiply(const rs_matrix2x2 *rhs) { loadMultiply(this, rhs); } }; } // namespace renderscript } // namespace android #endif // ANDROID_RS_MATRIX_2x2_H