/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "rsMutex.h" using namespace android; using namespace android::renderscript; Mutex::Mutex() { } Mutex::~Mutex() { pthread_mutex_destroy(&mMutex); } bool Mutex::init() { int status = pthread_mutex_init(&mMutex, nullptr); if (status) { ALOGE("Mutex::Mutex init failure"); return false; } return true; } bool Mutex::lock() { int status; status = pthread_mutex_lock(&mMutex); if (status) { ALOGE("Mutex: error %i locking.", status); return false; } return true; } bool Mutex::unlock() { int status; status = pthread_mutex_unlock(&mMutex); if (status) { ALOGE("Mutex error %i unlocking.", status); return false; } return true; }