/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "rsObjectBase.h" #include using namespace android; using namespace android::renderscript; ObjectBase::ObjectBase() { mRefCount = 0; mName = NULL; } ObjectBase::~ObjectBase() { rsAssert(!mRefCount); } void ObjectBase::incRef() const { mRefCount ++; //LOGE("ObjectBase %p inc ref %i", this, mRefCount); } void ObjectBase::decRef() const { rsAssert(mRefCount > 0); mRefCount --; //LOGE("ObjectBase %p dec ref %i", this, mRefCount); if (!mRefCount) { delete this; } } void ObjectBase::setName(const char *name) { delete mName; mName = NULL; if (name) { mName = new char[strlen(name) +1]; strcpy(mName, name); } } void ObjectBase::setName(const char *name, uint32_t len) { delete mName; mName = NULL; if (name) { mName = new char[len + 1]; memcpy(mName, name, len); mName[len] = 0; } }