/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_RS_PROGRAM_RASTER_H #define ANDROID_RS_PROGRAM_RASTER_H #include "rsProgram.h" // --------------------------------------------------------------------------- namespace android { namespace renderscript { class ProgramRasterState; class ProgramRaster : public Program { public: ProgramRaster(Context *rsc, bool pointSmooth, bool lineSmooth, bool pointSprite); virtual ~ProgramRaster(); virtual void setupGL2(const Context *, ProgramRasterState *); virtual void serialize(OStream *stream) const; virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_PROGRAM_RASTER; } static ProgramRaster *createFromStream(Context *rsc, IStream *stream); void setLineWidth(float w); void setCullMode(RsCullMode mode); protected: bool mPointSmooth; bool mLineSmooth; bool mPointSprite; float mLineWidth; RsCullMode mCull; }; class ProgramRasterState { public: ProgramRasterState(); ~ProgramRasterState(); void init(Context *rsc); void deinit(Context *rsc); ObjectBaseRef mDefault; ObjectBaseRef mLast; }; } } #endif