/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_RS_SCRIPT_H #define ANDROID_RS_SCRIPT_H #include "rsAllocation.h" // --------------------------------------------------------------------------- namespace android { namespace renderscript { class ProgramVertex; class ProgramFragment; class ProgramRaster; class ProgramFragmentStore; #define MAX_SCRIPT_BANKS 32 class Script : public ObjectBase { public: typedef void (* InvokeFunc_t)(void); Script(Context *); virtual ~Script(); struct Enviroment_t { float mClearColor[4]; float mClearDepth; uint32_t mClearStencil; uint32_t mStartTimeMillis; const char* mTimeZone; ObjectBaseRef mVertex; ObjectBaseRef mFragment; ObjectBaseRef mRaster; ObjectBaseRef mFragmentStore; uint32_t mInvokeFunctionCount; InvokeFunc_t *mInvokeFunctions; uint32_t mFieldCount; void ** mFieldAddress; char * mScriptText; uint32_t mScriptTextLength; }; Enviroment_t mEnviroment; ObjectBaseRef mSlots[MAX_SCRIPT_BANKS]; ObjectBaseRef mTypes[MAX_SCRIPT_BANKS]; bool mSlotWritable[MAX_SCRIPT_BANKS]; void setVar(uint32_t slot, const void *val, uint32_t len); virtual void setupScript() = 0; virtual uint32_t run(Context *, uint32_t launchID) = 0; }; } } #endif