/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_RS_SCRIPT_GROUP_H #define ANDROID_RS_SCRIPT_GROUP_H #include "rsAllocation.h" #include "rsScript.h" // --------------------------------------------------------------------------- namespace android { namespace renderscript { class ProgramVertex; class ProgramFragment; class ProgramRaster; class ProgramStore; class ScriptGroup : public ObjectBase { public: Vector > mKernels; class Link { public: ObjectBaseRef mSource; ObjectBaseRef mDstKernel; ObjectBaseRef mDstField; ObjectBaseRef mType; ObjectBaseRef mAlloc; Link(); ~Link(); }; class Node { public: Node(Script *); Vector mKernels; Vector mOutputs; Vector mInputs; bool mSeen; int mOrder; Script *mScript; }; class IO { public: IO(const ScriptKernelID *); const ScriptKernelID *mKernel; ObjectBaseRef mAlloc; }; Vector mLinks; Vector mNodes; Vector mInputs; Vector mOutputs; struct Hal { void * drv; struct DriverInfo { }; DriverInfo info; }; Hal mHal; static ScriptGroup * create(Context *rsc, ScriptKernelID ** kernels, size_t kernelsSize, ScriptKernelID ** src, size_t srcSize, ScriptKernelID ** dstK, size_t dstKSize, ScriptFieldID ** dstF, size_t dstFSize, const Type ** type, size_t typeSize); virtual void serialize(Context *rsc, OStream *stream) const; virtual RsA3DClassID getClassId() const; void execute(Context *rsc); void setInput(Context *rsc, ScriptKernelID *kid, Allocation *a); void setOutput(Context *rsc, ScriptKernelID *kid, Allocation *a); protected: virtual ~ScriptGroup(); bool mInitialized; private: bool calcOrderRecurse(Node *n, int depth); bool calcOrder(); Node * findNode(Script *s) const; ScriptGroup(Context *); }; } } #endif