/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "rsSignal.h" #include namespace android { namespace renderscript { Signal::Signal() { mSet = true; } Signal::~Signal() { pthread_mutex_destroy(&mMutex); pthread_cond_destroy(&mCondition); } bool Signal::init() { int status = pthread_mutex_init(&mMutex, nullptr); if (status) { ALOGE("Signal::init: mutex init failure: %s", strerror(status)); return false; } status = pthread_cond_init(&mCondition, nullptr); if (status) { ALOGE("Signal::init: condition init failure: %s", strerror(status)); pthread_mutex_destroy(&mMutex); return false; } return true; } void Signal::set() { int status = pthread_mutex_lock(&mMutex); if (status) { ALOGE("Signal::set: error locking for set condition: %s", strerror(status)); return; } mSet = true; status = pthread_cond_signal(&mCondition); if (status) { ALOGE("Signal::set: error on set condition: %s", strerror(status)); } status = pthread_mutex_unlock(&mMutex); if (status) { ALOGE("Signal::set: error unlocking for set condition: %s", strerror(status)); } } void Signal::wait() { int status = pthread_mutex_lock(&mMutex); if (status) { ALOGE("Signal::wait: error locking for condition: %s", strerror(status)); return; } if (!mSet) { status = pthread_cond_wait(&mCondition, &mMutex); } if (!status) { mSet = false; } else { ALOGE("Signal::wait: error waiting for condition: %s", strerror(status)); } status = pthread_mutex_unlock(&mMutex); if (status) { ALOGE("Signal::wait: error unlocking for condition: %s", strerror(status)); } } } // namespace renderscript } // namespace android