/* * Copyright (C) 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "RenderScriptToolkit.h" #include "TaskProcessor.h" #define LOG_TAG "renderscript.toolkit.RenderScriptToolkit" namespace android { namespace renderscript { // You will find the implementation of the various transformations in the correspondingly // named source file. E.g. RenderScriptToolkit::blur() is found in Blur.cpp. RenderScriptToolkit::RenderScriptToolkit(int numberOfThreads) : processor{new TaskProcessor(numberOfThreads)} {} RenderScriptToolkit::~RenderScriptToolkit() { // By defining the destructor here, we don't need to include TaskProcessor.h // in RenderScriptToolkit.h. } } // namespace renderscript } // namespace android