/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include "attr.h" #include "handlers.h" #define NULL 0 /* The entries in this table are sorted first by object ID, and second * by attribute mask. The holes in the table are deliberate to permit * direct lookup. Don't cross streams! */ const AttributeHandler handlerTable[1 + XA_OBJECTID_CAMERADEVICE + (SL_OBJECTID_METADATAEXTRACTOR - SL_OBJECTID_ENGINE) + 1][ATTR_INDEX_MAX] = { // XA IDs map directly to table indices [XA_OBJECTID_MEDIAPLAYER] = { [ATTR_INDEX_GAIN] = handler_MediaPlayer_gain, [ATTR_INDEX_TRANSPORT] = handler_MediaPlayer_transport, [ATTR_INDEX_POSITION] = handler_MediaPlayer_position, [ATTR_INDEX_ABQ_ENQUEUE] = handler_MediaPlayer_abq_enqueue, [ATTR_INDEX_PLAY_STATE] = handler_MediaPlayer_play_state}, // SL IDs need a little arithmetic to make them contiguous with XA IDs #define _(id) ((id) - SL_OBJECTID_ENGINE + XA_OBJECTID_CAMERADEVICE + 1) [_(SL_OBJECTID_AUDIOPLAYER)] = { #ifdef ANDROID [ATTR_INDEX_GAIN] = handler_AudioPlayer_gain, #endif [ATTR_INDEX_TRANSPORT] = handler_AudioPlayer_transport, [ATTR_INDEX_POSITION] = handler_AudioPlayer_position, [ATTR_INDEX_BQ_ENQUEUE] = handler_AudioPlayer_bq_enqueue, [ATTR_INDEX_ABQ_ENQUEUE] = handler_AudioPlayer_abq_enqueue, [ATTR_INDEX_PLAY_STATE] = handler_AudioPlayer_play_state}, [_(SL_OBJECTID_AUDIORECORDER)] = { [ATTR_INDEX_TRANSPORT] = handler_AudioRecorder_transport}, [_(SL_OBJECTID_MIDIPLAYER)] = { [ATTR_INDEX_GAIN] = handler_MidiPlayer_gain, [ATTR_INDEX_POSITION] = handler_MidiPlayer_position}, [_(SL_OBJECTID_OUTPUTMIX)] = { [ATTR_INDEX_GAIN] = handler_OutputMix_gain}, };