/************************************************************************** * * Copyright 2006-2008 Tungsten Graphics, Inc., Cedar Park, TX., USA. * All Rights Reserved. * Copyright 2009 VMware, Inc., Palo Alto, CA., USA. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * Generic simple memory manager implementation. Intended to be used as a base * class implementation for more advanced memory managers. * * Note that the algorithm used is quite simple and there might be substantial * performance gains if a smarter free list is implemented. Currently it is just an * unordered stack of free regions. This could easily be improved if an RB-tree * is used instead. At least if we expect heavy fragmentation. * * Authors: * Thomas Hellstrom */ #ifndef _WSBM_MM_H_ #define _WSBM_MM_H_ #include "wsbm_util.h" struct _WsbmMM { struct _WsbmListHead fl_entry; struct _WsbmListHead ml_entry; }; struct _WsbmMMNode { struct _WsbmListHead fl_entry; struct _WsbmListHead ml_entry; int free; unsigned long start; unsigned long size; struct _WsbmMM *mm; }; extern struct _WsbmMMNode *wsbmMMSearchFree(const struct _WsbmMM *mm, unsigned long size, unsigned alignment, int best_match); extern struct _WsbmMMNode *wsbmMMGetBlock(struct _WsbmMMNode *parent, unsigned long size, unsigned alignment); extern void wsbmMMPutBlock(struct _WsbmMMNode *cur); extern void wsbmMMtakedown(struct _WsbmMM *mm); extern int wsbmMMinit(struct _WsbmMM *mm, unsigned long start, unsigned long size); extern int wsbmMMclean(struct _WsbmMM *mm); #endif