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+/* Copyright (c) Imagination Technologies Ltd.
+ *
+ * The contents of this file are subject to the MIT license as set out below.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+#ifndef IMG_GRALLOC_COMMON_PUBLIC_H
+#define IMG_GRALLOC_COMMON_PUBLIC_H
+
+#include <cutils/native_handle.h>
+#include <system/graphics.h>
+#include <linux/ion.h>
+
+#define ALIGN(x,a) ((((x) + (a) - 1L) / (a)) * (a))
+#define HW_ALIGN 32
+
+/* Use bits [0-3] of "vendor format" bits as real format. Customers should
+ * use *only* the unassigned bits below for custom pixel formats, YUV or RGB.
+ *
+ * If there are no bits set in this part of the field, or other bits are set
+ * in the format outside of the "vendor format" mask, the non-extension format
+ * is used instead. Reserve 0 for this purpose.
+ */
+
+#define HAL_PIXEL_FORMAT_VENDOR_EXT(fmt) (0x100 | (fmt & 0xF))
+
+/* Reserved ** DO NOT USE ** HAL_PIXEL_FORMAT_VENDOR_EXT(0) */
+#define HAL_PIXEL_FORMAT_BGRX_8888 HAL_PIXEL_FORMAT_VENDOR_EXT(1)
+#define HAL_PIXEL_FORMAT_sBGR_A_8888 HAL_PIXEL_FORMAT_VENDOR_EXT(2)
+#define HAL_PIXEL_FORMAT_sBGR_X_8888 HAL_PIXEL_FORMAT_VENDOR_EXT(3)
+/* HAL_PIXEL_FORMAT_RGB_565 HAL_PIXEL_FORMAT_VENDOR_EXT(4) */
+/* HAL_PIXEL_FORMAT_BGRA_8888 HAL_PIXEL_FORMAT_VENDOR_EXT(5) */
+#define HAL_PIXEL_FORMAT_NV12 HAL_PIXEL_FORMAT_VENDOR_EXT(6)
+/* Free for customer use HAL_PIXEL_FORMAT_VENDOR_EXT(7) */
+/* Free for customer use HAL_PIXEL_FORMAT_VENDOR_EXT(8) */
+/* Free for customer use HAL_PIXEL_FORMAT_VENDOR_EXT(9) */
+/* Free for customer use HAL_PIXEL_FORMAT_VENDOR_EXT(10) */
+/* Free for customer use HAL_PIXEL_FORMAT_VENDOR_EXT(11) */
+/* Free for customer use HAL_PIXEL_FORMAT_VENDOR_EXT(12) */
+/* Free for customer use HAL_PIXEL_FORMAT_VENDOR_EXT(13) */
+/* Free for customer use HAL_PIXEL_FORMAT_VENDOR_EXT(14) */
+/* Free for customer use HAL_PIXEL_FORMAT_VENDOR_EXT(15) */
+
+/* One of the below compression modes is OR'ed into bits [4-6] of the 8 bit
+ * "vendor format" field. If no bits are set in this "compression mask", the
+ * normal memory format for the pixel format is used. Otherwise the pixel
+ * data will be compressed in memory with the Rogue framebuffer compressor.
+ */
+
+#define HAL_FB_COMPRESSION_NONE 0
+#define HAL_FB_COMPRESSION_DIRECT_8x8 1
+#define HAL_FB_COMPRESSION_DIRECT_16x4 2
+#define HAL_FB_COMPRESSION_DIRECT_32x2 3
+#define HAL_FB_COMPRESSION_INDIRECT_8x8 4
+#define HAL_FB_COMPRESSION_INDIRECT_16x4 5
+#define HAL_FB_COMPRESSION_INDIRECT_4TILE_8x8 6
+#define HAL_FB_COMPRESSION_INDIRECT_4TILE_16x4 7
+
+/* The memory layout is OR'ed into bit 7 (top bit) of the 8 bit "vendor
+ * format" field. Only STRIDED and TWIDDLED are supported; there is no space
+ * for PAGETILED.
+ */
+#define HAL_FB_MEMLAYOUT_STRIDED 0
+#define HAL_FB_MEMLAYOUT_TWIDDLED 1
+
+/* This can be tuned down as appropriate for the SOC.
+ *
+ * IMG formats are usually a single sub-alloc.
+ * Some OEM video formats are two sub-allocs (Y, UV planes).
+ * Future OEM video formats might be three sub-allocs (Y, U, V planes).
+ */
+#define MAX_SUB_ALLOCS (3)
+
+typedef struct
+{
+ native_handle_t base;
+
+ /* These fields can be sent cross process. They are also valid
+ * to duplicate within the same process.
+ *
+ * A table is stored within the gralloc implementation's private data
+ * structure (which is per-process) which maps stamps to a mapped
+ * PVRSRV_MEMDESC in that process. Each map entry has a lock count
+ * associated with it, satisfying the requirements of the gralloc API.
+ * This also prevents us from leaking maps/allocations.
+ */
+
+#define IMG_NATIVE_HANDLE_NUMFDS (MAX_SUB_ALLOCS)
+ /* The `fd' field is used to "export" a meminfo to another process. */
+ int fd[IMG_NATIVE_HANDLE_NUMFDS];
+
+ /* This define should represent the number of packed 'int's required to
+ * represent the fields following it. If you add a data type that is
+ * 64-bit, for example using 'unsigned long long', you should write that
+ * as "sizeof(unsigned long long) / sizeof(int)". Please keep the order
+ * of the additions the same as the defined field order.
+ */
+#define IMG_NATIVE_HANDLE_NUMINTS \
+ (sizeof(unsigned long long) / sizeof(int) + \
+ 6 + MAX_SUB_ALLOCS + MAX_SUB_ALLOCS + \
+ sizeof(unsigned long long) / sizeof(int) * MAX_SUB_ALLOCS + \
+ 1)
+ /* A KERNEL unique identifier for any exported kernel memdesc. Each
+ * exported kernel memdesc will have a unique stamp, but note that in
+ * userspace, several memdescs across multiple processes could have
+ * the same stamp. As the native_handle can be dup(2)'d, there could be
+ * multiple handles with the same stamp but different file descriptors.
+ */
+ unsigned long long ui64Stamp;
+
+ /* This is used for buffer usage validation */
+ int usage;
+
+ /* In order to do efficient cache flushes we need the buffer dimensions,
+ * format and bits per pixel. There are ANativeWindow queries for the
+ * width, height and format, but the graphics HAL might have remapped the
+ * request to different values at allocation time. These are the 'true'
+ * values of the buffer allocation.
+ */
+ int iWidth;
+ int iHeight;
+ int iFormat;
+ unsigned int uiBpp;
+
+ /* Planes are not the same as the `fd' suballocs. A multi-planar YUV
+ * allocation has different planes (interleaved = 1, semi-planar = 2,
+ * fully-planar = 3) but might be spread across 1, 2 or 3 independent
+ * memory allocations (or not).
+ */
+ int iPlanes;
+
+ /* For multi-planar allocations, there will be multiple hstrides */
+ int aiStride[MAX_SUB_ALLOCS];
+
+ /* For multi-planar allocations, there will be multiple vstrides */
+ int aiVStride[MAX_SUB_ALLOCS];
+
+ /* These byte offsets are reconciled with the number of sub-allocs used
+ * for a multi-planar allocation. If there is a 1:1 mapping between the
+ * number of planes and the number of sub-allocs, these will all be zero.
+ *
+ * Otherwise, normally the zeroth entry will be zero, and the latter
+ * entries will be non-zero.
+ */
+ unsigned long long aulPlaneOffset[MAX_SUB_ALLOCS];
+
+ /* This records the number of MAX_SUB_ALLOCS fds actually used by the
+ * buffer allocation. File descriptors up to fd[iNumSubAllocs - 1] are
+ * guaranteed to be valid. (This does not have any bearing on the aiStride,
+ * aiVStride or aulPlaneOffset fields, as `iPlanes' of those arrays should
+ * be initialized, not `iNumSubAllocs'.)
+ */
+ int iNumSubAllocs;
+}
+__attribute__((aligned(sizeof(int)),packed)) IMG_native_handle_t;
+
+/* Channel encoding of buffer data.
+ *
+ * If the buffer has only one plane, the ENCODING bits should be interpreted
+ * as a definition of the interleaving pattern. Only two of the possible four
+ * permutations are defined; this is because the YVYU and VYUY patterns are
+ * not seen in the wild.
+ *
+ * If the buffer has more than one plane, the ENCODING bits should be
+ * interpreted as a definition of the plane order in memory. Assuming a YUV
+ * format, Y is always first, but U and V may be defined in 'V then U' or
+ * 'U then V' orders.
+ *
+ * Some bits are not used, to maximize compatibility with older DDKs which
+ * used them in semantically different ways.
+ */
+#define IMG_BFF_ENCODING_MASK (3 << 0)
+/* For uiPlanes == 1 **********************************/
+/* Reserved for VYUY (check IsYUV if used) (0 << 0) */
+#define IMG_BFF_ENCODING_INTERLEAVED_YUYV (1 << 0)
+/* Reserved for YVYU (2 << 0) */
+#define IMG_BFF_ENCODING_INTERLEAVED_UYVY (3 << 0)
+/* For uiPlanes > 1 ***********************************/
+/* Unused (check IsYUV if used) (0 << 0) */
+#define IMG_BFF_ENCODING_VUCrCb (1 << 0)
+/* Unused (2 << 0) */
+#define IMG_BFF_ENCODING_UVCbCr (3 << 0)
+
+/* Whether the buffer should be cleared to zero from userspace, or via the
+ * PowerVR services at import time. This is deprecated functionality as most
+ * platforms use dma-buf or ion now, and for security reasons these allocators
+ * should never return uncleared memory.
+ */
+#define IMG_BFF_CPU_CLEAR (1 << 2)
+
+/* Deprecated, do not use */
+#define IMG_BFF_DONT_GPU_CLEAR (1 << 3)
+
+/* Deprecated, do not use */
+#define IMG_BFF_PARTIAL_ALLOC (1 << 4)
+
+/* Guarantee that GPU framebuffer compression is never used for buffers in
+ * this format, even if the format is supported by the compressor. This might
+ * be useful if the buffer is being fed to hardware blocks that cannot handle
+ * the framebuffer compression encoding, and the existing HAL overrides are
+ * not sufficiently expressive.
+ */
+#define IMG_BFF_NEVER_COMPRESS (1 << 5)
+
+/* Indicates that the buffer should be mapped into the GPU 'tiling range'
+ * heaps, rather than the 'linear' general heap. This implies that the raw
+ * buffer data is tiled in physical memory. (The GPU BIF will de-tile it, so
+ * this is distinct from 'tiled texture' support.) The graphics HAL will
+ * select the correct 'tiling range' based on the buffer dimensions.
+ */
+#define IMG_BFF_BIFTILED (1 << 6)
+
+/* YUV subsampling encoding of buffer data.
+ * Many YUV formats have less chroma information than luma information. If
+ * this is not the case, use SUBSAMPLING_4_4_4. If each of the U and V channel
+ * data are 1/4 the size of the Y channel data, use SUBSAMPLING_4_2_0.
+ * Otherwise, use SUBSAMPLING_4_2_2.
+ */
+#define IMG_BFF_YUV_SUBSAMPLING_MASK (3 << 7)
+#define IMG_BFF_YUV_SUBSAMPLING_4_2_0 (0 << 7)
+/* Unused: 4:1:1, 4:2:1, 4:1:0, 3:1:1? (1 << 7) */
+#define IMG_BFF_YUV_SUBSAMPLING_4_2_2 (2 << 7)
+#define IMG_BFF_YUV_SUBSAMPLING_4_4_4 (3 << 7)
+
+/* Backwards compatibility */
+#define IMG_BFF_YUV IMG_BFF_ENCODING_VUCrCb
+#define IMG_BFF_UVCbCrORDERING IMG_BFF_ENCODING_UVCbCr
+
+/* Keep this in sync with SGX */
+typedef struct IMG_buffer_format_public_t
+{
+ /* Buffer formats are returned as a linked list */
+ struct IMG_buffer_format_public_t *psNext;
+
+ /* HAL_PIXEL_FORMAT_... enumerant */
+ int iHalPixelFormat;
+
+ /* IMG_PIXFMT_... enumerant */
+ int iIMGPixelFormat;
+
+ /* Friendly name for format */
+ const char *const szName;
+
+ /* Bits (not bytes) per pixel */
+ unsigned int uiBpp;
+
+ /* Supported HW usage bits. If this is GRALLOC_USAGE_HW_MASK, all usages
+ * are supported. Used for HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED.
+ */
+ int iSupportedUsage;
+
+ /* Allocation description flags */
+ unsigned int uiFlags;
+}
+IMG_buffer_format_public_t;
+
+typedef struct
+{
+ enum
+ {
+ IMG_BUFFER_HANDLE_TYPE_ION = 0,
+ IMG_BUFFER_HANDLE_TYPE_DMABUF = 1,
+ }
+ eType;
+
+ union
+ {
+ ion_user_handle_t aiIonUserHandle[MAX_SUB_ALLOCS];
+ int aiDmaBufShareFd[MAX_SUB_ALLOCS];
+ };
+}
+IMG_buffer_handle_t;
+
+/* Public extensions, common to v0 and v1 HALs */
+
+#define GRALLOC_GET_BUFFER_FORMAT_IMG 1
+#define GRALLOC_GET_BUFFER_FORMATS_IMG 2
+#define GRALLOC_BLIT_HANDLE_TO_HANDLE_IMG 3
+#define GRALLOC_BLIT_STAMP_TO_HANDLE_IMG 4
+#define GRALLOC_SET_DATA_SPACE_IMG 5
+#define GRALLOC_GET_ION_CLIENT_IMG 6
+#define GRALLOC_GET_BUFFER_HANDLE_IMG 7
+
+#if !defined(PVR_ANDROID_HAS_SET_BUFFERS_DATASPACE)
+
+enum
+{
+ HAL_DATASPACE_SRGB_LINEAR = 0x200,
+ HAL_DATASPACE_SRGB = 0x201,
+ HAL_DATASPACE_BT601_625 = 0x102,
+ HAL_DATASPACE_BT601_525 = 0x103,
+ HAL_DATASPACE_BT709 = 0x104,
+};
+
+#endif /* !defined(PVR_ANDROID_HAS_SET_BUFFERS_DATASPACE) */
+
+#if !defined(PVR_ANDROID_HAS_SET_BUFFERS_DATASPACE_2)
+
+enum
+{
+ HAL_DATASPACE_STANDARD_SHIFT = 16,
+ HAL_DATASPACE_TRANSFER_SHIFT = 22,
+ HAL_DATASPACE_RANGE_SHIFT = 27,
+
+ HAL_DATASPACE_STANDARD_BT2020 = 6 << HAL_DATASPACE_STANDARD_SHIFT,
+
+ HAL_DATASPACE_TRANSFER_SMPTE_170M = 3 << HAL_DATASPACE_TRANSFER_SHIFT,
+
+ HAL_DATASPACE_RANGE_MASK = 7 << HAL_DATASPACE_RANGE_SHIFT,
+ HAL_DATASPACE_RANGE_FULL = 1 << HAL_DATASPACE_RANGE_SHIFT,
+ HAL_DATASPACE_RANGE_LIMITED = 2 << HAL_DATASPACE_RANGE_SHIFT,
+};
+
+#endif /* !defined(PVR_ANDROID_HAS_SET_BUFFERS_DATASPACE_2) */
+
+/* We want to add BT.2020 and 'full range' versions of the existing dataspace
+ * enums. These are extensions, so define a new android_dataspace_ext_t.
+ * If you only have an android_dataspace_t, you can simply cast it.
+ */
+typedef enum
+{
+ /* Identical to upstream enum android_dataspace */
+ HAL_DATASPACE_EXT_UNKNOWN = HAL_DATASPACE_UNKNOWN,
+ HAL_DATASPACE_EXT_SRGB_LINEAR = HAL_DATASPACE_SRGB_LINEAR,
+ HAL_DATASPACE_EXT_SRGB = HAL_DATASPACE_SRGB,
+ HAL_DATASPACE_EXT_BT601_625 = HAL_DATASPACE_BT601_625,
+ HAL_DATASPACE_EXT_BT601_525 = HAL_DATASPACE_BT601_525,
+ HAL_DATASPACE_EXT_BT709 = HAL_DATASPACE_BT709,
+
+ /* IMG extension for BT.2020 support */
+ HAL_DATASPACE_EXT_BT2020 = HAL_DATASPACE_STANDARD_BT2020 |
+ HAL_DATASPACE_TRANSFER_SMPTE_170M |
+ HAL_DATASPACE_RANGE_LIMITED,
+
+ /* IMG extensions for 'full range' versions of previous enums */
+ HAL_DATASPACE_EXT_BT601_625_FULL = ( HAL_DATASPACE_BT601_625 &
+ ~HAL_DATASPACE_RANGE_MASK) |
+ HAL_DATASPACE_RANGE_FULL,
+ HAL_DATASPACE_EXT_BT601_525_FULL = ( HAL_DATASPACE_BT601_525 &
+ ~HAL_DATASPACE_RANGE_MASK) |
+ HAL_DATASPACE_RANGE_FULL,
+ HAL_DATASPACE_EXT_BT709_FULL = ( HAL_DATASPACE_BT709 &
+ ~HAL_DATASPACE_RANGE_MASK) |
+ HAL_DATASPACE_RANGE_FULL,
+ HAL_DATASPACE_EXT_BT2020_FULL = ( HAL_DATASPACE_EXT_BT2020 &
+ ~HAL_DATASPACE_RANGE_MASK) |
+ HAL_DATASPACE_RANGE_FULL,
+}
+android_dataspace_ext_t;
+
+#endif /* IMG_GRALLOC_COMMON_PUBLIC_H */