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author | Baixing Tan <baixingx.tan@intel.com> | 2015-03-25 11:16:57 +0800 |
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committer | Zhengyin Qian <qianzy@google.com> | 2015-07-28 12:19:18 -0700 |
commit | 049ab1da89d389f05870f7e30d585ecfc14524dd (patch) | |
tree | 37bd50571b00976df97cc10e64e6be66c1e5c422 /libsensors_iio/src/SWGameRotationVector.h | |
parent | 0d5f99879a2ed5026cee26374d18d0e878ed0e13 (diff) | |
download | sensors-049ab1da89d389f05870f7e30d585ecfc14524dd.tar.gz |
Original code get from ST for lsm6ds3 sensor base on iio subsystem
Add original SensorHAL_IIO_v3.1.0 for lsm6ds3 sensor
Change-Id: Iebd049a36696f9b1f09049cc8672ed260c12cdf7
Tracked-On: https://jira01.devtools.intel.com/browse/MARVIN-175
Signed-off-by: Baixing Tan <baixingx.tan@intel.com>
Reviewed-on: https://android.intel.com:443/346267
Diffstat (limited to 'libsensors_iio/src/SWGameRotationVector.h')
-rw-r--r-- | libsensors_iio/src/SWGameRotationVector.h | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/libsensors_iio/src/SWGameRotationVector.h b/libsensors_iio/src/SWGameRotationVector.h new file mode 100644 index 0000000..4b7e30a --- /dev/null +++ b/libsensors_iio/src/SWGameRotationVector.h @@ -0,0 +1,31 @@ +/* + * Copyright (C) 2013-2015 STMicroelectronics + * Author: Denis Ciocca - <denis.ciocca@st.com> + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ST_SWGAME_ROTATION_VECTOR_H +#define ST_SWGAME_ROTATION_VECTOR_H + +#include "SWSensorBase.h" + +class SWGameRotationVector : public SWSensorBaseWithPollrate { +public: + SWGameRotationVector(const char *name, int handle, int pipe_data_fd); + ~SWGameRotationVector(); + + virtual void TriggerEventReceived(); +}; + +#endif /* ST_SWGAME_ROTATION_VECTOR_H */ |