/* * STMicroelectronics SW Game Rotation Vector Sensor Class * * Copyright 2013-2015 STMicroelectronics Inc. * Author: Denis Ciocca - * * Licensed under the Apache License, Version 2.0 (the "License"). */ #include #include #include #include "SWGameRotationVector.h" SWGameRotationVector::SWGameRotationVector(const char *name, int handle, int pipe_data_fd) : SWSensorBaseWithPollrate(name, handle, SENSOR_TYPE_GAME_ROTATION_VECTOR, pipe_data_fd, true, true, true, false) { sensor_t_data.stringType = SENSOR_STRING_TYPE_GAME_ROTATION_VECTOR; sensor_t_data.flags = SENSOR_FLAG_CONTINUOUS_MODE; type_dependencies[SENSOR_BASE_DEPENDENCY_0] = SENSOR_TYPE_ST_ACCEL_GYRO_FUSION6X; type_sensor_need_trigger = SENSOR_TYPE_ST_ACCEL_GYRO_FUSION6X; num_data_axis = SENSOR_BASE_4AXIS; } SWGameRotationVector::~SWGameRotationVector() { } void SWGameRotationVector::TriggerEventReceived() { int data_remaining; SensorBaseData game_quaternion; do { data_remaining = GetLatestValidDataFromDependency(SENSOR_BASE_DEPENDENCY_0, &game_quaternion); if (data_remaining < 0) return; memcpy(sensor_event.data, game_quaternion.processed, num_data_axis * sizeof(float)); sensor_event.timestamp = game_quaternion.timestamp; SWSensorBaseWithPollrate::WriteDataToPipe(); SWSensorBaseWithPollrate::ProcessData(&game_quaternion); } while (data_remaining > 0); }