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authorBao Do <quocbaodo@google.com>2023-12-14 03:01:01 +0000
committerAutomerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>2023-12-14 03:01:01 +0000
commit1dcad7913e04f524205649da248fe1d902e103da (patch)
treebf7f0f9725b75a4f4858c8efaed8f884df92e154
parentd011ea3f994bfaaff2c6188844956c70ad4302c1 (diff)
parent1f2f55d71ccd5c0a9a1c4ea5effb6a4107d245bf (diff)
downloadinterfaces-1dcad7913e04f524205649da248fe1d902e103da.tar.gz
Parse LE Audio Set Configuration into LeAudioAseConfiguration am: be99419521 am: b1d7914038 am: 1f2f55d71c
Original change: https://android-review.googlesource.com/c/platform/hardware/interfaces/+/2836199 Change-Id: I957d4c28bd8ff3d6054b23e79fe564afa3285fc9 Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
-rw-r--r--bluetooth/audio/utils/Android.bp10
-rw-r--r--bluetooth/audio/utils/aidl_session/BluetoothLeAudioAseConfigurationSettingProvider.cpp747
2 files changed, 757 insertions, 0 deletions
diff --git a/bluetooth/audio/utils/Android.bp b/bluetooth/audio/utils/Android.bp
index 16ee70a463..f5f8163a92 100644
--- a/bluetooth/audio/utils/Android.bp
+++ b/bluetooth/audio/utils/Android.bp
@@ -69,6 +69,12 @@ cc_library_shared {
"le_audio_codec_capabilities",
"AIDLLeAudioSetConfigSchemas_h",
],
+ required: [
+ "aidl_audio_set_configurations_bfbs",
+ "aidl_audio_set_configurations_json",
+ "aidl_audio_set_scenarios_bfbs",
+ "aidl_audio_set_scenarios_json",
+ ],
}
cc_test {
@@ -155,6 +161,7 @@ prebuilt_etc {
src: ":AIDLLeAudioSetScenariosSchema_bfbs",
filename: "aidl_audio_set_scenarios.bfbs",
sub_dir: "aidl/le_audio",
+ vendor: true,
}
prebuilt_etc {
@@ -162,6 +169,7 @@ prebuilt_etc {
src: "le_audio_configuration_set/audio_set_scenarios.json",
filename: "aidl_audio_set_scenarios.json",
sub_dir: "aidl/le_audio",
+ vendor: true,
}
prebuilt_etc {
@@ -169,6 +177,7 @@ prebuilt_etc {
src: ":AIDLLeAudioSetConfigsSchema_bfbs",
filename: "aidl_audio_set_configurations.bfbs",
sub_dir: "aidl/le_audio",
+ vendor: true,
}
prebuilt_etc {
@@ -176,4 +185,5 @@ prebuilt_etc {
src: "le_audio_configuration_set/audio_set_configurations.json",
filename: "aidl_audio_set_configurations.json",
sub_dir: "aidl/le_audio",
+ vendor: true,
}
diff --git a/bluetooth/audio/utils/aidl_session/BluetoothLeAudioAseConfigurationSettingProvider.cpp b/bluetooth/audio/utils/aidl_session/BluetoothLeAudioAseConfigurationSettingProvider.cpp
new file mode 100644
index 0000000000..56a4e17811
--- /dev/null
+++ b/bluetooth/audio/utils/aidl_session/BluetoothLeAudioAseConfigurationSettingProvider.cpp
@@ -0,0 +1,747 @@
+/*
+ * Copyright (C) 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define STREAM_TO_UINT8(u8, p) \
+ { \
+ (u8) = (uint8_t)(*(p)); \
+ (p) += 1; \
+ }
+#define STREAM_TO_UINT16(u16, p) \
+ { \
+ (u16) = ((uint16_t)(*(p)) + (((uint16_t)(*((p) + 1))) << 8)); \
+ (p) += 2; \
+ }
+#define STREAM_TO_UINT32(u32, p) \
+ { \
+ (u32) = (((uint32_t)(*(p))) + ((((uint32_t)(*((p) + 1)))) << 8) + \
+ ((((uint32_t)(*((p) + 2)))) << 16) + \
+ ((((uint32_t)(*((p) + 3)))) << 24)); \
+ (p) += 4; \
+ }
+
+#define LOG_TAG "BTAudioCodecsAidl"
+
+#include "BluetoothLeAudioAseConfigurationSettingProvider.h"
+
+#include <aidl/android/hardware/bluetooth/audio/AudioConfiguration.h>
+#include <aidl/android/hardware/bluetooth/audio/AudioContext.h>
+#include <aidl/android/hardware/bluetooth/audio/BluetoothAudioStatus.h>
+#include <aidl/android/hardware/bluetooth/audio/CodecId.h>
+#include <aidl/android/hardware/bluetooth/audio/CodecSpecificCapabilitiesLtv.h>
+#include <aidl/android/hardware/bluetooth/audio/CodecSpecificConfigurationLtv.h>
+#include <aidl/android/hardware/bluetooth/audio/ConfigurationFlags.h>
+#include <aidl/android/hardware/bluetooth/audio/LeAudioAseConfiguration.h>
+#include <aidl/android/hardware/bluetooth/audio/Phy.h>
+#include <android-base/logging.h>
+
+#include "flatbuffers/idl.h"
+#include "flatbuffers/util.h"
+
+namespace aidl {
+namespace android {
+namespace hardware {
+namespace bluetooth {
+namespace audio {
+
+/* Internal structure definition */
+std::map<std::string,
+ std::tuple<std::vector<std::optional<AseDirectionConfiguration>>*,
+ std::vector<std::optional<AseDirectionConfiguration>>*,
+ ConfigurationFlags*>>
+ configurations_;
+
+std::vector<LeAudioAseConfigurationSetting> ase_configuration_settings_;
+
+constexpr uint8_t kIsoDataPathHci = 0x00;
+constexpr uint8_t kIsoDataPathPlatformDefault = 0x01;
+constexpr uint8_t kIsoDataPathDisabled = 0xFF;
+
+constexpr uint8_t kLeAudioDirectionSink = 0x01;
+constexpr uint8_t kLeAudioDirectionSource = 0x02;
+constexpr uint8_t kLeAudioDirectionBoth =
+ kLeAudioDirectionSink | kLeAudioDirectionSource;
+
+/* Sampling Frequencies */
+constexpr uint8_t kLeAudioSamplingFreq8000Hz = 0x01;
+constexpr uint8_t kLeAudioSamplingFreq11025Hz = 0x02;
+constexpr uint8_t kLeAudioSamplingFreq16000Hz = 0x03;
+constexpr uint8_t kLeAudioSamplingFreq22050Hz = 0x04;
+constexpr uint8_t kLeAudioSamplingFreq24000Hz = 0x05;
+constexpr uint8_t kLeAudioSamplingFreq32000Hz = 0x06;
+constexpr uint8_t kLeAudioSamplingFreq44100Hz = 0x07;
+constexpr uint8_t kLeAudioSamplingFreq48000Hz = 0x08;
+constexpr uint8_t kLeAudioSamplingFreq88200Hz = 0x09;
+constexpr uint8_t kLeAudioSamplingFreq96000Hz = 0x0A;
+constexpr uint8_t kLeAudioSamplingFreq176400Hz = 0x0B;
+constexpr uint8_t kLeAudioSamplingFreq192000Hz = 0x0C;
+constexpr uint8_t kLeAudioSamplingFreq384000Hz = 0x0D;
+
+/* Frame Durations */
+constexpr uint8_t kLeAudioCodecFrameDur7500us = 0x00;
+constexpr uint8_t kLeAudioCodecFrameDur10000us = 0x01;
+
+/* Audio Allocations */
+constexpr uint32_t kLeAudioLocationNotAllowed = 0x00000000;
+constexpr uint32_t kLeAudioLocationFrontLeft = 0x00000001;
+constexpr uint32_t kLeAudioLocationFrontRight = 0x00000002;
+constexpr uint32_t kLeAudioLocationFrontCenter = 0x00000004;
+constexpr uint32_t kLeAudioLocationLowFreqEffects1 = 0x00000008;
+constexpr uint32_t kLeAudioLocationBackLeft = 0x00000010;
+constexpr uint32_t kLeAudioLocationBackRight = 0x00000020;
+constexpr uint32_t kLeAudioLocationFrontLeftOfCenter = 0x00000040;
+constexpr uint32_t kLeAudioLocationFrontRightOfCenter = 0x00000080;
+constexpr uint32_t kLeAudioLocationBackCenter = 0x00000100;
+constexpr uint32_t kLeAudioLocationLowFreqEffects2 = 0x00000200;
+constexpr uint32_t kLeAudioLocationSideLeft = 0x00000400;
+constexpr uint32_t kLeAudioLocationSideRight = 0x00000800;
+constexpr uint32_t kLeAudioLocationTopFrontLeft = 0x00001000;
+constexpr uint32_t kLeAudioLocationTopFrontRight = 0x00002000;
+constexpr uint32_t kLeAudioLocationTopFrontCenter = 0x00004000;
+constexpr uint32_t kLeAudioLocationTopCenter = 0x00008000;
+constexpr uint32_t kLeAudioLocationTopBackLeft = 0x00010000;
+constexpr uint32_t kLeAudioLocationTopBackRight = 0x00020000;
+constexpr uint32_t kLeAudioLocationTopSideLeft = 0x00040000;
+constexpr uint32_t kLeAudioLocationTopSideRight = 0x00080000;
+constexpr uint32_t kLeAudioLocationTopBackCenter = 0x00100000;
+constexpr uint32_t kLeAudioLocationBottomFrontCenter = 0x00200000;
+constexpr uint32_t kLeAudioLocationBottomFrontLeft = 0x00400000;
+constexpr uint32_t kLeAudioLocationBottomFrontRight = 0x00800000;
+constexpr uint32_t kLeAudioLocationFrontLeftWide = 0x01000000;
+constexpr uint32_t kLeAudioLocationFrontRightWide = 0x02000000;
+constexpr uint32_t kLeAudioLocationLeftSurround = 0x04000000;
+constexpr uint32_t kLeAudioLocationRightSurround = 0x08000000;
+
+constexpr uint32_t kLeAudioLocationAnyLeft =
+ kLeAudioLocationFrontLeft | kLeAudioLocationBackLeft |
+ kLeAudioLocationFrontLeftOfCenter | kLeAudioLocationSideLeft |
+ kLeAudioLocationTopFrontLeft | kLeAudioLocationTopBackLeft |
+ kLeAudioLocationTopSideLeft | kLeAudioLocationBottomFrontLeft |
+ kLeAudioLocationFrontLeftWide | kLeAudioLocationLeftSurround;
+
+constexpr uint32_t kLeAudioLocationAnyRight =
+ kLeAudioLocationFrontRight | kLeAudioLocationBackRight |
+ kLeAudioLocationFrontRightOfCenter | kLeAudioLocationSideRight |
+ kLeAudioLocationTopFrontRight | kLeAudioLocationTopBackRight |
+ kLeAudioLocationTopSideRight | kLeAudioLocationBottomFrontRight |
+ kLeAudioLocationFrontRightWide | kLeAudioLocationRightSurround;
+
+constexpr uint32_t kLeAudioLocationStereo =
+ kLeAudioLocationFrontLeft | kLeAudioLocationFrontRight;
+
+/* Octets Per Frame */
+constexpr uint16_t kLeAudioCodecFrameLen30 = 30;
+constexpr uint16_t kLeAudioCodecFrameLen40 = 40;
+constexpr uint16_t kLeAudioCodecFrameLen60 = 60;
+constexpr uint16_t kLeAudioCodecFrameLen80 = 80;
+constexpr uint16_t kLeAudioCodecFrameLen100 = 100;
+constexpr uint16_t kLeAudioCodecFrameLen120 = 120;
+
+/* Helper map for matching various sampling frequency notations */
+const std::map<uint8_t, CodecSpecificConfigurationLtv::SamplingFrequency>
+ sampling_freq_map = {
+ {kLeAudioSamplingFreq8000Hz,
+ CodecSpecificConfigurationLtv::SamplingFrequency::HZ8000},
+ {kLeAudioSamplingFreq16000Hz,
+ CodecSpecificConfigurationLtv::SamplingFrequency::HZ16000},
+ {kLeAudioSamplingFreq24000Hz,
+ CodecSpecificConfigurationLtv::SamplingFrequency::HZ24000},
+ {kLeAudioSamplingFreq32000Hz,
+ CodecSpecificConfigurationLtv::SamplingFrequency::HZ32000},
+ {kLeAudioSamplingFreq44100Hz,
+ CodecSpecificConfigurationLtv::SamplingFrequency::HZ44100},
+ {kLeAudioSamplingFreq48000Hz,
+ CodecSpecificConfigurationLtv::SamplingFrequency::HZ48000}};
+
+/* Helper map for matching various frame durations notations */
+const std::map<uint8_t, CodecSpecificConfigurationLtv::FrameDuration>
+ frame_duration_map = {
+ {kLeAudioCodecFrameDur7500us,
+ CodecSpecificConfigurationLtv::FrameDuration::US7500},
+ {kLeAudioCodecFrameDur10000us,
+ CodecSpecificConfigurationLtv::FrameDuration::US10000}};
+
+/* Helper map for matching various audio channel allocation notations */
+std::map<uint32_t, uint32_t> audio_channel_allocation_map = {
+ {kLeAudioLocationNotAllowed,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::NOT_ALLOWED},
+ {kLeAudioLocationFrontLeft,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::FRONT_LEFT},
+ {kLeAudioLocationFrontRight,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::FRONT_RIGHT},
+ {kLeAudioLocationFrontCenter,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::FRONT_CENTER},
+ {kLeAudioLocationLowFreqEffects1,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::
+ LOW_FREQUENCY_EFFECTS_1},
+ {kLeAudioLocationBackLeft,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::BACK_LEFT},
+ {kLeAudioLocationBackRight,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::BACK_RIGHT},
+ {kLeAudioLocationFrontLeftOfCenter,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::
+ FRONT_LEFT_OF_CENTER},
+ {kLeAudioLocationFrontRightOfCenter,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::
+ FRONT_RIGHT_OF_CENTER},
+ {kLeAudioLocationBackCenter,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::BACK_CENTER},
+ {kLeAudioLocationLowFreqEffects2,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::
+ LOW_FREQUENCY_EFFECTS_2},
+ {kLeAudioLocationSideLeft,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::SIDE_LEFT},
+ {kLeAudioLocationSideRight,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::SIDE_RIGHT},
+ {kLeAudioLocationTopFrontLeft,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::TOP_FRONT_LEFT},
+ {kLeAudioLocationTopFrontRight,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::TOP_FRONT_RIGHT},
+ {kLeAudioLocationTopFrontCenter,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::TOP_FRONT_CENTER},
+ {kLeAudioLocationTopCenter,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::TOP_CENTER},
+ {kLeAudioLocationTopBackLeft,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::TOP_BACK_LEFT},
+ {kLeAudioLocationTopBackRight,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::TOP_BACK_RIGHT},
+ {kLeAudioLocationTopSideLeft,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::TOP_SIDE_LEFT},
+ {kLeAudioLocationTopSideRight,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::TOP_SIDE_RIGHT},
+ {kLeAudioLocationTopBackCenter,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::TOP_BACK_CENTER},
+ {kLeAudioLocationBottomFrontCenter,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::
+ BOTTOM_FRONT_CENTER},
+ {kLeAudioLocationBottomFrontLeft,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::BOTTOM_FRONT_LEFT},
+ {kLeAudioLocationBottomFrontRight,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::BOTTOM_FRONT_RIGHT},
+ {kLeAudioLocationFrontLeftWide,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::FRONT_LEFT_WIDE},
+ {kLeAudioLocationFrontRightWide,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::FRONT_RIGHT_WIDE},
+ {kLeAudioLocationLeftSurround,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::LEFT_SURROUND},
+ {kLeAudioLocationRightSurround,
+ CodecSpecificConfigurationLtv::AudioChannelAllocation::RIGHT_SURROUND},
+};
+
+static const std::vector<
+ std::pair<const char* /*schema*/, const char* /*content*/>>
+ kLeAudioSetConfigs = {{"/vendor/etc/aidl/le_audio/"
+ "aidl_audio_set_configurations.bfbs",
+ "/vendor/etc/aidl/le_audio/"
+ "aidl_audio_set_configurations.json"}};
+static const std::vector<
+ std::pair<const char* /*schema*/, const char* /*content*/>>
+ kLeAudioSetScenarios = {{"/vendor/etc/aidl/le_audio/"
+ "aidl_audio_set_scenarios.bfbs",
+ "/vendor/etc/aidl/le_audio/"
+ "aidl_audio_set_configurations.json"}};
+
+/* Implementation */
+
+std::vector<LeAudioAseConfigurationSetting>
+AudioSetConfigurationProviderJson::GetLeAudioAseConfigurationSettings() {
+ AudioSetConfigurationProviderJson::LoadAudioSetConfigurationProviderJson();
+ return ase_configuration_settings_;
+}
+
+void AudioSetConfigurationProviderJson::
+ LoadAudioSetConfigurationProviderJson() {
+ if (configurations_.empty() && ase_configuration_settings_.empty()) {
+ auto loaded = LoadContent(kLeAudioSetConfigs, kLeAudioSetScenarios,
+ CodecLocation::HOST);
+ if (!loaded)
+ LOG(ERROR) << ": Unable to load le audio set configuration files.";
+ } else
+ LOG(INFO) << ": Reusing loaded le audio set configuration";
+}
+
+const le_audio::CodecSpecificConfiguration*
+AudioSetConfigurationProviderJson::LookupCodecSpecificParam(
+ const flatbuffers::Vector<flatbuffers::Offset<
+ le_audio::CodecSpecificConfiguration>>* flat_codec_specific_params,
+ le_audio::CodecSpecificLtvGenericTypes type) {
+ auto it = std::find_if(
+ flat_codec_specific_params->cbegin(), flat_codec_specific_params->cend(),
+ [&type](const auto& csc) { return (csc->type() == type); });
+ return (it != flat_codec_specific_params->cend()) ? *it : nullptr;
+}
+
+void AudioSetConfigurationProviderJson::populateAudioChannelAllocation(
+ CodecSpecificConfigurationLtv::AudioChannelAllocation&
+ audio_channel_allocation,
+ uint32_t audio_location) {
+ audio_channel_allocation.bitmask = 0;
+ for (auto [allocation, bitmask] : audio_channel_allocation_map) {
+ if (audio_location & allocation)
+ audio_channel_allocation.bitmask |= bitmask;
+ }
+}
+
+void AudioSetConfigurationProviderJson::populateConfigurationData(
+ LeAudioAseConfiguration& ase,
+ const flatbuffers::Vector<
+ flatbuffers::Offset<le_audio::CodecSpecificConfiguration>>*
+ flat_codec_specific_params) {
+ uint8_t sampling_frequency = 0;
+ uint8_t frame_duration = 0;
+ uint32_t audio_channel_allocation = 0;
+ uint16_t octets_per_codec_frame = 0;
+ uint8_t codec_frames_blocks_per_sdu = 0;
+
+ auto param = LookupCodecSpecificParam(
+ flat_codec_specific_params,
+ le_audio::CodecSpecificLtvGenericTypes_SUPPORTED_SAMPLING_FREQUENCY);
+ if (param) {
+ auto ptr = param->compound_value()->value()->data();
+ STREAM_TO_UINT8(sampling_frequency, ptr);
+ }
+
+ param = LookupCodecSpecificParam(
+ flat_codec_specific_params,
+ le_audio::CodecSpecificLtvGenericTypes_SUPPORTED_FRAME_DURATION);
+ if (param) {
+ auto ptr = param->compound_value()->value()->data();
+ STREAM_TO_UINT8(frame_duration, ptr);
+ }
+
+ param = LookupCodecSpecificParam(
+ flat_codec_specific_params,
+ le_audio::
+ CodecSpecificLtvGenericTypes_SUPPORTED_AUDIO_CHANNEL_ALLOCATION);
+ if (param) {
+ auto ptr = param->compound_value()->value()->data();
+ STREAM_TO_UINT32(audio_channel_allocation, ptr);
+ }
+
+ param = LookupCodecSpecificParam(
+ flat_codec_specific_params,
+ le_audio::CodecSpecificLtvGenericTypes_SUPPORTED_OCTETS_PER_CODEC_FRAME);
+ if (param) {
+ auto ptr = param->compound_value()->value()->data();
+ STREAM_TO_UINT16(octets_per_codec_frame, ptr);
+ }
+
+ param = LookupCodecSpecificParam(
+ flat_codec_specific_params,
+ le_audio::
+ CodecSpecificLtvGenericTypes_SUPPORTED_CODEC_FRAME_BLOCKS_PER_SDU);
+ if (param) {
+ auto ptr = param->compound_value()->value()->data();
+ STREAM_TO_UINT8(codec_frames_blocks_per_sdu, ptr);
+ }
+
+ // Make the correct value
+ ase.codecConfiguration = std::vector<CodecSpecificConfigurationLtv>();
+
+ auto sampling_freq_it = sampling_freq_map.find(sampling_frequency);
+ if (sampling_freq_it != sampling_freq_map.end())
+ ase.codecConfiguration.push_back(sampling_freq_it->second);
+ auto frame_duration_it = frame_duration_map.find(frame_duration);
+ if (frame_duration_it != frame_duration_map.end())
+ ase.codecConfiguration.push_back(frame_duration_it->second);
+
+ CodecSpecificConfigurationLtv::AudioChannelAllocation channel_allocation;
+ populateAudioChannelAllocation(channel_allocation, audio_channel_allocation);
+ ase.codecConfiguration.push_back(channel_allocation);
+
+ auto octet_structure = CodecSpecificConfigurationLtv::OctetsPerCodecFrame();
+ octet_structure.value = octets_per_codec_frame;
+ ase.codecConfiguration.push_back(octet_structure);
+
+ auto frame_sdu_structure =
+ CodecSpecificConfigurationLtv::CodecFrameBlocksPerSDU();
+ frame_sdu_structure.value = codec_frames_blocks_per_sdu;
+ ase.codecConfiguration.push_back(frame_sdu_structure);
+ // TODO: Channel count
+}
+
+void AudioSetConfigurationProviderJson::populateAseConfiguration(
+ LeAudioAseConfiguration& ase,
+ const le_audio::AudioSetSubConfiguration* flat_subconfig,
+ const le_audio::QosConfiguration* qos_cfg) {
+ // Target latency
+ switch (qos_cfg->target_latency()) {
+ case le_audio::AudioSetConfigurationTargetLatency::
+ AudioSetConfigurationTargetLatency_BALANCED_RELIABILITY:
+ ase.targetLatency =
+ LeAudioAseConfiguration::TargetLatency::BALANCED_LATENCY_RELIABILITY;
+ break;
+ case le_audio::AudioSetConfigurationTargetLatency::
+ AudioSetConfigurationTargetLatency_HIGH_RELIABILITY:
+ ase.targetLatency =
+ LeAudioAseConfiguration::TargetLatency::HIGHER_RELIABILITY;
+ break;
+ case le_audio::AudioSetConfigurationTargetLatency::
+ AudioSetConfigurationTargetLatency_LOW:
+ ase.targetLatency = LeAudioAseConfiguration::TargetLatency::LOWER;
+ break;
+ default:
+ ase.targetLatency = LeAudioAseConfiguration::TargetLatency::UNDEFINED;
+ break;
+ };
+
+ ase.targetPhy = Phy::TWO_M;
+ // Making CodecId
+ if (flat_subconfig->codec_id()->coding_format() ==
+ (uint8_t)CodecId::Core::LC3) {
+ ase.codecId = CodecId::Core::LC3;
+ } else {
+ auto vendorC = CodecId::Vendor();
+ vendorC.codecId = flat_subconfig->codec_id()->vendor_codec_id();
+ vendorC.id = flat_subconfig->codec_id()->vendor_company_id();
+ ase.codecId = vendorC;
+ }
+ // Codec configuration data
+ populateConfigurationData(ase, flat_subconfig->codec_configuration());
+}
+
+void AudioSetConfigurationProviderJson::populateAseQosConfiguration(
+ LeAudioAseQosConfiguration& qos,
+ const le_audio::QosConfiguration* qos_cfg) {
+ qos.maxTransportLatencyMs = qos_cfg->max_transport_latency();
+ qos.retransmissionNum = qos_cfg->retransmission_number();
+}
+
+// Parse into AseDirectionConfiguration
+AseDirectionConfiguration
+AudioSetConfigurationProviderJson::SetConfigurationFromFlatSubconfig(
+ const le_audio::AudioSetSubConfiguration* flat_subconfig,
+ const le_audio::QosConfiguration* qos_cfg, CodecLocation location) {
+ AseDirectionConfiguration direction_conf;
+
+ LeAudioAseConfiguration ase;
+ LeAudioAseQosConfiguration qos;
+ LeAudioDataPathConfiguration path;
+
+ // Translate into LeAudioAseConfiguration
+ populateAseConfiguration(ase, flat_subconfig, qos_cfg);
+
+ // Translate into LeAudioAseQosConfiguration
+ populateAseQosConfiguration(qos, qos_cfg);
+
+ // Translate location to data path id
+ switch (location) {
+ case CodecLocation::ADSP:
+ path.isoDataPathConfiguration.isTransparent = true;
+ path.dataPathId = kIsoDataPathPlatformDefault;
+ break;
+ case CodecLocation::HOST:
+ path.isoDataPathConfiguration.isTransparent = true;
+ path.dataPathId = kIsoDataPathHci;
+ break;
+ case CodecLocation::CONTROLLER:
+ path.isoDataPathConfiguration.isTransparent = false;
+ path.dataPathId = kIsoDataPathPlatformDefault;
+ break;
+ }
+
+ direction_conf.aseConfiguration = ase;
+ direction_conf.qosConfiguration = qos;
+ direction_conf.dataPathConfiguration = path;
+
+ return direction_conf;
+}
+
+// Parse into AseDirectionConfiguration and the ConfigurationFlags
+// and put them in the given list.
+void AudioSetConfigurationProviderJson::processSubconfig(
+ const le_audio::AudioSetSubConfiguration* subconfig,
+ const le_audio::QosConfiguration* qos_cfg,
+ std::vector<std::optional<AseDirectionConfiguration>>&
+ directionAseConfiguration,
+ CodecLocation location) {
+ directionAseConfiguration.push_back(
+ SetConfigurationFromFlatSubconfig(subconfig, qos_cfg, location));
+}
+
+void AudioSetConfigurationProviderJson::PopulateAseConfigurationFromFlat(
+ const le_audio::AudioSetConfiguration* flat_cfg,
+ std::vector<const le_audio::CodecConfiguration*>* codec_cfgs,
+ std::vector<const le_audio::QosConfiguration*>* qos_cfgs,
+ CodecLocation location,
+ std::vector<std::optional<AseDirectionConfiguration>>&
+ sourceAseConfiguration,
+ std::vector<std::optional<AseDirectionConfiguration>>& sinkAseConfiguration,
+ ConfigurationFlags& /*configurationFlags*/) {
+ if (flat_cfg == nullptr) {
+ LOG(ERROR) << "flat_cfg cannot be null";
+ return;
+ }
+ std::string codec_config_key = flat_cfg->codec_config_name()->str();
+ auto* qos_config_key_array = flat_cfg->qos_config_name();
+
+ constexpr std::string_view default_qos = "QoS_Config_Balanced_Reliability";
+
+ std::string qos_sink_key(default_qos);
+ std::string qos_source_key(default_qos);
+
+ /* We expect maximum two QoS settings. First for Sink and second for Source
+ */
+ if (qos_config_key_array->size() > 0) {
+ qos_sink_key = qos_config_key_array->Get(0)->str();
+ if (qos_config_key_array->size() > 1) {
+ qos_source_key = qos_config_key_array->Get(1)->str();
+ } else {
+ qos_source_key = qos_sink_key;
+ }
+ }
+
+ LOG(INFO) << "Audio set config " << flat_cfg->name()->c_str()
+ << ": codec config " << codec_config_key.c_str() << ", qos_sink "
+ << qos_sink_key.c_str() << ", qos_source "
+ << qos_source_key.c_str();
+
+ // Find the first qos config that match the name
+ const le_audio::QosConfiguration* qos_sink_cfg = nullptr;
+ for (auto i = qos_cfgs->begin(); i != qos_cfgs->end(); ++i) {
+ if ((*i)->name()->str() == qos_sink_key) {
+ qos_sink_cfg = *i;
+ break;
+ }
+ }
+
+ const le_audio::QosConfiguration* qos_source_cfg = nullptr;
+ for (auto i = qos_cfgs->begin(); i != qos_cfgs->end(); ++i) {
+ if ((*i)->name()->str() == qos_source_key) {
+ qos_source_cfg = *i;
+ break;
+ }
+ }
+
+ // First codec_cfg with the same name
+ const le_audio::CodecConfiguration* codec_cfg = nullptr;
+ for (auto i = codec_cfgs->begin(); i != codec_cfgs->end(); ++i) {
+ if ((*i)->name()->str() == codec_config_key) {
+ codec_cfg = *i;
+ break;
+ }
+ }
+
+ // Process each subconfig and put it into the correct list
+ if (codec_cfg != nullptr && codec_cfg->subconfigurations()) {
+ /* Load subconfigurations */
+ for (auto subconfig : *codec_cfg->subconfigurations()) {
+ if (subconfig->direction() == kLeAudioDirectionSink) {
+ processSubconfig(subconfig, qos_sink_cfg, sinkAseConfiguration,
+ location);
+ } else {
+ processSubconfig(subconfig, qos_source_cfg, sourceAseConfiguration,
+ location);
+ }
+ }
+ } else {
+ if (codec_cfg == nullptr) {
+ LOG(ERROR) << "No codec config matching key " << codec_config_key.c_str()
+ << " found";
+ } else {
+ LOG(ERROR) << "Configuration '" << flat_cfg->name()->c_str()
+ << "' has no valid subconfigurations.";
+ }
+ }
+
+ // TODO: Populate information for ConfigurationFlags
+}
+
+bool AudioSetConfigurationProviderJson::LoadConfigurationsFromFiles(
+ const char* schema_file, const char* content_file, CodecLocation location) {
+ flatbuffers::Parser configurations_parser_;
+ std::string configurations_schema_binary_content;
+ bool ok = flatbuffers::LoadFile(schema_file, true,
+ &configurations_schema_binary_content);
+ LOG(INFO) << __func__ << "Loading file " << schema_file;
+ if (!ok) return ok;
+
+ /* Load the binary schema */
+ ok = configurations_parser_.Deserialize(
+ (uint8_t*)configurations_schema_binary_content.c_str(),
+ configurations_schema_binary_content.length());
+ if (!ok) return ok;
+
+ /* Load the content from JSON */
+ std::string configurations_json_content;
+ LOG(INFO) << __func__ << "Loading file " << schema_file;
+ ok = flatbuffers::LoadFile(content_file, false, &configurations_json_content);
+ if (!ok) return ok;
+
+ /* Parse */
+ LOG(INFO) << __func__ << "Parse JSON content" << schema_file;
+ ok = configurations_parser_.Parse(configurations_json_content.c_str());
+ if (!ok) return ok;
+
+ /* Import from flatbuffers */
+ LOG(INFO) << __func__ << "Build flat buffer structure" << schema_file;
+ auto configurations_root = le_audio::GetAudioSetConfigurations(
+ configurations_parser_.builder_.GetBufferPointer());
+ if (!configurations_root) return false;
+
+ auto flat_qos_configs = configurations_root->qos_configurations();
+ if ((flat_qos_configs == nullptr) || (flat_qos_configs->size() == 0))
+ return false;
+
+ LOG(DEBUG) << ": Updating " << flat_qos_configs->size()
+ << " qos config entries.";
+ std::vector<const le_audio::QosConfiguration*> qos_cfgs;
+ for (auto const& flat_qos_cfg : *flat_qos_configs) {
+ qos_cfgs.push_back(flat_qos_cfg);
+ }
+
+ auto flat_codec_configs = configurations_root->codec_configurations();
+ if ((flat_codec_configs == nullptr) || (flat_codec_configs->size() == 0))
+ return false;
+
+ LOG(DEBUG) << ": Updating " << flat_codec_configs->size()
+ << " codec config entries.";
+ std::vector<const le_audio::CodecConfiguration*> codec_cfgs;
+ for (auto const& flat_codec_cfg : *flat_codec_configs) {
+ codec_cfgs.push_back(flat_codec_cfg);
+ }
+
+ auto flat_configs = configurations_root->configurations();
+ if ((flat_configs == nullptr) || (flat_configs->size() == 0)) return false;
+
+ LOG(DEBUG) << ": Updating " << flat_configs->size() << " config entries.";
+ for (auto const& flat_cfg : *flat_configs) {
+ // Create 3 vector to use
+ std::vector<std::optional<AseDirectionConfiguration>>
+ sourceAseConfiguration;
+ std::vector<std::optional<AseDirectionConfiguration>> sinkAseConfiguration;
+ ConfigurationFlags configurationFlags;
+ PopulateAseConfigurationFromFlat(flat_cfg, &codec_cfgs, &qos_cfgs, location,
+ sourceAseConfiguration,
+ sinkAseConfiguration, configurationFlags);
+ if (sourceAseConfiguration.empty() && sinkAseConfiguration.empty())
+ continue;
+ configurations_[flat_cfg->name()->str()] = std::make_tuple(
+ &sourceAseConfiguration, &sinkAseConfiguration, &configurationFlags);
+ }
+
+ return true;
+}
+
+bool AudioSetConfigurationProviderJson::LoadScenariosFromFiles(
+ const char* schema_file, const char* content_file) {
+ flatbuffers::Parser scenarios_parser_;
+ std::string scenarios_schema_binary_content;
+ bool ok = flatbuffers::LoadFile(schema_file, true,
+ &scenarios_schema_binary_content);
+ if (!ok) return ok;
+
+ /* Load the binary schema */
+ ok = scenarios_parser_.Deserialize(
+ (uint8_t*)scenarios_schema_binary_content.c_str(),
+ scenarios_schema_binary_content.length());
+ if (!ok) return ok;
+
+ /* Load the content from JSON */
+ std::string scenarios_json_content;
+ ok = flatbuffers::LoadFile(content_file, false, &scenarios_json_content);
+ if (!ok) return ok;
+
+ /* Parse */
+ ok = scenarios_parser_.Parse(scenarios_json_content.c_str());
+ if (!ok) return ok;
+
+ /* Import from flatbuffers */
+ auto scenarios_root = le_audio::GetAudioSetScenarios(
+ scenarios_parser_.builder_.GetBufferPointer());
+ if (!scenarios_root) return false;
+
+ auto flat_scenarios = scenarios_root->scenarios();
+ if ((flat_scenarios == nullptr) || (flat_scenarios->size() == 0))
+ return false;
+
+ AudioContext media_context = AudioContext();
+ media_context.bitmask =
+ (AudioContext::ALERTS | AudioContext::INSTRUCTIONAL |
+ AudioContext::NOTIFICATIONS | AudioContext::EMERGENCY_ALARM |
+ AudioContext::UNSPECIFIED | AudioContext::MEDIA);
+
+ AudioContext conversational_context = AudioContext();
+ conversational_context.bitmask =
+ (AudioContext::RINGTONE_ALERTS | AudioContext::CONVERSATIONAL);
+
+ AudioContext live_context = AudioContext();
+ live_context.bitmask = AudioContext::LIVE_AUDIO;
+
+ AudioContext game_context = AudioContext();
+ game_context.bitmask = AudioContext::GAME;
+
+ AudioContext voice_assistants_context = AudioContext();
+ voice_assistants_context.bitmask = AudioContext::VOICE_ASSISTANTS;
+
+ LOG(DEBUG) << ": Updating " << flat_scenarios->size() << " scenarios.";
+ for (auto const& scenario : *flat_scenarios) {
+ LOG(DEBUG) << "Scenario " << scenario->name()->c_str() << " configs:";
+
+ if (!scenario->configurations()) continue;
+ std::string scenario_name = scenario->name()->c_str();
+ AudioContext context;
+ if (scenario_name == "Media")
+ context = AudioContext(media_context);
+ else if (scenario_name == "Conversational")
+ context = AudioContext(conversational_context);
+ else if (scenario_name == "Live")
+ context = AudioContext(live_context);
+ else if (scenario_name == "Game")
+ context = AudioContext(game_context);
+ else if (scenario_name == "VoiceAssistants")
+ context = AudioContext(voice_assistants_context);
+
+ for (auto config_name : *scenario->configurations()) {
+ if (configurations_.count(config_name->str()) == 0) continue;
+ auto [source, sink, flags] = configurations_.at(config_name->str());
+ // Each configuration will create a LeAudioAseConfigurationSetting
+ // with the same {context, packing}
+ // and different data
+ LeAudioAseConfigurationSetting setting;
+ setting.audioContext = context;
+ // TODO: Packing
+ setting.sourceAseConfiguration = *source;
+ setting.sinkAseConfiguration = *sink;
+ setting.flags = *flags;
+ // Add to list of setting
+ ase_configuration_settings_.push_back(setting);
+ }
+ }
+
+ return true;
+}
+
+bool AudioSetConfigurationProviderJson::LoadContent(
+ std::vector<std::pair<const char* /*schema*/, const char* /*content*/>>
+ config_files,
+ std::vector<std::pair<const char* /*schema*/, const char* /*content*/>>
+ scenario_files,
+ CodecLocation location) {
+ for (auto [schema, content] : config_files) {
+ if (!LoadConfigurationsFromFiles(schema, content, location)) return false;
+ }
+
+ for (auto [schema, content] : scenario_files) {
+ if (!LoadScenariosFromFiles(schema, content)) return false;
+ }
+ return true;
+}
+
+} // namespace audio
+} // namespace bluetooth
+} // namespace hardware
+} // namespace android
+} // namespace aidl