diff options
author | Eric Laurent <elaurent@google.com> | 2009-07-17 12:18:40 -0700 |
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committer | Eric Laurent <elaurent@google.com> | 2009-07-17 12:18:40 -0700 |
commit | dbfad0ce83535cea0940e04660bdfab5b6c867a4 (patch) | |
tree | 6442bff316244dffb0345359c86fec460e3149ff | |
parent | 5ba0002d70424284b59a0ecbb751112b706aa3a8 (diff) | |
download | libhardware_legacy-dbfad0ce83535cea0940e04660bdfab5b6c867a4.tar.gz |
Fix issue 1795088 Improve audio routing code
Initial commit for review.
-rw-r--r-- | include/hardware_legacy/AudioHardwareBase.h | 20 | ||||
-rw-r--r-- | include/hardware_legacy/AudioHardwareInterface.h | 83 | ||||
-rw-r--r-- | include/hardware_legacy/AudioPolicyInterface.h | 200 |
3 files changed, 244 insertions, 59 deletions
diff --git a/include/hardware_legacy/AudioHardwareBase.h b/include/hardware_legacy/AudioHardwareBase.h index 1065c39..ae2e3ef 100644 --- a/include/hardware_legacy/AudioHardwareBase.h +++ b/include/hardware_legacy/AudioHardwareBase.h @@ -33,19 +33,6 @@ class AudioHardwareBase : public AudioHardwareInterface public: AudioHardwareBase(); virtual ~AudioHardwareBase() { } - - /** - * Audio routing methods. Routes defined in include/hardware_legacy/AudioSystem.h. - * Audio routes can be (ROUTE_EARPIECE | ROUTE_SPEAKER | ROUTE_BLUETOOTH - * | ROUTE_HEADSET) - * - * setRouting sets the routes for a mode. This is called at startup. It is - * also called when a new device is connected, such as a wired headset is - * plugged in or a Bluetooth headset is paired. - */ - virtual status_t setRouting(int mode, uint32_t routes); - - virtual status_t getRouting(int mode, uint32_t* routes); /** * setMode is called when the audio mode changes. NORMAL mode is for @@ -53,11 +40,9 @@ public: * when a call is in progress. */ virtual status_t setMode(int mode); - virtual status_t getMode(int* mode); - // Temporary interface, do not use - // TODO: Replace with a more generic key:value get/set mechanism - virtual status_t setParameter(const char* key, const char* value); + virtual status_t setParameters(const String8& keyValuePairs); + virtual String8 getParameters(const String8& keys); virtual size_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount); @@ -66,7 +51,6 @@ public: protected: int mMode; - uint32_t mRoutes[AudioSystem::NUM_MODES]; }; }; // namespace android diff --git a/include/hardware_legacy/AudioHardwareInterface.h b/include/hardware_legacy/AudioHardwareInterface.h index 8d37e4f..46cea77 100644 --- a/include/hardware_legacy/AudioHardwareInterface.h +++ b/include/hardware_legacy/AudioHardwareInterface.h @@ -23,6 +23,7 @@ #include <utils/Errors.h> #include <utils/Vector.h> #include <utils/String16.h> +#include <utils/String8.h> #include <media/IAudioFlinger.h> #include "media/AudioSystem.h" @@ -48,10 +49,9 @@ public: virtual size_t bufferSize() const = 0; /** - * return number of output audio channels. - * Acceptable values are 1 (mono) or 2 (stereo) + * returns the output channel nask */ - virtual int channelCount() const = 0; + virtual uint32_t channels() const = 0; /** * return audio format in 8bit or 16bit PCM format - @@ -62,7 +62,7 @@ public: /** * return the frame size (number of bytes per sample). */ - uint32_t frameSize() const { return channelCount()*((format()==AudioSystem::PCM_16_BIT)?sizeof(int16_t):sizeof(int8_t)); } + uint32_t frameSize() const { return AudioSystem::popCount(channels())*((format()==AudioSystem::PCM_16_BIT)?sizeof(int16_t):sizeof(int8_t)); } /** * return the audio hardware driver latency in milli seconds. @@ -76,7 +76,7 @@ public: * This method might produce multiple PCM outputs or hardware accelerated * codecs, such as MP3 or AAC. */ - virtual status_t setVolume(float volume) = 0; + virtual status_t setVolume(float left, float right) = 0; /** write audio buffer to driver. Returns number of bytes written */ virtual ssize_t write(const void* buffer, size_t bytes) = 0; @@ -89,6 +89,15 @@ public: /** dump the state of the audio output device */ virtual status_t dump(int fd, const Vector<String16>& args) = 0; + + // set/get audio output parameters. The function accepts a list of parameters + // key value pairs in the form: key1=value1;key2=value2;... + // Some keys are reserved for standard parameters (See AudioParameter class). + // If the implementation does not accept a parameter change while the output is + // active but the parameter is acceptable otherwise, it must return INVALID_OPERATION. + // The audio flinger will put the output in standby and then change the parameter value. + virtual status_t setParameters(const String8& keyValuePairs) = 0; + virtual String8 getParameters(const String8& keys) = 0; }; /** @@ -100,11 +109,14 @@ class AudioStreamIn { public: virtual ~AudioStreamIn() = 0; + /** return audio sampling rate in hz - eg. 44100 */ + virtual uint32_t sampleRate() const = 0; + /** return the input buffer size allowed by audio driver */ virtual size_t bufferSize() const = 0; - /** return the number of audio input channels */ - virtual int channelCount() const = 0; + /** return input channel mask */ + virtual uint32_t channels() const = 0; /** * return audio format in 8bit or 16bit PCM format - @@ -115,7 +127,7 @@ public: /** * return the frame size (number of bytes per sample). */ - uint32_t frameSize() const { return channelCount()*((format()==AudioSystem::PCM_16_BIT)?sizeof(int16_t):sizeof(int8_t)); } + uint32_t frameSize() const { return AudioSystem::popCount(channels())*((format()==AudioSystem::PCM_16_BIT)?sizeof(int16_t):sizeof(int8_t)); } /** set the input gain for the audio driver. This method is for * for future use */ @@ -133,6 +145,14 @@ public: */ virtual status_t standby() = 0; + // set/get audio input parameters. The function accepts a list of parameters + // key value pairs in the form: key1=value1;key2=value2;... + // Some keys are reserved for standard parameters (See AudioParameter class). + // If the implementation does not accept a parameter change while the output is + // active but the parameter is acceptable otherwise, it must return INVALID_OPERATION. + // The audio flinger will put the input in standby and then change the parameter value. + virtual status_t setParameters(const String8& keyValuePairs) = 0; + virtual String8 getParameters(const String8& keys) = 0; }; /** @@ -169,53 +189,41 @@ public: virtual status_t setMasterVolume(float volume) = 0; /** - * Audio routing methods. Routes defined in include/hardware_legacy/AudioSystem.h. - * Audio routes can be (ROUTE_EARPIECE | ROUTE_SPEAKER | ROUTE_BLUETOOTH - * | ROUTE_HEADSET) - * - * setRouting sets the routes for a mode. This is called at startup. It is - * also called when a new device is connected, such as a wired headset is - * plugged in or a Bluetooth headset is paired. - */ - virtual status_t setRouting(int mode, uint32_t routes) = 0; - - virtual status_t getRouting(int mode, uint32_t* routes) = 0; - - /** * setMode is called when the audio mode changes. NORMAL mode is for * standard audio playback, RINGTONE when a ringtone is playing, and IN_CALL * when a call is in progress. */ virtual status_t setMode(int mode) = 0; - virtual status_t getMode(int* mode) = 0; // mic mute virtual status_t setMicMute(bool state) = 0; virtual status_t getMicMute(bool* state) = 0; - // Temporary interface, do not use - // TODO: Replace with a more generic key:value get/set mechanism - virtual status_t setParameter(const char* key, const char* value) = 0; + // set/get global audio parameters + virtual status_t setParameters(const String8& keyValuePairs) = 0; + virtual String8 getParameters(const String8& keys) = 0; // Returns audio input buffer size according to parameters passed or 0 if one of the // parameters is not supported virtual size_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount) = 0; - + /** This method creates and opens the audio hardware output stream */ virtual AudioStreamOut* openOutputStream( - int format=0, - int channelCount=0, - uint32_t sampleRate=0, + uint32_t devices, + int *format=0, + uint32_t *channels=0, + uint32_t *sampleRate=0, status_t *status=0) = 0; - + virtual void closeOutputStream(AudioStreamOut* out) = 0; /** This method creates and opens the audio hardware input stream */ virtual AudioStreamIn* openInputStream( - int inputSource, - int format, - int channelCount, - uint32_t sampleRate, + uint32_t devices, + int *format, + uint32_t *channels, + uint32_t *sampleRate, status_t *status, AudioSystem::audio_in_acoustics acoustics) = 0; + virtual void closeInputStream(AudioStreamIn* in) = 0; /**This method dumps the state of the audio hardware */ virtual status_t dumpState(int fd, const Vector<String16>& args) = 0; @@ -223,13 +231,6 @@ public: static AudioHardwareInterface* create(); protected: - /** - * doRouting actually initiates the routing. A call to setRouting - * or setMode may result in a routing change. The generic logic calls - * doRouting when required. If the device has any special requirements these - * methods can be overriden. - */ - virtual status_t doRouting() = 0; virtual status_t dump(int fd, const Vector<String16>& args) = 0; }; diff --git a/include/hardware_legacy/AudioPolicyInterface.h b/include/hardware_legacy/AudioPolicyInterface.h new file mode 100644 index 0000000..57a60ae --- /dev/null +++ b/include/hardware_legacy/AudioPolicyInterface.h @@ -0,0 +1,200 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_AUDIOPOLICYINTERFACE_H +#define ANDROID_AUDIOPOLICYINTERFACE_H + +#include <media/AudioSystem.h> +#include <media/ToneGenerator.h> +#include <utils/String8.h> + +namespace android { + + +// ---------------------------------------------------------------------------- + +// The AudioPolicyInterface and AudioPolicyClientInterface classes define the communication interfaces +// between the platform specific audio policy manager and Android generic audio policy manager. +// The platform specific audio policy manager must implement methods of the AudioPolicyInterface class. +// This implementation makes use of the AudioPolicyClientInterface to control the activity and +// configuration of audio input and output streams. +// +// The platform specific audio policy manager is in charge of the audio routing and volume control +// policies for a given platform. +// The main roles of this module are: +// - keep track of current system state (removable device connections, phone state, user requests...). +// System state changes and user actions are notified to audio policy manager with methods of the AudioPolicyInterface. +// - process getOutput() queries received when AudioTrack objects are created: Those queries +// return a handler on an output that has been selected, configured and opened by the audio policy manager and that +// must be used by the AudioTrack when registering to the AudioFlinger with the createTrack() method. +// When the AudioTrack object is released, a putOutput() query is received and the audio policy manager can decide +// to close or reconfigure the output depending on other streams using this output and current system state. +// - similarly process getInput() and putInput() queries received from AudioRecord objects and configure audio inputs. +// - process volume control requests: the stream volume is converted from an index value (received from UI) to a float value +// applicable to each output as a function of platform specific settings and current output route (destination device). It +// also make sure that streams are not muted if not allowed (e.g. camera shutter sound in some countries). +// +// The platform specific audio policy manager is provided as a shared library by platform vendors (as for libaudio.so) +// and is linked with libaudioflinger.so + + +// Audio Policy Manager Interface +class AudioPolicyInterface +{ + +public: + virtual ~AudioPolicyInterface() {} + // + // configuration functions + // + + // indicate a change in device connection status + virtual status_t setDeviceConnectionState(AudioSystem::audio_devices device, + AudioSystem::device_connection_state state, + const char *device_address) = 0; + // retreive a device connection status + virtual AudioSystem::device_connection_state getDeviceConnectionState(AudioSystem::audio_devices device, + const char *device_address) = 0; + // indicate a change in phone state. Valid phones states are defined by AudioSystem::audio_mode + virtual void setPhoneState(int state) = 0; + // indicate a change in ringer mode + virtual void setRingerMode(uint32_t mode, uint32_t mask) = 0; + // force using a specific device category for the specified usage + virtual void setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config) = 0; + // retreive current device category forced for a given usage + virtual AudioSystem::forced_config getForceUse(AudioSystem::force_use usage) = 0; + // set a system property (e.g. camera sound always audible) + virtual void setSystemProperty(const char* property, const char* value) = 0; + + + // + // Audio routing query functions + // + + // request an output appriate for playback of the supplied stream type and parameters + virtual audio_io_handle_t getOutput(AudioSystem::stream_type stream, + uint32_t samplingRate = 0, + uint32_t format = AudioSystem::FORMAT_DEFAULT, + uint32_t channels = 0, + AudioSystem::output_flags flags = AudioSystem::OUTPUT_FLAG_INDIRECT) = 0; + // indicates to the audio policy manager that the output starts being used by corresponding stream. + virtual status_t startOutput(audio_io_handle_t output, AudioSystem::stream_type stream) = 0; + // indicates to the audio policy manager that the output stops being used by corresponding stream. + virtual status_t stopOutput(audio_io_handle_t output, AudioSystem::stream_type stream) = 0; + // releases the output. + virtual void releaseOutput(audio_io_handle_t output) = 0; + + // request an input appriate for record from the supplied device with supplied parameters. + virtual audio_io_handle_t getInput(int inputSource, + uint32_t samplingRate = 0, + uint32_t Format = AudioSystem::FORMAT_DEFAULT, + uint32_t channels = 0, + AudioSystem::audio_in_acoustics acoustics = (AudioSystem::audio_in_acoustics)0) = 0; + // indicates to the audio policy manager that the input starts being used. + virtual status_t startInput(audio_io_handle_t input) = 0; + // indicates to the audio policy manager that the input stops being used. + virtual status_t stopInput(audio_io_handle_t input) = 0; + // releases the input. + virtual void releaseInput(audio_io_handle_t input) = 0; + + // + // volume control functions + // + + // initialises stream volume conversion parameters by specifying volume index range. + virtual void initStreamVolume(AudioSystem::stream_type stream, + int indexMin, + int indexMax) = 0; + + // sets the new stream volume at a level corresponding to the supplied index + virtual status_t setStreamVolumeIndex(AudioSystem::stream_type stream, int index) = 0; + // retreive current volume index for the specified stream + virtual status_t getStreamVolumeIndex(AudioSystem::stream_type stream, int *index) = 0; +}; + + +// Audio Policy client Interface +class AudioPolicyClientInterface +{ +public: + virtual ~AudioPolicyClientInterface() {} + + // + // Audio output Control functions + // + + // opens an audio output with the requested parameters. The parameter values can indicate to use the default values + // in case the audio policy manager has no specific requirements for the output being opened. + // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream. + // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly. + virtual audio_io_handle_t openOutput(uint32_t *pDevices, + uint32_t *pSamplingRate, + uint32_t *pFormat, + uint32_t *pChannels, + uint32_t *pLatencyMs, + AudioSystem::output_flags flags) = 0; + // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by + // a special mixer thread in the AudioFlinger. + virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2) = 0; + // closes the output stream + virtual status_t closeOutput(audio_io_handle_t output) = 0; + // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in + // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded. + virtual status_t suspendOutput(audio_io_handle_t output) = 0; + // restores a suspended output. + virtual status_t restoreOutput(audio_io_handle_t output) = 0; + + // + // Audio input Control functions + // + + // opens an audio input + virtual audio_io_handle_t openInput(uint32_t *pDevices, + uint32_t *pSamplingRate, + uint32_t *pFormat, + uint32_t *pChannels, + uint32_t acoustics) = 0; + // closes an audio input + virtual status_t closeInput(audio_io_handle_t input) = 0; + // + // misc control functions + // + + // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes + // for each output (destination device) it is attached to. + virtual status_t setStreamVolume(AudioSystem::stream_type stream, float volume, audio_io_handle_t output) = 0; + + // reroute a given stream type to the specified output + virtual status_t setStreamOutput(AudioSystem::stream_type stream, audio_io_handle_t output) = 0; + + // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface. + virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs) = 0; + // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager. + virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys) = 0; + + // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing + // over a telephony device during a phone call. + virtual status_t startTone(ToneGenerator::tone_type tone, AudioSystem::stream_type stream) = 0; + virtual status_t stopTone() = 0; +}; + +extern "C" AudioPolicyInterface* createAudioPolicyManager(AudioPolicyClientInterface *clientInterface); +extern "C" void destroyAudioPolicyManager(AudioPolicyInterface *interface); + + +}; // namespace android + +#endif // ANDROID_AUDIOPOLICYINTERFACE_H |