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Diffstat (limited to 'kernel-headers/linux/msm_hw3d.h')
-rw-r--r--kernel-headers/linux/msm_hw3d.h48
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diff --git a/kernel-headers/linux/msm_hw3d.h b/kernel-headers/linux/msm_hw3d.h
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+++ b/kernel-headers/linux/msm_hw3d.h
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+/****************************************************************************
+ ****************************************************************************
+ ***
+ *** This header was automatically generated from a Linux kernel header
+ *** of the same name, to make information necessary for userspace to
+ *** call into the kernel available to libc. It contains only constants,
+ *** structures, and macros generated from the original header, and thus,
+ *** contains no copyrightable information.
+ ***
+ *** To edit the content of this header, modify the corresponding
+ *** source file (e.g. under external/kernel-headers/original/) then
+ *** run bionic/libc/kernel/tools/update_all.py
+ ***
+ *** Any manual change here will be lost the next time this script will
+ *** be run. You've been warned!
+ ***
+ ****************************************************************************
+ ****************************************************************************/
+#ifndef _MSM_HW3D_H_
+#define _MSM_HW3D_H_
+#include <linux/fs.h>
+#include <linux/ioctl.h>
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+struct hw3d_region;
+#define HW3D_IOCTL_MAGIC 'h'
+#define HW3D_WAIT_FOR_REVOKE _IO(HW3D_IOCTL_MAGIC, 0x80)
+#define HW3D_WAIT_FOR_INTERRUPT _IO(HW3D_IOCTL_MAGIC, 0x81)
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+#define HW3D_GET_REGIONS _IOR(HW3D_IOCTL_MAGIC, 0x82, struct hw3d_region *)
+#define HW3D_REGION_OFFSET(id) ((((uint32_t)(id)) & 0xf) << 28)
+#define HW3D_REGION_ID(addr) (((uint32_t)(addr) >> 28) & 0xf)
+#define HW3D_OFFSET_IN_REGION(addr) ((uint32_t)(addr) & ~(0xfUL << 28))
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+enum {
+ HW3D_EBI = 0,
+ HW3D_SMI = 1,
+ HW3D_REGS = 2,
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+ HW3D_NUM_REGIONS = HW3D_REGS + 1,
+};
+struct hw3d_region {
+ unsigned long phys;
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+ unsigned long map_offset;
+ unsigned long len;
+};
+#endif
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */