/* * Copyright (c) 2018, The Linux Foundation. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of The Linux Foundation nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "debug_handler.h" namespace display { // By default, drop any log messages/traces. It need to be overridden by client. class DefaultDebugHandler : public DebugHandler { public: virtual void Error(const char *, ...) { } virtual void Warning(const char *, ...) { } virtual void Info(const char *, ...) { } virtual void Debug(const char *, ...) { } virtual void Verbose(const char *, ...) { } virtual void BeginTrace(const char *, const char *, const char *) { } virtual void EndTrace() { } virtual int GetProperty(const char *, int *) { return -1; } virtual int GetProperty(const char *, char *) { return -1; } }; DefaultDebugHandler g_default_debug_handler; DebugHandler * DebugHandler::debug_handler_ = &g_default_debug_handler; std::bitset<32> DebugHandler::log_mask_ = 0x1; // Always print logs tagged with value 0 void DebugHandler::Set(DebugHandler *debug_handler) { if (debug_handler) { debug_handler_ = debug_handler; } else { debug_handler_ = &g_default_debug_handler; } } } // namespace display