/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef TI_HARDWARE_RENDERER_H_ #define TI_HARDWARE_RENDERER_H_ #include #include #include namespace android { class ISurface; class Overlay; class TIHardwareRenderer : public VideoRenderer { public: TIHardwareRenderer( const sp &surface, size_t displayWidth, size_t displayHeight, size_t decodedWidth, size_t decodedHeight); virtual ~TIHardwareRenderer(); virtual void render( const void *data, size_t size, void *platformPrivate); private: sp mISurface; size_t mDisplayWidth, mDisplayHeight; size_t mDecodedWidth, mDecodedHeight; size_t mFrameSize; sp mOverlay; Vector mOverlayAddresses; bool mIsFirstFrame; size_t mIndex; TIHardwareRenderer(const TIHardwareRenderer &); TIHardwareRenderer &operator=(const TIHardwareRenderer &); }; } // namespace android #endif // TI_HARDWARE_RENDERER_H_