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2021-02-27Pin manifest of busytown-mac1010-releasebusytown-mac1010-releaseandroid-build-prod (mdb)
Change-Id: Idd46a939a810f2cace6f8f5bc4160347a2a2c8da
2021-02-11Pin manifest of busytown-mac1010-releaseandroid-build-prod (mdb)
Change-Id: Iee95ede44737828b7746908c10b24399fcd6cfd8
2021-02-11DO NOT MERGE ANYWHERE Create manifest for busytown-mac1010-releaseandroid-build-prod (mdb)
Change-Id: I7ef667156135ad88cce38858582ad965aefc6b32 BUG: 179795264
2020-10-06Pin manifest of busytown-mac1010-releaseandroid-build-prod (mdb)
Change-Id: I6075fc0f4738f6541b380a5d04c3b8839de892e1
2020-05-11Pin manifest of busytown-mac1010-releaseandroid-build-prod (mdb)
Change-Id: I19d7ae913b3509657339c7c7f9696e30d8e6c1d2
2020-05-04DO NOT MERGE ANYWHERE Create manifest for busytown-mac1010-releaseandroid-build-prod (mdb)
Change-Id: I768950c16c690270d364519528e946f3d4df1c70 BUG: 155190325
2020-04-29Remove legacy LLVM projects.Dan Albert
No longer needed. Test: built NDK Bug: None Change-Id: Id23a61fc030b860536631f6b9641726a00e42915
2020-04-09Remove long-dead toolchain/sed from the NDK manifest.Elliott Hughes
Test: treehugger Change-Id: I4edfe60fd0eec509aa3062cff7b178b23bfb3021
2020-03-11Remove the now unused external/libcxxabi.Dan Albert
Migrated to toolchain/llvm-project. Test: treehugger Bug: None
2020-03-03Remove the now ununsed external/libunwind_llvm.Dan Albert
This comes from toolchain/llvm-project now. Test: treehugger Bug: None
2020-03-02Add toolchain/llvm-project to the NDK manifest.Dan Albert
This is where libc++ and co come from now. Test: ndk/checkbuild.py Bug: None
2020-01-07master-ndk: pin revision of a few gcc prebuiltsNick Desaulniers
Rather than get these deprecated/to be removed binaries (GNU binutils) to build with Clang, we're going to pin the revision of the GCC prebuilts used to build them. This will prevent emergency updates to GCC/binutils from being used to rebuild these prebuilts, but the goal is to use LLVM substitutes before then. The SHAs correspond to the fixes to recently identified post submit regressions for the `binutils` branch of the platform. Pinning the revision will prevent the removal of GCC from breaking these targets, until we stop building/using them outright. Bug: 147240075 Change-Id: I060e38c7ec53253efa459a4f1a0c24ba47ac1f57 Signed-off-by: Nick Desaulniers <ndesaulniers@google.com>
2019-06-25[NDK] Add glibc 2.17 to manifestHaibo Huang
Test: NA Bug: 62547070 Change-Id: I788774ecbd115f975af2cc4f6707326c0098ed37
2019-06-12Remove 32-bit Windows prebuilts from the manifest.Dan Albert
Test: ndk/checkbuild.py --system windows64 Bug: None
2019-05-24Add make to ndk manifestHaibo Huang
Test: Not used yet Bug: 133510638
2019-04-25Add side-branch notification to manifest.Ian Kasprzak
See go/side-branch-testing. Change-Id: Ia0673825a11401330db7f65d559cd4439001059e Testing: Validated with validate_repo_branch.par
2019-04-19Add vulkan-tools to the manifestCody Northrop
Bug: 128819834 Test: repo sync Change-Id: I63899768be7cdde19cb1e73a56e32aa1b3267d62
2019-03-22Remove MIPS toolchains from the manifest.Dan Albert
These aren't needed any more.
2019-01-25Pin cpython3 to the revision we can build.Dan Albert
We can't build python 3.7 on some of the buildbots because of missing dependencies. Stick to 3.6 until these issues are resolved.
2018-12-05Add platform/external/effcee and regex-re2David Neto
Needed for tests in SPIRV-Tools, which is built as part of the shader-tools module in the NDK build. Bug: b/119669330 Test: None Change-Id: Ic1e03506b3dd0b6b77240927bedaf09bd1150884
2018-11-09Add cpython3 to the manifest.Dan Albert
Used to bootstrap the NDK's build process. Test: None Bug: None
2018-07-09Add Vulkan Headers repoCody Northrop
We must pull in the Vulkan headers separately due to upstream repo split. Change-Id: I7c336eb263abd70118ff226dc171c1fb5f806234
2018-03-01remove x86_64-linux-glibc2.11-4.8 prebuiltRyan Prichard
Bug: b/73539603 Test: ./checkbuild.py
2017-11-02Add the 32-bit Windows Clang prebuilts.Dan Albert
Test: None Bug: None
2017-04-26Move external/llvm back to the master branch.Dan Albert
We don't seem to need the dev branch. Test: ndk/checkbuild.py Bug: None
2017-01-13Add renderscript to the presubmit group.Dan Albert
I haven't added the Darwin or Windows projects because we don't actually perform either of those builds as part of presubmit. Test: None Bug: None
2016-12-02Move shaderc projects to master-ndk.Dan Albert
The master branch is for the platform now. Test: ndk/checkbuild.py Bug: None
2016-10-21Add RenderScript host toolchain projects.Miao Wang
Bug: 32280836 Bug: 22377128 Test: Synced with master-ndk to make sure the newly created projects are there. Change-Id: Ieb580c2f162ed744b205d7a8c872ca8c6f6a3fad
2016-06-30Add prebuilts/simpleperf to our manifest.Dan Albert
Bug: http://b/28911532
2016-06-10Add new dependency project for spirv-tools: spirv-headers.Lei Zhang
Change-Id: Icabc41df787f9c6cbf0eafc161788fbee132c324
2016-06-03Pull the libc++ related projects into the NDK.Dan Albert
We'll be using these to replace the garbage currently in platform/ndk. Bug: http://b/19149083 Bug: https://github.com/android-ndk/ndk/issues/106
2016-05-16Add external/llvm for LIT.Dan Albert
2016-04-21Put bionic back in the manifest.Dan Albert
Apparently we use this in gen-platforms.sh (not sure we need to, but we do). Put it back for now and enable presubmit on it.
2016-04-21Mark our projects for NDK presubmit.Dan Albert
The "presubmit" group tells treehugger that it should run our build for these projects. Change-Id: Ib1b0ccaf1648e40daabced70c049df21c45f1d56
2016-04-21Remove bionic from the NDK manifest.Dan Albert
We don't use it; it just causes a lot of unnecessary builds.
2016-04-08Add toolchain/xz to NDK manifest.Josh Gao
Bug: http://b/27951762 Change-Id: I5c19ba8fe13f1ae7cf704fcb59412804fefe05e4
2016-03-25Add Vulkan repoCourtney Goeltzenleuchter
The Vulkan repository includes the validation layers needed for Vulkan development. NDK packages the source as well as Android binaries application developers can use when testing their application. Change-Id: I8655bbc5976415e5503fbf26ed91cf68b8af1d57
2016-03-23Add cmake/ninja to build for building shader-tools.Andrew Woloszyn
Change-Id: I44293251d40e052fee935507e4905dd05c90938d
2016-03-03Remove the old clang paths from the manifest.Dan Albert
2016-02-23Remove a failed experiment.Dan Albert
2016-02-23Add shaderc components to the NDK manifest.Dan Albert
2015-12-05Revert "Remove legacy clang directories from the manifest."Dan Albert
Apparently these are still in use by some parts of the build. Will need to fix that, but for now just revert. This reverts commit 38e8fe7e575f9246ebc07a60545a2912fbdf2d1a. Change-Id: I555bd68b399941c33add151e434ac8a8c5c40f62
2015-12-04Remove legacy clang directories from the manifest.Dan Albert
2015-10-08Add new prebuilts/clang/host/* projects to master-ndk manifest.Stephen Hines
Change-Id: I69b940677ea3e3fcef570ba8c1afe2b1023d2a8a
2015-09-15Add chromite to the NDK branch.Dan Albert
Not really necessary for local development, but it's needed by the CI.
2015-08-27Switch to master GCC branch.Dan Albert
2015-08-24DO NOT MERGE Use the development branch of prebuilts/ndk.Dan Albert
2015-07-31Remove Perl sources from the manifest.Dan Albert
This is no longer used. Bug: http://b/22413538
2015-07-28Remove external/clang from the manifest.Dan Albert
We only needed this for the static analyzer tools, which are now in the prebuilts directories.
2015-07-13Remove target 4.8 toolchains.Elliott Hughes
Change-Id: I17f1cd4f274c3a7607f389e352e98e4fd45997db