diff options
author | David 'Digit' Turner <digit@google.com> | 2010-05-10 15:23:34 -0700 |
---|---|---|
committer | David 'Digit' Turner <digit@google.com> | 2010-05-10 15:23:34 -0700 |
commit | 1e2d5412dd2ff828508ab6fb505b213647a46bd3 (patch) | |
tree | 636b93b4b46cfe3e347ff784baa19000b96b435c /samples | |
parent | 76370ba56008e8d7fccd217bb6ca5cf02867d1b7 (diff) | |
download | ndk-1e2d5412dd2ff828508ab6fb505b213647a46bd3.tar.gz |
Move samples from apps/<name>/project to samples/<name>android-sdk-2.2_r1
Update documentation accordingly
Note: removes obsolete unit tests under apps/unit-tests/
+ fix --verbose option in build/tools/rebuild-all-prebuilt.sh
+ add NX support to x86-4.2.1 toolchain config file
+ update .gitignore
Change-Id: I3c8e6185ad41f103a425387d7618ab3e73182fdc
Diffstat (limited to 'samples')
58 files changed, 4296 insertions, 0 deletions
diff --git a/samples/hello-gl2/Android.mk b/samples/hello-gl2/Android.mk new file mode 100644 index 000000000..2e3616504 --- /dev/null +++ b/samples/hello-gl2/Android.mk @@ -0,0 +1,10 @@ +LOCAL_PATH:= $(LOCAL_PATH)/jni + +include $(CLEAR_VARS) + +LOCAL_MODULE := libgl2jni +LOCAL_CFLAGS := -Werror +LOCAL_SRC_FILES := gl_code.cpp +LOCAL_LDLIBS := -llog -lGLESv2 + +include $(BUILD_SHARED_LIBRARY) diff --git a/samples/hello-gl2/AndroidManifest.xml b/samples/hello-gl2/AndroidManifest.xml new file mode 100644 index 000000000..5a4d5f277 --- /dev/null +++ b/samples/hello-gl2/AndroidManifest.xml @@ -0,0 +1,37 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- +/* +** +** Copyright 2009, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ +--> + +<manifest xmlns:android="http://schemas.android.com/apk/res/android" + package="com.android.gl2jni"> + <application + android:label="@string/gl2jni_activity"> + <activity android:name="GL2JNIActivity" + android:theme="@android:style/Theme.NoTitleBar.Fullscreen" + android:launchMode="singleTask" + android:configChanges="orientation|keyboardHidden"> + <intent-filter> + <action android:name="android.intent.action.MAIN" /> + <category android:name="android.intent.category.LAUNCHER" /> + </intent-filter> + </activity> + </application> + <uses-feature android:glEsVersion="0x00020000"/> + <uses-sdk android:minSdkVersion="5"/> +</manifest> diff --git a/samples/hello-gl2/default.properties b/samples/hello-gl2/default.properties new file mode 100644 index 000000000..dbf05f24f --- /dev/null +++ b/samples/hello-gl2/default.properties @@ -0,0 +1,11 @@ +# This file is automatically generated by Android Tools. +# Do not modify this file -- YOUR CHANGES WILL BE ERASED! +# +# This file must be checked in Version Control Systems. +# +# To customize properties used by the Ant build system use, +# "build.properties", and override values to adapt the script to your +# project structure. + +# Project target. +target=android-5 diff --git a/samples/hello-gl2/jni/Android.mk b/samples/hello-gl2/jni/Android.mk new file mode 100644 index 000000000..a995c8679 --- /dev/null +++ b/samples/hello-gl2/jni/Android.mk @@ -0,0 +1,24 @@ +# Copyright (C) 2009 The Android Open Source Project +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. +# +LOCAL_PATH:= $(call my-dir) + +include $(CLEAR_VARS) + +LOCAL_MODULE := libgl2jni +LOCAL_CFLAGS := -Werror +LOCAL_SRC_FILES := gl_code.cpp +LOCAL_LDLIBS := -llog -lGLESv2 + +include $(BUILD_SHARED_LIBRARY) diff --git a/samples/hello-gl2/jni/gl_code.cpp b/samples/hello-gl2/jni/gl_code.cpp new file mode 100644 index 000000000..42d99d3e3 --- /dev/null +++ b/samples/hello-gl2/jni/gl_code.cpp @@ -0,0 +1,184 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +// OpenGL ES 2.0 code + +#include <jni.h> +#include <android/log.h> + +#include <GLES2/gl2.h> +#include <GLES2/gl2ext.h> + +#include <stdio.h> +#include <stdlib.h> +#include <math.h> + +#define LOG_TAG "libgl2jni" +#define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) +#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__) + +static void printGLString(const char *name, GLenum s) { + const char *v = (const char *) glGetString(s); + LOGI("GL %s = %s\n", name, v); +} + +static void checkGlError(const char* op) { + for (GLint error = glGetError(); error; error + = glGetError()) { + LOGI("after %s() glError (0x%x)\n", op, error); + } +} + +static const char gVertexShader[] = + "attribute vec4 vPosition;\n" + "void main() {\n" + " gl_Position = vPosition;\n" + "}\n"; + +static const char gFragmentShader[] = + "precision mediump float;\n" + "void main() {\n" + " gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0);\n" + "}\n"; + +GLuint loadShader(GLenum shaderType, const char* pSource) { + GLuint shader = glCreateShader(shaderType); + if (shader) { + glShaderSource(shader, 1, &pSource, NULL); + glCompileShader(shader); + GLint compiled = 0; + glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); + if (!compiled) { + GLint infoLen = 0; + glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); + if (infoLen) { + char* buf = (char*) malloc(infoLen); + if (buf) { + glGetShaderInfoLog(shader, infoLen, NULL, buf); + LOGE("Could not compile shader %d:\n%s\n", + shaderType, buf); + free(buf); + } + glDeleteShader(shader); + shader = 0; + } + } + } + return shader; +} + +GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { + GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource); + if (!vertexShader) { + return 0; + } + + GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); + if (!pixelShader) { + return 0; + } + + GLuint program = glCreateProgram(); + if (program) { + glAttachShader(program, vertexShader); + checkGlError("glAttachShader"); + glAttachShader(program, pixelShader); + checkGlError("glAttachShader"); + glLinkProgram(program); + GLint linkStatus = GL_FALSE; + glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); + if (linkStatus != GL_TRUE) { + GLint bufLength = 0; + glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); + if (bufLength) { + char* buf = (char*) malloc(bufLength); + if (buf) { + glGetProgramInfoLog(program, bufLength, NULL, buf); + LOGE("Could not link program:\n%s\n", buf); + free(buf); + } + } + glDeleteProgram(program); + program = 0; + } + } + return program; +} + +GLuint gProgram; +GLuint gvPositionHandle; + +bool setupGraphics(int w, int h) { + printGLString("Version", GL_VERSION); + printGLString("Vendor", GL_VENDOR); + printGLString("Renderer", GL_RENDERER); + printGLString("Extensions", GL_EXTENSIONS); + + LOGI("setupGraphics(%d, %d)", w, h); + gProgram = createProgram(gVertexShader, gFragmentShader); + if (!gProgram) { + LOGE("Could not create program."); + return false; + } + gvPositionHandle = glGetAttribLocation(gProgram, "vPosition"); + checkGlError("glGetAttribLocation"); + LOGI("glGetAttribLocation(\"vPosition\") = %d\n", + gvPositionHandle); + + glViewport(0, 0, w, h); + checkGlError("glViewport"); + return true; +} + +const GLfloat gTriangleVertices[] = { 0.0f, 0.5f, -0.5f, -0.5f, + 0.5f, -0.5f }; + +void renderFrame() { + static float grey; + grey += 0.01f; + if (grey > 1.0f) { + grey = 0.0f; + } + glClearColor(grey, grey, grey, 1.0f); + checkGlError("glClearColor"); + glClear( GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); + checkGlError("glClear"); + + glUseProgram(gProgram); + checkGlError("glUseProgram"); + + glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); + checkGlError("glVertexAttribPointer"); + glEnableVertexAttribArray(gvPositionHandle); + checkGlError("glEnableVertexAttribArray"); + glDrawArrays(GL_TRIANGLES, 0, 3); + checkGlError("glDrawArrays"); +} + +extern "C" { + JNIEXPORT void JNICALL Java_com_android_gl2jni_GL2JNILib_init(JNIEnv * env, jobject obj, jint width, jint height); + JNIEXPORT void JNICALL Java_com_android_gl2jni_GL2JNILib_step(JNIEnv * env, jobject obj); +}; + +JNIEXPORT void JNICALL Java_com_android_gl2jni_GL2JNILib_init(JNIEnv * env, jobject obj, jint width, jint height) +{ + setupGraphics(width, height); +} + +JNIEXPORT void JNICALL Java_com_android_gl2jni_GL2JNILib_step(JNIEnv * env, jobject obj) +{ + renderFrame(); +} diff --git a/samples/hello-gl2/res/values/strings.xml b/samples/hello-gl2/res/values/strings.xml new file mode 100644 index 000000000..e3f733188 --- /dev/null +++ b/samples/hello-gl2/res/values/strings.xml @@ -0,0 +1,29 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- +/* +** +** Copyright 2006, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ +--> + +<!-- This file contains resource definitions for displayed strings, allowing + them to be changed based on the locale and options. --> + +<resources> + <!-- Simple strings. --> + <string name="gl2jni_activity">GL2JNI</string> + +</resources> + diff --git a/samples/hello-gl2/src/com/android/gl2jni/GL2JNIActivity.java b/samples/hello-gl2/src/com/android/gl2jni/GL2JNIActivity.java new file mode 100644 index 000000000..c366a2cbc --- /dev/null +++ b/samples/hello-gl2/src/com/android/gl2jni/GL2JNIActivity.java @@ -0,0 +1,46 @@ +/* + * Copyright (C) 2007 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package com.android.gl2jni; + +import android.app.Activity; +import android.os.Bundle; +import android.util.Log; +import android.view.WindowManager; + +import java.io.File; + + +public class GL2JNIActivity extends Activity { + + GL2JNIView mView; + + @Override protected void onCreate(Bundle icicle) { + super.onCreate(icicle); + mView = new GL2JNIView(getApplication()); + setContentView(mView); + } + + @Override protected void onPause() { + super.onPause(); + mView.onPause(); + } + + @Override protected void onResume() { + super.onResume(); + mView.onResume(); + } +} diff --git a/samples/hello-gl2/src/com/android/gl2jni/GL2JNILib.java b/samples/hello-gl2/src/com/android/gl2jni/GL2JNILib.java new file mode 100644 index 000000000..040a98480 --- /dev/null +++ b/samples/hello-gl2/src/com/android/gl2jni/GL2JNILib.java @@ -0,0 +1,33 @@ +/* + * Copyright (C) 2007 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package com.android.gl2jni; + +// Wrapper for native library + +public class GL2JNILib { + + static { + System.loadLibrary("gl2jni"); + } + + /** + * @param width the current view width + * @param height the current view height + */ + public static native void init(int width, int height); + public static native void step(); +} diff --git a/samples/hello-gl2/src/com/android/gl2jni/GL2JNIView.java b/samples/hello-gl2/src/com/android/gl2jni/GL2JNIView.java new file mode 100644 index 000000000..060290a76 --- /dev/null +++ b/samples/hello-gl2/src/com/android/gl2jni/GL2JNIView.java @@ -0,0 +1,339 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package com.android.gl2jni; +/* + * Copyright (C) 2008 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + + +import android.content.Context; +import android.graphics.PixelFormat; +import android.opengl.GLSurfaceView; +import android.util.AttributeSet; +import android.util.Log; +import android.view.KeyEvent; +import android.view.MotionEvent; + +import javax.microedition.khronos.egl.EGL10; +import javax.microedition.khronos.egl.EGLConfig; +import javax.microedition.khronos.egl.EGLContext; +import javax.microedition.khronos.egl.EGLDisplay; +import javax.microedition.khronos.opengles.GL10; + +/** + * A simple GLSurfaceView sub-class that demonstrate how to perform + * OpenGL ES 2.0 rendering into a GL Surface. Note the following important + * details: + * + * - The class must use a custom context factory to enable 2.0 rendering. + * See ContextFactory class definition below. + * + * - The class must use a custom EGLConfigChooser to be able to select + * an EGLConfig that supports 2.0. This is done by providing a config + * specification to eglChooseConfig() that has the attribute + * EGL10.ELG_RENDERABLE_TYPE containing the EGL_OPENGL_ES2_BIT flag + * set. See ConfigChooser class definition below. + * + * - The class must select the surface's format, then choose an EGLConfig + * that matches it exactly (with regards to red/green/blue/alpha channels + * bit depths). Failure to do so would result in an EGL_BAD_MATCH error. + */ +class GL2JNIView extends GLSurfaceView { + private static String TAG = "GL2JNIView"; + private static final boolean DEBUG = false; + + public GL2JNIView(Context context) { + super(context); + init(false, 0, 0); + } + + public GL2JNIView(Context context, boolean translucent, int depth, int stencil) { + super(context); + init(translucent, depth, stencil); + } + + private void init(boolean translucent, int depth, int stencil) { + + /* By default, GLSurfaceView() creates a RGB_565 opaque surface. + * If we want a translucent one, we should change the surface's + * format here, using PixelFormat.TRANSLUCENT for GL Surfaces + * is interpreted as any 32-bit surface with alpha by SurfaceFlinger. + */ + if (translucent) { + this.getHolder().setFormat(PixelFormat.TRANSLUCENT); + } + + /* Setup the context factory for 2.0 rendering. + * See ContextFactory class definition below + */ + setEGLContextFactory(new ContextFactory()); + + /* We need to choose an EGLConfig that matches the format of + * our surface exactly. This is going to be done in our + * custom config chooser. See ConfigChooser class definition + * below. + */ + setEGLConfigChooser( translucent ? + new ConfigChooser(8, 8, 8, 8, depth, stencil) : + new ConfigChooser(5, 6, 5, 0, depth, stencil) ); + + /* Set the renderer responsible for frame rendering */ + setRenderer(new Renderer()); + } + + private static class ContextFactory implements GLSurfaceView.EGLContextFactory { + private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098; + public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) { + Log.w(TAG, "creating OpenGL ES 2.0 context"); + checkEglError("Before eglCreateContext", egl); + int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE }; + EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list); + checkEglError("After eglCreateContext", egl); + return context; + } + + public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) { + egl.eglDestroyContext(display, context); + } + } + + private static void checkEglError(String prompt, EGL10 egl) { + int error; + while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS) { + Log.e(TAG, String.format("%s: EGL error: 0x%x", prompt, error)); + } + } + + private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser { + + public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { + mRedSize = r; + mGreenSize = g; + mBlueSize = b; + mAlphaSize = a; + mDepthSize = depth; + mStencilSize = stencil; + } + + /* This EGL config specification is used to specify 2.0 rendering. + * We use a minimum size of 4 bits for red/green/blue, but will + * perform actual matching in chooseConfig() below. + */ + private static int EGL_OPENGL_ES2_BIT = 4; + private static int[] s_configAttribs2 = + { + EGL10.EGL_RED_SIZE, 4, + EGL10.EGL_GREEN_SIZE, 4, + EGL10.EGL_BLUE_SIZE, 4, + EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, + EGL10.EGL_NONE + }; + + public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) { + + /* Get the number of minimally matching EGL configurations + */ + int[] num_config = new int[1]; + egl.eglChooseConfig(display, s_configAttribs2, null, 0, num_config); + + int numConfigs = num_config[0]; + + if (numConfigs <= 0) { + throw new IllegalArgumentException("No configs match configSpec"); + } + + /* Allocate then read the array of minimally matching EGL configs + */ + EGLConfig[] configs = new EGLConfig[numConfigs]; + egl.eglChooseConfig(display, s_configAttribs2, configs, numConfigs, num_config); + + if (DEBUG) { + printConfigs(egl, display, configs); + } + /* Now return the "best" one + */ + return chooseConfig(egl, display, configs); + } + + public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display, + EGLConfig[] configs) { + for(EGLConfig config : configs) { + int d = findConfigAttrib(egl, display, config, + EGL10.EGL_DEPTH_SIZE, 0); + int s = findConfigAttrib(egl, display, config, + EGL10.EGL_STENCIL_SIZE, 0); + + // We need at least mDepthSize and mStencilSize bits + if (d < mDepthSize || s < mStencilSize) + continue; + + // We want an *exact* match for red/green/blue/alpha + int r = findConfigAttrib(egl, display, config, + EGL10.EGL_RED_SIZE, 0); + int g = findConfigAttrib(egl, display, config, + EGL10.EGL_GREEN_SIZE, 0); + int b = findConfigAttrib(egl, display, config, + EGL10.EGL_BLUE_SIZE, 0); + int a = findConfigAttrib(egl, display, config, + EGL10.EGL_ALPHA_SIZE, 0); + + if (r == mRedSize && g == mGreenSize && b == mBlueSize && a == mAlphaSize) + return config; + } + return null; + } + + private int findConfigAttrib(EGL10 egl, EGLDisplay display, + EGLConfig config, int attribute, int defaultValue) { + + if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) { + return mValue[0]; + } + return defaultValue; + } + + private void printConfigs(EGL10 egl, EGLDisplay display, + EGLConfig[] configs) { + int numConfigs = configs.length; + Log.w(TAG, String.format("%d configurations", numConfigs)); + for (int i = 0; i < numConfigs; i++) { + Log.w(TAG, String.format("Configuration %d:\n", i)); + printConfig(egl, display, configs[i]); + } + } + + private void printConfig(EGL10 egl, EGLDisplay display, + EGLConfig config) { + int[] attributes = { + EGL10.EGL_BUFFER_SIZE, + EGL10.EGL_ALPHA_SIZE, + EGL10.EGL_BLUE_SIZE, + EGL10.EGL_GREEN_SIZE, + EGL10.EGL_RED_SIZE, + EGL10.EGL_DEPTH_SIZE, + EGL10.EGL_STENCIL_SIZE, + EGL10.EGL_CONFIG_CAVEAT, + EGL10.EGL_CONFIG_ID, + EGL10.EGL_LEVEL, + EGL10.EGL_MAX_PBUFFER_HEIGHT, + EGL10.EGL_MAX_PBUFFER_PIXELS, + EGL10.EGL_MAX_PBUFFER_WIDTH, + EGL10.EGL_NATIVE_RENDERABLE, + EGL10.EGL_NATIVE_VISUAL_ID, + EGL10.EGL_NATIVE_VISUAL_TYPE, + 0x3030, // EGL10.EGL_PRESERVED_RESOURCES, + EGL10.EGL_SAMPLES, + EGL10.EGL_SAMPLE_BUFFERS, + EGL10.EGL_SURFACE_TYPE, + EGL10.EGL_TRANSPARENT_TYPE, + EGL10.EGL_TRANSPARENT_RED_VALUE, + EGL10.EGL_TRANSPARENT_GREEN_VALUE, + EGL10.EGL_TRANSPARENT_BLUE_VALUE, + 0x3039, // EGL10.EGL_BIND_TO_TEXTURE_RGB, + 0x303A, // EGL10.EGL_BIND_TO_TEXTURE_RGBA, + 0x303B, // EGL10.EGL_MIN_SWAP_INTERVAL, + 0x303C, // EGL10.EGL_MAX_SWAP_INTERVAL, + EGL10.EGL_LUMINANCE_SIZE, + EGL10.EGL_ALPHA_MASK_SIZE, + EGL10.EGL_COLOR_BUFFER_TYPE, + EGL10.EGL_RENDERABLE_TYPE, + 0x3042 // EGL10.EGL_CONFORMANT + }; + String[] names = { + "EGL_BUFFER_SIZE", + "EGL_ALPHA_SIZE", + "EGL_BLUE_SIZE", + "EGL_GREEN_SIZE", + "EGL_RED_SIZE", + "EGL_DEPTH_SIZE", + "EGL_STENCIL_SIZE", + "EGL_CONFIG_CAVEAT", + "EGL_CONFIG_ID", + "EGL_LEVEL", + "EGL_MAX_PBUFFER_HEIGHT", + "EGL_MAX_PBUFFER_PIXELS", + "EGL_MAX_PBUFFER_WIDTH", + "EGL_NATIVE_RENDERABLE", + "EGL_NATIVE_VISUAL_ID", + "EGL_NATIVE_VISUAL_TYPE", + "EGL_PRESERVED_RESOURCES", + "EGL_SAMPLES", + "EGL_SAMPLE_BUFFERS", + "EGL_SURFACE_TYPE", + "EGL_TRANSPARENT_TYPE", + "EGL_TRANSPARENT_RED_VALUE", + "EGL_TRANSPARENT_GREEN_VALUE", + "EGL_TRANSPARENT_BLUE_VALUE", + "EGL_BIND_TO_TEXTURE_RGB", + "EGL_BIND_TO_TEXTURE_RGBA", + "EGL_MIN_SWAP_INTERVAL", + "EGL_MAX_SWAP_INTERVAL", + "EGL_LUMINANCE_SIZE", + "EGL_ALPHA_MASK_SIZE", + "EGL_COLOR_BUFFER_TYPE", + "EGL_RENDERABLE_TYPE", + "EGL_CONFORMANT" + }; + int[] value = new int[1]; + for (int i = 0; i < attributes.length; i++) { + int attribute = attributes[i]; + String name = names[i]; + if ( egl.eglGetConfigAttrib(display, config, attribute, value)) { + Log.w(TAG, String.format(" %s: %d\n", name, value[0])); + } else { + // Log.w(TAG, String.format(" %s: failed\n", name)); + while (egl.eglGetError() != EGL10.EGL_SUCCESS); + } + } + } + + // Subclasses can adjust these values: + protected int mRedSize; + protected int mGreenSize; + protected int mBlueSize; + protected int mAlphaSize; + protected int mDepthSize; + protected int mStencilSize; + private int[] mValue = new int[1]; + } + + private static class Renderer implements GLSurfaceView.Renderer { + public void onDrawFrame(GL10 gl) { + GL2JNILib.step(); + } + + public void onSurfaceChanged(GL10 gl, int width, int height) { + GL2JNILib.init(width, height); + } + + public void onSurfaceCreated(GL10 gl, EGLConfig config) { + // Do nothing. + } + } +} diff --git a/samples/hello-jni/AndroidManifest.xml b/samples/hello-jni/AndroidManifest.xml new file mode 100644 index 000000000..ef53ac441 --- /dev/null +++ b/samples/hello-jni/AndroidManifest.xml @@ -0,0 +1,17 @@ +<?xml version="1.0" encoding="utf-8"?> +<manifest xmlns:android="http://schemas.android.com/apk/res/android" + package="com.example.hellojni" + android:versionCode="1" + android:versionName="1.0"> + <uses-sdk android:minSdkVersion="3" /> + <application android:label="@string/app_name" + android:debuggable="true"> + <activity android:name=".HelloJni" + android:label="@string/app_name"> + <intent-filter> + <action android:name="android.intent.action.MAIN" /> + <category android:name="android.intent.category.LAUNCHER" /> + </intent-filter> + </activity> + </application> +</manifest> diff --git a/samples/hello-jni/default.properties b/samples/hello-jni/default.properties new file mode 100644 index 000000000..0b9250e02 --- /dev/null +++ b/samples/hello-jni/default.properties @@ -0,0 +1,11 @@ +# This file is automatically generated by Android Tools. +# Do not modify this file -- YOUR CHANGES WILL BE ERASED! +# +# This file must be checked in Version Control Systems. +# +# To customize properties used by the Ant build system use, +# "build.properties", and override values to adapt the script to your +# project structure. + +# Project target. +target=android-8 diff --git a/samples/hello-jni/jni/Android.mk b/samples/hello-jni/jni/Android.mk new file mode 100644 index 000000000..6ccf381ca --- /dev/null +++ b/samples/hello-jni/jni/Android.mk @@ -0,0 +1,22 @@ +# Copyright (C) 2009 The Android Open Source Project +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. +# +LOCAL_PATH := $(call my-dir) + +include $(CLEAR_VARS) + +LOCAL_MODULE := hello-jni +LOCAL_SRC_FILES := hello-jni.c + +include $(BUILD_SHARED_LIBRARY) diff --git a/samples/hello-jni/jni/hello-jni.c b/samples/hello-jni/jni/hello-jni.c new file mode 100644 index 000000000..632ac172f --- /dev/null +++ b/samples/hello-jni/jni/hello-jni.c @@ -0,0 +1,31 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ +#include <string.h> +#include <jni.h> + +/* This is a trivial JNI example where we use a native method + * to return a new VM String. See the corresponding Java source + * file located at: + * + * apps/samples/hello-jni/project/src/com/example/HelloJni/HelloJni.java + */ +jstring +Java_com_example_hellojni_HelloJni_stringFromJNI( JNIEnv* env, + jobject thiz ) +{ + return (*env)->NewStringUTF(env, "Hello from JNI !"); +} diff --git a/samples/hello-jni/res/values/strings.xml b/samples/hello-jni/res/values/strings.xml new file mode 100644 index 000000000..c5260737b --- /dev/null +++ b/samples/hello-jni/res/values/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="app_name">HelloJni</string> +</resources> diff --git a/samples/hello-jni/src/com/example/hellojni/HelloJni.java b/samples/hello-jni/src/com/example/hellojni/HelloJni.java new file mode 100644 index 000000000..97ab6d980 --- /dev/null +++ b/samples/hello-jni/src/com/example/hellojni/HelloJni.java @@ -0,0 +1,66 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +package com.example.hellojni; + +import android.app.Activity; +import android.widget.TextView; +import android.os.Bundle; + + +public class HelloJni extends Activity +{ + /** Called when the activity is first created. */ + @Override + public void onCreate(Bundle savedInstanceState) + { + super.onCreate(savedInstanceState); + + /* Create a TextView and set its content. + * the text is retrieved by calling a native + * function. + */ + TextView tv = new TextView(this); + tv.setText( stringFromJNI() ); + setContentView(tv); + } + + /* A native method that is implemented by the + * 'hello-jni' native library, which is packaged + * with this application. + */ + public native String stringFromJNI(); + + /* This is another native method declaration that is *not* + * implemented by 'hello-jni'. This is simply to show that + * you can declare as many native methods in your Java code + * as you want, their implementation is searched in the + * currently loaded native libraries only the first time + * you call them. + * + * Trying to call this function will result in a + * java.lang.UnsatisfiedLinkError exception ! + */ + public native String unimplementedStringFromJNI(); + + /* this is used to load the 'hello-jni' library on application + * startup. The library has already been unpacked into + * /data/data/com.example.HelloJni/lib/libhello-jni.so at + * installation time by the package manager. + */ + static { + System.loadLibrary("hello-jni"); + } +} diff --git a/samples/hello-jni/tests/AndroidManifest.xml b/samples/hello-jni/tests/AndroidManifest.xml new file mode 100644 index 000000000..d6be01ebf --- /dev/null +++ b/samples/hello-jni/tests/AndroidManifest.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- package name must be unique so suffix with "tests" so package loader doesn't ignore us --> +<manifest xmlns:android="http://schemas.android.com/apk/res/android" + package="com.example.HelloJni.tests" + android:versionCode="1" + android:versionName="1.0"> + <!-- We add an application tag here just so that we can indicate that + this package needs to link against the android.test library, + which is needed when building test cases. --> + <application> + <uses-library android:name="android.test.runner" /> + </application> + <!-- + This declares that this application uses the instrumentation test runner targeting + the package of com.example.HelloJni. To run the tests use the command: + "adb shell am instrument -w com.example.HelloJni.tests/android.test.InstrumentationTestRunner" + --> + <instrumentation android:name="android.test.InstrumentationTestRunner" + android:targetPackage="com.example.HelloJni" + android:label="Tests for HelloJni"/> +</manifest> diff --git a/samples/hello-jni/tests/default.properties b/samples/hello-jni/tests/default.properties new file mode 100644 index 000000000..4513a1e4f --- /dev/null +++ b/samples/hello-jni/tests/default.properties @@ -0,0 +1,11 @@ +# This file is automatically generated by Android Tools. +# Do not modify this file -- YOUR CHANGES WILL BE ERASED! +# +# This file must be checked in Version Control Systems. +# +# To customize properties used by the Ant build system use, +# "build.properties", and override values to adapt the script to your +# project structure. + +# Project target. +target=android-3 diff --git a/samples/hello-jni/tests/src/com/example/HelloJni/HelloJniTest.java b/samples/hello-jni/tests/src/com/example/HelloJni/HelloJniTest.java new file mode 100644 index 000000000..519d85768 --- /dev/null +++ b/samples/hello-jni/tests/src/com/example/HelloJni/HelloJniTest.java @@ -0,0 +1,21 @@ +package com.example.HelloJni; + +import android.test.ActivityInstrumentationTestCase; + +/** + * This is a simple framework for a test of an Application. See + * {@link android.test.ApplicationTestCase ApplicationTestCase} for more information on + * how to write and extend Application tests. + * <p/> + * To run this test, you can type: + * adb shell am instrument -w \ + * -e class com.example.HelloJni.HelloJniTest \ + * com.example.HelloJni.tests/android.test.InstrumentationTestRunner + */ +public class HelloJniTest extends ActivityInstrumentationTestCase<HelloJni> { + + public HelloJniTest() { + super("com.example.HelloJni", HelloJni.class); + } + +} diff --git a/samples/hello-neon/AndroidManifest.xml b/samples/hello-neon/AndroidManifest.xml new file mode 100644 index 000000000..2d362d688 --- /dev/null +++ b/samples/hello-neon/AndroidManifest.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8"?> +<manifest xmlns:android="http://schemas.android.com/apk/res/android" + package="com.example.neon" + android:versionCode="1" + android:versionName="1.0"> + <application android:label="@string/app_name"> + <activity android:name=".HelloNeon" + android:label="@string/app_name"> + <intent-filter> + <action android:name="android.intent.action.MAIN" /> + <category android:name="android.intent.category.LAUNCHER" /> + </intent-filter> + </activity> + </application> +</manifest> diff --git a/samples/hello-neon/build.properties b/samples/hello-neon/build.properties new file mode 100644 index 000000000..81674648a --- /dev/null +++ b/samples/hello-neon/build.properties @@ -0,0 +1,20 @@ +# This file is used to override default values used by the Ant build system. +# +# This file must be checked in Version Control Systems, as it is +# integral to the build system of your project. + +# This file is only used by the Ant script. + +# You can use this to override default values such as +# 'source.dir' for the location of your java source folder and +# 'out.dir' for the location of your output folder. + +# You can also use it define how the release builds are signed by declaring +# the following properties: +# 'key.store' for the location of your keystore and +# 'key.alias' for the name of the key to use. +# The password will be asked during the build when you use the 'release' target. + +# The name of your application package as defined in the manifest. +# Used by the 'uninstall' rule. +application.package=com.example.neon diff --git a/samples/hello-neon/default.properties b/samples/hello-neon/default.properties new file mode 100644 index 000000000..4513a1e4f --- /dev/null +++ b/samples/hello-neon/default.properties @@ -0,0 +1,11 @@ +# This file is automatically generated by Android Tools. +# Do not modify this file -- YOUR CHANGES WILL BE ERASED! +# +# This file must be checked in Version Control Systems. +# +# To customize properties used by the Ant build system use, +# "build.properties", and override values to adapt the script to your +# project structure. + +# Project target. +target=android-3 diff --git a/samples/hello-neon/jni/Android.mk b/samples/hello-neon/jni/Android.mk new file mode 100644 index 000000000..a3ca55edd --- /dev/null +++ b/samples/hello-neon/jni/Android.mk @@ -0,0 +1,22 @@ +LOCAL_PATH := $(call my-dir) + +include $(CLEAR_VARS) + +LOCAL_MODULE := helloneon + +LOCAL_SRC_FILES := helloneon.c + +ifeq ($(TARGET_ARCH_ABI),armeabi-v7a) + LOCAL_CFLAGS := -DHAVE_NEON=1 + LOCAL_SRC_FILES += helloneon-intrinsics.c.neon +endif + +LOCAL_C_INCLUDES := $(NDK_ROOT)/sources/cpufeatures + +LOCAL_STATIC_LIBRARIES := cpufeatures + +LOCAL_LDLIBS := -llog + +include $(BUILD_SHARED_LIBRARY) + +include $(NDK_ROOT)/sources/cpufeatures/Android.mk diff --git a/samples/hello-neon/jni/Application.mk b/samples/hello-neon/jni/Application.mk new file mode 100644 index 000000000..db8f86699 --- /dev/null +++ b/samples/hello-neon/jni/Application.mk @@ -0,0 +1,2 @@ +# Build both ARMv5TE and ARMv7-A machine code. +APP_ABI := armeabi armeabi-v7a diff --git a/samples/hello-neon/jni/helloneon-intrinsics.c b/samples/hello-neon/jni/helloneon-intrinsics.c new file mode 100644 index 000000000..35367c170 --- /dev/null +++ b/samples/hello-neon/jni/helloneon-intrinsics.c @@ -0,0 +1,64 @@ +/* + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ +#include "helloneon-intrinsics.h" +#include <arm_neon.h> + +/* this source file should only be compiled by Android.mk when targeting + * the armeabi-v7a ABI, and should be built in NEON mode + */ +void +fir_filter_neon_intrinsics(short *output, const short* input, const short* kernel, int width, int kernelSize) +{ +#if 1 + int nn, offset = -kernelSize/2; + + for (nn = 0; nn < width; nn++) + { + int mm, sum = 0; + int32x4_t sum_vec = vdupq_n_s32(0); + for(mm = 0; mm < kernelSize/4; mm++) + { + int16x4_t kernel_vec = vld1_s16(kernel + mm*4); + int16x4_t input_vec = vld1_s16(input + (nn+offset+mm*4)); + sum_vec = vmlal_s16(sum_vec, kernel_vec, input_vec); + } + + sum += vgetq_lane_s32(sum_vec, 0); + sum += vgetq_lane_s32(sum_vec, 1); + sum += vgetq_lane_s32(sum_vec, 2); + sum += vgetq_lane_s32(sum_vec, 3); + + if(kernelSize & 3) + { + for(mm = kernelSize - (kernelSize & 3); mm < kernelSize; mm++) + sum += kernel[mm] * input[nn+offset+mm]; + } + + output[nn] = (short)((sum + 0x8000) >> 16); + } +#else /* for comparison purposes only */ + int nn, offset = -kernelSize/2; + for (nn = 0; nn < width; nn++) { + int sum = 0; + int mm; + for (mm = 0; mm < kernelSize; mm++) { + sum += kernel[mm]*input[nn+offset+mm]; + } + output[n] = (short)((sum + 0x8000) >> 16); + } +#endif +} diff --git a/samples/hello-neon/jni/helloneon-intrinsics.h b/samples/hello-neon/jni/helloneon-intrinsics.h new file mode 100644 index 000000000..ad4c8db25 --- /dev/null +++ b/samples/hello-neon/jni/helloneon-intrinsics.h @@ -0,0 +1,22 @@ +/* + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ +#ifndef HELLONEON_INTRINSICS_H +#define HELLONEON_INTRINSICS_H + +void fir_filter_neon_intrinsics(short *output, const short* input, const short* kernel, int width, int kernelSize); + +#endif /* HELLONEON_INTRINSICS_H */ diff --git a/samples/hello-neon/jni/helloneon.c b/samples/hello-neon/jni/helloneon.c new file mode 100644 index 000000000..ee19e0873 --- /dev/null +++ b/samples/hello-neon/jni/helloneon.c @@ -0,0 +1,163 @@ +/* + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ +#include <jni.h> +#include <time.h> +#include <stdio.h> +#include <stdlib.h> +#include <cpu-features.h> +#include "helloneon-intrinsics.h" + +#define DEBUG 0 + +#if DEBUG +#include <android/log.h> +# define D(x...) __android_log_print(ANDROID_LOG_INFO,"helloneon",x) +#else +# define D(...) do {} while (0) +#endif + +/* return current time in milliseconds */ +static double +now_ms(void) +{ + struct timespec res; + clock_gettime(CLOCK_REALTIME, &res); + return 1000.0*res.tv_sec + (double)res.tv_nsec/1e6; +} + + +/* this is a FIR filter implemented in C */ +static void +fir_filter_c(short *output, const short* input, const short* kernel, int width, int kernelSize) +{ + int offset = -kernelSize/2; + int nn; + for (nn = 0; nn < width; nn++) { + int sum = 0; + int mm; + for (mm = 0; mm < kernelSize; mm++) { + sum += kernel[mm]*input[nn+offset+mm]; + } + output[nn] = (short)((sum + 0x8000) >> 16); + } +} + +#define FIR_KERNEL_SIZE 32 +#define FIR_OUTPUT_SIZE 2560 +#define FIR_INPUT_SIZE (FIR_OUTPUT_SIZE + FIR_KERNEL_SIZE) +#define FIR_ITERATIONS 600 + +static const short fir_kernel[FIR_KERNEL_SIZE] = { + 0x10, 0x20, 0x40, 0x70, 0x8c, 0xa2, 0xce, 0xf0, 0xe9, 0xce, 0xa2, 0x8c, 070, 0x40, 0x20, 0x10, + 0x10, 0x20, 0x40, 0x70, 0x8c, 0xa2, 0xce, 0xf0, 0xe9, 0xce, 0xa2, 0x8c, 070, 0x40, 0x20, 0x10 }; + +static short fir_output[FIR_OUTPUT_SIZE]; +static short fir_input_0[FIR_INPUT_SIZE]; +static const short* fir_input = fir_input_0 + (FIR_KERNEL_SIZE/2); +static short fir_output_expected[FIR_OUTPUT_SIZE]; + +/* This is a trivial JNI example where we use a native method + * to return a new VM String. See the corresponding Java source + * file located at: + * + * apps/samples/hello-neon/project/src/com/example/neon/HelloNeon.java + */ +jstring +Java_com_example_neon_HelloNeon_stringFromJNI( JNIEnv* env, + jobject thiz ) +{ + char* str; + uint64_t features; + char buffer[512]; + char tryNeon = 0; + double t0, t1, time_c, time_neon; + + /* setup FIR input - whatever */ + { + int nn; + for (nn = 0; nn < FIR_INPUT_SIZE; nn++) { + fir_input_0[nn] = (5*nn) & 255; + } + fir_filter_c(fir_output_expected, fir_input, fir_kernel, FIR_OUTPUT_SIZE, FIR_KERNEL_SIZE); + } + + /* Benchmark small FIR filter loop - C version */ + t0 = now_ms(); + { + int count = FIR_ITERATIONS; + for (; count > 0; count--) { + fir_filter_c(fir_output, fir_input, fir_kernel, FIR_OUTPUT_SIZE, FIR_KERNEL_SIZE); + } + } + t1 = now_ms(); + time_c = t1 - t0; + + asprintf(&str, "FIR Filter benchmark:\nC version : %g ms\n", time_c); + strlcpy(buffer, str, sizeof buffer); + free(str); + + strlcat(buffer, "Neon version : ", sizeof buffer); + + if (android_getCpuFamily() != ANDROID_CPU_FAMILY_ARM) { + strlcat(buffer, "Not an ARM CPU !\n", sizeof buffer); + goto EXIT; + } + + features = android_getCpuFeatures(); + if ((features & ANDROID_CPU_ARM_FEATURE_ARMv7) == 0) { + strlcat(buffer, "Not an ARMv7 CPU !\n", sizeof buffer); + goto EXIT; + } + + /* HAVE_NEON is defined in Android.mk ! */ +#ifdef HAVE_NEON + if ((features & ANDROID_CPU_ARM_FEATURE_NEON) == 0) { + strlcat(buffer, "CPU doesn't support NEON !\n", sizeof buffer); + goto EXIT; + } + + /* Benchmark small FIR filter loop - Neon version */ + t0 = now_ms(); + { + int count = FIR_ITERATIONS; + for (; count > 0; count--) { + fir_filter_neon_intrinsics(fir_output, fir_input, fir_kernel, FIR_OUTPUT_SIZE, FIR_KERNEL_SIZE); + } + } + t1 = now_ms(); + time_neon = t1 - t0; + asprintf(&str, "%g ms (x%g faster)\n", time_neon, time_c / (time_neon < 1e-6 ? 1. : time_neon)); + strlcat(buffer, str, sizeof buffer); + free(str); + + /* check the result, just in case */ + { + int nn, fails = 0; + for (nn = 0; nn < FIR_OUTPUT_SIZE; nn++) { + if (fir_output[nn] != fir_output_expected[nn]) { + if (++fails < 16) + D("neon[%d] = %d expected %d", nn, fir_output[nn], fir_output_expected[nn]); + } + } + D("%d fails\n", fails); + } +#else /* !HAVE_NEON */ + strlcat(buffer, "Program not compiled with ARMv7 support !\n", sizeof buffer); +#endif /* !HAVE_NEON */ +EXIT: + return (*env)->NewStringUTF(env, buffer); +} diff --git a/samples/hello-neon/res/values/strings.xml b/samples/hello-neon/res/values/strings.xml new file mode 100644 index 000000000..8d8f980cc --- /dev/null +++ b/samples/hello-neon/res/values/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="app_name">HelloNeon</string> +</resources> diff --git a/samples/hello-neon/src/com/example/neon/HelloNeon.java b/samples/hello-neon/src/com/example/neon/HelloNeon.java new file mode 100644 index 000000000..b2f5e88db --- /dev/null +++ b/samples/hello-neon/src/com/example/neon/HelloNeon.java @@ -0,0 +1,37 @@ +package com.example.neon; + +import android.app.Activity; +import android.os.Bundle; +import android.widget.TextView; + +public class HelloNeon extends Activity +{ + /** Called when the activity is first created. */ + @Override + public void onCreate(Bundle savedInstanceState) + { + super.onCreate(savedInstanceState); + /* Create a TextView and set its content. + * the text is retrieved by calling a native + * function. + */ + TextView tv = new TextView(this); + tv.setText( stringFromJNI() ); + setContentView(tv); + } + + /* A native method that is implemented by the + * 'helloneon' native library, which is packaged + * with this application. + */ + public native String stringFromJNI(); + + /* this is used to load the 'helloneon' library on application + * startup. The library has already been unpacked into + * /data/data/com.example.neon/lib/libhelloneon.so at + * installation time by the package manager. + */ + static { + System.loadLibrary("helloneon"); + } +} diff --git a/samples/san-angeles/AndroidManifest.xml b/samples/san-angeles/AndroidManifest.xml new file mode 100644 index 000000000..5ae6a8ee5 --- /dev/null +++ b/samples/san-angeles/AndroidManifest.xml @@ -0,0 +1,16 @@ +<?xml version="1.0" encoding="utf-8"?> +<manifest xmlns:android="http://schemas.android.com/apk/res/android" + package="com.example.SanAngeles" + android:versionCode="1" + android:versionName="1.0"> + <application android:label="@string/app_name"> + <activity android:name=".DemoActivity" + android:label="@string/app_name"> + <intent-filter> + <action android:name="android.intent.action.MAIN" /> + <category android:name="android.intent.category.LAUNCHER" /> + </intent-filter> + </activity> + </application> + <uses-sdk android:minSdkVersion="4" /> +</manifest> diff --git a/samples/san-angeles/default.properties b/samples/san-angeles/default.properties new file mode 100644 index 000000000..9d79b12c7 --- /dev/null +++ b/samples/san-angeles/default.properties @@ -0,0 +1,11 @@ +# This file is automatically generated by Android Tools. +# Do not modify this file -- YOUR CHANGES WILL BE ERASED! +# +# This file must be checked in Version Control Systems. +# +# To customize properties used by the Ant build system use, +# "build.properties", and override values to adapt the script to your +# project structure. + +# Project target. +target=android-4 diff --git a/samples/san-angeles/jni/Android.mk b/samples/san-angeles/jni/Android.mk new file mode 100644 index 000000000..5663edfb6 --- /dev/null +++ b/samples/san-angeles/jni/Android.mk @@ -0,0 +1,17 @@ +LOCAL_PATH := $(call my-dir) + +include $(CLEAR_VARS) + +LOCAL_MODULE := sanangeles + +LOCAL_CFLAGS := -DANDROID_NDK \ + -DDISABLE_IMPORTGL + +LOCAL_SRC_FILES := \ + importgl.c \ + demo.c \ + app-android.c \ + +LOCAL_LDLIBS := -lGLESv1_CM -ldl -llog + +include $(BUILD_SHARED_LIBRARY) diff --git a/samples/san-angeles/jni/README.txt b/samples/san-angeles/jni/README.txt new file mode 100644 index 000000000..38b8a4a74 --- /dev/null +++ b/samples/san-angeles/jni/README.txt @@ -0,0 +1,77 @@ +------------------------------------------------------------------------
+San Angeles Observation OpenGL ES version example
+Copyright 2004-2005 Jetro Lauha
+Web: http://iki.fi/jetro/
+See file license.txt for licensing information.
+------------------------------------------------------------------------
+
+This is an OpenGL ES port of the small self-running demonstration
+called "San Angeles Observation", which was first presented in the
+Assembly'2004 event. It won the first place in the 4 KB intro
+competition category.
+
+The demonstration features a sightseeing of a futuristic city
+having many different kind of buildings and items. Everything is
+flat shaded with three different lights.
+
+The original version was made for desktop with OpenGL. It was
+naturally heavily size optimized in order to fit it in the size
+limit. For this OpenGL ES version example much of the code is
+cleaned up and the sound is removed. Also detail level is lowered,
+although it still contains over 60000 faces.
+
+The Win32 (2000/XP) binary package of original version is
+available from this address: http://jet.ro/files/angeles.zip
+
+First version of this OpenGL ES port was submitted to the Khronos
+OpenGL ES Coding Challenge held in 2004-2005.
+
+As a code example, this source shows the following:
+ * How to create a minimal and portable ad hoc framework
+ for small testing/demonstration programs. This framework
+ compiles for both desktop and PocketPC Win32 environment,
+ and a separate source is included for Linux with X11.
+ * How to dynamically find and use the OpenGL ES DLL or
+ shared object, so that the library is not needed at
+ the compile/link stage.
+ * How to use the basic features of OpenGL ES 1.0/1.1
+ Common Lite, such as vertex arrays, color arrays and
+ lighting.
+ * How to create a self contained small demonstration
+ application with objects generated using procedural
+ algorithms.
+
+As the original version was optimized for size instead of
+performance, that holds true for this OpenGL ES version as
+well. Thus the performance could be significantly increased,
+for example by changing the code to use glDrawElements
+instead of glDrawArrays. The code uses only OpenGL ES 1.0
+Common Lite -level function calls without any extensions.
+
+The reference OpenGL ES implementations used for this application:
+ * Hybrid's OpenGL ES API Implementation (Gerbera) version 2.0.4
+ Prebuilt Win32 PC executable: SanOGLES-Gerbera.exe
+ * PowerVR MBX SDK, OpenGL ES Windows PC Emulation version 1.04.14.0170
+ Prebuilt Win32 PC executable: SanOGLES-PVRSDK.exe
+
+Note that DISABLE_IMPORTGL preprocessor macro can be used
+to specify not to use dynamic runtime binding of the library.
+You also need to define preprocessor macro PVRSDK to compile
+the source with PowerVR OpenGL ES SDK.
+
+The demo application is briefly tested with a few other OpenGL ES
+implementations as well (e.g. Vincent, GLESonGL on Linux, Dell
+Axim X50v). Most of these other implementations rendered the demo
+erroneously in some aspect. This may indicate that the demo source
+could still have some work to do with compatibility and correct
+API usage, although the non-conforming implementations are most
+probably unfinished as well.
+
+Thanks and Acknowledgements:
+
+* Toni Lönnberg (!Cube) created the music for original version, which
+ is not featured in this OpenGL ES port.
+* Sara Kapli (st Rana) for additional camera work.
+* Paul Bourke for information about the supershapes.
+
+------------------------------------------------------------------------
diff --git a/samples/san-angeles/jni/app-android.c b/samples/san-angeles/jni/app-android.c new file mode 100644 index 000000000..0e552a7d6 --- /dev/null +++ b/samples/san-angeles/jni/app-android.c @@ -0,0 +1,112 @@ +/* San Angeles Observation OpenGL ES version example + * Copyright 2009 The Android Open Source Project + * All rights reserved. + * + * This source is free software; you can redistribute it and/or + * modify it under the terms of EITHER: + * (1) The GNU Lesser General Public License as published by the Free + * Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. The text of the GNU Lesser + * General Public License is included with this source in the + * file LICENSE-LGPL.txt. + * (2) The BSD-style license that is included with this source in + * the file LICENSE-BSD.txt. + * + * This source is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files + * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details. + */ +#include <jni.h> +#include <sys/time.h> +#include <time.h> +#include <android/log.h> +#include <stdint.h> + +int gAppAlive = 1; + +static int sWindowWidth = 320; +static int sWindowHeight = 480; +static int sDemoStopped = 0; +static long sTimeOffset = 0; +static int sTimeOffsetInit = 0; +static long sTimeStopped = 0; + +static long +_getTime(void) +{ + struct timeval now; + + gettimeofday(&now, NULL); + return (long)(now.tv_sec*1000 + now.tv_usec/1000); +} + +/* Call to initialize the graphics state */ +void +Java_com_example_SanAngeles_DemoRenderer_nativeInit( JNIEnv* env ) +{ + importGLInit(); + appInit(); + gAppAlive = 1; + sDemoStopped = 0; + sTimeOffsetInit = 0; +} + +void +Java_com_example_SanAngeles_DemoRenderer_nativeResize( JNIEnv* env, jobject thiz, jint w, jint h ) +{ + sWindowWidth = w; + sWindowHeight = h; + __android_log_print(ANDROID_LOG_INFO, "SanAngeles", "resize w=%d h=%d", w, h); +} + +/* Call to finalize the graphics state */ +void +Java_com_example_SanAngeles_DemoRenderer_nativeDone( JNIEnv* env ) +{ + appDeinit(); + importGLDeinit(); +} + +/* This is called to indicate to the render loop that it should + * stop as soon as possible. + */ +void +Java_com_example_SanAngeles_DemoGLSurfaceView_nativePause( JNIEnv* env ) +{ + sDemoStopped = !sDemoStopped; + if (sDemoStopped) { + /* we paused the animation, so store the current + * time in sTimeStopped for future nativeRender calls */ + sTimeStopped = _getTime(); + } else { + /* we resumed the animation, so adjust the time offset + * to take care of the pause interval. */ + sTimeOffset -= _getTime() - sTimeStopped; + } +} + +/* Call to render the next GL frame */ +void +Java_com_example_SanAngeles_DemoRenderer_nativeRender( JNIEnv* env ) +{ + long curTime; + + /* NOTE: if sDemoStopped is TRUE, then we re-render the same frame + * on each iteration. + */ + if (sDemoStopped) { + curTime = sTimeStopped + sTimeOffset; + } else { + curTime = _getTime() + sTimeOffset; + if (sTimeOffsetInit == 0) { + sTimeOffsetInit = 1; + sTimeOffset = -curTime; + curTime = 0; + } + } + + //__android_log_print(ANDROID_LOG_INFO, "SanAngeles", "curTime=%ld", curTime); + + appRender(curTime, sWindowWidth, sWindowHeight); +} diff --git a/samples/san-angeles/jni/app-linux.c b/samples/san-angeles/jni/app-linux.c new file mode 100644 index 000000000..6b573f2b8 --- /dev/null +++ b/samples/san-angeles/jni/app-linux.c @@ -0,0 +1,247 @@ +/* San Angeles Observation OpenGL ES version example + * Copyright 2004-2005 Jetro Lauha + * All rights reserved. + * Web: http://iki.fi/jetro/ + * + * This source is free software; you can redistribute it and/or + * modify it under the terms of EITHER: + * (1) The GNU Lesser General Public License as published by the Free + * Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. The text of the GNU Lesser + * General Public License is included with this source in the + * file LICENSE-LGPL.txt. + * (2) The BSD-style license that is included with this source in + * the file LICENSE-BSD.txt. + * + * This source is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files + * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details. + * + * $Id: app-linux.c,v 1.4 2005/02/08 18:42:48 tonic Exp $ + * $Revision: 1.4 $ + * + * Parts of this source file is based on test/example code from + * GLESonGL implementation by David Blythe. Here is copy of the + * license notice from that source: + * + * Copyright (C) 2003 David Blythe All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * DAVID BLYTHE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <stdlib.h> +#include <stdio.h> +#include <sys/time.h> +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/keysym.h> + +#include "importgl.h" + +#include "app.h" + + +int gAppAlive = 1; + +static const char sAppName[] = + "San Angeles Observation OpenGL ES version example (Linux)"; +static Display *sDisplay; +static Window sWindow; +static int sWindowWidth = WINDOW_DEFAULT_WIDTH; +static int sWindowHeight = WINDOW_DEFAULT_HEIGHT; +static EGLDisplay sEglDisplay = EGL_NO_DISPLAY; +static EGLConfig sEglConfig; +static EGLContext sEglContext = EGL_NO_CONTEXT; +static EGLSurface sEglSurface = EGL_NO_SURFACE; + + +static void checkGLErrors() +{ + GLenum error = glGetError(); + if (error != GL_NO_ERROR) + fprintf(stderr, "GL Error: 0x%04x\n", (int)error); +} + + +static void checkEGLErrors() +{ + EGLint error = eglGetError(); + // GLESonGL seems to be returning 0 when there is no errors? + if (error && error != EGL_SUCCESS) + fprintf(stderr, "EGL Error: 0x%04x\n", (int)error); +} + + +// Initializes and opens both X11 display and OpenGL ES. +static int initGraphics() +{ + static const EGLint configAttribs[] = + { +#if (WINDOW_BPP == 16) + EGL_RED_SIZE, 5, + EGL_GREEN_SIZE, 5, + EGL_BLUE_SIZE, 5, +#elif (WINDOW_BPP == 32) + EGL_RED_SIZE, 8, + EGL_GREEN_SIZE, 8, + EGL_BLUE_SIZE, 8, +#else +#error WINDOW_BPP must be 16 or 32 +#endif + EGL_DEPTH_SIZE, 16, + EGL_ALPHA_SIZE, EGL_DONT_CARE, + EGL_STENCIL_SIZE, EGL_DONT_CARE, + EGL_SURFACE_TYPE, EGL_WINDOW_BIT, + EGL_NONE + }; + EGLBoolean success; + EGLint numConfigs; + EGLint majorVersion; + EGLint minorVersion; + + int importGLResult; + importGLResult = importGLInit(); + if (!importGLResult) + return 0; + + sDisplay = XOpenDisplay(NULL); + + sEglDisplay = eglGetDisplay(sDisplay); + success = eglInitialize(sEglDisplay, &majorVersion, &minorVersion); + if (success != EGL_FALSE) + success = eglGetConfigs(sEglDisplay, NULL, 0, &numConfigs); + if (success != EGL_FALSE) + success = eglChooseConfig(sEglDisplay, configAttribs, + &sEglConfig, 1, &numConfigs); + if (success != EGL_FALSE) + { + sEglContext = eglCreateContext(sEglDisplay, sEglConfig, NULL, NULL); + if (sEglContext == EGL_NO_CONTEXT) + success = EGL_FALSE; + } + if (success != EGL_FALSE) + { + XSetWindowAttributes swa; + XVisualInfo *vi, tmp; + XSizeHints sh; + int n; + EGLint vid; + + eglGetConfigAttrib(sEglDisplay, sEglConfig, + EGL_NATIVE_VISUAL_ID, &vid); + tmp.visualid = vid; + vi = XGetVisualInfo(sDisplay, VisualIDMask, &tmp, &n); + swa.colormap = XCreateColormap(sDisplay, + RootWindow(sDisplay, vi->screen), + vi->visual, AllocNone); + sh.flags = PMinSize | PMaxSize; + sh.min_width = sh.max_width = sWindowWidth; + sh.min_height = sh.max_height = sWindowHeight; + swa.border_pixel = 0; + swa.event_mask = ExposureMask | StructureNotifyMask | + KeyPressMask | ButtonPressMask | ButtonReleaseMask; + sWindow = XCreateWindow(sDisplay, RootWindow(sDisplay, vi->screen), + 0, 0, sWindowWidth, sWindowHeight, + 0, vi->depth, InputOutput, vi->visual, + CWBorderPixel | CWColormap | CWEventMask, + &swa); + XMapWindow(sDisplay, sWindow); + XSetStandardProperties(sDisplay, sWindow, sAppName, sAppName, + None, (void *)0, 0, &sh); + } + if (success != EGL_FALSE) + { + sEglSurface = eglCreateWindowSurface(sEglDisplay, sEglConfig, + (NativeWindowType)sWindow, NULL); + if (sEglSurface == EGL_NO_SURFACE) + success = EGL_FALSE; + } + if (success != EGL_FALSE) + success = eglMakeCurrent(sEglDisplay, sEglSurface, + sEglSurface, sEglContext); + + if (success == EGL_FALSE) + checkEGLErrors(); + + return success != EGL_FALSE; +} + + +static void deinitGraphics() +{ + eglMakeCurrent(sEglDisplay, NULL, NULL, NULL); + eglDestroyContext(sEglDisplay, sEglContext); + eglDestroySurface(sEglDisplay, sEglSurface); + eglTerminate(sEglDisplay); + importGLDeinit(); +} + + +int main(int argc, char *argv[]) +{ + // not referenced: + argc = argc; + argv = argv; + + if (!initGraphics()) + { + fprintf(stderr, "Graphics initialization failed.\n"); + return EXIT_FAILURE; + } + + appInit(); + + while (gAppAlive) + { + struct timeval timeNow; + + while (XPending(sDisplay)) + { + XEvent ev; + XNextEvent(sDisplay, &ev); + switch (ev.type) + { + case KeyPress: + { + unsigned int keycode, keysym; + keycode = ((XKeyEvent *)&ev)->keycode; + keysym = XKeycodeToKeysym(sDisplay, keycode, 0); + if (keysym == XK_Return || keysym == XK_Escape) + gAppAlive = 0; + } + break; + } + } + + if (gAppAlive) + { + gettimeofday(&timeNow, NULL); + appRender(timeNow.tv_sec * 1000 + timeNow.tv_usec / 1000, + sWindowWidth, sWindowHeight); + checkGLErrors(); + eglSwapBuffers(sEglDisplay, sEglSurface); + checkEGLErrors(); + } + } + + appDeinit(); + deinitGraphics(); + + return EXIT_SUCCESS; +} diff --git a/samples/san-angeles/jni/app-win32.c b/samples/san-angeles/jni/app-win32.c new file mode 100644 index 000000000..b47577ef3 --- /dev/null +++ b/samples/san-angeles/jni/app-win32.c @@ -0,0 +1,294 @@ +/* San Angeles Observation OpenGL ES version example + * Copyright 2004-2005 Jetro Lauha + * All rights reserved. + * Web: http://iki.fi/jetro/ + * + * This source is free software; you can redistribute it and/or + * modify it under the terms of EITHER: + * (1) The GNU Lesser General Public License as published by the Free + * Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. The text of the GNU Lesser + * General Public License is included with this source in the + * file LICENSE-LGPL.txt. + * (2) The BSD-style license that is included with this source in + * the file LICENSE-BSD.txt. + * + * This source is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files + * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details. + * + * $Id: app-win32.c,v 1.6 2005/02/24 20:29:00 tonic Exp $ + * $Revision: 1.6 $ + */ + +#define WIN32_LEAN_AND_MEAN +#include <windows.h> +#include <tchar.h> +#ifdef UNDER_CE +#include <aygshell.h> +#endif + +#include <stdio.h> + +#include "importgl.h" + +#include "app.h" + + +int gAppAlive = 1; + +static HINSTANCE sInstance; + +static const _TCHAR sAppName[] = + _T("San Angeles Observation OpenGL ES version example (Win32)"); +static HWND sWnd; +static int sWindowWidth = WINDOW_DEFAULT_WIDTH; +static int sWindowHeight = WINDOW_DEFAULT_HEIGHT; +static EGLDisplay sEglDisplay = EGL_NO_DISPLAY; +static EGLConfig sEglConfig; +static EGLContext sEglContext = EGL_NO_CONTEXT; +static EGLSurface sEglSurface = EGL_NO_SURFACE; + + +static void checkGLErrors() +{ + GLenum error = glGetError(); + if (error != GL_NO_ERROR) + { + _TCHAR errorString[32]; + _stprintf(errorString, _T("0x%04x"), error); + MessageBox(NULL, errorString, _T("GL Error"), MB_OK); + } +} + + +static void checkEGLErrors() +{ + EGLint error = eglGetError(); + if (error != EGL_SUCCESS) + { + _TCHAR errorString[32]; + _stprintf(errorString, _T("0x%04x"), error); + MessageBox(NULL, errorString, _T("EGL Initialization Error"), MB_OK); + } +} + + +static BOOL initEGL(HWND wnd) +{ + static const EGLint configAttribs[] = + { +#if (WINDOW_BPP == 16) + EGL_RED_SIZE, 5, + EGL_GREEN_SIZE, 5, + EGL_BLUE_SIZE, 5, +#elif (WINDOW_BPP == 32) + EGL_RED_SIZE, 8, + EGL_GREEN_SIZE, 8, + EGL_BLUE_SIZE, 8, +#else +#error WINDOW_BPP must be 16 or 32 +#endif + EGL_DEPTH_SIZE, 16, + EGL_ALPHA_SIZE, EGL_DONT_CARE, + EGL_STENCIL_SIZE, EGL_DONT_CARE, + EGL_SURFACE_TYPE, EGL_WINDOW_BIT, + EGL_NONE + }; + EGLBoolean success; + EGLint numConfigs; + EGLint majorVersion; + EGLint minorVersion; +#ifdef PVRSDK + HDC dc; +#endif // PVRSDK + +#ifndef DISABLE_IMPORTGL + int importGLResult; + importGLResult = importGLInit(); + if (!importGLResult) + return FALSE; +#endif // !DISABLE_IMPORTGL + +#ifdef PVRSDK + dc = GetDC(sWnd); + sEglDisplay = eglGetDisplay(dc); +#else + sEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); +#endif // !PVRSDK + success = eglInitialize(sEglDisplay, &majorVersion, &minorVersion); + if (success != EGL_FALSE) + success = eglGetConfigs(sEglDisplay, NULL, 0, &numConfigs); + if (success != EGL_FALSE) + success = eglChooseConfig(sEglDisplay, configAttribs, + &sEglConfig, 1, &numConfigs); + if (success != EGL_FALSE) + { + sEglSurface = eglCreateWindowSurface(sEglDisplay, sEglConfig, + wnd, NULL); + if (sEglSurface == EGL_NO_SURFACE) + success = EGL_FALSE; + } + if (success != EGL_FALSE) + { + sEglContext = eglCreateContext(sEglDisplay, sEglConfig, NULL, NULL); + if (sEglContext == EGL_NO_CONTEXT) + success = EGL_FALSE; + } + if (success != EGL_FALSE) + success = eglMakeCurrent(sEglDisplay, sEglSurface, + sEglSurface, sEglContext); + + if (success == EGL_FALSE) + checkEGLErrors(); + + return success; +} + + +static void deinitEGL() +{ + eglMakeCurrent(sEglDisplay, NULL, NULL, NULL); + eglDestroyContext(sEglDisplay, sEglContext); + eglDestroySurface(sEglDisplay, sEglSurface); + eglTerminate(sEglDisplay); +#ifndef DISABLE_IMPORTGL + importGLDeinit(); +#endif // !DISABLE_IMPORTGL +} + + +static LRESULT CALLBACK wndProc(HWND wnd, UINT message, + WPARAM wParam, LPARAM lParam) +{ + RECT rc; + int useDefWindowProc = 0; + + switch (message) + { + case WM_CLOSE: + DestroyWindow(wnd); + gAppAlive = 0; + break; + + case WM_DESTROY: + PostQuitMessage(0); + gAppAlive = 0; + break; + + case WM_KEYDOWN: + if (wParam == VK_ESCAPE || wParam == VK_RETURN) + gAppAlive = 0; + useDefWindowProc = 1; + break; + + case WM_KEYUP: + useDefWindowProc = 1; + break; + + case WM_SIZE: + GetClientRect(sWnd, &rc); + sWindowWidth = rc.right; + sWindowHeight = rc.bottom; + break; + + default: + useDefWindowProc = 1; + } + + if (useDefWindowProc) + return DefWindowProc(wnd, message, wParam, lParam); + return 0; +} + + +int WINAPI WinMain(HINSTANCE instance, HINSTANCE prevInstance, + LPTSTR cmdLine, int cmdShow) +{ + MSG msg; + WNDCLASS wc; + DWORD windowStyle; + int windowX, windowY; + + // not referenced: + prevInstance = prevInstance; + cmdLine = cmdLine; + + + sInstance = instance; + + // register class + wc.style = CS_HREDRAW | CS_VREDRAW; + wc.lpfnWndProc = (WNDPROC)wndProc; + wc.cbClsExtra = 0; + wc.cbWndExtra = 0; + wc.hInstance = sInstance; + wc.hIcon = NULL; + wc.hCursor = 0; + wc.hbrBackground = GetStockObject(BLACK_BRUSH); + wc.lpszMenuName = NULL; + wc.lpszClassName = sAppName; + if (!RegisterClass(&wc)) + return FALSE; + + // init instance + windowStyle = WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_VISIBLE; +#ifdef UNDER_CE + sWindowWidth = GetSystemMetrics(SM_CXSCREEN); + sWindowHeight = GetSystemMetrics(SM_CYSCREEN); + windowX = windowY = 0; +#else + windowStyle |= WS_OVERLAPPEDWINDOW; + windowX = CW_USEDEFAULT; + windowY = 0; +#endif + sWnd = CreateWindow(sAppName, sAppName, windowStyle, + windowX, windowY, + sWindowWidth, sWindowHeight, + NULL, NULL, instance, NULL); + if (!sWnd) + return FALSE; + + ShowWindow(sWnd, cmdShow); + +#ifdef UNDER_CE + SHFullScreen(sWnd, + SHFS_HIDETASKBAR | SHFS_HIDESIPBUTTON | SHFS_HIDESTARTICON); + MoveWindow(sWnd, 0, 0, sWindowWidth, sWindowHeight, TRUE); +#endif + + UpdateWindow(sWnd); + + if (!initEGL(sWnd)) + return FALSE; + + appInit(sWindowWidth, sWindowHeight); + + while (gAppAlive) + { + while (PeekMessage(&msg, sWnd, 0, 0, PM_NOREMOVE)) + { + if (GetMessage(&msg, sWnd, 0, 0)) + { + TranslateMessage(&msg); + DispatchMessage(&msg); + } + else + gAppAlive = 0; + } + + if (gAppAlive) + { + appRender(GetTickCount(), sWindowWidth, sWindowHeight); + checkGLErrors(); + eglSwapBuffers(sEglDisplay, sEglSurface); + checkEGLErrors(); + } + } + + appDeinit(); + deinitEGL(); + + return 0; +} diff --git a/samples/san-angeles/jni/app.h b/samples/san-angeles/jni/app.h new file mode 100644 index 000000000..70ebd35be --- /dev/null +++ b/samples/san-angeles/jni/app.h @@ -0,0 +1,56 @@ +/* San Angeles Observation OpenGL ES version example + * Copyright 2004-2005 Jetro Lauha + * All rights reserved. + * Web: http://iki.fi/jetro/ + * + * This source is free software; you can redistribute it and/or + * modify it under the terms of EITHER: + * (1) The GNU Lesser General Public License as published by the Free + * Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. The text of the GNU Lesser + * General Public License is included with this source in the + * file LICENSE-LGPL.txt. + * (2) The BSD-style license that is included with this source in + * the file LICENSE-BSD.txt. + * + * This source is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files + * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details. + * + * $Id: app.h,v 1.14 2005/02/06 21:13:54 tonic Exp $ + * $Revision: 1.14 $ + */ + +#ifndef APP_H_INCLUDED +#define APP_H_INCLUDED + + +#ifdef __cplusplus +extern "C" { +#endif + + +#define WINDOW_DEFAULT_WIDTH 640 +#define WINDOW_DEFAULT_HEIGHT 480 + +#define WINDOW_BPP 16 + + +// The simple framework expects the application code to define these functions. +extern void appInit(); +extern void appDeinit(); +extern void appRender(long tick, int width, int height); + +/* Value is non-zero when application is alive, and 0 when it is closing. + * Defined by the application framework. + */ +extern int gAppAlive; + + +#ifdef __cplusplus +} +#endif + + +#endif // !APP_H_INCLUDED diff --git a/samples/san-angeles/jni/cams.h b/samples/san-angeles/jni/cams.h new file mode 100644 index 000000000..2b1acb3c3 --- /dev/null +++ b/samples/san-angeles/jni/cams.h @@ -0,0 +1,65 @@ +/* San Angeles Observation OpenGL ES version example + * Copyright 2004-2005 Jetro Lauha + * All rights reserved. + * Web: http://iki.fi/jetro/ + * + * This source is free software; you can redistribute it and/or + * modify it under the terms of EITHER: + * (1) The GNU Lesser General Public License as published by the Free + * Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. The text of the GNU Lesser + * General Public License is included with this source in the + * file LICENSE-LGPL.txt. + * (2) The BSD-style license that is included with this source in + * the file LICENSE-BSD.txt. + * + * This source is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files + * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details. + * + * $Id: cams.h,v 1.7 2005/01/31 22:15:15 tonic Exp $ + * $Revision: 1.7 $ + */ + +#ifndef CAMS_H_INCLUDED +#define CAMS_H_INCLUDED + + +/* Length in milliseconds of one camera track base unit. + * The value originates from the music synchronization. + */ +#define CAMTRACK_LEN 5442 + + +// Camera track definition for one camera trucking shot. +typedef struct +{ + /* Five parameters of src[5] and dest[5]: + * eyeX, eyeY, eyeZ, viewAngle, viewHeightOffs + */ + short src[5], dest[5]; + unsigned char dist; // if >0, cam rotates around eye xy on dist * 0.1 + unsigned char len; // length multiplier +} CAMTRACK; + +static CAMTRACK sCamTracks[] = +{ + { { 4500, 2700, 100, 70, -30 }, { 50, 50, -90, -100, 0 }, 20, 1 }, + { { -1448, 4294, 25, 363, 0 }, { -136, 202, 125, -98, 100 }, 0, 1 }, + { { 1437, 4930, 200, -275, -20 }, { 1684, 0, 0, 9, 0 }, 0, 1 }, + { { 1800, 3609, 200, 0, 675 }, { 0, 0, 0, 300, 0 }, 0, 1 }, + { { 923, 996, 50, 2336, -80 }, { 0, -20, -50, 0, 170 }, 0, 1 }, + { { -1663, -43, 600, 2170, 0 }, { 20, 0, -600, 0, 100 }, 0, 1 }, + { { 1049, -1420, 175, 2111, -17 }, { 0, 0, 0, -334, 0 }, 0, 2 }, + { { 0, 0, 50, 300, 25 }, { 0, 0, 0, 300, 0 }, 70, 2 }, + { { -473, -953, 3500, -353, -350 }, { 0, 0, -2800, 0, 0 }, 0, 2 }, + { { 191, 1938, 35, 1139, -17 }, { 1205, -2909, 0, 0, 0 }, 0, 2 }, + { { -1449, -2700, 150, 0, 0 }, { 0, 2000, 0, 0, 0 }, 0, 2 }, + { { 5273, 4992, 650, 373, -50 }, { -4598, -3072, 0, 0, 0 }, 0, 2 }, + { { 3223, -3282, 1075, -393, -25 }, { 1649, -1649, 0, 0, 0 }, 0, 2 } +}; +#define CAMTRACK_COUNT (sizeof(camTracks) / sizeof(camTracks[0])) + + +#endif // !CAMS_H_INCLUDED diff --git a/samples/san-angeles/jni/demo.c b/samples/san-angeles/jni/demo.c new file mode 100644 index 000000000..9cb73d185 --- /dev/null +++ b/samples/san-angeles/jni/demo.c @@ -0,0 +1,792 @@ +/* San Angeles Observation OpenGL ES version example + * Copyright 2004-2005 Jetro Lauha + * All rights reserved. + * Web: http://iki.fi/jetro/ + * + * This source is free software; you can redistribute it and/or + * modify it under the terms of EITHER: + * (1) The GNU Lesser General Public License as published by the Free + * Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. The text of the GNU Lesser + * General Public License is included with this source in the + * file LICENSE-LGPL.txt. + * (2) The BSD-style license that is included with this source in + * the file LICENSE-BSD.txt. + * + * This source is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files + * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details. + * + * $Id: demo.c,v 1.10 2005/02/08 20:54:39 tonic Exp $ + * $Revision: 1.10 $ + */ + +#include <stdlib.h> +#include <math.h> +#include <float.h> +#include <assert.h> + +#include "importgl.h" + +#include "app.h" +#include "shapes.h" +#include "cams.h" + + +// Total run length is 20 * camera track base unit length (see cams.h). +#define RUN_LENGTH (20 * CAMTRACK_LEN) +#undef PI +#define PI 3.1415926535897932f +#define RANDOM_UINT_MAX 65535 + + +static unsigned long sRandomSeed = 0; + +static void seedRandom(unsigned long seed) +{ + sRandomSeed = seed; +} + +static unsigned long randomUInt() +{ + sRandomSeed = sRandomSeed * 0x343fd + 0x269ec3; + return sRandomSeed >> 16; +} + + +// Capped conversion from float to fixed. +static long floatToFixed(float value) +{ + if (value < -32768) value = -32768; + if (value > 32767) value = 32767; + return (long)(value * 65536); +} + +#define FIXED(value) floatToFixed(value) + + +// Definition of one GL object in this demo. +typedef struct { + /* Vertex array and color array are enabled for all objects, so their + * pointers must always be valid and non-NULL. Normal array is not + * used by the ground plane, so when its pointer is NULL then normal + * array usage is disabled. + * + * Vertex array is supposed to use GL_FIXED datatype and stride 0 + * (i.e. tightly packed array). Color array is supposed to have 4 + * components per color with GL_UNSIGNED_BYTE datatype and stride 0. + * Normal array is supposed to use GL_FIXED datatype and stride 0. + */ + GLfixed *vertexArray; + GLubyte *colorArray; + GLfixed *normalArray; + GLint vertexComponents; + GLsizei count; +} GLOBJECT; + + +static long sStartTick = 0; +static long sTick = 0; + +static int sCurrentCamTrack = 0; +static long sCurrentCamTrackStartTick = 0; +static long sNextCamTrackStartTick = 0x7fffffff; + +static GLOBJECT *sSuperShapeObjects[SUPERSHAPE_COUNT] = { NULL }; +static GLOBJECT *sGroundPlane = NULL; + + +typedef struct { + float x, y, z; +} VECTOR3; + + +static void freeGLObject(GLOBJECT *object) +{ + if (object == NULL) + return; + free(object->normalArray); + free(object->colorArray); + free(object->vertexArray); + free(object); +} + + +static GLOBJECT * newGLObject(long vertices, int vertexComponents, + int useNormalArray) +{ + GLOBJECT *result; + result = (GLOBJECT *)malloc(sizeof(GLOBJECT)); + if (result == NULL) + return NULL; + result->count = vertices; + result->vertexComponents = vertexComponents; + result->vertexArray = (GLfixed *)malloc(vertices * vertexComponents * + sizeof(GLfixed)); + result->colorArray = (GLubyte *)malloc(vertices * 4 * sizeof(GLubyte)); + if (useNormalArray) + { + result->normalArray = (GLfixed *)malloc(vertices * 3 * + sizeof(GLfixed)); + } + else + result->normalArray = NULL; + if (result->vertexArray == NULL || + result->colorArray == NULL || + (useNormalArray && result->normalArray == NULL)) + { + freeGLObject(result); + return NULL; + } + return result; +} + + +static void drawGLObject(GLOBJECT *object) +{ + assert(object != NULL); + + glVertexPointer(object->vertexComponents, GL_FIXED, + 0, object->vertexArray); + glColorPointer(4, GL_UNSIGNED_BYTE, 0, object->colorArray); + + // Already done in initialization: + //glEnableClientState(GL_VERTEX_ARRAY); + //glEnableClientState(GL_COLOR_ARRAY); + + if (object->normalArray) + { + glNormalPointer(GL_FIXED, 0, object->normalArray); + glEnableClientState(GL_NORMAL_ARRAY); + } + else + glDisableClientState(GL_NORMAL_ARRAY); + glDrawArrays(GL_TRIANGLES, 0, object->count); +} + + +static void vector3Sub(VECTOR3 *dest, VECTOR3 *v1, VECTOR3 *v2) +{ + dest->x = v1->x - v2->x; + dest->y = v1->y - v2->y; + dest->z = v1->z - v2->z; +} + + +static void superShapeMap(VECTOR3 *point, float r1, float r2, float t, float p) +{ + // sphere-mapping of supershape parameters + point->x = (float)(cos(t) * cos(p) / r1 / r2); + point->y = (float)(sin(t) * cos(p) / r1 / r2); + point->z = (float)(sin(p) / r2); +} + + +static float ssFunc(const float t, const float *p) +{ + return (float)(pow(pow(fabs(cos(p[0] * t / 4)) / p[1], p[4]) + + pow(fabs(sin(p[0] * t / 4)) / p[2], p[5]), 1 / p[3])); +} + + +// Creates and returns a supershape object. +// Based on Paul Bourke's POV-Ray implementation. +// http://astronomy.swin.edu.au/~pbourke/povray/supershape/ +static GLOBJECT * createSuperShape(const float *params) +{ + const int resol1 = (int)params[SUPERSHAPE_PARAMS - 3]; + const int resol2 = (int)params[SUPERSHAPE_PARAMS - 2]; + // latitude 0 to pi/2 for no mirrored bottom + // (latitudeBegin==0 for -pi/2 to pi/2 originally) + const int latitudeBegin = resol2 / 4; + const int latitudeEnd = resol2 / 2; // non-inclusive + const int longitudeCount = resol1; + const int latitudeCount = latitudeEnd - latitudeBegin; + const long triangleCount = longitudeCount * latitudeCount * 2; + const long vertices = triangleCount * 3; + GLOBJECT *result; + float baseColor[3]; + int a, longitude, latitude; + long currentVertex, currentQuad; + + result = newGLObject(vertices, 3, 1); + if (result == NULL) + return NULL; + + for (a = 0; a < 3; ++a) + baseColor[a] = ((randomUInt() % 155) + 100) / 255.f; + + currentQuad = 0; + currentVertex = 0; + + // longitude -pi to pi + for (longitude = 0; longitude < longitudeCount; ++longitude) + { + + // latitude 0 to pi/2 + for (latitude = latitudeBegin; latitude < latitudeEnd; ++latitude) + { + float t1 = -PI + longitude * 2 * PI / resol1; + float t2 = -PI + (longitude + 1) * 2 * PI / resol1; + float p1 = -PI / 2 + latitude * 2 * PI / resol2; + float p2 = -PI / 2 + (latitude + 1) * 2 * PI / resol2; + float r0, r1, r2, r3; + + r0 = ssFunc(t1, params); + r1 = ssFunc(p1, ¶ms[6]); + r2 = ssFunc(t2, params); + r3 = ssFunc(p2, ¶ms[6]); + + if (r0 != 0 && r1 != 0 && r2 != 0 && r3 != 0) + { + VECTOR3 pa, pb, pc, pd; + VECTOR3 v1, v2, n; + float ca; + int i; + //float lenSq, invLenSq; + + superShapeMap(&pa, r0, r1, t1, p1); + superShapeMap(&pb, r2, r1, t2, p1); + superShapeMap(&pc, r2, r3, t2, p2); + superShapeMap(&pd, r0, r3, t1, p2); + + // kludge to set lower edge of the object to fixed level + if (latitude == latitudeBegin + 1) + pa.z = pb.z = 0; + + vector3Sub(&v1, &pb, &pa); + vector3Sub(&v2, &pd, &pa); + + // Calculate normal with cross product. + /* i j k i j + * v1.x v1.y v1.z | v1.x v1.y + * v2.x v2.y v2.z | v2.x v2.y + */ + + n.x = v1.y * v2.z - v1.z * v2.y; + n.y = v1.z * v2.x - v1.x * v2.z; + n.z = v1.x * v2.y - v1.y * v2.x; + + /* Pre-normalization of the normals is disabled here because + * they will be normalized anyway later due to automatic + * normalization (GL_NORMALIZE). It is enabled because the + * objects are scaled with glScale. + */ + /* + lenSq = n.x * n.x + n.y * n.y + n.z * n.z; + invLenSq = (float)(1 / sqrt(lenSq)); + n.x *= invLenSq; + n.y *= invLenSq; + n.z *= invLenSq; + */ + + ca = pa.z + 0.5f; + + for (i = currentVertex * 3; + i < (currentVertex + 6) * 3; + i += 3) + { + result->normalArray[i] = FIXED(n.x); + result->normalArray[i + 1] = FIXED(n.y); + result->normalArray[i + 2] = FIXED(n.z); + } + for (i = currentVertex * 4; + i < (currentVertex + 6) * 4; + i += 4) + { + int a, color[3]; + for (a = 0; a < 3; ++a) + { + color[a] = (int)(ca * baseColor[a] * 255); + if (color[a] > 255) color[a] = 255; + } + result->colorArray[i] = (GLubyte)color[0]; + result->colorArray[i + 1] = (GLubyte)color[1]; + result->colorArray[i + 2] = (GLubyte)color[2]; + result->colorArray[i + 3] = 0; + } + result->vertexArray[currentVertex * 3] = FIXED(pa.x); + result->vertexArray[currentVertex * 3 + 1] = FIXED(pa.y); + result->vertexArray[currentVertex * 3 + 2] = FIXED(pa.z); + ++currentVertex; + result->vertexArray[currentVertex * 3] = FIXED(pb.x); + result->vertexArray[currentVertex * 3 + 1] = FIXED(pb.y); + result->vertexArray[currentVertex * 3 + 2] = FIXED(pb.z); + ++currentVertex; + result->vertexArray[currentVertex * 3] = FIXED(pd.x); + result->vertexArray[currentVertex * 3 + 1] = FIXED(pd.y); + result->vertexArray[currentVertex * 3 + 2] = FIXED(pd.z); + ++currentVertex; + result->vertexArray[currentVertex * 3] = FIXED(pb.x); + result->vertexArray[currentVertex * 3 + 1] = FIXED(pb.y); + result->vertexArray[currentVertex * 3 + 2] = FIXED(pb.z); + ++currentVertex; + result->vertexArray[currentVertex * 3] = FIXED(pc.x); + result->vertexArray[currentVertex * 3 + 1] = FIXED(pc.y); + result->vertexArray[currentVertex * 3 + 2] = FIXED(pc.z); + ++currentVertex; + result->vertexArray[currentVertex * 3] = FIXED(pd.x); + result->vertexArray[currentVertex * 3 + 1] = FIXED(pd.y); + result->vertexArray[currentVertex * 3 + 2] = FIXED(pd.z); + ++currentVertex; + } // r0 && r1 && r2 && r3 + ++currentQuad; + } // latitude + } // longitude + + // Set number of vertices in object to the actual amount created. + result->count = currentVertex; + + return result; +} + + +static GLOBJECT * createGroundPlane() +{ + const int scale = 4; + const int yBegin = -15, yEnd = 15; // ends are non-inclusive + const int xBegin = -15, xEnd = 15; + const long triangleCount = (yEnd - yBegin) * (xEnd - xBegin) * 2; + const long vertices = triangleCount * 3; + GLOBJECT *result; + int x, y; + long currentVertex, currentQuad; + + result = newGLObject(vertices, 2, 0); + if (result == NULL) + return NULL; + + currentQuad = 0; + currentVertex = 0; + + for (y = yBegin; y < yEnd; ++y) + { + for (x = xBegin; x < xEnd; ++x) + { + GLubyte color; + int i, a; + color = (GLubyte)((randomUInt() & 0x5f) + 81); // 101 1111 + for (i = currentVertex * 4; i < (currentVertex + 6) * 4; i += 4) + { + result->colorArray[i] = color; + result->colorArray[i + 1] = color; + result->colorArray[i + 2] = color; + result->colorArray[i + 3] = 0; + } + + // Axis bits for quad triangles: + // x: 011100 (0x1c), y: 110001 (0x31) (clockwise) + // x: 001110 (0x0e), y: 100011 (0x23) (counter-clockwise) + for (a = 0; a < 6; ++a) + { + const int xm = x + ((0x1c >> a) & 1); + const int ym = y + ((0x31 >> a) & 1); + const float m = (float)(cos(xm * 2) * sin(ym * 4) * 0.75f); + result->vertexArray[currentVertex * 2] = + FIXED(xm * scale + m); + result->vertexArray[currentVertex * 2 + 1] = + FIXED(ym * scale + m); + ++currentVertex; + } + ++currentQuad; + } + } + return result; +} + + +static void drawGroundPlane() +{ + glDisable(GL_CULL_FACE); + glDisable(GL_DEPTH_TEST); + glEnable(GL_BLEND); + glBlendFunc(GL_ZERO, GL_SRC_COLOR); + glDisable(GL_LIGHTING); + + drawGLObject(sGroundPlane); + + glEnable(GL_LIGHTING); + glDisable(GL_BLEND); + glEnable(GL_DEPTH_TEST); +} + + +static void drawFadeQuad() +{ + static const GLfixed quadVertices[] = { + -0x10000, -0x10000, + 0x10000, -0x10000, + -0x10000, 0x10000, + 0x10000, -0x10000, + 0x10000, 0x10000, + -0x10000, 0x10000 + }; + + const int beginFade = sTick - sCurrentCamTrackStartTick; + const int endFade = sNextCamTrackStartTick - sTick; + const int minFade = beginFade < endFade ? beginFade : endFade; + + if (minFade < 1024) + { + const GLfixed fadeColor = minFade << 6; + glColor4x(fadeColor, fadeColor, fadeColor, 0); + + glDisable(GL_DEPTH_TEST); + glEnable(GL_BLEND); + glBlendFunc(GL_ZERO, GL_SRC_COLOR); + glDisable(GL_LIGHTING); + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + + glDisableClientState(GL_COLOR_ARRAY); + glDisableClientState(GL_NORMAL_ARRAY); + glVertexPointer(2, GL_FIXED, 0, quadVertices); + glDrawArrays(GL_TRIANGLES, 0, 6); + + glEnableClientState(GL_COLOR_ARRAY); + + glMatrixMode(GL_MODELVIEW); + + glEnable(GL_LIGHTING); + glDisable(GL_BLEND); + glEnable(GL_DEPTH_TEST); + } +} + + +// Called from the app framework. +void appInit() +{ + int a; + + glEnable(GL_NORMALIZE); + glEnable(GL_DEPTH_TEST); + glDisable(GL_CULL_FACE); + glShadeModel(GL_FLAT); + + glEnable(GL_LIGHTING); + glEnable(GL_LIGHT0); + glEnable(GL_LIGHT1); + glEnable(GL_LIGHT2); + + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_COLOR_ARRAY); + + seedRandom(15); + + for (a = 0; a < SUPERSHAPE_COUNT; ++a) + { + sSuperShapeObjects[a] = createSuperShape(sSuperShapeParams[a]); + assert(sSuperShapeObjects[a] != NULL); + } + sGroundPlane = createGroundPlane(); + assert(sGroundPlane != NULL); +} + + +// Called from the app framework. +void appDeinit() +{ + int a; + for (a = 0; a < SUPERSHAPE_COUNT; ++a) + freeGLObject(sSuperShapeObjects[a]); + freeGLObject(sGroundPlane); +} + + +static void gluPerspective(GLfloat fovy, GLfloat aspect, + GLfloat zNear, GLfloat zFar) +{ + GLfloat xmin, xmax, ymin, ymax; + + ymax = zNear * (GLfloat)tan(fovy * PI / 360); + ymin = -ymax; + xmin = ymin * aspect; + xmax = ymax * aspect; + + glFrustumx((GLfixed)(xmin * 65536), (GLfixed)(xmax * 65536), + (GLfixed)(ymin * 65536), (GLfixed)(ymax * 65536), + (GLfixed)(zNear * 65536), (GLfixed)(zFar * 65536)); +} + + +static void prepareFrame(int width, int height) +{ + glViewport(0, 0, width, height); + + glClearColorx((GLfixed)(0.1f * 65536), + (GLfixed)(0.2f * 65536), + (GLfixed)(0.3f * 65536), 0x10000); + glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + gluPerspective(45, (float)width / height, 0.5f, 150); + + glMatrixMode(GL_MODELVIEW); + + glLoadIdentity(); +} + + +static void configureLightAndMaterial() +{ + static GLfixed light0Position[] = { -0x40000, 0x10000, 0x10000, 0 }; + static GLfixed light0Diffuse[] = { 0x10000, 0x6666, 0, 0x10000 }; + static GLfixed light1Position[] = { 0x10000, -0x20000, -0x10000, 0 }; + static GLfixed light1Diffuse[] = { 0x11eb, 0x23d7, 0x5999, 0x10000 }; + static GLfixed light2Position[] = { -0x10000, 0, -0x40000, 0 }; + static GLfixed light2Diffuse[] = { 0x11eb, 0x2b85, 0x23d7, 0x10000 }; + static GLfixed materialSpecular[] = { 0x10000, 0x10000, 0x10000, 0x10000 }; + + glLightxv(GL_LIGHT0, GL_POSITION, light0Position); + glLightxv(GL_LIGHT0, GL_DIFFUSE, light0Diffuse); + glLightxv(GL_LIGHT1, GL_POSITION, light1Position); + glLightxv(GL_LIGHT1, GL_DIFFUSE, light1Diffuse); + glLightxv(GL_LIGHT2, GL_POSITION, light2Position); + glLightxv(GL_LIGHT2, GL_DIFFUSE, light2Diffuse); + glMaterialxv(GL_FRONT_AND_BACK, GL_SPECULAR, materialSpecular); + + glMaterialx(GL_FRONT_AND_BACK, GL_SHININESS, 60 << 16); + glEnable(GL_COLOR_MATERIAL); +} + + +static void drawModels(float zScale) +{ + const int translationScale = 9; + int x, y; + + seedRandom(9); + + glScalex(1 << 16, 1 << 16, (GLfixed)(zScale * 65536)); + + for (y = -5; y <= 5; ++y) + { + for (x = -5; x <= 5; ++x) + { + float buildingScale; + GLfixed fixedScale; + + int curShape = randomUInt() % SUPERSHAPE_COUNT; + buildingScale = sSuperShapeParams[curShape][SUPERSHAPE_PARAMS - 1]; + fixedScale = (GLfixed)(buildingScale * 65536); + + glPushMatrix(); + glTranslatex((x * translationScale) * 65536, + (y * translationScale) * 65536, + 0); + glRotatex((GLfixed)((randomUInt() % 360) << 16), 0, 0, 1 << 16); + glScalex(fixedScale, fixedScale, fixedScale); + + drawGLObject(sSuperShapeObjects[curShape]); + glPopMatrix(); + } + } + + for (x = -2; x <= 2; ++x) + { + const int shipScale100 = translationScale * 500; + const int offs100 = x * shipScale100 + (sTick % shipScale100); + float offs = offs100 * 0.01f; + GLfixed fixedOffs = (GLfixed)(offs * 65536); + glPushMatrix(); + glTranslatex(fixedOffs, -4 * 65536, 2 << 16); + drawGLObject(sSuperShapeObjects[SUPERSHAPE_COUNT - 1]); + glPopMatrix(); + glPushMatrix(); + glTranslatex(-4 * 65536, fixedOffs, 4 << 16); + glRotatex(90 << 16, 0, 0, 1 << 16); + drawGLObject(sSuperShapeObjects[SUPERSHAPE_COUNT - 1]); + glPopMatrix(); + } +} + + +/* Following gluLookAt implementation is adapted from the + * Mesa 3D Graphics library. http://www.mesa3d.org + */ +static void gluLookAt(GLfloat eyex, GLfloat eyey, GLfloat eyez, + GLfloat centerx, GLfloat centery, GLfloat centerz, + GLfloat upx, GLfloat upy, GLfloat upz) +{ + GLfloat m[16]; + GLfloat x[3], y[3], z[3]; + GLfloat mag; + + /* Make rotation matrix */ + + /* Z vector */ + z[0] = eyex - centerx; + z[1] = eyey - centery; + z[2] = eyez - centerz; + mag = (float)sqrt(z[0] * z[0] + z[1] * z[1] + z[2] * z[2]); + if (mag) { /* mpichler, 19950515 */ + z[0] /= mag; + z[1] /= mag; + z[2] /= mag; + } + + /* Y vector */ + y[0] = upx; + y[1] = upy; + y[2] = upz; + + /* X vector = Y cross Z */ + x[0] = y[1] * z[2] - y[2] * z[1]; + x[1] = -y[0] * z[2] + y[2] * z[0]; + x[2] = y[0] * z[1] - y[1] * z[0]; + + /* Recompute Y = Z cross X */ + y[0] = z[1] * x[2] - z[2] * x[1]; + y[1] = -z[0] * x[2] + z[2] * x[0]; + y[2] = z[0] * x[1] - z[1] * x[0]; + + /* mpichler, 19950515 */ + /* cross product gives area of parallelogram, which is < 1.0 for + * non-perpendicular unit-length vectors; so normalize x, y here + */ + + mag = (float)sqrt(x[0] * x[0] + x[1] * x[1] + x[2] * x[2]); + if (mag) { + x[0] /= mag; + x[1] /= mag; + x[2] /= mag; + } + + mag = (float)sqrt(y[0] * y[0] + y[1] * y[1] + y[2] * y[2]); + if (mag) { + y[0] /= mag; + y[1] /= mag; + y[2] /= mag; + } + +#define M(row,col) m[col*4+row] + M(0, 0) = x[0]; + M(0, 1) = x[1]; + M(0, 2) = x[2]; + M(0, 3) = 0.0; + M(1, 0) = y[0]; + M(1, 1) = y[1]; + M(1, 2) = y[2]; + M(1, 3) = 0.0; + M(2, 0) = z[0]; + M(2, 1) = z[1]; + M(2, 2) = z[2]; + M(2, 3) = 0.0; + M(3, 0) = 0.0; + M(3, 1) = 0.0; + M(3, 2) = 0.0; + M(3, 3) = 1.0; +#undef M + { + int a; + GLfixed fixedM[16]; + for (a = 0; a < 16; ++a) + fixedM[a] = (GLfixed)(m[a] * 65536); + glMultMatrixx(fixedM); + } + + /* Translate Eye to Origin */ + glTranslatex((GLfixed)(-eyex * 65536), + (GLfixed)(-eyey * 65536), + (GLfixed)(-eyez * 65536)); +} + + +static void camTrack() +{ + float lerp[5]; + float eX, eY, eZ, cX, cY, cZ; + float trackPos; + CAMTRACK *cam; + long currentCamTick; + int a; + + if (sNextCamTrackStartTick <= sTick) + { + ++sCurrentCamTrack; + sCurrentCamTrackStartTick = sNextCamTrackStartTick; + } + sNextCamTrackStartTick = sCurrentCamTrackStartTick + + sCamTracks[sCurrentCamTrack].len * CAMTRACK_LEN; + + cam = &sCamTracks[sCurrentCamTrack]; + currentCamTick = sTick - sCurrentCamTrackStartTick; + trackPos = (float)currentCamTick / (CAMTRACK_LEN * cam->len); + + for (a = 0; a < 5; ++a) + lerp[a] = (cam->src[a] + cam->dest[a] * trackPos) * 0.01f; + + if (cam->dist) + { + float dist = cam->dist * 0.1f; + cX = lerp[0]; + cY = lerp[1]; + cZ = lerp[2]; + eX = cX - (float)cos(lerp[3]) * dist; + eY = cY - (float)sin(lerp[3]) * dist; + eZ = cZ - lerp[4]; + } + else + { + eX = lerp[0]; + eY = lerp[1]; + eZ = lerp[2]; + cX = eX + (float)cos(lerp[3]); + cY = eY + (float)sin(lerp[3]); + cZ = eZ + lerp[4]; + } + gluLookAt(eX, eY, eZ, cX, cY, cZ, 0, 0, 1); +} + + +// Called from the app framework. +/* The tick is current time in milliseconds, width and height + * are the image dimensions to be rendered. + */ +void appRender(long tick, int width, int height) +{ + if (sStartTick == 0) + sStartTick = tick; + if (!gAppAlive) + return; + + // Actual tick value is "blurred" a little bit. + sTick = (sTick + tick - sStartTick) >> 1; + + // Terminate application after running through the demonstration once. + if (sTick >= RUN_LENGTH) + { + gAppAlive = 0; + return; + } + + // Prepare OpenGL ES for rendering of the frame. + prepareFrame(width, height); + + // Update the camera position and set the lookat. + camTrack(); + + // Configure environment. + configureLightAndMaterial(); + + // Draw the reflection by drawing models with negated Z-axis. + glPushMatrix(); + drawModels(-1); + glPopMatrix(); + + // Blend the ground plane to the window. + drawGroundPlane(); + + // Draw all the models normally. + drawModels(1); + + // Draw fade quad over whole window (when changing cameras). + drawFadeQuad(); +} diff --git a/samples/san-angeles/jni/importgl.c b/samples/san-angeles/jni/importgl.c new file mode 100644 index 000000000..f501636c7 --- /dev/null +++ b/samples/san-angeles/jni/importgl.c @@ -0,0 +1,168 @@ +/* San Angeles Observation OpenGL ES version example + * Copyright 2004-2005 Jetro Lauha + * All rights reserved. + * Web: http://iki.fi/jetro/ + * + * This source is free software; you can redistribute it and/or + * modify it under the terms of EITHER: + * (1) The GNU Lesser General Public License as published by the Free + * Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. The text of the GNU Lesser + * General Public License is included with this source in the + * file LICENSE-LGPL.txt. + * (2) The BSD-style license that is included with this source in + * the file LICENSE-BSD.txt. + * + * This source is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files + * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details. + * + * $Id: importgl.c,v 1.4 2005/02/08 18:42:55 tonic Exp $ + * $Revision: 1.4 $ + */ + +#undef WIN32 +#undef LINUX +#ifdef _MSC_VER +// Desktop or mobile Win32 environment: +#define WIN32 +#else +// Linux environment: +#define LINUX +#endif + +#ifndef DISABLE_IMPORTGL + +#if defined(WIN32) +#define WIN32_LEAN_AND_MEAN +#include <windows.h> +#include <tchar.h> +static HMODULE sGLESDLL = NULL; +#endif // WIN32 + +#ifdef LINUX +#include <stdlib.h> +#include <dlfcn.h> +static void *sGLESSO = NULL; +#endif // LINUX + +#endif /* DISABLE_IMPORTGL */ + +#define IMPORTGL_NO_FNPTR_DEFS +#define IMPORTGL_API +#define IMPORTGL_FNPTRINIT = NULL +#include "importgl.h" + + +/* Imports function pointers to selected function calls in OpenGL ES Common + * or Common Lite profile DLL or shared object. The function pointers are + * stored as global symbols with equivalent function name but prefixed with + * "funcPtr_". Standard gl/egl calls are redirected to the function pointers + * with preprocessor macros (see importgl.h). + */ +int importGLInit() +{ + int result = 1; + +#ifndef DISABLE_IMPORTGL + +#undef IMPORT_FUNC + +#ifdef WIN32 + sGLESDLL = LoadLibrary(_T("libGLES_CM.dll")); + if (sGLESDLL == NULL) + sGLESDLL = LoadLibrary(_T("libGLES_CL.dll")); + if (sGLESDLL == NULL) + return 0; // Cannot find OpenGL ES Common or Common Lite DLL. + + /* The following fetches address to each egl & gl function call + * and stores it to the related function pointer. Casting through + * void * results in warnings with VC warning level 4, which + * could be fixed by casting to the true type for each fetch. + */ +#define IMPORT_FUNC(funcName) do { \ + void *procAddress = (void *)GetProcAddress(sGLESDLL, _T(#funcName)); \ + if (procAddress == NULL) result = 0; \ + *((void **)&FNPTR(funcName)) = procAddress; } while (0) +#endif // WIN32 + +#ifdef LINUX +#ifdef ANDROID_NDK + sGLESSO = dlopen("libGLESv1_CM.so", RTLD_NOW); +#else /* !ANDROID_NDK */ + sGLESSO = dlopen("libGLES_CM.so", RTLD_NOW); + if (sGLESSO == NULL) + sGLESSO = dlopen("libGLES_CL.so", RTLD_NOW); +#endif /* !ANDROID_NDK */ + if (sGLESSO == NULL) + return 0; // Cannot find OpenGL ES Common or Common Lite SO. + +#define IMPORT_FUNC(funcName) do { \ + void *procAddress = (void *)dlsym(sGLESSO, #funcName); \ + if (procAddress == NULL) result = 0; \ + *((void **)&FNPTR(funcName)) = procAddress; } while (0) +#endif // LINUX + +#ifndef ANDROID_NDK + IMPORT_FUNC(eglChooseConfig); + IMPORT_FUNC(eglCreateContext); + IMPORT_FUNC(eglCreateWindowSurface); + IMPORT_FUNC(eglDestroyContext); + IMPORT_FUNC(eglDestroySurface); + IMPORT_FUNC(eglGetConfigAttrib); + IMPORT_FUNC(eglGetConfigs); + IMPORT_FUNC(eglGetDisplay); + IMPORT_FUNC(eglGetError); + IMPORT_FUNC(eglInitialize); + IMPORT_FUNC(eglMakeCurrent); + IMPORT_FUNC(eglSwapBuffers); + IMPORT_FUNC(eglTerminate); +#endif /* !ANDROID_NDK */ + + IMPORT_FUNC(glBlendFunc); + IMPORT_FUNC(glClear); + IMPORT_FUNC(glClearColorx); + IMPORT_FUNC(glColor4x); + IMPORT_FUNC(glColorPointer); + IMPORT_FUNC(glDisable); + IMPORT_FUNC(glDisableClientState); + IMPORT_FUNC(glDrawArrays); + IMPORT_FUNC(glEnable); + IMPORT_FUNC(glEnableClientState); + IMPORT_FUNC(glFrustumx); + IMPORT_FUNC(glGetError); + IMPORT_FUNC(glLightxv); + IMPORT_FUNC(glLoadIdentity); + IMPORT_FUNC(glMaterialx); + IMPORT_FUNC(glMaterialxv); + IMPORT_FUNC(glMatrixMode); + IMPORT_FUNC(glMultMatrixx); + IMPORT_FUNC(glNormalPointer); + IMPORT_FUNC(glPopMatrix); + IMPORT_FUNC(glPushMatrix); + IMPORT_FUNC(glRotatex); + IMPORT_FUNC(glScalex); + IMPORT_FUNC(glShadeModel); + IMPORT_FUNC(glTranslatex); + IMPORT_FUNC(glVertexPointer); + IMPORT_FUNC(glViewport); + +#endif /* DISABLE_IMPORTGL */ + + return result; +} + + +void importGLDeinit() +{ +#ifndef DISABLE_IMPORTGL +#ifdef WIN32 + FreeLibrary(sGLESDLL); +#endif + +#ifdef LINUX + dlclose(sGLESSO); +#endif +#endif /* DISABLE_IMPORTGL */ +} diff --git a/samples/san-angeles/jni/importgl.h b/samples/san-angeles/jni/importgl.h new file mode 100644 index 000000000..b05e0c84f --- /dev/null +++ b/samples/san-angeles/jni/importgl.h @@ -0,0 +1,172 @@ +/* San Angeles Observation OpenGL ES version example + * Copyright 2004-2005 Jetro Lauha + * All rights reserved. + * Web: http://iki.fi/jetro/ + * + * This source is free software; you can redistribute it and/or + * modify it under the terms of EITHER: + * (1) The GNU Lesser General Public License as published by the Free + * Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. The text of the GNU Lesser + * General Public License is included with this source in the + * file LICENSE-LGPL.txt. + * (2) The BSD-style license that is included with this source in + * the file LICENSE-BSD.txt. + * + * This source is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files + * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details. + * + * $Id: importgl.h,v 1.4 2005/02/24 20:29:33 tonic Exp $ + * $Revision: 1.4 $ + */ + +#ifndef IMPORTGL_H_INCLUDED +#define IMPORTGL_H_INCLUDED + + +#ifdef __cplusplus +extern "C" { +#endif + + +#include <GLES/gl.h> +#ifndef ANDROID_NDK +#include <GLES/egl.h> +#endif /* !ANDROID_NDK */ + +/* Use DISABLE_IMPORTGL if you want to link the OpenGL ES at + * compile/link time and not import it dynamically runtime. + */ +#ifndef DISABLE_IMPORTGL + + +/* Dynamically fetches pointers to the egl & gl functions. + * Should be called once on application initialization. + * Returns non-zero on success and 0 on failure. + */ +extern int importGLInit(); + +/* Frees the handle to egl & gl functions library. + */ +extern void importGLDeinit(); + + +#ifndef IMPORTGL_API +#define IMPORTGL_API extern +#endif +#ifndef IMPORTGL_FNPTRINIT +#define IMPORTGL_FNPTRINIT +#endif + +#define FNDEF(retType, funcName, args) IMPORTGL_API retType (*funcPtr_##funcName) args IMPORTGL_FNPTRINIT + +#ifndef ANDROID_NDK +FNDEF(EGLBoolean, eglChooseConfig, (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config)); +FNDEF(EGLContext, eglCreateContext, (EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list)); +FNDEF(EGLSurface, eglCreateWindowSurface, (EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list)); +FNDEF(EGLBoolean, eglDestroyContext, (EGLDisplay dpy, EGLContext ctx)); +FNDEF(EGLBoolean, eglDestroySurface, (EGLDisplay dpy, EGLSurface surface)); +FNDEF(EGLBoolean, eglGetConfigAttrib, (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value)); +FNDEF(EGLBoolean, eglGetConfigs, (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config)); +FNDEF(EGLDisplay, eglGetDisplay, (NativeDisplayType display)); +FNDEF(EGLint, eglGetError, (void)); +FNDEF(EGLBoolean, eglInitialize, (EGLDisplay dpy, EGLint *major, EGLint *minor)); +FNDEF(EGLBoolean, eglMakeCurrent, (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx)); +FNDEF(EGLBoolean, eglSwapBuffers, (EGLDisplay dpy, EGLSurface draw)); +FNDEF(EGLBoolean, eglTerminate, (EGLDisplay dpy)); +#endif /* !ANDROID_NDK */ + +FNDEF(void, glBlendFunc, (GLenum sfactor, GLenum dfactor)); +FNDEF(void, glClear, (GLbitfield mask)); +FNDEF(void, glClearColorx, (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)); +FNDEF(void, glColor4x, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)); +FNDEF(void, glColorPointer, (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)); +FNDEF(void, glDisable, (GLenum cap)); +FNDEF(void, glDisableClientState, (GLenum array)); +FNDEF(void, glDrawArrays, (GLenum mode, GLint first, GLsizei count)); +FNDEF(void, glEnable, (GLenum cap)); +FNDEF(void, glEnableClientState, (GLenum array)); +FNDEF(void, glFrustumx, (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)); +FNDEF(GLenum, glGetError, (void)); +FNDEF(void, glLightxv, (GLenum light, GLenum pname, const GLfixed *params)); +FNDEF(void, glLoadIdentity, (void)); +FNDEF(void, glMaterialx, (GLenum face, GLenum pname, GLfixed param)); +FNDEF(void, glMaterialxv, (GLenum face, GLenum pname, const GLfixed *params)); +FNDEF(void, glMatrixMode, (GLenum mode)); +FNDEF(void, glMultMatrixx, (const GLfixed *m)); +FNDEF(void, glNormalPointer, (GLenum type, GLsizei stride, const GLvoid *pointer)); +FNDEF(void, glPopMatrix, (void)); +FNDEF(void, glPushMatrix, (void)); +FNDEF(void, glRotatex, (GLfixed angle, GLfixed x, GLfixed y, GLfixed z)); +FNDEF(void, glScalex, (GLfixed x, GLfixed y, GLfixed z)); +FNDEF(void, glShadeModel, (GLenum mode)); +FNDEF(void, glTranslatex, (GLfixed x, GLfixed y, GLfixed z)); +FNDEF(void, glVertexPointer, (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)); +FNDEF(void, glViewport, (GLint x, GLint y, GLsizei width, GLsizei height)); + + +#undef FN +#define FNPTR(name) funcPtr_##name + +#ifndef IMPORTGL_NO_FNPTR_DEFS + +// Redirect egl* and gl* function calls to funcPtr_egl* and funcPtr_gl*. + +#ifndef ANDROID_NDK +#define eglChooseConfig FNPTR(eglChooseConfig) +#define eglCreateContext FNPTR(eglCreateContext) +#define eglCreateWindowSurface FNPTR(eglCreateWindowSurface) +#define eglDestroyContext FNPTR(eglDestroyContext) +#define eglDestroySurface FNPTR(eglDestroySurface) +#define eglGetConfigAttrib FNPTR(eglGetConfigAttrib) +#define eglGetConfigs FNPTR(eglGetConfigs) +#define eglGetDisplay FNPTR(eglGetDisplay) +#define eglGetError FNPTR(eglGetError) +#define eglInitialize FNPTR(eglInitialize) +#define eglMakeCurrent FNPTR(eglMakeCurrent) +#define eglSwapBuffers FNPTR(eglSwapBuffers) +#define eglTerminate FNPTR(eglTerminate) +#endif /* !ANDROID_NDK */ + +#define glBlendFunc FNPTR(glBlendFunc) +#define glClear FNPTR(glClear) +#define glClearColorx FNPTR(glClearColorx) +#define glColor4x FNPTR(glColor4x) +#define glColorPointer FNPTR(glColorPointer) +#define glDisable FNPTR(glDisable) +#define glDisableClientState FNPTR(glDisableClientState) +#define glDrawArrays FNPTR(glDrawArrays) +#define glEnable FNPTR(glEnable) +#define glEnableClientState FNPTR(glEnableClientState) +#define glFrustumx FNPTR(glFrustumx) +#define glGetError FNPTR(glGetError) +#define glLightxv FNPTR(glLightxv) +#define glLoadIdentity FNPTR(glLoadIdentity) +#define glMaterialx FNPTR(glMaterialx) +#define glMaterialxv FNPTR(glMaterialxv) +#define glMatrixMode FNPTR(glMatrixMode) +#define glMultMatrixx FNPTR(glMultMatrixx) +#define glNormalPointer FNPTR(glNormalPointer) +#define glPopMatrix FNPTR(glPopMatrix) +#define glPushMatrix FNPTR(glPushMatrix) +#define glRotatex FNPTR(glRotatex) +#define glScalex FNPTR(glScalex) +#define glShadeModel FNPTR(glShadeModel) +#define glTranslatex FNPTR(glTranslatex) +#define glVertexPointer FNPTR(glVertexPointer) +#define glViewport FNPTR(glViewport) + +#endif // !IMPORTGL_NO_FNPTR_DEFS + + +#endif // !DISABLE_IMPORTGL + + +#ifdef __cplusplus +} +#endif + + +#endif // !IMPORTGL_H_INCLUDED diff --git a/samples/san-angeles/jni/license-BSD.txt b/samples/san-angeles/jni/license-BSD.txt new file mode 100644 index 000000000..8924e3ca2 --- /dev/null +++ b/samples/san-angeles/jni/license-BSD.txt @@ -0,0 +1,34 @@ +This is the BSD-style license for the "San Angeles Observation"
+OpenGL ES version example source code
+---------------------------------------------------------------
+
+San Angeles Observation OpenGL ES version example
+Copyright (c) 2004-2005, Jetro Lauha
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions
+are met:
+
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+
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See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + +Also add information on how to contact you by electronic and paper mail. + +You should also get your employer (if you work as a programmer) or your +school, if any, to sign a "copyright disclaimer" for the library, if +necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the + library `Frob' (a library for tweaking knobs) written by James Random Hacker. + + <signature of Ty Coon>, 1 April 1990 + Ty Coon, President of Vice + +That's all there is to it! + + diff --git a/samples/san-angeles/jni/license.txt b/samples/san-angeles/jni/license.txt new file mode 100644 index 000000000..620841e82 --- /dev/null +++ b/samples/san-angeles/jni/license.txt @@ -0,0 +1,19 @@ +San Angeles Observation OpenGL ES version example
+Copyright 2004-2005 Jetro Lauha
+All rights reserved.
+Web: http://iki.fi/jetro/
+
+This source is free software; you can redistribute it and/or
+modify it under the terms of EITHER:
+ (1) The GNU Lesser General Public License as published by the Free
+ Software Foundation; either version 2.1 of the License, or (at
+ your option) any later version. The text of the GNU Lesser
+ General Public License is included with this source in the
+ file LICENSE-LGPL.txt.
+ (2) The BSD-style license that is included with this source in
+ the file LICENSE-BSD.txt.
+
+This source is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
+LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
diff --git a/samples/san-angeles/jni/shapes.h b/samples/san-angeles/jni/shapes.h new file mode 100644 index 000000000..25ffae8ce --- /dev/null +++ b/samples/san-angeles/jni/shapes.h @@ -0,0 +1,59 @@ +/* San Angeles Observation OpenGL ES version example + * Copyright 2004-2005 Jetro Lauha + * All rights reserved. + * Web: http://iki.fi/jetro/ + * + * This source is free software; you can redistribute it and/or + * modify it under the terms of EITHER: + * (1) The GNU Lesser General Public License as published by the Free + * Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. The text of the GNU Lesser + * General Public License is included with this source in the + * file LICENSE-LGPL.txt. + * (2) The BSD-style license that is included with this source in + * the file LICENSE-BSD.txt. + * + * This source is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files + * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details. + * + * $Id: shapes.h,v 1.6 2005/01/31 22:15:30 tonic Exp $ + * $Revision: 1.6 $ + */ + +#ifndef SHAPES_H_INCLUDED +#define SHAPES_H_INCLUDED + + +#define SUPERSHAPE_PARAMS 15 + +static const float sSuperShapeParams[][SUPERSHAPE_PARAMS] = +{ + // m a b n1 n2 n3 m a b n1 n2 n3 res1 res2 scale (org.res1,res2) + { 10, 1, 2, 90, 1, -45, 8, 1, 1, -1, 1, -0.4f, 20, 30, 2 }, // 40, 60 + { 10, 1, 2, 90, 1, -45, 4, 1, 1, 10, 1, -0.4f, 20, 20, 4 }, // 40, 40 + { 10, 1, 2, 60, 1, -10, 4, 1, 1, -1, -2, -0.4f, 41, 41, 1 }, // 82, 82 + { 6, 1, 1, 60, 1, -70, 8, 1, 1, 0.4f, 3, 0.25f, 20, 20, 1 }, // 40, 40 + { 4, 1, 1, 30, 1, 20, 12, 1, 1, 0.4f, 3, 0.25f, 10, 30, 1 }, // 20, 60 + { 8, 1, 1, 30, 1, -4, 8, 2, 1, -1, 5, 0.5f, 25, 26, 1 }, // 60, 60 + { 13, 1, 1, 30, 1, -4, 13, 1, 1, 1, 5, 1, 30, 30, 6 }, // 60, 60 + { 10, 1, 1.1f, -0.5f, 0.1f, 70, 60, 1, 1, -90, 0, -0.25f, 20, 60, 8 }, // 60, 180 + { 7, 1, 1, 20, -0.3f, -3.5f, 6, 1, 1, -1, 4.5f, 0.5f, 10, 20, 4 }, // 60, 80 + { 4, 1, 1, 10, 10, 10, 4, 1, 1, 10, 10, 10, 10, 20, 1 }, // 20, 40 + { 4, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 10, 10, 2 }, // 10, 10 + { 1, 1, 1, 38, -0.25f, 19, 4, 1, 1, 10, 10, 10, 10, 15, 2 }, // 20, 40 + { 2, 1, 1, 0.7f, 0.3f, 0.2f, 3, 1, 1, 100, 100, 100, 10, 25, 2 }, // 20, 50 + { 6, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 30, 30, 2 }, // 60, 60 + { 3, 1, 1, 1, 1, 1, 6, 1, 1, 2, 1, 1, 10, 20, 2 }, // 20, 40 + { 6, 1, 1, 6, 5.5f, 100, 6, 1, 1, 25, 10, 10, 30, 20, 2 }, // 60, 40 + { 3, 1, 1, 0.5f, 1.7f, 1.7f, 2, 1, 1, 10, 10, 10, 20, 20, 2 }, // 40, 40 + { 5, 1, 1, 0.1f, 1.7f, 1.7f, 1, 1, 1, 0.3f, 0.5f, 0.5f, 20, 20, 4 }, // 40, 40 + { 2, 1, 1, 6, 5.5f, 100, 6, 1, 1, 4, 10, 10, 10, 22, 1 }, // 40, 40 + { 6, 1, 1, -1, 70, 0.1f, 9, 1, 0.5f, -98, 0.05f, -45, 20, 30, 4 }, // 60, 91 + { 6, 1, 1, -1, 90, -0.1f, 7, 1, 1, 90, 1.3f, 34, 13, 16, 1 }, // 32, 60 +}; +#define SUPERSHAPE_COUNT (sizeof(sSuperShapeParams) / sizeof(sSuperShapeParams[0])) + + +#endif // !SHAPES_H_INCLUDED diff --git a/samples/san-angeles/res/layout/main.xml b/samples/san-angeles/res/layout/main.xml new file mode 100644 index 000000000..ca19a18ae --- /dev/null +++ b/samples/san-angeles/res/layout/main.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8"?> +<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" + android:orientation="vertical" + android:layout_width="match_parent" + android:layout_height="match_parent" + > +<TextView + android:layout_width="match_parent" + android:layout_height="wrap_content" + android:text="Hello World, DemoActivity" + /> +</LinearLayout> + diff --git a/samples/san-angeles/res/values/strings.xml b/samples/san-angeles/res/values/strings.xml new file mode 100644 index 000000000..b01f0ee45 --- /dev/null +++ b/samples/san-angeles/res/values/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="app_name">DemoActivity</string> +</resources> diff --git a/samples/san-angeles/src/com/example/SanAngeles/DemoActivity.java b/samples/san-angeles/src/com/example/SanAngeles/DemoActivity.java new file mode 100644 index 000000000..696be7828 --- /dev/null +++ b/samples/san-angeles/src/com/example/SanAngeles/DemoActivity.java @@ -0,0 +1,117 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + * This is a small port of the "San Angeles Observation" demo + * program for OpenGL ES 1.x. For more details, see: + * + * http://jet.ro/visuals/san-angeles-observation/ + * + * This program demonstrates how to use a GLSurfaceView from Java + * along with native OpenGL calls to perform frame rendering. + * + * Touching the screen will start/stop the animation. + * + * Note that the demo runs much faster on the emulator than on + * real devices, this is mainly due to the following facts: + * + * - the demo sends bazillions of polygons to OpenGL without + * even trying to do culling. Most of them are clearly out + * of view. + * + * - on a real device, the GPU bus is the real bottleneck + * that prevent the demo from getting acceptable performance. + * + * - the software OpenGL engine used in the emulator uses + * the system bus instead, and its code rocks :-) + * + * Fixing the program to send less polygons to the GPU is left + * as an exercise to the reader. As always, patches welcomed :-) + */ +package com.example.SanAngeles; + +import javax.microedition.khronos.egl.EGLConfig; +import javax.microedition.khronos.opengles.GL10; + +import android.app.Activity; +import android.content.Context; +import android.opengl.GLSurfaceView; +import android.os.Bundle; +import android.view.MotionEvent; + +public class DemoActivity extends Activity { + @Override + protected void onCreate(Bundle savedInstanceState) { + super.onCreate(savedInstanceState); + mGLView = new DemoGLSurfaceView(this); + setContentView(mGLView); + } + + @Override + protected void onPause() { + super.onPause(); + mGLView.onPause(); + } + + @Override + protected void onResume() { + super.onResume(); + mGLView.onResume(); + } + + private GLSurfaceView mGLView; + + static { + System.loadLibrary("sanangeles"); + } +} + +class DemoGLSurfaceView extends GLSurfaceView { + public DemoGLSurfaceView(Context context) { + super(context); + mRenderer = new DemoRenderer(); + setRenderer(mRenderer); + } + + public boolean onTouchEvent(final MotionEvent event) { + if (event.getAction() == MotionEvent.ACTION_DOWN) { + nativePause(); + } + return true; + } + + DemoRenderer mRenderer; + + private static native void nativePause(); +} + +class DemoRenderer implements GLSurfaceView.Renderer { + public void onSurfaceCreated(GL10 gl, EGLConfig config) { + nativeInit(); + } + + public void onSurfaceChanged(GL10 gl, int w, int h) { + //gl.glViewport(0, 0, w, h); + nativeResize(w, h); + } + + public void onDrawFrame(GL10 gl) { + nativeRender(); + } + + private static native void nativeInit(); + private static native void nativeResize(int w, int h); + private static native void nativeRender(); + private static native void nativeDone(); +} diff --git a/samples/two-libs/AndroidManifest.xml b/samples/two-libs/AndroidManifest.xml new file mode 100644 index 000000000..8ed9917a0 --- /dev/null +++ b/samples/two-libs/AndroidManifest.xml @@ -0,0 +1,16 @@ +<?xml version="1.0" encoding="utf-8"?> +<manifest xmlns:android="http://schemas.android.com/apk/res/android" + package="com.example.twolibs" + android:versionCode="1" + android:versionName="1.0"> + <uses-sdk android:minSdkVersion="3" /> + <application android:label="@string/app_name"> + <activity android:name=".TwoLibs" + android:label="@string/app_name"> + <intent-filter> + <action android:name="android.intent.action.MAIN" /> + <category android:name="android.intent.category.LAUNCHER" /> + </intent-filter> + </activity> + </application> +</manifest> diff --git a/samples/two-libs/default.properties b/samples/two-libs/default.properties new file mode 100644 index 000000000..4513a1e4f --- /dev/null +++ b/samples/two-libs/default.properties @@ -0,0 +1,11 @@ +# This file is automatically generated by Android Tools. +# Do not modify this file -- YOUR CHANGES WILL BE ERASED! +# +# This file must be checked in Version Control Systems. +# +# To customize properties used by the Ant build system use, +# "build.properties", and override values to adapt the script to your +# project structure. + +# Project target. +target=android-3 diff --git a/samples/two-libs/jni/Android.mk b/samples/two-libs/jni/Android.mk new file mode 100644 index 000000000..eb3f01807 --- /dev/null +++ b/samples/two-libs/jni/Android.mk @@ -0,0 +1,41 @@ +# Copyright (C) 2009 The Android Open Source Project +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. +# + +# the purpose of this sample is to demonstrate how one can +# generate two distinct shared libraries and have them both +# uploaded in +# + +LOCAL_PATH:= $(call my-dir) + +# first lib, which will be built statically +# +include $(CLEAR_VARS) + +LOCAL_MODULE := libtwolib-first +LOCAL_SRC_FILES := first.c + +include $(BUILD_STATIC_LIBRARY) + +# second lib, which will depend on and include the first one +# +include $(CLEAR_VARS) + +LOCAL_MODULE := libtwolib-second +LOCAL_SRC_FILES := second.c + +LOCAL_STATIC_LIBRARIES := libtwolib-first + +include $(BUILD_SHARED_LIBRARY) diff --git a/samples/two-libs/jni/first.c b/samples/two-libs/jni/first.c new file mode 100644 index 000000000..f09e376de --- /dev/null +++ b/samples/two-libs/jni/first.c @@ -0,0 +1,22 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ +#include "first.h" + +int first(int x, int y) +{ + return x + y; +} diff --git a/samples/two-libs/jni/first.h b/samples/two-libs/jni/first.h new file mode 100644 index 000000000..d89348015 --- /dev/null +++ b/samples/two-libs/jni/first.h @@ -0,0 +1,22 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ +#ifndef FIRST_H +#define FIRST_H + +extern int first(int x, int y); + +#endif /* FIRST_H */ diff --git a/samples/two-libs/jni/second.c b/samples/two-libs/jni/second.c new file mode 100644 index 000000000..463184855 --- /dev/null +++ b/samples/two-libs/jni/second.c @@ -0,0 +1,27 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ +#include "first.h" +#include <jni.h> + +jint +Java_com_example_twolibs_TwoLibs_add( JNIEnv* env, + jobject this, + jint x, + jint y ) +{ + return first(x, y); +} diff --git a/samples/two-libs/res/values/strings.xml b/samples/two-libs/res/values/strings.xml new file mode 100644 index 000000000..ae57f1f2c --- /dev/null +++ b/samples/two-libs/res/values/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="app_name">TwoLib</string> +</resources> diff --git a/samples/two-libs/src/com/example/twolibs/TwoLibs.java b/samples/two-libs/src/com/example/twolibs/TwoLibs.java new file mode 100644 index 000000000..ef9da01cf --- /dev/null +++ b/samples/two-libs/src/com/example/twolibs/TwoLibs.java @@ -0,0 +1,46 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +package com.example.twolibs; + +import android.app.Activity; +import android.widget.TextView; +import android.os.Bundle; + +public class TwoLibs extends Activity +{ + /** Called when the activity is first created. */ + @Override + public void onCreate(Bundle savedInstanceState) + { + super.onCreate(savedInstanceState); + + TextView tv = new TextView(this); + int x = 1000; + int y = 42; + + // here, we dynamically load the library at runtime + // before calling the native method. + // + System.loadLibrary("twolib-second"); + + int z = add(x, y); + + tv.setText( "The sum of " + x + " and " + y + " is " + z ); + setContentView(tv); + } + + public native int add(int x, int y); +} diff --git a/samples/two-libs/tests/AndroidManifest.xml b/samples/two-libs/tests/AndroidManifest.xml new file mode 100644 index 000000000..a7dd6020b --- /dev/null +++ b/samples/two-libs/tests/AndroidManifest.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- package name must be unique so suffix with "tests" so package loader doesn't ignore us --> +<manifest xmlns:android="http://schemas.android.com/apk/res/android" + package="com.example.TwoLib.tests" + android:versionCode="1" + android:versionName="1.0"> + <!-- We add an application tag here just so that we can indicate that + this package needs to link against the android.test library, + which is needed when building test cases. --> + <application> + <uses-library android:name="android.test.runner" /> + </application> + <!-- + This declares that this application uses the instrumentation test runner targeting + the package of com.example.TwoLib. To run the tests use the command: + "adb shell am instrument -w com.example.TwoLib.tests/android.test.InstrumentationTestRunner" + --> + <instrumentation android:name="android.test.InstrumentationTestRunner" + android:targetPackage="com.example.TwoLib" + android:label="Tests for TwoLib"/> +</manifest> diff --git a/samples/two-libs/tests/default.properties b/samples/two-libs/tests/default.properties new file mode 100644 index 000000000..4513a1e4f --- /dev/null +++ b/samples/two-libs/tests/default.properties @@ -0,0 +1,11 @@ +# This file is automatically generated by Android Tools. +# Do not modify this file -- YOUR CHANGES WILL BE ERASED! +# +# This file must be checked in Version Control Systems. +# +# To customize properties used by the Ant build system use, +# "build.properties", and override values to adapt the script to your +# project structure. + +# Project target. +target=android-3 diff --git a/samples/two-libs/tests/src/com/example/TwoLib/TwoLibTest.java b/samples/two-libs/tests/src/com/example/TwoLib/TwoLibTest.java new file mode 100644 index 000000000..292450243 --- /dev/null +++ b/samples/two-libs/tests/src/com/example/TwoLib/TwoLibTest.java @@ -0,0 +1,21 @@ +package com.example.TwoLib; + +import android.test.ActivityInstrumentationTestCase; + +/** + * This is a simple framework for a test of an Application. See + * {@link android.test.ApplicationTestCase ApplicationTestCase} for more information on + * how to write and extend Application tests. + * <p/> + * To run this test, you can type: + * adb shell am instrument -w \ + * -e class com.example.TwoLib.TwoLibTest \ + * com.example.TwoLib.tests/android.test.InstrumentationTestRunner + */ +public class TwoLibTest extends ActivityInstrumentationTestCase<TwoLib> { + + public TwoLibTest() { + super("com.example.TwoLib", TwoLib.class); + } + +} |