aboutsummaryrefslogtreecommitdiff
path: root/samples
diff options
context:
space:
mode:
authorDavid 'Digit' Turner <digit@google.com>2010-05-10 15:23:34 -0700
committerDavid 'Digit' Turner <digit@google.com>2010-05-10 15:23:34 -0700
commit1e2d5412dd2ff828508ab6fb505b213647a46bd3 (patch)
tree636b93b4b46cfe3e347ff784baa19000b96b435c /samples
parent76370ba56008e8d7fccd217bb6ca5cf02867d1b7 (diff)
downloadndk-1e2d5412dd2ff828508ab6fb505b213647a46bd3.tar.gz
Move samples from apps/<name>/project to samples/<name>android-sdk-2.2_r1
Update documentation accordingly Note: removes obsolete unit tests under apps/unit-tests/ + fix --verbose option in build/tools/rebuild-all-prebuilt.sh + add NX support to x86-4.2.1 toolchain config file + update .gitignore Change-Id: I3c8e6185ad41f103a425387d7618ab3e73182fdc
Diffstat (limited to 'samples')
-rw-r--r--samples/hello-gl2/Android.mk10
-rw-r--r--samples/hello-gl2/AndroidManifest.xml37
-rw-r--r--samples/hello-gl2/default.properties11
-rw-r--r--samples/hello-gl2/jni/Android.mk24
-rw-r--r--samples/hello-gl2/jni/gl_code.cpp184
-rw-r--r--samples/hello-gl2/res/values/strings.xml29
-rw-r--r--samples/hello-gl2/src/com/android/gl2jni/GL2JNIActivity.java46
-rw-r--r--samples/hello-gl2/src/com/android/gl2jni/GL2JNILib.java33
-rw-r--r--samples/hello-gl2/src/com/android/gl2jni/GL2JNIView.java339
-rw-r--r--samples/hello-jni/AndroidManifest.xml17
-rw-r--r--samples/hello-jni/default.properties11
-rw-r--r--samples/hello-jni/jni/Android.mk22
-rw-r--r--samples/hello-jni/jni/hello-jni.c31
-rw-r--r--samples/hello-jni/res/values/strings.xml4
-rw-r--r--samples/hello-jni/src/com/example/hellojni/HelloJni.java66
-rw-r--r--samples/hello-jni/tests/AndroidManifest.xml21
-rw-r--r--samples/hello-jni/tests/default.properties11
-rw-r--r--samples/hello-jni/tests/src/com/example/HelloJni/HelloJniTest.java21
-rw-r--r--samples/hello-neon/AndroidManifest.xml15
-rw-r--r--samples/hello-neon/build.properties20
-rw-r--r--samples/hello-neon/default.properties11
-rw-r--r--samples/hello-neon/jni/Android.mk22
-rw-r--r--samples/hello-neon/jni/Application.mk2
-rw-r--r--samples/hello-neon/jni/helloneon-intrinsics.c64
-rw-r--r--samples/hello-neon/jni/helloneon-intrinsics.h22
-rw-r--r--samples/hello-neon/jni/helloneon.c163
-rw-r--r--samples/hello-neon/res/values/strings.xml4
-rw-r--r--samples/hello-neon/src/com/example/neon/HelloNeon.java37
-rw-r--r--samples/san-angeles/AndroidManifest.xml16
-rw-r--r--samples/san-angeles/default.properties11
-rw-r--r--samples/san-angeles/jni/Android.mk17
-rw-r--r--samples/san-angeles/jni/README.txt77
-rw-r--r--samples/san-angeles/jni/app-android.c112
-rw-r--r--samples/san-angeles/jni/app-linux.c247
-rw-r--r--samples/san-angeles/jni/app-win32.c294
-rw-r--r--samples/san-angeles/jni/app.h56
-rw-r--r--samples/san-angeles/jni/cams.h65
-rw-r--r--samples/san-angeles/jni/demo.c792
-rw-r--r--samples/san-angeles/jni/importgl.c168
-rw-r--r--samples/san-angeles/jni/importgl.h172
-rw-r--r--samples/san-angeles/jni/license-BSD.txt34
-rw-r--r--samples/san-angeles/jni/license-LGPL.txt504
-rw-r--r--samples/san-angeles/jni/license.txt19
-rw-r--r--samples/san-angeles/jni/shapes.h59
-rw-r--r--samples/san-angeles/res/layout/main.xml13
-rw-r--r--samples/san-angeles/res/values/strings.xml4
-rw-r--r--samples/san-angeles/src/com/example/SanAngeles/DemoActivity.java117
-rw-r--r--samples/two-libs/AndroidManifest.xml16
-rw-r--r--samples/two-libs/default.properties11
-rw-r--r--samples/two-libs/jni/Android.mk41
-rw-r--r--samples/two-libs/jni/first.c22
-rw-r--r--samples/two-libs/jni/first.h22
-rw-r--r--samples/two-libs/jni/second.c27
-rw-r--r--samples/two-libs/res/values/strings.xml4
-rw-r--r--samples/two-libs/src/com/example/twolibs/TwoLibs.java46
-rw-r--r--samples/two-libs/tests/AndroidManifest.xml21
-rw-r--r--samples/two-libs/tests/default.properties11
-rw-r--r--samples/two-libs/tests/src/com/example/TwoLib/TwoLibTest.java21
58 files changed, 4296 insertions, 0 deletions
diff --git a/samples/hello-gl2/Android.mk b/samples/hello-gl2/Android.mk
new file mode 100644
index 000000000..2e3616504
--- /dev/null
+++ b/samples/hello-gl2/Android.mk
@@ -0,0 +1,10 @@
+LOCAL_PATH:= $(LOCAL_PATH)/jni
+
+include $(CLEAR_VARS)
+
+LOCAL_MODULE := libgl2jni
+LOCAL_CFLAGS := -Werror
+LOCAL_SRC_FILES := gl_code.cpp
+LOCAL_LDLIBS := -llog -lGLESv2
+
+include $(BUILD_SHARED_LIBRARY)
diff --git a/samples/hello-gl2/AndroidManifest.xml b/samples/hello-gl2/AndroidManifest.xml
new file mode 100644
index 000000000..5a4d5f277
--- /dev/null
+++ b/samples/hello-gl2/AndroidManifest.xml
@@ -0,0 +1,37 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+/*
+**
+** Copyright 2009, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+-->
+
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ package="com.android.gl2jni">
+ <application
+ android:label="@string/gl2jni_activity">
+ <activity android:name="GL2JNIActivity"
+ android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
+ android:launchMode="singleTask"
+ android:configChanges="orientation|keyboardHidden">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+ </activity>
+ </application>
+ <uses-feature android:glEsVersion="0x00020000"/>
+ <uses-sdk android:minSdkVersion="5"/>
+</manifest>
diff --git a/samples/hello-gl2/default.properties b/samples/hello-gl2/default.properties
new file mode 100644
index 000000000..dbf05f24f
--- /dev/null
+++ b/samples/hello-gl2/default.properties
@@ -0,0 +1,11 @@
+# This file is automatically generated by Android Tools.
+# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
+#
+# This file must be checked in Version Control Systems.
+#
+# To customize properties used by the Ant build system use,
+# "build.properties", and override values to adapt the script to your
+# project structure.
+
+# Project target.
+target=android-5
diff --git a/samples/hello-gl2/jni/Android.mk b/samples/hello-gl2/jni/Android.mk
new file mode 100644
index 000000000..a995c8679
--- /dev/null
+++ b/samples/hello-gl2/jni/Android.mk
@@ -0,0 +1,24 @@
+# Copyright (C) 2009 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+LOCAL_PATH:= $(call my-dir)
+
+include $(CLEAR_VARS)
+
+LOCAL_MODULE := libgl2jni
+LOCAL_CFLAGS := -Werror
+LOCAL_SRC_FILES := gl_code.cpp
+LOCAL_LDLIBS := -llog -lGLESv2
+
+include $(BUILD_SHARED_LIBRARY)
diff --git a/samples/hello-gl2/jni/gl_code.cpp b/samples/hello-gl2/jni/gl_code.cpp
new file mode 100644
index 000000000..42d99d3e3
--- /dev/null
+++ b/samples/hello-gl2/jni/gl_code.cpp
@@ -0,0 +1,184 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// OpenGL ES 2.0 code
+
+#include <jni.h>
+#include <android/log.h>
+
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+
+#define LOG_TAG "libgl2jni"
+#define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
+#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__)
+
+static void printGLString(const char *name, GLenum s) {
+ const char *v = (const char *) glGetString(s);
+ LOGI("GL %s = %s\n", name, v);
+}
+
+static void checkGlError(const char* op) {
+ for (GLint error = glGetError(); error; error
+ = glGetError()) {
+ LOGI("after %s() glError (0x%x)\n", op, error);
+ }
+}
+
+static const char gVertexShader[] =
+ "attribute vec4 vPosition;\n"
+ "void main() {\n"
+ " gl_Position = vPosition;\n"
+ "}\n";
+
+static const char gFragmentShader[] =
+ "precision mediump float;\n"
+ "void main() {\n"
+ " gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0);\n"
+ "}\n";
+
+GLuint loadShader(GLenum shaderType, const char* pSource) {
+ GLuint shader = glCreateShader(shaderType);
+ if (shader) {
+ glShaderSource(shader, 1, &pSource, NULL);
+ glCompileShader(shader);
+ GLint compiled = 0;
+ glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
+ if (!compiled) {
+ GLint infoLen = 0;
+ glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
+ if (infoLen) {
+ char* buf = (char*) malloc(infoLen);
+ if (buf) {
+ glGetShaderInfoLog(shader, infoLen, NULL, buf);
+ LOGE("Could not compile shader %d:\n%s\n",
+ shaderType, buf);
+ free(buf);
+ }
+ glDeleteShader(shader);
+ shader = 0;
+ }
+ }
+ }
+ return shader;
+}
+
+GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) {
+ GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);
+ if (!vertexShader) {
+ return 0;
+ }
+
+ GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
+ if (!pixelShader) {
+ return 0;
+ }
+
+ GLuint program = glCreateProgram();
+ if (program) {
+ glAttachShader(program, vertexShader);
+ checkGlError("glAttachShader");
+ glAttachShader(program, pixelShader);
+ checkGlError("glAttachShader");
+ glLinkProgram(program);
+ GLint linkStatus = GL_FALSE;
+ glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
+ if (linkStatus != GL_TRUE) {
+ GLint bufLength = 0;
+ glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
+ if (bufLength) {
+ char* buf = (char*) malloc(bufLength);
+ if (buf) {
+ glGetProgramInfoLog(program, bufLength, NULL, buf);
+ LOGE("Could not link program:\n%s\n", buf);
+ free(buf);
+ }
+ }
+ glDeleteProgram(program);
+ program = 0;
+ }
+ }
+ return program;
+}
+
+GLuint gProgram;
+GLuint gvPositionHandle;
+
+bool setupGraphics(int w, int h) {
+ printGLString("Version", GL_VERSION);
+ printGLString("Vendor", GL_VENDOR);
+ printGLString("Renderer", GL_RENDERER);
+ printGLString("Extensions", GL_EXTENSIONS);
+
+ LOGI("setupGraphics(%d, %d)", w, h);
+ gProgram = createProgram(gVertexShader, gFragmentShader);
+ if (!gProgram) {
+ LOGE("Could not create program.");
+ return false;
+ }
+ gvPositionHandle = glGetAttribLocation(gProgram, "vPosition");
+ checkGlError("glGetAttribLocation");
+ LOGI("glGetAttribLocation(\"vPosition\") = %d\n",
+ gvPositionHandle);
+
+ glViewport(0, 0, w, h);
+ checkGlError("glViewport");
+ return true;
+}
+
+const GLfloat gTriangleVertices[] = { 0.0f, 0.5f, -0.5f, -0.5f,
+ 0.5f, -0.5f };
+
+void renderFrame() {
+ static float grey;
+ grey += 0.01f;
+ if (grey > 1.0f) {
+ grey = 0.0f;
+ }
+ glClearColor(grey, grey, grey, 1.0f);
+ checkGlError("glClearColor");
+ glClear( GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
+ checkGlError("glClear");
+
+ glUseProgram(gProgram);
+ checkGlError("glUseProgram");
+
+ glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices);
+ checkGlError("glVertexAttribPointer");
+ glEnableVertexAttribArray(gvPositionHandle);
+ checkGlError("glEnableVertexAttribArray");
+ glDrawArrays(GL_TRIANGLES, 0, 3);
+ checkGlError("glDrawArrays");
+}
+
+extern "C" {
+ JNIEXPORT void JNICALL Java_com_android_gl2jni_GL2JNILib_init(JNIEnv * env, jobject obj, jint width, jint height);
+ JNIEXPORT void JNICALL Java_com_android_gl2jni_GL2JNILib_step(JNIEnv * env, jobject obj);
+};
+
+JNIEXPORT void JNICALL Java_com_android_gl2jni_GL2JNILib_init(JNIEnv * env, jobject obj, jint width, jint height)
+{
+ setupGraphics(width, height);
+}
+
+JNIEXPORT void JNICALL Java_com_android_gl2jni_GL2JNILib_step(JNIEnv * env, jobject obj)
+{
+ renderFrame();
+}
diff --git a/samples/hello-gl2/res/values/strings.xml b/samples/hello-gl2/res/values/strings.xml
new file mode 100644
index 000000000..e3f733188
--- /dev/null
+++ b/samples/hello-gl2/res/values/strings.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+/*
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+-->
+
+<!-- This file contains resource definitions for displayed strings, allowing
+ them to be changed based on the locale and options. -->
+
+<resources>
+ <!-- Simple strings. -->
+ <string name="gl2jni_activity">GL2JNI</string>
+
+</resources>
+
diff --git a/samples/hello-gl2/src/com/android/gl2jni/GL2JNIActivity.java b/samples/hello-gl2/src/com/android/gl2jni/GL2JNIActivity.java
new file mode 100644
index 000000000..c366a2cbc
--- /dev/null
+++ b/samples/hello-gl2/src/com/android/gl2jni/GL2JNIActivity.java
@@ -0,0 +1,46 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.gl2jni;
+
+import android.app.Activity;
+import android.os.Bundle;
+import android.util.Log;
+import android.view.WindowManager;
+
+import java.io.File;
+
+
+public class GL2JNIActivity extends Activity {
+
+ GL2JNIView mView;
+
+ @Override protected void onCreate(Bundle icicle) {
+ super.onCreate(icicle);
+ mView = new GL2JNIView(getApplication());
+ setContentView(mView);
+ }
+
+ @Override protected void onPause() {
+ super.onPause();
+ mView.onPause();
+ }
+
+ @Override protected void onResume() {
+ super.onResume();
+ mView.onResume();
+ }
+}
diff --git a/samples/hello-gl2/src/com/android/gl2jni/GL2JNILib.java b/samples/hello-gl2/src/com/android/gl2jni/GL2JNILib.java
new file mode 100644
index 000000000..040a98480
--- /dev/null
+++ b/samples/hello-gl2/src/com/android/gl2jni/GL2JNILib.java
@@ -0,0 +1,33 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.gl2jni;
+
+// Wrapper for native library
+
+public class GL2JNILib {
+
+ static {
+ System.loadLibrary("gl2jni");
+ }
+
+ /**
+ * @param width the current view width
+ * @param height the current view height
+ */
+ public static native void init(int width, int height);
+ public static native void step();
+}
diff --git a/samples/hello-gl2/src/com/android/gl2jni/GL2JNIView.java b/samples/hello-gl2/src/com/android/gl2jni/GL2JNIView.java
new file mode 100644
index 000000000..060290a76
--- /dev/null
+++ b/samples/hello-gl2/src/com/android/gl2jni/GL2JNIView.java
@@ -0,0 +1,339 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.gl2jni;
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+import android.content.Context;
+import android.graphics.PixelFormat;
+import android.opengl.GLSurfaceView;
+import android.util.AttributeSet;
+import android.util.Log;
+import android.view.KeyEvent;
+import android.view.MotionEvent;
+
+import javax.microedition.khronos.egl.EGL10;
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.egl.EGLContext;
+import javax.microedition.khronos.egl.EGLDisplay;
+import javax.microedition.khronos.opengles.GL10;
+
+/**
+ * A simple GLSurfaceView sub-class that demonstrate how to perform
+ * OpenGL ES 2.0 rendering into a GL Surface. Note the following important
+ * details:
+ *
+ * - The class must use a custom context factory to enable 2.0 rendering.
+ * See ContextFactory class definition below.
+ *
+ * - The class must use a custom EGLConfigChooser to be able to select
+ * an EGLConfig that supports 2.0. This is done by providing a config
+ * specification to eglChooseConfig() that has the attribute
+ * EGL10.ELG_RENDERABLE_TYPE containing the EGL_OPENGL_ES2_BIT flag
+ * set. See ConfigChooser class definition below.
+ *
+ * - The class must select the surface's format, then choose an EGLConfig
+ * that matches it exactly (with regards to red/green/blue/alpha channels
+ * bit depths). Failure to do so would result in an EGL_BAD_MATCH error.
+ */
+class GL2JNIView extends GLSurfaceView {
+ private static String TAG = "GL2JNIView";
+ private static final boolean DEBUG = false;
+
+ public GL2JNIView(Context context) {
+ super(context);
+ init(false, 0, 0);
+ }
+
+ public GL2JNIView(Context context, boolean translucent, int depth, int stencil) {
+ super(context);
+ init(translucent, depth, stencil);
+ }
+
+ private void init(boolean translucent, int depth, int stencil) {
+
+ /* By default, GLSurfaceView() creates a RGB_565 opaque surface.
+ * If we want a translucent one, we should change the surface's
+ * format here, using PixelFormat.TRANSLUCENT for GL Surfaces
+ * is interpreted as any 32-bit surface with alpha by SurfaceFlinger.
+ */
+ if (translucent) {
+ this.getHolder().setFormat(PixelFormat.TRANSLUCENT);
+ }
+
+ /* Setup the context factory for 2.0 rendering.
+ * See ContextFactory class definition below
+ */
+ setEGLContextFactory(new ContextFactory());
+
+ /* We need to choose an EGLConfig that matches the format of
+ * our surface exactly. This is going to be done in our
+ * custom config chooser. See ConfigChooser class definition
+ * below.
+ */
+ setEGLConfigChooser( translucent ?
+ new ConfigChooser(8, 8, 8, 8, depth, stencil) :
+ new ConfigChooser(5, 6, 5, 0, depth, stencil) );
+
+ /* Set the renderer responsible for frame rendering */
+ setRenderer(new Renderer());
+ }
+
+ private static class ContextFactory implements GLSurfaceView.EGLContextFactory {
+ private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
+ public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
+ Log.w(TAG, "creating OpenGL ES 2.0 context");
+ checkEglError("Before eglCreateContext", egl);
+ int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
+ EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list);
+ checkEglError("After eglCreateContext", egl);
+ return context;
+ }
+
+ public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) {
+ egl.eglDestroyContext(display, context);
+ }
+ }
+
+ private static void checkEglError(String prompt, EGL10 egl) {
+ int error;
+ while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS) {
+ Log.e(TAG, String.format("%s: EGL error: 0x%x", prompt, error));
+ }
+ }
+
+ private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser {
+
+ public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) {
+ mRedSize = r;
+ mGreenSize = g;
+ mBlueSize = b;
+ mAlphaSize = a;
+ mDepthSize = depth;
+ mStencilSize = stencil;
+ }
+
+ /* This EGL config specification is used to specify 2.0 rendering.
+ * We use a minimum size of 4 bits for red/green/blue, but will
+ * perform actual matching in chooseConfig() below.
+ */
+ private static int EGL_OPENGL_ES2_BIT = 4;
+ private static int[] s_configAttribs2 =
+ {
+ EGL10.EGL_RED_SIZE, 4,
+ EGL10.EGL_GREEN_SIZE, 4,
+ EGL10.EGL_BLUE_SIZE, 4,
+ EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+ EGL10.EGL_NONE
+ };
+
+ public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
+
+ /* Get the number of minimally matching EGL configurations
+ */
+ int[] num_config = new int[1];
+ egl.eglChooseConfig(display, s_configAttribs2, null, 0, num_config);
+
+ int numConfigs = num_config[0];
+
+ if (numConfigs <= 0) {
+ throw new IllegalArgumentException("No configs match configSpec");
+ }
+
+ /* Allocate then read the array of minimally matching EGL configs
+ */
+ EGLConfig[] configs = new EGLConfig[numConfigs];
+ egl.eglChooseConfig(display, s_configAttribs2, configs, numConfigs, num_config);
+
+ if (DEBUG) {
+ printConfigs(egl, display, configs);
+ }
+ /* Now return the "best" one
+ */
+ return chooseConfig(egl, display, configs);
+ }
+
+ public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display,
+ EGLConfig[] configs) {
+ for(EGLConfig config : configs) {
+ int d = findConfigAttrib(egl, display, config,
+ EGL10.EGL_DEPTH_SIZE, 0);
+ int s = findConfigAttrib(egl, display, config,
+ EGL10.EGL_STENCIL_SIZE, 0);
+
+ // We need at least mDepthSize and mStencilSize bits
+ if (d < mDepthSize || s < mStencilSize)
+ continue;
+
+ // We want an *exact* match for red/green/blue/alpha
+ int r = findConfigAttrib(egl, display, config,
+ EGL10.EGL_RED_SIZE, 0);
+ int g = findConfigAttrib(egl, display, config,
+ EGL10.EGL_GREEN_SIZE, 0);
+ int b = findConfigAttrib(egl, display, config,
+ EGL10.EGL_BLUE_SIZE, 0);
+ int a = findConfigAttrib(egl, display, config,
+ EGL10.EGL_ALPHA_SIZE, 0);
+
+ if (r == mRedSize && g == mGreenSize && b == mBlueSize && a == mAlphaSize)
+ return config;
+ }
+ return null;
+ }
+
+ private int findConfigAttrib(EGL10 egl, EGLDisplay display,
+ EGLConfig config, int attribute, int defaultValue) {
+
+ if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) {
+ return mValue[0];
+ }
+ return defaultValue;
+ }
+
+ private void printConfigs(EGL10 egl, EGLDisplay display,
+ EGLConfig[] configs) {
+ int numConfigs = configs.length;
+ Log.w(TAG, String.format("%d configurations", numConfigs));
+ for (int i = 0; i < numConfigs; i++) {
+ Log.w(TAG, String.format("Configuration %d:\n", i));
+ printConfig(egl, display, configs[i]);
+ }
+ }
+
+ private void printConfig(EGL10 egl, EGLDisplay display,
+ EGLConfig config) {
+ int[] attributes = {
+ EGL10.EGL_BUFFER_SIZE,
+ EGL10.EGL_ALPHA_SIZE,
+ EGL10.EGL_BLUE_SIZE,
+ EGL10.EGL_GREEN_SIZE,
+ EGL10.EGL_RED_SIZE,
+ EGL10.EGL_DEPTH_SIZE,
+ EGL10.EGL_STENCIL_SIZE,
+ EGL10.EGL_CONFIG_CAVEAT,
+ EGL10.EGL_CONFIG_ID,
+ EGL10.EGL_LEVEL,
+ EGL10.EGL_MAX_PBUFFER_HEIGHT,
+ EGL10.EGL_MAX_PBUFFER_PIXELS,
+ EGL10.EGL_MAX_PBUFFER_WIDTH,
+ EGL10.EGL_NATIVE_RENDERABLE,
+ EGL10.EGL_NATIVE_VISUAL_ID,
+ EGL10.EGL_NATIVE_VISUAL_TYPE,
+ 0x3030, // EGL10.EGL_PRESERVED_RESOURCES,
+ EGL10.EGL_SAMPLES,
+ EGL10.EGL_SAMPLE_BUFFERS,
+ EGL10.EGL_SURFACE_TYPE,
+ EGL10.EGL_TRANSPARENT_TYPE,
+ EGL10.EGL_TRANSPARENT_RED_VALUE,
+ EGL10.EGL_TRANSPARENT_GREEN_VALUE,
+ EGL10.EGL_TRANSPARENT_BLUE_VALUE,
+ 0x3039, // EGL10.EGL_BIND_TO_TEXTURE_RGB,
+ 0x303A, // EGL10.EGL_BIND_TO_TEXTURE_RGBA,
+ 0x303B, // EGL10.EGL_MIN_SWAP_INTERVAL,
+ 0x303C, // EGL10.EGL_MAX_SWAP_INTERVAL,
+ EGL10.EGL_LUMINANCE_SIZE,
+ EGL10.EGL_ALPHA_MASK_SIZE,
+ EGL10.EGL_COLOR_BUFFER_TYPE,
+ EGL10.EGL_RENDERABLE_TYPE,
+ 0x3042 // EGL10.EGL_CONFORMANT
+ };
+ String[] names = {
+ "EGL_BUFFER_SIZE",
+ "EGL_ALPHA_SIZE",
+ "EGL_BLUE_SIZE",
+ "EGL_GREEN_SIZE",
+ "EGL_RED_SIZE",
+ "EGL_DEPTH_SIZE",
+ "EGL_STENCIL_SIZE",
+ "EGL_CONFIG_CAVEAT",
+ "EGL_CONFIG_ID",
+ "EGL_LEVEL",
+ "EGL_MAX_PBUFFER_HEIGHT",
+ "EGL_MAX_PBUFFER_PIXELS",
+ "EGL_MAX_PBUFFER_WIDTH",
+ "EGL_NATIVE_RENDERABLE",
+ "EGL_NATIVE_VISUAL_ID",
+ "EGL_NATIVE_VISUAL_TYPE",
+ "EGL_PRESERVED_RESOURCES",
+ "EGL_SAMPLES",
+ "EGL_SAMPLE_BUFFERS",
+ "EGL_SURFACE_TYPE",
+ "EGL_TRANSPARENT_TYPE",
+ "EGL_TRANSPARENT_RED_VALUE",
+ "EGL_TRANSPARENT_GREEN_VALUE",
+ "EGL_TRANSPARENT_BLUE_VALUE",
+ "EGL_BIND_TO_TEXTURE_RGB",
+ "EGL_BIND_TO_TEXTURE_RGBA",
+ "EGL_MIN_SWAP_INTERVAL",
+ "EGL_MAX_SWAP_INTERVAL",
+ "EGL_LUMINANCE_SIZE",
+ "EGL_ALPHA_MASK_SIZE",
+ "EGL_COLOR_BUFFER_TYPE",
+ "EGL_RENDERABLE_TYPE",
+ "EGL_CONFORMANT"
+ };
+ int[] value = new int[1];
+ for (int i = 0; i < attributes.length; i++) {
+ int attribute = attributes[i];
+ String name = names[i];
+ if ( egl.eglGetConfigAttrib(display, config, attribute, value)) {
+ Log.w(TAG, String.format(" %s: %d\n", name, value[0]));
+ } else {
+ // Log.w(TAG, String.format(" %s: failed\n", name));
+ while (egl.eglGetError() != EGL10.EGL_SUCCESS);
+ }
+ }
+ }
+
+ // Subclasses can adjust these values:
+ protected int mRedSize;
+ protected int mGreenSize;
+ protected int mBlueSize;
+ protected int mAlphaSize;
+ protected int mDepthSize;
+ protected int mStencilSize;
+ private int[] mValue = new int[1];
+ }
+
+ private static class Renderer implements GLSurfaceView.Renderer {
+ public void onDrawFrame(GL10 gl) {
+ GL2JNILib.step();
+ }
+
+ public void onSurfaceChanged(GL10 gl, int width, int height) {
+ GL2JNILib.init(width, height);
+ }
+
+ public void onSurfaceCreated(GL10 gl, EGLConfig config) {
+ // Do nothing.
+ }
+ }
+}
diff --git a/samples/hello-jni/AndroidManifest.xml b/samples/hello-jni/AndroidManifest.xml
new file mode 100644
index 000000000..ef53ac441
--- /dev/null
+++ b/samples/hello-jni/AndroidManifest.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="utf-8"?>
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ package="com.example.hellojni"
+ android:versionCode="1"
+ android:versionName="1.0">
+ <uses-sdk android:minSdkVersion="3" />
+ <application android:label="@string/app_name"
+ android:debuggable="true">
+ <activity android:name=".HelloJni"
+ android:label="@string/app_name">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+ </activity>
+ </application>
+</manifest>
diff --git a/samples/hello-jni/default.properties b/samples/hello-jni/default.properties
new file mode 100644
index 000000000..0b9250e02
--- /dev/null
+++ b/samples/hello-jni/default.properties
@@ -0,0 +1,11 @@
+# This file is automatically generated by Android Tools.
+# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
+#
+# This file must be checked in Version Control Systems.
+#
+# To customize properties used by the Ant build system use,
+# "build.properties", and override values to adapt the script to your
+# project structure.
+
+# Project target.
+target=android-8
diff --git a/samples/hello-jni/jni/Android.mk b/samples/hello-jni/jni/Android.mk
new file mode 100644
index 000000000..6ccf381ca
--- /dev/null
+++ b/samples/hello-jni/jni/Android.mk
@@ -0,0 +1,22 @@
+# Copyright (C) 2009 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+LOCAL_PATH := $(call my-dir)
+
+include $(CLEAR_VARS)
+
+LOCAL_MODULE := hello-jni
+LOCAL_SRC_FILES := hello-jni.c
+
+include $(BUILD_SHARED_LIBRARY)
diff --git a/samples/hello-jni/jni/hello-jni.c b/samples/hello-jni/jni/hello-jni.c
new file mode 100644
index 000000000..632ac172f
--- /dev/null
+++ b/samples/hello-jni/jni/hello-jni.c
@@ -0,0 +1,31 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+#include <string.h>
+#include <jni.h>
+
+/* This is a trivial JNI example where we use a native method
+ * to return a new VM String. See the corresponding Java source
+ * file located at:
+ *
+ * apps/samples/hello-jni/project/src/com/example/HelloJni/HelloJni.java
+ */
+jstring
+Java_com_example_hellojni_HelloJni_stringFromJNI( JNIEnv* env,
+ jobject thiz )
+{
+ return (*env)->NewStringUTF(env, "Hello from JNI !");
+}
diff --git a/samples/hello-jni/res/values/strings.xml b/samples/hello-jni/res/values/strings.xml
new file mode 100644
index 000000000..c5260737b
--- /dev/null
+++ b/samples/hello-jni/res/values/strings.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<resources>
+ <string name="app_name">HelloJni</string>
+</resources>
diff --git a/samples/hello-jni/src/com/example/hellojni/HelloJni.java b/samples/hello-jni/src/com/example/hellojni/HelloJni.java
new file mode 100644
index 000000000..97ab6d980
--- /dev/null
+++ b/samples/hello-jni/src/com/example/hellojni/HelloJni.java
@@ -0,0 +1,66 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+package com.example.hellojni;
+
+import android.app.Activity;
+import android.widget.TextView;
+import android.os.Bundle;
+
+
+public class HelloJni extends Activity
+{
+ /** Called when the activity is first created. */
+ @Override
+ public void onCreate(Bundle savedInstanceState)
+ {
+ super.onCreate(savedInstanceState);
+
+ /* Create a TextView and set its content.
+ * the text is retrieved by calling a native
+ * function.
+ */
+ TextView tv = new TextView(this);
+ tv.setText( stringFromJNI() );
+ setContentView(tv);
+ }
+
+ /* A native method that is implemented by the
+ * 'hello-jni' native library, which is packaged
+ * with this application.
+ */
+ public native String stringFromJNI();
+
+ /* This is another native method declaration that is *not*
+ * implemented by 'hello-jni'. This is simply to show that
+ * you can declare as many native methods in your Java code
+ * as you want, their implementation is searched in the
+ * currently loaded native libraries only the first time
+ * you call them.
+ *
+ * Trying to call this function will result in a
+ * java.lang.UnsatisfiedLinkError exception !
+ */
+ public native String unimplementedStringFromJNI();
+
+ /* this is used to load the 'hello-jni' library on application
+ * startup. The library has already been unpacked into
+ * /data/data/com.example.HelloJni/lib/libhello-jni.so at
+ * installation time by the package manager.
+ */
+ static {
+ System.loadLibrary("hello-jni");
+ }
+}
diff --git a/samples/hello-jni/tests/AndroidManifest.xml b/samples/hello-jni/tests/AndroidManifest.xml
new file mode 100644
index 000000000..d6be01ebf
--- /dev/null
+++ b/samples/hello-jni/tests/AndroidManifest.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- package name must be unique so suffix with "tests" so package loader doesn't ignore us -->
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ package="com.example.HelloJni.tests"
+ android:versionCode="1"
+ android:versionName="1.0">
+ <!-- We add an application tag here just so that we can indicate that
+ this package needs to link against the android.test library,
+ which is needed when building test cases. -->
+ <application>
+ <uses-library android:name="android.test.runner" />
+ </application>
+ <!--
+ This declares that this application uses the instrumentation test runner targeting
+ the package of com.example.HelloJni. To run the tests use the command:
+ "adb shell am instrument -w com.example.HelloJni.tests/android.test.InstrumentationTestRunner"
+ -->
+ <instrumentation android:name="android.test.InstrumentationTestRunner"
+ android:targetPackage="com.example.HelloJni"
+ android:label="Tests for HelloJni"/>
+</manifest>
diff --git a/samples/hello-jni/tests/default.properties b/samples/hello-jni/tests/default.properties
new file mode 100644
index 000000000..4513a1e4f
--- /dev/null
+++ b/samples/hello-jni/tests/default.properties
@@ -0,0 +1,11 @@
+# This file is automatically generated by Android Tools.
+# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
+#
+# This file must be checked in Version Control Systems.
+#
+# To customize properties used by the Ant build system use,
+# "build.properties", and override values to adapt the script to your
+# project structure.
+
+# Project target.
+target=android-3
diff --git a/samples/hello-jni/tests/src/com/example/HelloJni/HelloJniTest.java b/samples/hello-jni/tests/src/com/example/HelloJni/HelloJniTest.java
new file mode 100644
index 000000000..519d85768
--- /dev/null
+++ b/samples/hello-jni/tests/src/com/example/HelloJni/HelloJniTest.java
@@ -0,0 +1,21 @@
+package com.example.HelloJni;
+
+import android.test.ActivityInstrumentationTestCase;
+
+/**
+ * This is a simple framework for a test of an Application. See
+ * {@link android.test.ApplicationTestCase ApplicationTestCase} for more information on
+ * how to write and extend Application tests.
+ * <p/>
+ * To run this test, you can type:
+ * adb shell am instrument -w \
+ * -e class com.example.HelloJni.HelloJniTest \
+ * com.example.HelloJni.tests/android.test.InstrumentationTestRunner
+ */
+public class HelloJniTest extends ActivityInstrumentationTestCase<HelloJni> {
+
+ public HelloJniTest() {
+ super("com.example.HelloJni", HelloJni.class);
+ }
+
+}
diff --git a/samples/hello-neon/AndroidManifest.xml b/samples/hello-neon/AndroidManifest.xml
new file mode 100644
index 000000000..2d362d688
--- /dev/null
+++ b/samples/hello-neon/AndroidManifest.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="utf-8"?>
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ package="com.example.neon"
+ android:versionCode="1"
+ android:versionName="1.0">
+ <application android:label="@string/app_name">
+ <activity android:name=".HelloNeon"
+ android:label="@string/app_name">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+ </activity>
+ </application>
+</manifest>
diff --git a/samples/hello-neon/build.properties b/samples/hello-neon/build.properties
new file mode 100644
index 000000000..81674648a
--- /dev/null
+++ b/samples/hello-neon/build.properties
@@ -0,0 +1,20 @@
+# This file is used to override default values used by the Ant build system.
+#
+# This file must be checked in Version Control Systems, as it is
+# integral to the build system of your project.
+
+# This file is only used by the Ant script.
+
+# You can use this to override default values such as
+# 'source.dir' for the location of your java source folder and
+# 'out.dir' for the location of your output folder.
+
+# You can also use it define how the release builds are signed by declaring
+# the following properties:
+# 'key.store' for the location of your keystore and
+# 'key.alias' for the name of the key to use.
+# The password will be asked during the build when you use the 'release' target.
+
+# The name of your application package as defined in the manifest.
+# Used by the 'uninstall' rule.
+application.package=com.example.neon
diff --git a/samples/hello-neon/default.properties b/samples/hello-neon/default.properties
new file mode 100644
index 000000000..4513a1e4f
--- /dev/null
+++ b/samples/hello-neon/default.properties
@@ -0,0 +1,11 @@
+# This file is automatically generated by Android Tools.
+# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
+#
+# This file must be checked in Version Control Systems.
+#
+# To customize properties used by the Ant build system use,
+# "build.properties", and override values to adapt the script to your
+# project structure.
+
+# Project target.
+target=android-3
diff --git a/samples/hello-neon/jni/Android.mk b/samples/hello-neon/jni/Android.mk
new file mode 100644
index 000000000..a3ca55edd
--- /dev/null
+++ b/samples/hello-neon/jni/Android.mk
@@ -0,0 +1,22 @@
+LOCAL_PATH := $(call my-dir)
+
+include $(CLEAR_VARS)
+
+LOCAL_MODULE := helloneon
+
+LOCAL_SRC_FILES := helloneon.c
+
+ifeq ($(TARGET_ARCH_ABI),armeabi-v7a)
+ LOCAL_CFLAGS := -DHAVE_NEON=1
+ LOCAL_SRC_FILES += helloneon-intrinsics.c.neon
+endif
+
+LOCAL_C_INCLUDES := $(NDK_ROOT)/sources/cpufeatures
+
+LOCAL_STATIC_LIBRARIES := cpufeatures
+
+LOCAL_LDLIBS := -llog
+
+include $(BUILD_SHARED_LIBRARY)
+
+include $(NDK_ROOT)/sources/cpufeatures/Android.mk
diff --git a/samples/hello-neon/jni/Application.mk b/samples/hello-neon/jni/Application.mk
new file mode 100644
index 000000000..db8f86699
--- /dev/null
+++ b/samples/hello-neon/jni/Application.mk
@@ -0,0 +1,2 @@
+# Build both ARMv5TE and ARMv7-A machine code.
+APP_ABI := armeabi armeabi-v7a
diff --git a/samples/hello-neon/jni/helloneon-intrinsics.c b/samples/hello-neon/jni/helloneon-intrinsics.c
new file mode 100644
index 000000000..35367c170
--- /dev/null
+++ b/samples/hello-neon/jni/helloneon-intrinsics.c
@@ -0,0 +1,64 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+#include "helloneon-intrinsics.h"
+#include <arm_neon.h>
+
+/* this source file should only be compiled by Android.mk when targeting
+ * the armeabi-v7a ABI, and should be built in NEON mode
+ */
+void
+fir_filter_neon_intrinsics(short *output, const short* input, const short* kernel, int width, int kernelSize)
+{
+#if 1
+ int nn, offset = -kernelSize/2;
+
+ for (nn = 0; nn < width; nn++)
+ {
+ int mm, sum = 0;
+ int32x4_t sum_vec = vdupq_n_s32(0);
+ for(mm = 0; mm < kernelSize/4; mm++)
+ {
+ int16x4_t kernel_vec = vld1_s16(kernel + mm*4);
+ int16x4_t input_vec = vld1_s16(input + (nn+offset+mm*4));
+ sum_vec = vmlal_s16(sum_vec, kernel_vec, input_vec);
+ }
+
+ sum += vgetq_lane_s32(sum_vec, 0);
+ sum += vgetq_lane_s32(sum_vec, 1);
+ sum += vgetq_lane_s32(sum_vec, 2);
+ sum += vgetq_lane_s32(sum_vec, 3);
+
+ if(kernelSize & 3)
+ {
+ for(mm = kernelSize - (kernelSize & 3); mm < kernelSize; mm++)
+ sum += kernel[mm] * input[nn+offset+mm];
+ }
+
+ output[nn] = (short)((sum + 0x8000) >> 16);
+ }
+#else /* for comparison purposes only */
+ int nn, offset = -kernelSize/2;
+ for (nn = 0; nn < width; nn++) {
+ int sum = 0;
+ int mm;
+ for (mm = 0; mm < kernelSize; mm++) {
+ sum += kernel[mm]*input[nn+offset+mm];
+ }
+ output[n] = (short)((sum + 0x8000) >> 16);
+ }
+#endif
+}
diff --git a/samples/hello-neon/jni/helloneon-intrinsics.h b/samples/hello-neon/jni/helloneon-intrinsics.h
new file mode 100644
index 000000000..ad4c8db25
--- /dev/null
+++ b/samples/hello-neon/jni/helloneon-intrinsics.h
@@ -0,0 +1,22 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+#ifndef HELLONEON_INTRINSICS_H
+#define HELLONEON_INTRINSICS_H
+
+void fir_filter_neon_intrinsics(short *output, const short* input, const short* kernel, int width, int kernelSize);
+
+#endif /* HELLONEON_INTRINSICS_H */
diff --git a/samples/hello-neon/jni/helloneon.c b/samples/hello-neon/jni/helloneon.c
new file mode 100644
index 000000000..ee19e0873
--- /dev/null
+++ b/samples/hello-neon/jni/helloneon.c
@@ -0,0 +1,163 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+#include <jni.h>
+#include <time.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <cpu-features.h>
+#include "helloneon-intrinsics.h"
+
+#define DEBUG 0
+
+#if DEBUG
+#include <android/log.h>
+# define D(x...) __android_log_print(ANDROID_LOG_INFO,"helloneon",x)
+#else
+# define D(...) do {} while (0)
+#endif
+
+/* return current time in milliseconds */
+static double
+now_ms(void)
+{
+ struct timespec res;
+ clock_gettime(CLOCK_REALTIME, &res);
+ return 1000.0*res.tv_sec + (double)res.tv_nsec/1e6;
+}
+
+
+/* this is a FIR filter implemented in C */
+static void
+fir_filter_c(short *output, const short* input, const short* kernel, int width, int kernelSize)
+{
+ int offset = -kernelSize/2;
+ int nn;
+ for (nn = 0; nn < width; nn++) {
+ int sum = 0;
+ int mm;
+ for (mm = 0; mm < kernelSize; mm++) {
+ sum += kernel[mm]*input[nn+offset+mm];
+ }
+ output[nn] = (short)((sum + 0x8000) >> 16);
+ }
+}
+
+#define FIR_KERNEL_SIZE 32
+#define FIR_OUTPUT_SIZE 2560
+#define FIR_INPUT_SIZE (FIR_OUTPUT_SIZE + FIR_KERNEL_SIZE)
+#define FIR_ITERATIONS 600
+
+static const short fir_kernel[FIR_KERNEL_SIZE] = {
+ 0x10, 0x20, 0x40, 0x70, 0x8c, 0xa2, 0xce, 0xf0, 0xe9, 0xce, 0xa2, 0x8c, 070, 0x40, 0x20, 0x10,
+ 0x10, 0x20, 0x40, 0x70, 0x8c, 0xa2, 0xce, 0xf0, 0xe9, 0xce, 0xa2, 0x8c, 070, 0x40, 0x20, 0x10 };
+
+static short fir_output[FIR_OUTPUT_SIZE];
+static short fir_input_0[FIR_INPUT_SIZE];
+static const short* fir_input = fir_input_0 + (FIR_KERNEL_SIZE/2);
+static short fir_output_expected[FIR_OUTPUT_SIZE];
+
+/* This is a trivial JNI example where we use a native method
+ * to return a new VM String. See the corresponding Java source
+ * file located at:
+ *
+ * apps/samples/hello-neon/project/src/com/example/neon/HelloNeon.java
+ */
+jstring
+Java_com_example_neon_HelloNeon_stringFromJNI( JNIEnv* env,
+ jobject thiz )
+{
+ char* str;
+ uint64_t features;
+ char buffer[512];
+ char tryNeon = 0;
+ double t0, t1, time_c, time_neon;
+
+ /* setup FIR input - whatever */
+ {
+ int nn;
+ for (nn = 0; nn < FIR_INPUT_SIZE; nn++) {
+ fir_input_0[nn] = (5*nn) & 255;
+ }
+ fir_filter_c(fir_output_expected, fir_input, fir_kernel, FIR_OUTPUT_SIZE, FIR_KERNEL_SIZE);
+ }
+
+ /* Benchmark small FIR filter loop - C version */
+ t0 = now_ms();
+ {
+ int count = FIR_ITERATIONS;
+ for (; count > 0; count--) {
+ fir_filter_c(fir_output, fir_input, fir_kernel, FIR_OUTPUT_SIZE, FIR_KERNEL_SIZE);
+ }
+ }
+ t1 = now_ms();
+ time_c = t1 - t0;
+
+ asprintf(&str, "FIR Filter benchmark:\nC version : %g ms\n", time_c);
+ strlcpy(buffer, str, sizeof buffer);
+ free(str);
+
+ strlcat(buffer, "Neon version : ", sizeof buffer);
+
+ if (android_getCpuFamily() != ANDROID_CPU_FAMILY_ARM) {
+ strlcat(buffer, "Not an ARM CPU !\n", sizeof buffer);
+ goto EXIT;
+ }
+
+ features = android_getCpuFeatures();
+ if ((features & ANDROID_CPU_ARM_FEATURE_ARMv7) == 0) {
+ strlcat(buffer, "Not an ARMv7 CPU !\n", sizeof buffer);
+ goto EXIT;
+ }
+
+ /* HAVE_NEON is defined in Android.mk ! */
+#ifdef HAVE_NEON
+ if ((features & ANDROID_CPU_ARM_FEATURE_NEON) == 0) {
+ strlcat(buffer, "CPU doesn't support NEON !\n", sizeof buffer);
+ goto EXIT;
+ }
+
+ /* Benchmark small FIR filter loop - Neon version */
+ t0 = now_ms();
+ {
+ int count = FIR_ITERATIONS;
+ for (; count > 0; count--) {
+ fir_filter_neon_intrinsics(fir_output, fir_input, fir_kernel, FIR_OUTPUT_SIZE, FIR_KERNEL_SIZE);
+ }
+ }
+ t1 = now_ms();
+ time_neon = t1 - t0;
+ asprintf(&str, "%g ms (x%g faster)\n", time_neon, time_c / (time_neon < 1e-6 ? 1. : time_neon));
+ strlcat(buffer, str, sizeof buffer);
+ free(str);
+
+ /* check the result, just in case */
+ {
+ int nn, fails = 0;
+ for (nn = 0; nn < FIR_OUTPUT_SIZE; nn++) {
+ if (fir_output[nn] != fir_output_expected[nn]) {
+ if (++fails < 16)
+ D("neon[%d] = %d expected %d", nn, fir_output[nn], fir_output_expected[nn]);
+ }
+ }
+ D("%d fails\n", fails);
+ }
+#else /* !HAVE_NEON */
+ strlcat(buffer, "Program not compiled with ARMv7 support !\n", sizeof buffer);
+#endif /* !HAVE_NEON */
+EXIT:
+ return (*env)->NewStringUTF(env, buffer);
+}
diff --git a/samples/hello-neon/res/values/strings.xml b/samples/hello-neon/res/values/strings.xml
new file mode 100644
index 000000000..8d8f980cc
--- /dev/null
+++ b/samples/hello-neon/res/values/strings.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<resources>
+ <string name="app_name">HelloNeon</string>
+</resources>
diff --git a/samples/hello-neon/src/com/example/neon/HelloNeon.java b/samples/hello-neon/src/com/example/neon/HelloNeon.java
new file mode 100644
index 000000000..b2f5e88db
--- /dev/null
+++ b/samples/hello-neon/src/com/example/neon/HelloNeon.java
@@ -0,0 +1,37 @@
+package com.example.neon;
+
+import android.app.Activity;
+import android.os.Bundle;
+import android.widget.TextView;
+
+public class HelloNeon extends Activity
+{
+ /** Called when the activity is first created. */
+ @Override
+ public void onCreate(Bundle savedInstanceState)
+ {
+ super.onCreate(savedInstanceState);
+ /* Create a TextView and set its content.
+ * the text is retrieved by calling a native
+ * function.
+ */
+ TextView tv = new TextView(this);
+ tv.setText( stringFromJNI() );
+ setContentView(tv);
+ }
+
+ /* A native method that is implemented by the
+ * 'helloneon' native library, which is packaged
+ * with this application.
+ */
+ public native String stringFromJNI();
+
+ /* this is used to load the 'helloneon' library on application
+ * startup. The library has already been unpacked into
+ * /data/data/com.example.neon/lib/libhelloneon.so at
+ * installation time by the package manager.
+ */
+ static {
+ System.loadLibrary("helloneon");
+ }
+}
diff --git a/samples/san-angeles/AndroidManifest.xml b/samples/san-angeles/AndroidManifest.xml
new file mode 100644
index 000000000..5ae6a8ee5
--- /dev/null
+++ b/samples/san-angeles/AndroidManifest.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="utf-8"?>
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ package="com.example.SanAngeles"
+ android:versionCode="1"
+ android:versionName="1.0">
+ <application android:label="@string/app_name">
+ <activity android:name=".DemoActivity"
+ android:label="@string/app_name">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+ </activity>
+ </application>
+ <uses-sdk android:minSdkVersion="4" />
+</manifest>
diff --git a/samples/san-angeles/default.properties b/samples/san-angeles/default.properties
new file mode 100644
index 000000000..9d79b12c7
--- /dev/null
+++ b/samples/san-angeles/default.properties
@@ -0,0 +1,11 @@
+# This file is automatically generated by Android Tools.
+# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
+#
+# This file must be checked in Version Control Systems.
+#
+# To customize properties used by the Ant build system use,
+# "build.properties", and override values to adapt the script to your
+# project structure.
+
+# Project target.
+target=android-4
diff --git a/samples/san-angeles/jni/Android.mk b/samples/san-angeles/jni/Android.mk
new file mode 100644
index 000000000..5663edfb6
--- /dev/null
+++ b/samples/san-angeles/jni/Android.mk
@@ -0,0 +1,17 @@
+LOCAL_PATH := $(call my-dir)
+
+include $(CLEAR_VARS)
+
+LOCAL_MODULE := sanangeles
+
+LOCAL_CFLAGS := -DANDROID_NDK \
+ -DDISABLE_IMPORTGL
+
+LOCAL_SRC_FILES := \
+ importgl.c \
+ demo.c \
+ app-android.c \
+
+LOCAL_LDLIBS := -lGLESv1_CM -ldl -llog
+
+include $(BUILD_SHARED_LIBRARY)
diff --git a/samples/san-angeles/jni/README.txt b/samples/san-angeles/jni/README.txt
new file mode 100644
index 000000000..38b8a4a74
--- /dev/null
+++ b/samples/san-angeles/jni/README.txt
@@ -0,0 +1,77 @@
+------------------------------------------------------------------------
+San Angeles Observation OpenGL ES version example
+Copyright 2004-2005 Jetro Lauha
+Web: http://iki.fi/jetro/
+See file license.txt for licensing information.
+------------------------------------------------------------------------
+
+This is an OpenGL ES port of the small self-running demonstration
+called "San Angeles Observation", which was first presented in the
+Assembly'2004 event. It won the first place in the 4 KB intro
+competition category.
+
+The demonstration features a sightseeing of a futuristic city
+having many different kind of buildings and items. Everything is
+flat shaded with three different lights.
+
+The original version was made for desktop with OpenGL. It was
+naturally heavily size optimized in order to fit it in the size
+limit. For this OpenGL ES version example much of the code is
+cleaned up and the sound is removed. Also detail level is lowered,
+although it still contains over 60000 faces.
+
+The Win32 (2000/XP) binary package of original version is
+available from this address: http://jet.ro/files/angeles.zip
+
+First version of this OpenGL ES port was submitted to the Khronos
+OpenGL ES Coding Challenge held in 2004-2005.
+
+As a code example, this source shows the following:
+ * How to create a minimal and portable ad hoc framework
+ for small testing/demonstration programs. This framework
+ compiles for both desktop and PocketPC Win32 environment,
+ and a separate source is included for Linux with X11.
+ * How to dynamically find and use the OpenGL ES DLL or
+ shared object, so that the library is not needed at
+ the compile/link stage.
+ * How to use the basic features of OpenGL ES 1.0/1.1
+ Common Lite, such as vertex arrays, color arrays and
+ lighting.
+ * How to create a self contained small demonstration
+ application with objects generated using procedural
+ algorithms.
+
+As the original version was optimized for size instead of
+performance, that holds true for this OpenGL ES version as
+well. Thus the performance could be significantly increased,
+for example by changing the code to use glDrawElements
+instead of glDrawArrays. The code uses only OpenGL ES 1.0
+Common Lite -level function calls without any extensions.
+
+The reference OpenGL ES implementations used for this application:
+ * Hybrid's OpenGL ES API Implementation (Gerbera) version 2.0.4
+ Prebuilt Win32 PC executable: SanOGLES-Gerbera.exe
+ * PowerVR MBX SDK, OpenGL ES Windows PC Emulation version 1.04.14.0170
+ Prebuilt Win32 PC executable: SanOGLES-PVRSDK.exe
+
+Note that DISABLE_IMPORTGL preprocessor macro can be used
+to specify not to use dynamic runtime binding of the library.
+You also need to define preprocessor macro PVRSDK to compile
+the source with PowerVR OpenGL ES SDK.
+
+The demo application is briefly tested with a few other OpenGL ES
+implementations as well (e.g. Vincent, GLESonGL on Linux, Dell
+Axim X50v). Most of these other implementations rendered the demo
+erroneously in some aspect. This may indicate that the demo source
+could still have some work to do with compatibility and correct
+API usage, although the non-conforming implementations are most
+probably unfinished as well.
+
+Thanks and Acknowledgements:
+
+* Toni Lönnberg (!Cube) created the music for original version, which
+ is not featured in this OpenGL ES port.
+* Sara Kapli (st Rana) for additional camera work.
+* Paul Bourke for information about the supershapes.
+
+------------------------------------------------------------------------
diff --git a/samples/san-angeles/jni/app-android.c b/samples/san-angeles/jni/app-android.c
new file mode 100644
index 000000000..0e552a7d6
--- /dev/null
+++ b/samples/san-angeles/jni/app-android.c
@@ -0,0 +1,112 @@
+/* San Angeles Observation OpenGL ES version example
+ * Copyright 2009 The Android Open Source Project
+ * All rights reserved.
+ *
+ * This source is free software; you can redistribute it and/or
+ * modify it under the terms of EITHER:
+ * (1) The GNU Lesser General Public License as published by the Free
+ * Software Foundation; either version 2.1 of the License, or (at
+ * your option) any later version. The text of the GNU Lesser
+ * General Public License is included with this source in the
+ * file LICENSE-LGPL.txt.
+ * (2) The BSD-style license that is included with this source in
+ * the file LICENSE-BSD.txt.
+ *
+ * This source is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
+ * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
+ */
+#include <jni.h>
+#include <sys/time.h>
+#include <time.h>
+#include <android/log.h>
+#include <stdint.h>
+
+int gAppAlive = 1;
+
+static int sWindowWidth = 320;
+static int sWindowHeight = 480;
+static int sDemoStopped = 0;
+static long sTimeOffset = 0;
+static int sTimeOffsetInit = 0;
+static long sTimeStopped = 0;
+
+static long
+_getTime(void)
+{
+ struct timeval now;
+
+ gettimeofday(&now, NULL);
+ return (long)(now.tv_sec*1000 + now.tv_usec/1000);
+}
+
+/* Call to initialize the graphics state */
+void
+Java_com_example_SanAngeles_DemoRenderer_nativeInit( JNIEnv* env )
+{
+ importGLInit();
+ appInit();
+ gAppAlive = 1;
+ sDemoStopped = 0;
+ sTimeOffsetInit = 0;
+}
+
+void
+Java_com_example_SanAngeles_DemoRenderer_nativeResize( JNIEnv* env, jobject thiz, jint w, jint h )
+{
+ sWindowWidth = w;
+ sWindowHeight = h;
+ __android_log_print(ANDROID_LOG_INFO, "SanAngeles", "resize w=%d h=%d", w, h);
+}
+
+/* Call to finalize the graphics state */
+void
+Java_com_example_SanAngeles_DemoRenderer_nativeDone( JNIEnv* env )
+{
+ appDeinit();
+ importGLDeinit();
+}
+
+/* This is called to indicate to the render loop that it should
+ * stop as soon as possible.
+ */
+void
+Java_com_example_SanAngeles_DemoGLSurfaceView_nativePause( JNIEnv* env )
+{
+ sDemoStopped = !sDemoStopped;
+ if (sDemoStopped) {
+ /* we paused the animation, so store the current
+ * time in sTimeStopped for future nativeRender calls */
+ sTimeStopped = _getTime();
+ } else {
+ /* we resumed the animation, so adjust the time offset
+ * to take care of the pause interval. */
+ sTimeOffset -= _getTime() - sTimeStopped;
+ }
+}
+
+/* Call to render the next GL frame */
+void
+Java_com_example_SanAngeles_DemoRenderer_nativeRender( JNIEnv* env )
+{
+ long curTime;
+
+ /* NOTE: if sDemoStopped is TRUE, then we re-render the same frame
+ * on each iteration.
+ */
+ if (sDemoStopped) {
+ curTime = sTimeStopped + sTimeOffset;
+ } else {
+ curTime = _getTime() + sTimeOffset;
+ if (sTimeOffsetInit == 0) {
+ sTimeOffsetInit = 1;
+ sTimeOffset = -curTime;
+ curTime = 0;
+ }
+ }
+
+ //__android_log_print(ANDROID_LOG_INFO, "SanAngeles", "curTime=%ld", curTime);
+
+ appRender(curTime, sWindowWidth, sWindowHeight);
+}
diff --git a/samples/san-angeles/jni/app-linux.c b/samples/san-angeles/jni/app-linux.c
new file mode 100644
index 000000000..6b573f2b8
--- /dev/null
+++ b/samples/san-angeles/jni/app-linux.c
@@ -0,0 +1,247 @@
+/* San Angeles Observation OpenGL ES version example
+ * Copyright 2004-2005 Jetro Lauha
+ * All rights reserved.
+ * Web: http://iki.fi/jetro/
+ *
+ * This source is free software; you can redistribute it and/or
+ * modify it under the terms of EITHER:
+ * (1) The GNU Lesser General Public License as published by the Free
+ * Software Foundation; either version 2.1 of the License, or (at
+ * your option) any later version. The text of the GNU Lesser
+ * General Public License is included with this source in the
+ * file LICENSE-LGPL.txt.
+ * (2) The BSD-style license that is included with this source in
+ * the file LICENSE-BSD.txt.
+ *
+ * This source is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
+ * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
+ *
+ * $Id: app-linux.c,v 1.4 2005/02/08 18:42:48 tonic Exp $
+ * $Revision: 1.4 $
+ *
+ * Parts of this source file is based on test/example code from
+ * GLESonGL implementation by David Blythe. Here is copy of the
+ * license notice from that source:
+ *
+ * Copyright (C) 2003 David Blythe All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * DAVID BLYTHE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <sys/time.h>
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/keysym.h>
+
+#include "importgl.h"
+
+#include "app.h"
+
+
+int gAppAlive = 1;
+
+static const char sAppName[] =
+ "San Angeles Observation OpenGL ES version example (Linux)";
+static Display *sDisplay;
+static Window sWindow;
+static int sWindowWidth = WINDOW_DEFAULT_WIDTH;
+static int sWindowHeight = WINDOW_DEFAULT_HEIGHT;
+static EGLDisplay sEglDisplay = EGL_NO_DISPLAY;
+static EGLConfig sEglConfig;
+static EGLContext sEglContext = EGL_NO_CONTEXT;
+static EGLSurface sEglSurface = EGL_NO_SURFACE;
+
+
+static void checkGLErrors()
+{
+ GLenum error = glGetError();
+ if (error != GL_NO_ERROR)
+ fprintf(stderr, "GL Error: 0x%04x\n", (int)error);
+}
+
+
+static void checkEGLErrors()
+{
+ EGLint error = eglGetError();
+ // GLESonGL seems to be returning 0 when there is no errors?
+ if (error && error != EGL_SUCCESS)
+ fprintf(stderr, "EGL Error: 0x%04x\n", (int)error);
+}
+
+
+// Initializes and opens both X11 display and OpenGL ES.
+static int initGraphics()
+{
+ static const EGLint configAttribs[] =
+ {
+#if (WINDOW_BPP == 16)
+ EGL_RED_SIZE, 5,
+ EGL_GREEN_SIZE, 5,
+ EGL_BLUE_SIZE, 5,
+#elif (WINDOW_BPP == 32)
+ EGL_RED_SIZE, 8,
+ EGL_GREEN_SIZE, 8,
+ EGL_BLUE_SIZE, 8,
+#else
+#error WINDOW_BPP must be 16 or 32
+#endif
+ EGL_DEPTH_SIZE, 16,
+ EGL_ALPHA_SIZE, EGL_DONT_CARE,
+ EGL_STENCIL_SIZE, EGL_DONT_CARE,
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+ EGL_NONE
+ };
+ EGLBoolean success;
+ EGLint numConfigs;
+ EGLint majorVersion;
+ EGLint minorVersion;
+
+ int importGLResult;
+ importGLResult = importGLInit();
+ if (!importGLResult)
+ return 0;
+
+ sDisplay = XOpenDisplay(NULL);
+
+ sEglDisplay = eglGetDisplay(sDisplay);
+ success = eglInitialize(sEglDisplay, &majorVersion, &minorVersion);
+ if (success != EGL_FALSE)
+ success = eglGetConfigs(sEglDisplay, NULL, 0, &numConfigs);
+ if (success != EGL_FALSE)
+ success = eglChooseConfig(sEglDisplay, configAttribs,
+ &sEglConfig, 1, &numConfigs);
+ if (success != EGL_FALSE)
+ {
+ sEglContext = eglCreateContext(sEglDisplay, sEglConfig, NULL, NULL);
+ if (sEglContext == EGL_NO_CONTEXT)
+ success = EGL_FALSE;
+ }
+ if (success != EGL_FALSE)
+ {
+ XSetWindowAttributes swa;
+ XVisualInfo *vi, tmp;
+ XSizeHints sh;
+ int n;
+ EGLint vid;
+
+ eglGetConfigAttrib(sEglDisplay, sEglConfig,
+ EGL_NATIVE_VISUAL_ID, &vid);
+ tmp.visualid = vid;
+ vi = XGetVisualInfo(sDisplay, VisualIDMask, &tmp, &n);
+ swa.colormap = XCreateColormap(sDisplay,
+ RootWindow(sDisplay, vi->screen),
+ vi->visual, AllocNone);
+ sh.flags = PMinSize | PMaxSize;
+ sh.min_width = sh.max_width = sWindowWidth;
+ sh.min_height = sh.max_height = sWindowHeight;
+ swa.border_pixel = 0;
+ swa.event_mask = ExposureMask | StructureNotifyMask |
+ KeyPressMask | ButtonPressMask | ButtonReleaseMask;
+ sWindow = XCreateWindow(sDisplay, RootWindow(sDisplay, vi->screen),
+ 0, 0, sWindowWidth, sWindowHeight,
+ 0, vi->depth, InputOutput, vi->visual,
+ CWBorderPixel | CWColormap | CWEventMask,
+ &swa);
+ XMapWindow(sDisplay, sWindow);
+ XSetStandardProperties(sDisplay, sWindow, sAppName, sAppName,
+ None, (void *)0, 0, &sh);
+ }
+ if (success != EGL_FALSE)
+ {
+ sEglSurface = eglCreateWindowSurface(sEglDisplay, sEglConfig,
+ (NativeWindowType)sWindow, NULL);
+ if (sEglSurface == EGL_NO_SURFACE)
+ success = EGL_FALSE;
+ }
+ if (success != EGL_FALSE)
+ success = eglMakeCurrent(sEglDisplay, sEglSurface,
+ sEglSurface, sEglContext);
+
+ if (success == EGL_FALSE)
+ checkEGLErrors();
+
+ return success != EGL_FALSE;
+}
+
+
+static void deinitGraphics()
+{
+ eglMakeCurrent(sEglDisplay, NULL, NULL, NULL);
+ eglDestroyContext(sEglDisplay, sEglContext);
+ eglDestroySurface(sEglDisplay, sEglSurface);
+ eglTerminate(sEglDisplay);
+ importGLDeinit();
+}
+
+
+int main(int argc, char *argv[])
+{
+ // not referenced:
+ argc = argc;
+ argv = argv;
+
+ if (!initGraphics())
+ {
+ fprintf(stderr, "Graphics initialization failed.\n");
+ return EXIT_FAILURE;
+ }
+
+ appInit();
+
+ while (gAppAlive)
+ {
+ struct timeval timeNow;
+
+ while (XPending(sDisplay))
+ {
+ XEvent ev;
+ XNextEvent(sDisplay, &ev);
+ switch (ev.type)
+ {
+ case KeyPress:
+ {
+ unsigned int keycode, keysym;
+ keycode = ((XKeyEvent *)&ev)->keycode;
+ keysym = XKeycodeToKeysym(sDisplay, keycode, 0);
+ if (keysym == XK_Return || keysym == XK_Escape)
+ gAppAlive = 0;
+ }
+ break;
+ }
+ }
+
+ if (gAppAlive)
+ {
+ gettimeofday(&timeNow, NULL);
+ appRender(timeNow.tv_sec * 1000 + timeNow.tv_usec / 1000,
+ sWindowWidth, sWindowHeight);
+ checkGLErrors();
+ eglSwapBuffers(sEglDisplay, sEglSurface);
+ checkEGLErrors();
+ }
+ }
+
+ appDeinit();
+ deinitGraphics();
+
+ return EXIT_SUCCESS;
+}
diff --git a/samples/san-angeles/jni/app-win32.c b/samples/san-angeles/jni/app-win32.c
new file mode 100644
index 000000000..b47577ef3
--- /dev/null
+++ b/samples/san-angeles/jni/app-win32.c
@@ -0,0 +1,294 @@
+/* San Angeles Observation OpenGL ES version example
+ * Copyright 2004-2005 Jetro Lauha
+ * All rights reserved.
+ * Web: http://iki.fi/jetro/
+ *
+ * This source is free software; you can redistribute it and/or
+ * modify it under the terms of EITHER:
+ * (1) The GNU Lesser General Public License as published by the Free
+ * Software Foundation; either version 2.1 of the License, or (at
+ * your option) any later version. The text of the GNU Lesser
+ * General Public License is included with this source in the
+ * file LICENSE-LGPL.txt.
+ * (2) The BSD-style license that is included with this source in
+ * the file LICENSE-BSD.txt.
+ *
+ * This source is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
+ * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
+ *
+ * $Id: app-win32.c,v 1.6 2005/02/24 20:29:00 tonic Exp $
+ * $Revision: 1.6 $
+ */
+
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+#include <tchar.h>
+#ifdef UNDER_CE
+#include <aygshell.h>
+#endif
+
+#include <stdio.h>
+
+#include "importgl.h"
+
+#include "app.h"
+
+
+int gAppAlive = 1;
+
+static HINSTANCE sInstance;
+
+static const _TCHAR sAppName[] =
+ _T("San Angeles Observation OpenGL ES version example (Win32)");
+static HWND sWnd;
+static int sWindowWidth = WINDOW_DEFAULT_WIDTH;
+static int sWindowHeight = WINDOW_DEFAULT_HEIGHT;
+static EGLDisplay sEglDisplay = EGL_NO_DISPLAY;
+static EGLConfig sEglConfig;
+static EGLContext sEglContext = EGL_NO_CONTEXT;
+static EGLSurface sEglSurface = EGL_NO_SURFACE;
+
+
+static void checkGLErrors()
+{
+ GLenum error = glGetError();
+ if (error != GL_NO_ERROR)
+ {
+ _TCHAR errorString[32];
+ _stprintf(errorString, _T("0x%04x"), error);
+ MessageBox(NULL, errorString, _T("GL Error"), MB_OK);
+ }
+}
+
+
+static void checkEGLErrors()
+{
+ EGLint error = eglGetError();
+ if (error != EGL_SUCCESS)
+ {
+ _TCHAR errorString[32];
+ _stprintf(errorString, _T("0x%04x"), error);
+ MessageBox(NULL, errorString, _T("EGL Initialization Error"), MB_OK);
+ }
+}
+
+
+static BOOL initEGL(HWND wnd)
+{
+ static const EGLint configAttribs[] =
+ {
+#if (WINDOW_BPP == 16)
+ EGL_RED_SIZE, 5,
+ EGL_GREEN_SIZE, 5,
+ EGL_BLUE_SIZE, 5,
+#elif (WINDOW_BPP == 32)
+ EGL_RED_SIZE, 8,
+ EGL_GREEN_SIZE, 8,
+ EGL_BLUE_SIZE, 8,
+#else
+#error WINDOW_BPP must be 16 or 32
+#endif
+ EGL_DEPTH_SIZE, 16,
+ EGL_ALPHA_SIZE, EGL_DONT_CARE,
+ EGL_STENCIL_SIZE, EGL_DONT_CARE,
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+ EGL_NONE
+ };
+ EGLBoolean success;
+ EGLint numConfigs;
+ EGLint majorVersion;
+ EGLint minorVersion;
+#ifdef PVRSDK
+ HDC dc;
+#endif // PVRSDK
+
+#ifndef DISABLE_IMPORTGL
+ int importGLResult;
+ importGLResult = importGLInit();
+ if (!importGLResult)
+ return FALSE;
+#endif // !DISABLE_IMPORTGL
+
+#ifdef PVRSDK
+ dc = GetDC(sWnd);
+ sEglDisplay = eglGetDisplay(dc);
+#else
+ sEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+#endif // !PVRSDK
+ success = eglInitialize(sEglDisplay, &majorVersion, &minorVersion);
+ if (success != EGL_FALSE)
+ success = eglGetConfigs(sEglDisplay, NULL, 0, &numConfigs);
+ if (success != EGL_FALSE)
+ success = eglChooseConfig(sEglDisplay, configAttribs,
+ &sEglConfig, 1, &numConfigs);
+ if (success != EGL_FALSE)
+ {
+ sEglSurface = eglCreateWindowSurface(sEglDisplay, sEglConfig,
+ wnd, NULL);
+ if (sEglSurface == EGL_NO_SURFACE)
+ success = EGL_FALSE;
+ }
+ if (success != EGL_FALSE)
+ {
+ sEglContext = eglCreateContext(sEglDisplay, sEglConfig, NULL, NULL);
+ if (sEglContext == EGL_NO_CONTEXT)
+ success = EGL_FALSE;
+ }
+ if (success != EGL_FALSE)
+ success = eglMakeCurrent(sEglDisplay, sEglSurface,
+ sEglSurface, sEglContext);
+
+ if (success == EGL_FALSE)
+ checkEGLErrors();
+
+ return success;
+}
+
+
+static void deinitEGL()
+{
+ eglMakeCurrent(sEglDisplay, NULL, NULL, NULL);
+ eglDestroyContext(sEglDisplay, sEglContext);
+ eglDestroySurface(sEglDisplay, sEglSurface);
+ eglTerminate(sEglDisplay);
+#ifndef DISABLE_IMPORTGL
+ importGLDeinit();
+#endif // !DISABLE_IMPORTGL
+}
+
+
+static LRESULT CALLBACK wndProc(HWND wnd, UINT message,
+ WPARAM wParam, LPARAM lParam)
+{
+ RECT rc;
+ int useDefWindowProc = 0;
+
+ switch (message)
+ {
+ case WM_CLOSE:
+ DestroyWindow(wnd);
+ gAppAlive = 0;
+ break;
+
+ case WM_DESTROY:
+ PostQuitMessage(0);
+ gAppAlive = 0;
+ break;
+
+ case WM_KEYDOWN:
+ if (wParam == VK_ESCAPE || wParam == VK_RETURN)
+ gAppAlive = 0;
+ useDefWindowProc = 1;
+ break;
+
+ case WM_KEYUP:
+ useDefWindowProc = 1;
+ break;
+
+ case WM_SIZE:
+ GetClientRect(sWnd, &rc);
+ sWindowWidth = rc.right;
+ sWindowHeight = rc.bottom;
+ break;
+
+ default:
+ useDefWindowProc = 1;
+ }
+
+ if (useDefWindowProc)
+ return DefWindowProc(wnd, message, wParam, lParam);
+ return 0;
+}
+
+
+int WINAPI WinMain(HINSTANCE instance, HINSTANCE prevInstance,
+ LPTSTR cmdLine, int cmdShow)
+{
+ MSG msg;
+ WNDCLASS wc;
+ DWORD windowStyle;
+ int windowX, windowY;
+
+ // not referenced:
+ prevInstance = prevInstance;
+ cmdLine = cmdLine;
+
+
+ sInstance = instance;
+
+ // register class
+ wc.style = CS_HREDRAW | CS_VREDRAW;
+ wc.lpfnWndProc = (WNDPROC)wndProc;
+ wc.cbClsExtra = 0;
+ wc.cbWndExtra = 0;
+ wc.hInstance = sInstance;
+ wc.hIcon = NULL;
+ wc.hCursor = 0;
+ wc.hbrBackground = GetStockObject(BLACK_BRUSH);
+ wc.lpszMenuName = NULL;
+ wc.lpszClassName = sAppName;
+ if (!RegisterClass(&wc))
+ return FALSE;
+
+ // init instance
+ windowStyle = WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_VISIBLE;
+#ifdef UNDER_CE
+ sWindowWidth = GetSystemMetrics(SM_CXSCREEN);
+ sWindowHeight = GetSystemMetrics(SM_CYSCREEN);
+ windowX = windowY = 0;
+#else
+ windowStyle |= WS_OVERLAPPEDWINDOW;
+ windowX = CW_USEDEFAULT;
+ windowY = 0;
+#endif
+ sWnd = CreateWindow(sAppName, sAppName, windowStyle,
+ windowX, windowY,
+ sWindowWidth, sWindowHeight,
+ NULL, NULL, instance, NULL);
+ if (!sWnd)
+ return FALSE;
+
+ ShowWindow(sWnd, cmdShow);
+
+#ifdef UNDER_CE
+ SHFullScreen(sWnd,
+ SHFS_HIDETASKBAR | SHFS_HIDESIPBUTTON | SHFS_HIDESTARTICON);
+ MoveWindow(sWnd, 0, 0, sWindowWidth, sWindowHeight, TRUE);
+#endif
+
+ UpdateWindow(sWnd);
+
+ if (!initEGL(sWnd))
+ return FALSE;
+
+ appInit(sWindowWidth, sWindowHeight);
+
+ while (gAppAlive)
+ {
+ while (PeekMessage(&msg, sWnd, 0, 0, PM_NOREMOVE))
+ {
+ if (GetMessage(&msg, sWnd, 0, 0))
+ {
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ }
+ else
+ gAppAlive = 0;
+ }
+
+ if (gAppAlive)
+ {
+ appRender(GetTickCount(), sWindowWidth, sWindowHeight);
+ checkGLErrors();
+ eglSwapBuffers(sEglDisplay, sEglSurface);
+ checkEGLErrors();
+ }
+ }
+
+ appDeinit();
+ deinitEGL();
+
+ return 0;
+}
diff --git a/samples/san-angeles/jni/app.h b/samples/san-angeles/jni/app.h
new file mode 100644
index 000000000..70ebd35be
--- /dev/null
+++ b/samples/san-angeles/jni/app.h
@@ -0,0 +1,56 @@
+/* San Angeles Observation OpenGL ES version example
+ * Copyright 2004-2005 Jetro Lauha
+ * All rights reserved.
+ * Web: http://iki.fi/jetro/
+ *
+ * This source is free software; you can redistribute it and/or
+ * modify it under the terms of EITHER:
+ * (1) The GNU Lesser General Public License as published by the Free
+ * Software Foundation; either version 2.1 of the License, or (at
+ * your option) any later version. The text of the GNU Lesser
+ * General Public License is included with this source in the
+ * file LICENSE-LGPL.txt.
+ * (2) The BSD-style license that is included with this source in
+ * the file LICENSE-BSD.txt.
+ *
+ * This source is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
+ * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
+ *
+ * $Id: app.h,v 1.14 2005/02/06 21:13:54 tonic Exp $
+ * $Revision: 1.14 $
+ */
+
+#ifndef APP_H_INCLUDED
+#define APP_H_INCLUDED
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+#define WINDOW_DEFAULT_WIDTH 640
+#define WINDOW_DEFAULT_HEIGHT 480
+
+#define WINDOW_BPP 16
+
+
+// The simple framework expects the application code to define these functions.
+extern void appInit();
+extern void appDeinit();
+extern void appRender(long tick, int width, int height);
+
+/* Value is non-zero when application is alive, and 0 when it is closing.
+ * Defined by the application framework.
+ */
+extern int gAppAlive;
+
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif // !APP_H_INCLUDED
diff --git a/samples/san-angeles/jni/cams.h b/samples/san-angeles/jni/cams.h
new file mode 100644
index 000000000..2b1acb3c3
--- /dev/null
+++ b/samples/san-angeles/jni/cams.h
@@ -0,0 +1,65 @@
+/* San Angeles Observation OpenGL ES version example
+ * Copyright 2004-2005 Jetro Lauha
+ * All rights reserved.
+ * Web: http://iki.fi/jetro/
+ *
+ * This source is free software; you can redistribute it and/or
+ * modify it under the terms of EITHER:
+ * (1) The GNU Lesser General Public License as published by the Free
+ * Software Foundation; either version 2.1 of the License, or (at
+ * your option) any later version. The text of the GNU Lesser
+ * General Public License is included with this source in the
+ * file LICENSE-LGPL.txt.
+ * (2) The BSD-style license that is included with this source in
+ * the file LICENSE-BSD.txt.
+ *
+ * This source is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
+ * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
+ *
+ * $Id: cams.h,v 1.7 2005/01/31 22:15:15 tonic Exp $
+ * $Revision: 1.7 $
+ */
+
+#ifndef CAMS_H_INCLUDED
+#define CAMS_H_INCLUDED
+
+
+/* Length in milliseconds of one camera track base unit.
+ * The value originates from the music synchronization.
+ */
+#define CAMTRACK_LEN 5442
+
+
+// Camera track definition for one camera trucking shot.
+typedef struct
+{
+ /* Five parameters of src[5] and dest[5]:
+ * eyeX, eyeY, eyeZ, viewAngle, viewHeightOffs
+ */
+ short src[5], dest[5];
+ unsigned char dist; // if >0, cam rotates around eye xy on dist * 0.1
+ unsigned char len; // length multiplier
+} CAMTRACK;
+
+static CAMTRACK sCamTracks[] =
+{
+ { { 4500, 2700, 100, 70, -30 }, { 50, 50, -90, -100, 0 }, 20, 1 },
+ { { -1448, 4294, 25, 363, 0 }, { -136, 202, 125, -98, 100 }, 0, 1 },
+ { { 1437, 4930, 200, -275, -20 }, { 1684, 0, 0, 9, 0 }, 0, 1 },
+ { { 1800, 3609, 200, 0, 675 }, { 0, 0, 0, 300, 0 }, 0, 1 },
+ { { 923, 996, 50, 2336, -80 }, { 0, -20, -50, 0, 170 }, 0, 1 },
+ { { -1663, -43, 600, 2170, 0 }, { 20, 0, -600, 0, 100 }, 0, 1 },
+ { { 1049, -1420, 175, 2111, -17 }, { 0, 0, 0, -334, 0 }, 0, 2 },
+ { { 0, 0, 50, 300, 25 }, { 0, 0, 0, 300, 0 }, 70, 2 },
+ { { -473, -953, 3500, -353, -350 }, { 0, 0, -2800, 0, 0 }, 0, 2 },
+ { { 191, 1938, 35, 1139, -17 }, { 1205, -2909, 0, 0, 0 }, 0, 2 },
+ { { -1449, -2700, 150, 0, 0 }, { 0, 2000, 0, 0, 0 }, 0, 2 },
+ { { 5273, 4992, 650, 373, -50 }, { -4598, -3072, 0, 0, 0 }, 0, 2 },
+ { { 3223, -3282, 1075, -393, -25 }, { 1649, -1649, 0, 0, 0 }, 0, 2 }
+};
+#define CAMTRACK_COUNT (sizeof(camTracks) / sizeof(camTracks[0]))
+
+
+#endif // !CAMS_H_INCLUDED
diff --git a/samples/san-angeles/jni/demo.c b/samples/san-angeles/jni/demo.c
new file mode 100644
index 000000000..9cb73d185
--- /dev/null
+++ b/samples/san-angeles/jni/demo.c
@@ -0,0 +1,792 @@
+/* San Angeles Observation OpenGL ES version example
+ * Copyright 2004-2005 Jetro Lauha
+ * All rights reserved.
+ * Web: http://iki.fi/jetro/
+ *
+ * This source is free software; you can redistribute it and/or
+ * modify it under the terms of EITHER:
+ * (1) The GNU Lesser General Public License as published by the Free
+ * Software Foundation; either version 2.1 of the License, or (at
+ * your option) any later version. The text of the GNU Lesser
+ * General Public License is included with this source in the
+ * file LICENSE-LGPL.txt.
+ * (2) The BSD-style license that is included with this source in
+ * the file LICENSE-BSD.txt.
+ *
+ * This source is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
+ * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
+ *
+ * $Id: demo.c,v 1.10 2005/02/08 20:54:39 tonic Exp $
+ * $Revision: 1.10 $
+ */
+
+#include <stdlib.h>
+#include <math.h>
+#include <float.h>
+#include <assert.h>
+
+#include "importgl.h"
+
+#include "app.h"
+#include "shapes.h"
+#include "cams.h"
+
+
+// Total run length is 20 * camera track base unit length (see cams.h).
+#define RUN_LENGTH (20 * CAMTRACK_LEN)
+#undef PI
+#define PI 3.1415926535897932f
+#define RANDOM_UINT_MAX 65535
+
+
+static unsigned long sRandomSeed = 0;
+
+static void seedRandom(unsigned long seed)
+{
+ sRandomSeed = seed;
+}
+
+static unsigned long randomUInt()
+{
+ sRandomSeed = sRandomSeed * 0x343fd + 0x269ec3;
+ return sRandomSeed >> 16;
+}
+
+
+// Capped conversion from float to fixed.
+static long floatToFixed(float value)
+{
+ if (value < -32768) value = -32768;
+ if (value > 32767) value = 32767;
+ return (long)(value * 65536);
+}
+
+#define FIXED(value) floatToFixed(value)
+
+
+// Definition of one GL object in this demo.
+typedef struct {
+ /* Vertex array and color array are enabled for all objects, so their
+ * pointers must always be valid and non-NULL. Normal array is not
+ * used by the ground plane, so when its pointer is NULL then normal
+ * array usage is disabled.
+ *
+ * Vertex array is supposed to use GL_FIXED datatype and stride 0
+ * (i.e. tightly packed array). Color array is supposed to have 4
+ * components per color with GL_UNSIGNED_BYTE datatype and stride 0.
+ * Normal array is supposed to use GL_FIXED datatype and stride 0.
+ */
+ GLfixed *vertexArray;
+ GLubyte *colorArray;
+ GLfixed *normalArray;
+ GLint vertexComponents;
+ GLsizei count;
+} GLOBJECT;
+
+
+static long sStartTick = 0;
+static long sTick = 0;
+
+static int sCurrentCamTrack = 0;
+static long sCurrentCamTrackStartTick = 0;
+static long sNextCamTrackStartTick = 0x7fffffff;
+
+static GLOBJECT *sSuperShapeObjects[SUPERSHAPE_COUNT] = { NULL };
+static GLOBJECT *sGroundPlane = NULL;
+
+
+typedef struct {
+ float x, y, z;
+} VECTOR3;
+
+
+static void freeGLObject(GLOBJECT *object)
+{
+ if (object == NULL)
+ return;
+ free(object->normalArray);
+ free(object->colorArray);
+ free(object->vertexArray);
+ free(object);
+}
+
+
+static GLOBJECT * newGLObject(long vertices, int vertexComponents,
+ int useNormalArray)
+{
+ GLOBJECT *result;
+ result = (GLOBJECT *)malloc(sizeof(GLOBJECT));
+ if (result == NULL)
+ return NULL;
+ result->count = vertices;
+ result->vertexComponents = vertexComponents;
+ result->vertexArray = (GLfixed *)malloc(vertices * vertexComponents *
+ sizeof(GLfixed));
+ result->colorArray = (GLubyte *)malloc(vertices * 4 * sizeof(GLubyte));
+ if (useNormalArray)
+ {
+ result->normalArray = (GLfixed *)malloc(vertices * 3 *
+ sizeof(GLfixed));
+ }
+ else
+ result->normalArray = NULL;
+ if (result->vertexArray == NULL ||
+ result->colorArray == NULL ||
+ (useNormalArray && result->normalArray == NULL))
+ {
+ freeGLObject(result);
+ return NULL;
+ }
+ return result;
+}
+
+
+static void drawGLObject(GLOBJECT *object)
+{
+ assert(object != NULL);
+
+ glVertexPointer(object->vertexComponents, GL_FIXED,
+ 0, object->vertexArray);
+ glColorPointer(4, GL_UNSIGNED_BYTE, 0, object->colorArray);
+
+ // Already done in initialization:
+ //glEnableClientState(GL_VERTEX_ARRAY);
+ //glEnableClientState(GL_COLOR_ARRAY);
+
+ if (object->normalArray)
+ {
+ glNormalPointer(GL_FIXED, 0, object->normalArray);
+ glEnableClientState(GL_NORMAL_ARRAY);
+ }
+ else
+ glDisableClientState(GL_NORMAL_ARRAY);
+ glDrawArrays(GL_TRIANGLES, 0, object->count);
+}
+
+
+static void vector3Sub(VECTOR3 *dest, VECTOR3 *v1, VECTOR3 *v2)
+{
+ dest->x = v1->x - v2->x;
+ dest->y = v1->y - v2->y;
+ dest->z = v1->z - v2->z;
+}
+
+
+static void superShapeMap(VECTOR3 *point, float r1, float r2, float t, float p)
+{
+ // sphere-mapping of supershape parameters
+ point->x = (float)(cos(t) * cos(p) / r1 / r2);
+ point->y = (float)(sin(t) * cos(p) / r1 / r2);
+ point->z = (float)(sin(p) / r2);
+}
+
+
+static float ssFunc(const float t, const float *p)
+{
+ return (float)(pow(pow(fabs(cos(p[0] * t / 4)) / p[1], p[4]) +
+ pow(fabs(sin(p[0] * t / 4)) / p[2], p[5]), 1 / p[3]));
+}
+
+
+// Creates and returns a supershape object.
+// Based on Paul Bourke's POV-Ray implementation.
+// http://astronomy.swin.edu.au/~pbourke/povray/supershape/
+static GLOBJECT * createSuperShape(const float *params)
+{
+ const int resol1 = (int)params[SUPERSHAPE_PARAMS - 3];
+ const int resol2 = (int)params[SUPERSHAPE_PARAMS - 2];
+ // latitude 0 to pi/2 for no mirrored bottom
+ // (latitudeBegin==0 for -pi/2 to pi/2 originally)
+ const int latitudeBegin = resol2 / 4;
+ const int latitudeEnd = resol2 / 2; // non-inclusive
+ const int longitudeCount = resol1;
+ const int latitudeCount = latitudeEnd - latitudeBegin;
+ const long triangleCount = longitudeCount * latitudeCount * 2;
+ const long vertices = triangleCount * 3;
+ GLOBJECT *result;
+ float baseColor[3];
+ int a, longitude, latitude;
+ long currentVertex, currentQuad;
+
+ result = newGLObject(vertices, 3, 1);
+ if (result == NULL)
+ return NULL;
+
+ for (a = 0; a < 3; ++a)
+ baseColor[a] = ((randomUInt() % 155) + 100) / 255.f;
+
+ currentQuad = 0;
+ currentVertex = 0;
+
+ // longitude -pi to pi
+ for (longitude = 0; longitude < longitudeCount; ++longitude)
+ {
+
+ // latitude 0 to pi/2
+ for (latitude = latitudeBegin; latitude < latitudeEnd; ++latitude)
+ {
+ float t1 = -PI + longitude * 2 * PI / resol1;
+ float t2 = -PI + (longitude + 1) * 2 * PI / resol1;
+ float p1 = -PI / 2 + latitude * 2 * PI / resol2;
+ float p2 = -PI / 2 + (latitude + 1) * 2 * PI / resol2;
+ float r0, r1, r2, r3;
+
+ r0 = ssFunc(t1, params);
+ r1 = ssFunc(p1, &params[6]);
+ r2 = ssFunc(t2, params);
+ r3 = ssFunc(p2, &params[6]);
+
+ if (r0 != 0 && r1 != 0 && r2 != 0 && r3 != 0)
+ {
+ VECTOR3 pa, pb, pc, pd;
+ VECTOR3 v1, v2, n;
+ float ca;
+ int i;
+ //float lenSq, invLenSq;
+
+ superShapeMap(&pa, r0, r1, t1, p1);
+ superShapeMap(&pb, r2, r1, t2, p1);
+ superShapeMap(&pc, r2, r3, t2, p2);
+ superShapeMap(&pd, r0, r3, t1, p2);
+
+ // kludge to set lower edge of the object to fixed level
+ if (latitude == latitudeBegin + 1)
+ pa.z = pb.z = 0;
+
+ vector3Sub(&v1, &pb, &pa);
+ vector3Sub(&v2, &pd, &pa);
+
+ // Calculate normal with cross product.
+ /* i j k i j
+ * v1.x v1.y v1.z | v1.x v1.y
+ * v2.x v2.y v2.z | v2.x v2.y
+ */
+
+ n.x = v1.y * v2.z - v1.z * v2.y;
+ n.y = v1.z * v2.x - v1.x * v2.z;
+ n.z = v1.x * v2.y - v1.y * v2.x;
+
+ /* Pre-normalization of the normals is disabled here because
+ * they will be normalized anyway later due to automatic
+ * normalization (GL_NORMALIZE). It is enabled because the
+ * objects are scaled with glScale.
+ */
+ /*
+ lenSq = n.x * n.x + n.y * n.y + n.z * n.z;
+ invLenSq = (float)(1 / sqrt(lenSq));
+ n.x *= invLenSq;
+ n.y *= invLenSq;
+ n.z *= invLenSq;
+ */
+
+ ca = pa.z + 0.5f;
+
+ for (i = currentVertex * 3;
+ i < (currentVertex + 6) * 3;
+ i += 3)
+ {
+ result->normalArray[i] = FIXED(n.x);
+ result->normalArray[i + 1] = FIXED(n.y);
+ result->normalArray[i + 2] = FIXED(n.z);
+ }
+ for (i = currentVertex * 4;
+ i < (currentVertex + 6) * 4;
+ i += 4)
+ {
+ int a, color[3];
+ for (a = 0; a < 3; ++a)
+ {
+ color[a] = (int)(ca * baseColor[a] * 255);
+ if (color[a] > 255) color[a] = 255;
+ }
+ result->colorArray[i] = (GLubyte)color[0];
+ result->colorArray[i + 1] = (GLubyte)color[1];
+ result->colorArray[i + 2] = (GLubyte)color[2];
+ result->colorArray[i + 3] = 0;
+ }
+ result->vertexArray[currentVertex * 3] = FIXED(pa.x);
+ result->vertexArray[currentVertex * 3 + 1] = FIXED(pa.y);
+ result->vertexArray[currentVertex * 3 + 2] = FIXED(pa.z);
+ ++currentVertex;
+ result->vertexArray[currentVertex * 3] = FIXED(pb.x);
+ result->vertexArray[currentVertex * 3 + 1] = FIXED(pb.y);
+ result->vertexArray[currentVertex * 3 + 2] = FIXED(pb.z);
+ ++currentVertex;
+ result->vertexArray[currentVertex * 3] = FIXED(pd.x);
+ result->vertexArray[currentVertex * 3 + 1] = FIXED(pd.y);
+ result->vertexArray[currentVertex * 3 + 2] = FIXED(pd.z);
+ ++currentVertex;
+ result->vertexArray[currentVertex * 3] = FIXED(pb.x);
+ result->vertexArray[currentVertex * 3 + 1] = FIXED(pb.y);
+ result->vertexArray[currentVertex * 3 + 2] = FIXED(pb.z);
+ ++currentVertex;
+ result->vertexArray[currentVertex * 3] = FIXED(pc.x);
+ result->vertexArray[currentVertex * 3 + 1] = FIXED(pc.y);
+ result->vertexArray[currentVertex * 3 + 2] = FIXED(pc.z);
+ ++currentVertex;
+ result->vertexArray[currentVertex * 3] = FIXED(pd.x);
+ result->vertexArray[currentVertex * 3 + 1] = FIXED(pd.y);
+ result->vertexArray[currentVertex * 3 + 2] = FIXED(pd.z);
+ ++currentVertex;
+ } // r0 && r1 && r2 && r3
+ ++currentQuad;
+ } // latitude
+ } // longitude
+
+ // Set number of vertices in object to the actual amount created.
+ result->count = currentVertex;
+
+ return result;
+}
+
+
+static GLOBJECT * createGroundPlane()
+{
+ const int scale = 4;
+ const int yBegin = -15, yEnd = 15; // ends are non-inclusive
+ const int xBegin = -15, xEnd = 15;
+ const long triangleCount = (yEnd - yBegin) * (xEnd - xBegin) * 2;
+ const long vertices = triangleCount * 3;
+ GLOBJECT *result;
+ int x, y;
+ long currentVertex, currentQuad;
+
+ result = newGLObject(vertices, 2, 0);
+ if (result == NULL)
+ return NULL;
+
+ currentQuad = 0;
+ currentVertex = 0;
+
+ for (y = yBegin; y < yEnd; ++y)
+ {
+ for (x = xBegin; x < xEnd; ++x)
+ {
+ GLubyte color;
+ int i, a;
+ color = (GLubyte)((randomUInt() & 0x5f) + 81); // 101 1111
+ for (i = currentVertex * 4; i < (currentVertex + 6) * 4; i += 4)
+ {
+ result->colorArray[i] = color;
+ result->colorArray[i + 1] = color;
+ result->colorArray[i + 2] = color;
+ result->colorArray[i + 3] = 0;
+ }
+
+ // Axis bits for quad triangles:
+ // x: 011100 (0x1c), y: 110001 (0x31) (clockwise)
+ // x: 001110 (0x0e), y: 100011 (0x23) (counter-clockwise)
+ for (a = 0; a < 6; ++a)
+ {
+ const int xm = x + ((0x1c >> a) & 1);
+ const int ym = y + ((0x31 >> a) & 1);
+ const float m = (float)(cos(xm * 2) * sin(ym * 4) * 0.75f);
+ result->vertexArray[currentVertex * 2] =
+ FIXED(xm * scale + m);
+ result->vertexArray[currentVertex * 2 + 1] =
+ FIXED(ym * scale + m);
+ ++currentVertex;
+ }
+ ++currentQuad;
+ }
+ }
+ return result;
+}
+
+
+static void drawGroundPlane()
+{
+ glDisable(GL_CULL_FACE);
+ glDisable(GL_DEPTH_TEST);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_ZERO, GL_SRC_COLOR);
+ glDisable(GL_LIGHTING);
+
+ drawGLObject(sGroundPlane);
+
+ glEnable(GL_LIGHTING);
+ glDisable(GL_BLEND);
+ glEnable(GL_DEPTH_TEST);
+}
+
+
+static void drawFadeQuad()
+{
+ static const GLfixed quadVertices[] = {
+ -0x10000, -0x10000,
+ 0x10000, -0x10000,
+ -0x10000, 0x10000,
+ 0x10000, -0x10000,
+ 0x10000, 0x10000,
+ -0x10000, 0x10000
+ };
+
+ const int beginFade = sTick - sCurrentCamTrackStartTick;
+ const int endFade = sNextCamTrackStartTick - sTick;
+ const int minFade = beginFade < endFade ? beginFade : endFade;
+
+ if (minFade < 1024)
+ {
+ const GLfixed fadeColor = minFade << 6;
+ glColor4x(fadeColor, fadeColor, fadeColor, 0);
+
+ glDisable(GL_DEPTH_TEST);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_ZERO, GL_SRC_COLOR);
+ glDisable(GL_LIGHTING);
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+
+ glDisableClientState(GL_COLOR_ARRAY);
+ glDisableClientState(GL_NORMAL_ARRAY);
+ glVertexPointer(2, GL_FIXED, 0, quadVertices);
+ glDrawArrays(GL_TRIANGLES, 0, 6);
+
+ glEnableClientState(GL_COLOR_ARRAY);
+
+ glMatrixMode(GL_MODELVIEW);
+
+ glEnable(GL_LIGHTING);
+ glDisable(GL_BLEND);
+ glEnable(GL_DEPTH_TEST);
+ }
+}
+
+
+// Called from the app framework.
+void appInit()
+{
+ int a;
+
+ glEnable(GL_NORMALIZE);
+ glEnable(GL_DEPTH_TEST);
+ glDisable(GL_CULL_FACE);
+ glShadeModel(GL_FLAT);
+
+ glEnable(GL_LIGHTING);
+ glEnable(GL_LIGHT0);
+ glEnable(GL_LIGHT1);
+ glEnable(GL_LIGHT2);
+
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_COLOR_ARRAY);
+
+ seedRandom(15);
+
+ for (a = 0; a < SUPERSHAPE_COUNT; ++a)
+ {
+ sSuperShapeObjects[a] = createSuperShape(sSuperShapeParams[a]);
+ assert(sSuperShapeObjects[a] != NULL);
+ }
+ sGroundPlane = createGroundPlane();
+ assert(sGroundPlane != NULL);
+}
+
+
+// Called from the app framework.
+void appDeinit()
+{
+ int a;
+ for (a = 0; a < SUPERSHAPE_COUNT; ++a)
+ freeGLObject(sSuperShapeObjects[a]);
+ freeGLObject(sGroundPlane);
+}
+
+
+static void gluPerspective(GLfloat fovy, GLfloat aspect,
+ GLfloat zNear, GLfloat zFar)
+{
+ GLfloat xmin, xmax, ymin, ymax;
+
+ ymax = zNear * (GLfloat)tan(fovy * PI / 360);
+ ymin = -ymax;
+ xmin = ymin * aspect;
+ xmax = ymax * aspect;
+
+ glFrustumx((GLfixed)(xmin * 65536), (GLfixed)(xmax * 65536),
+ (GLfixed)(ymin * 65536), (GLfixed)(ymax * 65536),
+ (GLfixed)(zNear * 65536), (GLfixed)(zFar * 65536));
+}
+
+
+static void prepareFrame(int width, int height)
+{
+ glViewport(0, 0, width, height);
+
+ glClearColorx((GLfixed)(0.1f * 65536),
+ (GLfixed)(0.2f * 65536),
+ (GLfixed)(0.3f * 65536), 0x10000);
+ glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ gluPerspective(45, (float)width / height, 0.5f, 150);
+
+ glMatrixMode(GL_MODELVIEW);
+
+ glLoadIdentity();
+}
+
+
+static void configureLightAndMaterial()
+{
+ static GLfixed light0Position[] = { -0x40000, 0x10000, 0x10000, 0 };
+ static GLfixed light0Diffuse[] = { 0x10000, 0x6666, 0, 0x10000 };
+ static GLfixed light1Position[] = { 0x10000, -0x20000, -0x10000, 0 };
+ static GLfixed light1Diffuse[] = { 0x11eb, 0x23d7, 0x5999, 0x10000 };
+ static GLfixed light2Position[] = { -0x10000, 0, -0x40000, 0 };
+ static GLfixed light2Diffuse[] = { 0x11eb, 0x2b85, 0x23d7, 0x10000 };
+ static GLfixed materialSpecular[] = { 0x10000, 0x10000, 0x10000, 0x10000 };
+
+ glLightxv(GL_LIGHT0, GL_POSITION, light0Position);
+ glLightxv(GL_LIGHT0, GL_DIFFUSE, light0Diffuse);
+ glLightxv(GL_LIGHT1, GL_POSITION, light1Position);
+ glLightxv(GL_LIGHT1, GL_DIFFUSE, light1Diffuse);
+ glLightxv(GL_LIGHT2, GL_POSITION, light2Position);
+ glLightxv(GL_LIGHT2, GL_DIFFUSE, light2Diffuse);
+ glMaterialxv(GL_FRONT_AND_BACK, GL_SPECULAR, materialSpecular);
+
+ glMaterialx(GL_FRONT_AND_BACK, GL_SHININESS, 60 << 16);
+ glEnable(GL_COLOR_MATERIAL);
+}
+
+
+static void drawModels(float zScale)
+{
+ const int translationScale = 9;
+ int x, y;
+
+ seedRandom(9);
+
+ glScalex(1 << 16, 1 << 16, (GLfixed)(zScale * 65536));
+
+ for (y = -5; y <= 5; ++y)
+ {
+ for (x = -5; x <= 5; ++x)
+ {
+ float buildingScale;
+ GLfixed fixedScale;
+
+ int curShape = randomUInt() % SUPERSHAPE_COUNT;
+ buildingScale = sSuperShapeParams[curShape][SUPERSHAPE_PARAMS - 1];
+ fixedScale = (GLfixed)(buildingScale * 65536);
+
+ glPushMatrix();
+ glTranslatex((x * translationScale) * 65536,
+ (y * translationScale) * 65536,
+ 0);
+ glRotatex((GLfixed)((randomUInt() % 360) << 16), 0, 0, 1 << 16);
+ glScalex(fixedScale, fixedScale, fixedScale);
+
+ drawGLObject(sSuperShapeObjects[curShape]);
+ glPopMatrix();
+ }
+ }
+
+ for (x = -2; x <= 2; ++x)
+ {
+ const int shipScale100 = translationScale * 500;
+ const int offs100 = x * shipScale100 + (sTick % shipScale100);
+ float offs = offs100 * 0.01f;
+ GLfixed fixedOffs = (GLfixed)(offs * 65536);
+ glPushMatrix();
+ glTranslatex(fixedOffs, -4 * 65536, 2 << 16);
+ drawGLObject(sSuperShapeObjects[SUPERSHAPE_COUNT - 1]);
+ glPopMatrix();
+ glPushMatrix();
+ glTranslatex(-4 * 65536, fixedOffs, 4 << 16);
+ glRotatex(90 << 16, 0, 0, 1 << 16);
+ drawGLObject(sSuperShapeObjects[SUPERSHAPE_COUNT - 1]);
+ glPopMatrix();
+ }
+}
+
+
+/* Following gluLookAt implementation is adapted from the
+ * Mesa 3D Graphics library. http://www.mesa3d.org
+ */
+static void gluLookAt(GLfloat eyex, GLfloat eyey, GLfloat eyez,
+ GLfloat centerx, GLfloat centery, GLfloat centerz,
+ GLfloat upx, GLfloat upy, GLfloat upz)
+{
+ GLfloat m[16];
+ GLfloat x[3], y[3], z[3];
+ GLfloat mag;
+
+ /* Make rotation matrix */
+
+ /* Z vector */
+ z[0] = eyex - centerx;
+ z[1] = eyey - centery;
+ z[2] = eyez - centerz;
+ mag = (float)sqrt(z[0] * z[0] + z[1] * z[1] + z[2] * z[2]);
+ if (mag) { /* mpichler, 19950515 */
+ z[0] /= mag;
+ z[1] /= mag;
+ z[2] /= mag;
+ }
+
+ /* Y vector */
+ y[0] = upx;
+ y[1] = upy;
+ y[2] = upz;
+
+ /* X vector = Y cross Z */
+ x[0] = y[1] * z[2] - y[2] * z[1];
+ x[1] = -y[0] * z[2] + y[2] * z[0];
+ x[2] = y[0] * z[1] - y[1] * z[0];
+
+ /* Recompute Y = Z cross X */
+ y[0] = z[1] * x[2] - z[2] * x[1];
+ y[1] = -z[0] * x[2] + z[2] * x[0];
+ y[2] = z[0] * x[1] - z[1] * x[0];
+
+ /* mpichler, 19950515 */
+ /* cross product gives area of parallelogram, which is < 1.0 for
+ * non-perpendicular unit-length vectors; so normalize x, y here
+ */
+
+ mag = (float)sqrt(x[0] * x[0] + x[1] * x[1] + x[2] * x[2]);
+ if (mag) {
+ x[0] /= mag;
+ x[1] /= mag;
+ x[2] /= mag;
+ }
+
+ mag = (float)sqrt(y[0] * y[0] + y[1] * y[1] + y[2] * y[2]);
+ if (mag) {
+ y[0] /= mag;
+ y[1] /= mag;
+ y[2] /= mag;
+ }
+
+#define M(row,col) m[col*4+row]
+ M(0, 0) = x[0];
+ M(0, 1) = x[1];
+ M(0, 2) = x[2];
+ M(0, 3) = 0.0;
+ M(1, 0) = y[0];
+ M(1, 1) = y[1];
+ M(1, 2) = y[2];
+ M(1, 3) = 0.0;
+ M(2, 0) = z[0];
+ M(2, 1) = z[1];
+ M(2, 2) = z[2];
+ M(2, 3) = 0.0;
+ M(3, 0) = 0.0;
+ M(3, 1) = 0.0;
+ M(3, 2) = 0.0;
+ M(3, 3) = 1.0;
+#undef M
+ {
+ int a;
+ GLfixed fixedM[16];
+ for (a = 0; a < 16; ++a)
+ fixedM[a] = (GLfixed)(m[a] * 65536);
+ glMultMatrixx(fixedM);
+ }
+
+ /* Translate Eye to Origin */
+ glTranslatex((GLfixed)(-eyex * 65536),
+ (GLfixed)(-eyey * 65536),
+ (GLfixed)(-eyez * 65536));
+}
+
+
+static void camTrack()
+{
+ float lerp[5];
+ float eX, eY, eZ, cX, cY, cZ;
+ float trackPos;
+ CAMTRACK *cam;
+ long currentCamTick;
+ int a;
+
+ if (sNextCamTrackStartTick <= sTick)
+ {
+ ++sCurrentCamTrack;
+ sCurrentCamTrackStartTick = sNextCamTrackStartTick;
+ }
+ sNextCamTrackStartTick = sCurrentCamTrackStartTick +
+ sCamTracks[sCurrentCamTrack].len * CAMTRACK_LEN;
+
+ cam = &sCamTracks[sCurrentCamTrack];
+ currentCamTick = sTick - sCurrentCamTrackStartTick;
+ trackPos = (float)currentCamTick / (CAMTRACK_LEN * cam->len);
+
+ for (a = 0; a < 5; ++a)
+ lerp[a] = (cam->src[a] + cam->dest[a] * trackPos) * 0.01f;
+
+ if (cam->dist)
+ {
+ float dist = cam->dist * 0.1f;
+ cX = lerp[0];
+ cY = lerp[1];
+ cZ = lerp[2];
+ eX = cX - (float)cos(lerp[3]) * dist;
+ eY = cY - (float)sin(lerp[3]) * dist;
+ eZ = cZ - lerp[4];
+ }
+ else
+ {
+ eX = lerp[0];
+ eY = lerp[1];
+ eZ = lerp[2];
+ cX = eX + (float)cos(lerp[3]);
+ cY = eY + (float)sin(lerp[3]);
+ cZ = eZ + lerp[4];
+ }
+ gluLookAt(eX, eY, eZ, cX, cY, cZ, 0, 0, 1);
+}
+
+
+// Called from the app framework.
+/* The tick is current time in milliseconds, width and height
+ * are the image dimensions to be rendered.
+ */
+void appRender(long tick, int width, int height)
+{
+ if (sStartTick == 0)
+ sStartTick = tick;
+ if (!gAppAlive)
+ return;
+
+ // Actual tick value is "blurred" a little bit.
+ sTick = (sTick + tick - sStartTick) >> 1;
+
+ // Terminate application after running through the demonstration once.
+ if (sTick >= RUN_LENGTH)
+ {
+ gAppAlive = 0;
+ return;
+ }
+
+ // Prepare OpenGL ES for rendering of the frame.
+ prepareFrame(width, height);
+
+ // Update the camera position and set the lookat.
+ camTrack();
+
+ // Configure environment.
+ configureLightAndMaterial();
+
+ // Draw the reflection by drawing models with negated Z-axis.
+ glPushMatrix();
+ drawModels(-1);
+ glPopMatrix();
+
+ // Blend the ground plane to the window.
+ drawGroundPlane();
+
+ // Draw all the models normally.
+ drawModels(1);
+
+ // Draw fade quad over whole window (when changing cameras).
+ drawFadeQuad();
+}
diff --git a/samples/san-angeles/jni/importgl.c b/samples/san-angeles/jni/importgl.c
new file mode 100644
index 000000000..f501636c7
--- /dev/null
+++ b/samples/san-angeles/jni/importgl.c
@@ -0,0 +1,168 @@
+/* San Angeles Observation OpenGL ES version example
+ * Copyright 2004-2005 Jetro Lauha
+ * All rights reserved.
+ * Web: http://iki.fi/jetro/
+ *
+ * This source is free software; you can redistribute it and/or
+ * modify it under the terms of EITHER:
+ * (1) The GNU Lesser General Public License as published by the Free
+ * Software Foundation; either version 2.1 of the License, or (at
+ * your option) any later version. The text of the GNU Lesser
+ * General Public License is included with this source in the
+ * file LICENSE-LGPL.txt.
+ * (2) The BSD-style license that is included with this source in
+ * the file LICENSE-BSD.txt.
+ *
+ * This source is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
+ * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
+ *
+ * $Id: importgl.c,v 1.4 2005/02/08 18:42:55 tonic Exp $
+ * $Revision: 1.4 $
+ */
+
+#undef WIN32
+#undef LINUX
+#ifdef _MSC_VER
+// Desktop or mobile Win32 environment:
+#define WIN32
+#else
+// Linux environment:
+#define LINUX
+#endif
+
+#ifndef DISABLE_IMPORTGL
+
+#if defined(WIN32)
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+#include <tchar.h>
+static HMODULE sGLESDLL = NULL;
+#endif // WIN32
+
+#ifdef LINUX
+#include <stdlib.h>
+#include <dlfcn.h>
+static void *sGLESSO = NULL;
+#endif // LINUX
+
+#endif /* DISABLE_IMPORTGL */
+
+#define IMPORTGL_NO_FNPTR_DEFS
+#define IMPORTGL_API
+#define IMPORTGL_FNPTRINIT = NULL
+#include "importgl.h"
+
+
+/* Imports function pointers to selected function calls in OpenGL ES Common
+ * or Common Lite profile DLL or shared object. The function pointers are
+ * stored as global symbols with equivalent function name but prefixed with
+ * "funcPtr_". Standard gl/egl calls are redirected to the function pointers
+ * with preprocessor macros (see importgl.h).
+ */
+int importGLInit()
+{
+ int result = 1;
+
+#ifndef DISABLE_IMPORTGL
+
+#undef IMPORT_FUNC
+
+#ifdef WIN32
+ sGLESDLL = LoadLibrary(_T("libGLES_CM.dll"));
+ if (sGLESDLL == NULL)
+ sGLESDLL = LoadLibrary(_T("libGLES_CL.dll"));
+ if (sGLESDLL == NULL)
+ return 0; // Cannot find OpenGL ES Common or Common Lite DLL.
+
+ /* The following fetches address to each egl & gl function call
+ * and stores it to the related function pointer. Casting through
+ * void * results in warnings with VC warning level 4, which
+ * could be fixed by casting to the true type for each fetch.
+ */
+#define IMPORT_FUNC(funcName) do { \
+ void *procAddress = (void *)GetProcAddress(sGLESDLL, _T(#funcName)); \
+ if (procAddress == NULL) result = 0; \
+ *((void **)&FNPTR(funcName)) = procAddress; } while (0)
+#endif // WIN32
+
+#ifdef LINUX
+#ifdef ANDROID_NDK
+ sGLESSO = dlopen("libGLESv1_CM.so", RTLD_NOW);
+#else /* !ANDROID_NDK */
+ sGLESSO = dlopen("libGLES_CM.so", RTLD_NOW);
+ if (sGLESSO == NULL)
+ sGLESSO = dlopen("libGLES_CL.so", RTLD_NOW);
+#endif /* !ANDROID_NDK */
+ if (sGLESSO == NULL)
+ return 0; // Cannot find OpenGL ES Common or Common Lite SO.
+
+#define IMPORT_FUNC(funcName) do { \
+ void *procAddress = (void *)dlsym(sGLESSO, #funcName); \
+ if (procAddress == NULL) result = 0; \
+ *((void **)&FNPTR(funcName)) = procAddress; } while (0)
+#endif // LINUX
+
+#ifndef ANDROID_NDK
+ IMPORT_FUNC(eglChooseConfig);
+ IMPORT_FUNC(eglCreateContext);
+ IMPORT_FUNC(eglCreateWindowSurface);
+ IMPORT_FUNC(eglDestroyContext);
+ IMPORT_FUNC(eglDestroySurface);
+ IMPORT_FUNC(eglGetConfigAttrib);
+ IMPORT_FUNC(eglGetConfigs);
+ IMPORT_FUNC(eglGetDisplay);
+ IMPORT_FUNC(eglGetError);
+ IMPORT_FUNC(eglInitialize);
+ IMPORT_FUNC(eglMakeCurrent);
+ IMPORT_FUNC(eglSwapBuffers);
+ IMPORT_FUNC(eglTerminate);
+#endif /* !ANDROID_NDK */
+
+ IMPORT_FUNC(glBlendFunc);
+ IMPORT_FUNC(glClear);
+ IMPORT_FUNC(glClearColorx);
+ IMPORT_FUNC(glColor4x);
+ IMPORT_FUNC(glColorPointer);
+ IMPORT_FUNC(glDisable);
+ IMPORT_FUNC(glDisableClientState);
+ IMPORT_FUNC(glDrawArrays);
+ IMPORT_FUNC(glEnable);
+ IMPORT_FUNC(glEnableClientState);
+ IMPORT_FUNC(glFrustumx);
+ IMPORT_FUNC(glGetError);
+ IMPORT_FUNC(glLightxv);
+ IMPORT_FUNC(glLoadIdentity);
+ IMPORT_FUNC(glMaterialx);
+ IMPORT_FUNC(glMaterialxv);
+ IMPORT_FUNC(glMatrixMode);
+ IMPORT_FUNC(glMultMatrixx);
+ IMPORT_FUNC(glNormalPointer);
+ IMPORT_FUNC(glPopMatrix);
+ IMPORT_FUNC(glPushMatrix);
+ IMPORT_FUNC(glRotatex);
+ IMPORT_FUNC(glScalex);
+ IMPORT_FUNC(glShadeModel);
+ IMPORT_FUNC(glTranslatex);
+ IMPORT_FUNC(glVertexPointer);
+ IMPORT_FUNC(glViewport);
+
+#endif /* DISABLE_IMPORTGL */
+
+ return result;
+}
+
+
+void importGLDeinit()
+{
+#ifndef DISABLE_IMPORTGL
+#ifdef WIN32
+ FreeLibrary(sGLESDLL);
+#endif
+
+#ifdef LINUX
+ dlclose(sGLESSO);
+#endif
+#endif /* DISABLE_IMPORTGL */
+}
diff --git a/samples/san-angeles/jni/importgl.h b/samples/san-angeles/jni/importgl.h
new file mode 100644
index 000000000..b05e0c84f
--- /dev/null
+++ b/samples/san-angeles/jni/importgl.h
@@ -0,0 +1,172 @@
+/* San Angeles Observation OpenGL ES version example
+ * Copyright 2004-2005 Jetro Lauha
+ * All rights reserved.
+ * Web: http://iki.fi/jetro/
+ *
+ * This source is free software; you can redistribute it and/or
+ * modify it under the terms of EITHER:
+ * (1) The GNU Lesser General Public License as published by the Free
+ * Software Foundation; either version 2.1 of the License, or (at
+ * your option) any later version. The text of the GNU Lesser
+ * General Public License is included with this source in the
+ * file LICENSE-LGPL.txt.
+ * (2) The BSD-style license that is included with this source in
+ * the file LICENSE-BSD.txt.
+ *
+ * This source is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
+ * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
+ *
+ * $Id: importgl.h,v 1.4 2005/02/24 20:29:33 tonic Exp $
+ * $Revision: 1.4 $
+ */
+
+#ifndef IMPORTGL_H_INCLUDED
+#define IMPORTGL_H_INCLUDED
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+#include <GLES/gl.h>
+#ifndef ANDROID_NDK
+#include <GLES/egl.h>
+#endif /* !ANDROID_NDK */
+
+/* Use DISABLE_IMPORTGL if you want to link the OpenGL ES at
+ * compile/link time and not import it dynamically runtime.
+ */
+#ifndef DISABLE_IMPORTGL
+
+
+/* Dynamically fetches pointers to the egl & gl functions.
+ * Should be called once on application initialization.
+ * Returns non-zero on success and 0 on failure.
+ */
+extern int importGLInit();
+
+/* Frees the handle to egl & gl functions library.
+ */
+extern void importGLDeinit();
+
+
+#ifndef IMPORTGL_API
+#define IMPORTGL_API extern
+#endif
+#ifndef IMPORTGL_FNPTRINIT
+#define IMPORTGL_FNPTRINIT
+#endif
+
+#define FNDEF(retType, funcName, args) IMPORTGL_API retType (*funcPtr_##funcName) args IMPORTGL_FNPTRINIT
+
+#ifndef ANDROID_NDK
+FNDEF(EGLBoolean, eglChooseConfig, (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config));
+FNDEF(EGLContext, eglCreateContext, (EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list));
+FNDEF(EGLSurface, eglCreateWindowSurface, (EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list));
+FNDEF(EGLBoolean, eglDestroyContext, (EGLDisplay dpy, EGLContext ctx));
+FNDEF(EGLBoolean, eglDestroySurface, (EGLDisplay dpy, EGLSurface surface));
+FNDEF(EGLBoolean, eglGetConfigAttrib, (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value));
+FNDEF(EGLBoolean, eglGetConfigs, (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config));
+FNDEF(EGLDisplay, eglGetDisplay, (NativeDisplayType display));
+FNDEF(EGLint, eglGetError, (void));
+FNDEF(EGLBoolean, eglInitialize, (EGLDisplay dpy, EGLint *major, EGLint *minor));
+FNDEF(EGLBoolean, eglMakeCurrent, (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx));
+FNDEF(EGLBoolean, eglSwapBuffers, (EGLDisplay dpy, EGLSurface draw));
+FNDEF(EGLBoolean, eglTerminate, (EGLDisplay dpy));
+#endif /* !ANDROID_NDK */
+
+FNDEF(void, glBlendFunc, (GLenum sfactor, GLenum dfactor));
+FNDEF(void, glClear, (GLbitfield mask));
+FNDEF(void, glClearColorx, (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha));
+FNDEF(void, glColor4x, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha));
+FNDEF(void, glColorPointer, (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer));
+FNDEF(void, glDisable, (GLenum cap));
+FNDEF(void, glDisableClientState, (GLenum array));
+FNDEF(void, glDrawArrays, (GLenum mode, GLint first, GLsizei count));
+FNDEF(void, glEnable, (GLenum cap));
+FNDEF(void, glEnableClientState, (GLenum array));
+FNDEF(void, glFrustumx, (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar));
+FNDEF(GLenum, glGetError, (void));
+FNDEF(void, glLightxv, (GLenum light, GLenum pname, const GLfixed *params));
+FNDEF(void, glLoadIdentity, (void));
+FNDEF(void, glMaterialx, (GLenum face, GLenum pname, GLfixed param));
+FNDEF(void, glMaterialxv, (GLenum face, GLenum pname, const GLfixed *params));
+FNDEF(void, glMatrixMode, (GLenum mode));
+FNDEF(void, glMultMatrixx, (const GLfixed *m));
+FNDEF(void, glNormalPointer, (GLenum type, GLsizei stride, const GLvoid *pointer));
+FNDEF(void, glPopMatrix, (void));
+FNDEF(void, glPushMatrix, (void));
+FNDEF(void, glRotatex, (GLfixed angle, GLfixed x, GLfixed y, GLfixed z));
+FNDEF(void, glScalex, (GLfixed x, GLfixed y, GLfixed z));
+FNDEF(void, glShadeModel, (GLenum mode));
+FNDEF(void, glTranslatex, (GLfixed x, GLfixed y, GLfixed z));
+FNDEF(void, glVertexPointer, (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer));
+FNDEF(void, glViewport, (GLint x, GLint y, GLsizei width, GLsizei height));
+
+
+#undef FN
+#define FNPTR(name) funcPtr_##name
+
+#ifndef IMPORTGL_NO_FNPTR_DEFS
+
+// Redirect egl* and gl* function calls to funcPtr_egl* and funcPtr_gl*.
+
+#ifndef ANDROID_NDK
+#define eglChooseConfig FNPTR(eglChooseConfig)
+#define eglCreateContext FNPTR(eglCreateContext)
+#define eglCreateWindowSurface FNPTR(eglCreateWindowSurface)
+#define eglDestroyContext FNPTR(eglDestroyContext)
+#define eglDestroySurface FNPTR(eglDestroySurface)
+#define eglGetConfigAttrib FNPTR(eglGetConfigAttrib)
+#define eglGetConfigs FNPTR(eglGetConfigs)
+#define eglGetDisplay FNPTR(eglGetDisplay)
+#define eglGetError FNPTR(eglGetError)
+#define eglInitialize FNPTR(eglInitialize)
+#define eglMakeCurrent FNPTR(eglMakeCurrent)
+#define eglSwapBuffers FNPTR(eglSwapBuffers)
+#define eglTerminate FNPTR(eglTerminate)
+#endif /* !ANDROID_NDK */
+
+#define glBlendFunc FNPTR(glBlendFunc)
+#define glClear FNPTR(glClear)
+#define glClearColorx FNPTR(glClearColorx)
+#define glColor4x FNPTR(glColor4x)
+#define glColorPointer FNPTR(glColorPointer)
+#define glDisable FNPTR(glDisable)
+#define glDisableClientState FNPTR(glDisableClientState)
+#define glDrawArrays FNPTR(glDrawArrays)
+#define glEnable FNPTR(glEnable)
+#define glEnableClientState FNPTR(glEnableClientState)
+#define glFrustumx FNPTR(glFrustumx)
+#define glGetError FNPTR(glGetError)
+#define glLightxv FNPTR(glLightxv)
+#define glLoadIdentity FNPTR(glLoadIdentity)
+#define glMaterialx FNPTR(glMaterialx)
+#define glMaterialxv FNPTR(glMaterialxv)
+#define glMatrixMode FNPTR(glMatrixMode)
+#define glMultMatrixx FNPTR(glMultMatrixx)
+#define glNormalPointer FNPTR(glNormalPointer)
+#define glPopMatrix FNPTR(glPopMatrix)
+#define glPushMatrix FNPTR(glPushMatrix)
+#define glRotatex FNPTR(glRotatex)
+#define glScalex FNPTR(glScalex)
+#define glShadeModel FNPTR(glShadeModel)
+#define glTranslatex FNPTR(glTranslatex)
+#define glVertexPointer FNPTR(glVertexPointer)
+#define glViewport FNPTR(glViewport)
+
+#endif // !IMPORTGL_NO_FNPTR_DEFS
+
+
+#endif // !DISABLE_IMPORTGL
+
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif // !IMPORTGL_H_INCLUDED
diff --git a/samples/san-angeles/jni/license-BSD.txt b/samples/san-angeles/jni/license-BSD.txt
new file mode 100644
index 000000000..8924e3ca2
--- /dev/null
+++ b/samples/san-angeles/jni/license-BSD.txt
@@ -0,0 +1,34 @@
+This is the BSD-style license for the "San Angeles Observation"
+OpenGL ES version example source code
+---------------------------------------------------------------
+
+San Angeles Observation OpenGL ES version example
+Copyright (c) 2004-2005, Jetro Lauha
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions
+are met:
+
+ * Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in
+ the documentation and/or other materials provided with the
+ distribution.
+ * Neither the name of the software product's copyright owner nor
+ the names of its contributors may be used to endorse or promote
+ products derived from this software without specific prior written
+ permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
diff --git a/samples/san-angeles/jni/license-LGPL.txt b/samples/san-angeles/jni/license-LGPL.txt
new file mode 100644
index 000000000..b1e3f5a26
--- /dev/null
+++ b/samples/san-angeles/jni/license-LGPL.txt
@@ -0,0 +1,504 @@
+ GNU LESSER GENERAL PUBLIC LICENSE
+ Version 2.1, February 1999
+
+ Copyright (C) 1991, 1999 Free Software Foundation, Inc.
+ 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+[This is the first released version of the Lesser GPL. It also counts
+ as the successor of the GNU Library Public License, version 2, hence
+ the version number 2.1.]
+
+ Preamble
+
+ The licenses for most software are designed to take away your
+freedom to share and change it. By contrast, the GNU General Public
+Licenses are intended to guarantee your freedom to share and change
+free software--to make sure the software is free for all its users.
+
+ This license, the Lesser General Public License, applies to some
+specially designated software packages--typically libraries--of the
+Free Software Foundation and other authors who decide to use it. You
+can use it too, but we suggest you first think carefully about whether
+this license or the ordinary General Public License is the better
+strategy to use in any particular case, based on the explanations below.
+
+ When we speak of free software, we are referring to freedom of use,
+not price. Our General Public Licenses are designed to make sure that
+you have the freedom to distribute copies of free software (and charge
+for this service if you wish); that you receive source code or can get
+it if you want it; that you can change the software and use pieces of
+it in new free programs; and that you are informed that you can do
+these things.
+
+ To protect your rights, we need to make restrictions that forbid
+distributors to deny you these rights or to ask you to surrender these
+rights. These restrictions translate to certain responsibilities for
+you if you distribute copies of the library or if you modify it.
+
+ For example, if you distribute copies of the library, whether gratis
+or for a fee, you must give the recipients all the rights that we gave
+you. You must make sure that they, too, receive or can get the source
+code. If you link other code with the library, you must provide
+complete object files to the recipients, so that they can relink them
+with the library after making changes to the library and recompiling
+it. And you must show them these terms so they know their rights.
+
+ We protect your rights with a two-step method: (1) we copyright the
+library, and (2) we offer you this license, which gives you legal
+permission to copy, distribute and/or modify the library.
+
+ To protect each distributor, we want to make it very clear that
+there is no warranty for the free library. Also, if the library is
+modified by someone else and passed on, the recipients should know
+that what they have is not the original version, so that the original
+author's reputation will not be affected by problems that might be
+introduced by others.
+
+ Finally, software patents pose a constant threat to the existence of
+any free program. We wish to make sure that a company cannot
+effectively restrict the users of a free program by obtaining a
+restrictive license from a patent holder. Therefore, we insist that
+any patent license obtained for a version of the library must be
+consistent with the full freedom of use specified in this license.
+
+ Most GNU software, including some libraries, is covered by the
+ordinary GNU General Public License. This license, the GNU Lesser
+General Public License, applies to certain designated libraries, and
+is quite different from the ordinary General Public License. We use
+this license for certain libraries in order to permit linking those
+libraries into non-free programs.
+
+ When a program is linked with a library, whether statically or using
+a shared library, the combination of the two is legally speaking a
+combined work, a derivative of the original library. The ordinary
+General Public License therefore permits such linking only if the
+entire combination fits its criteria of freedom. The Lesser General
+Public License permits more lax criteria for linking other code with
+the library.
+
+ We call this license the "Lesser" General Public License because it
+does Less to protect the user's freedom than the ordinary General
+Public License. It also provides other free software developers Less
+of an advantage over competing non-free programs. These disadvantages
+are the reason we use the ordinary General Public License for many
+libraries. However, the Lesser license provides advantages in certain
+special circumstances.
+
+ For example, on rare occasions, there may be a special need to
+encourage the widest possible use of a certain library, so that it becomes
+a de-facto standard. To achieve this, non-free programs must be
+allowed to use the library. A more frequent case is that a free
+library does the same job as widely used non-free libraries. In this
+case, there is little to gain by limiting the free library to free
+software only, so we use the Lesser General Public License.
+
+ In other cases, permission to use a particular library in non-free
+programs enables a greater number of people to use a large body of
+free software. For example, permission to use the GNU C Library in
+non-free programs enables many more people to use the whole GNU
+operating system, as well as its variant, the GNU/Linux operating
+system.
+
+ Although the Lesser General Public License is Less protective of the
+users' freedom, it does ensure that the user of a program that is
+linked with the Library has the freedom and the wherewithal to run
+that program using a modified version of the Library.
+
+ The precise terms and conditions for copying, distribution and
+modification follow. Pay close attention to the difference between a
+"work based on the library" and a "work that uses the library". The
+former contains code derived from the library, whereas the latter must
+be combined with the library in order to run.
+
+ GNU LESSER GENERAL PUBLIC LICENSE
+ TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
+
+ 0. This License Agreement applies to any software library or other
+program which contains a notice placed by the copyright holder or
+other authorized party saying it may be distributed under the terms of
+this Lesser General Public License (also called "this License").
+Each licensee is addressed as "you".
+
+ A "library" means a collection of software functions and/or data
+prepared so as to be conveniently linked with application programs
+(which use some of those functions and data) to form executables.
+
+ The "Library", below, refers to any such software library or work
+which has been distributed under these terms. A "work based on the
+Library" means either the Library or any derivative work under
+copyright law: that is to say, a work containing the Library or a
+portion of it, either verbatim or with modifications and/or translated
+straightforwardly into another language. (Hereinafter, translation is
+included without limitation in the term "modification".)
+
+ "Source code" for a work means the preferred form of the work for
+making modifications to it. For a library, complete source code means
+all the source code for all modules it contains, plus any associated
+interface definition files, plus the scripts used to control compilation
+and installation of the library.
+
+ Activities other than copying, distribution and modification are not
+covered by this License; they are outside its scope. The act of
+running a program using the Library is not restricted, and output from
+such a program is covered only if its contents constitute a work based
+on the Library (independent of the use of the Library in a tool for
+writing it). Whether that is true depends on what the Library does
+and what the program that uses the Library does.
+
+ 1. You may copy and distribute verbatim copies of the Library's
+complete source code as you receive it, in any medium, provided that
+you conspicuously and appropriately publish on each copy an
+appropriate copyright notice and disclaimer of warranty; keep intact
+all the notices that refer to this License and to the absence of any
+warranty; and distribute a copy of this License along with the
+Library.
+
+ You may charge a fee for the physical act of transferring a copy,
+and you may at your option offer warranty protection in exchange for a
+fee.
+
+ 2. You may modify your copy or copies of the Library or any portion
+of it, thus forming a work based on the Library, and copy and
+distribute such modifications or work under the terms of Section 1
+above, provided that you also meet all of these conditions:
+
+ a) The modified work must itself be a software library.
+
+ b) You must cause the files modified to carry prominent notices
+ stating that you changed the files and the date of any change.
+
+ c) You must cause the whole of the work to be licensed at no
+ charge to all third parties under the terms of this License.
+
+ d) If a facility in the modified Library refers to a function or a
+ table of data to be supplied by an application program that uses
+ the facility, other than as an argument passed when the facility
+ is invoked, then you must make a good faith effort to ensure that,
+ in the event an application does not supply such function or
+ table, the facility still operates, and performs whatever part of
+ its purpose remains meaningful.
+
+ (For example, a function in a library to compute square roots has
+ a purpose that is entirely well-defined independent of the
+ application. Therefore, Subsection 2d requires that any
+ application-supplied function or table used by this function must
+ be optional: if the application does not supply it, the square
+ root function must still compute square roots.)
+
+These requirements apply to the modified work as a whole. If
+identifiable sections of that work are not derived from the Library,
+and can be reasonably considered independent and separate works in
+themselves, then this License, and its terms, do not apply to those
+sections when you distribute them as separate works. But when you
+distribute the same sections as part of a whole which is a work based
+on the Library, the distribution of the whole must be on the terms of
+this License, whose permissions for other licensees extend to the
+entire whole, and thus to each and every part regardless of who wrote
+it.
+
+Thus, it is not the intent of this section to claim rights or contest
+your rights to work written entirely by you; rather, the intent is to
+exercise the right to control the distribution of derivative or
+collective works based on the Library.
+
+In addition, mere aggregation of another work not based on the Library
+with the Library (or with a work based on the Library) on a volume of
+a storage or distribution medium does not bring the other work under
+the scope of this License.
+
+ 3. You may opt to apply the terms of the ordinary GNU General Public
+License instead of this License to a given copy of the Library. To do
+this, you must alter all the notices that refer to this License, so
+that they refer to the ordinary GNU General Public License, version 2,
+instead of to this License. (If a newer version than version 2 of the
+ordinary GNU General Public License has appeared, then you can specify
+that version instead if you wish.) Do not make any other change in
+these notices.
+
+ Once this change is made in a given copy, it is irreversible for
+that copy, so the ordinary GNU General Public License applies to all
+subsequent copies and derivative works made from that copy.
+
+ This option is useful when you wish to copy part of the code of
+the Library into a program that is not a library.
+
+ 4. You may copy and distribute the Library (or a portion or
+derivative of it, under Section 2) in object code or executable form
+under the terms of Sections 1 and 2 above provided that you accompany
+it with the complete corresponding machine-readable source code, which
+must be distributed under the terms of Sections 1 and 2 above on a
+medium customarily used for software interchange.
+
+ If distribution of object code is made by offering access to copy
+from a designated place, then offering equivalent access to copy the
+source code from the same place satisfies the requirement to
+distribute the source code, even though third parties are not
+compelled to copy the source along with the object code.
+
+ 5. A program that contains no derivative of any portion of the
+Library, but is designed to work with the Library by being compiled or
+linked with it, is called a "work that uses the Library". Such a
+work, in isolation, is not a derivative work of the Library, and
+therefore falls outside the scope of this License.
+
+ However, linking a "work that uses the Library" with the Library
+creates an executable that is a derivative of the Library (because it
+contains portions of the Library), rather than a "work that uses the
+library". The executable is therefore covered by this License.
+Section 6 states terms for distribution of such executables.
+
+ When a "work that uses the Library" uses material from a header file
+that is part of the Library, the object code for the work may be a
+derivative work of the Library even though the source code is not.
+Whether this is true is especially significant if the work can be
+linked without the Library, or if the work is itself a library. The
+threshold for this to be true is not precisely defined by law.
+
+ If such an object file uses only numerical parameters, data
+structure layouts and accessors, and small macros and small inline
+functions (ten lines or less in length), then the use of the object
+file is unrestricted, regardless of whether it is legally a derivative
+work. (Executables containing this object code plus portions of the
+Library will still fall under Section 6.)
+
+ Otherwise, if the work is a derivative of the Library, you may
+distribute the object code for the work under the terms of Section 6.
+Any executables containing that work also fall under Section 6,
+whether or not they are linked directly with the Library itself.
+
+ 6. As an exception to the Sections above, you may also combine or
+link a "work that uses the Library" with the Library to produce a
+work containing portions of the Library, and distribute that work
+under terms of your choice, provided that the terms permit
+modification of the work for the customer's own use and reverse
+engineering for debugging such modifications.
+
+ You must give prominent notice with each copy of the work that the
+Library is used in it and that the Library and its use are covered by
+this License. You must supply a copy of this License. If the work
+during execution displays copyright notices, you must include the
+copyright notice for the Library among them, as well as a reference
+directing the user to the copy of this License. Also, you must do one
+of these things:
+
+ a) Accompany the work with the complete corresponding
+ machine-readable source code for the Library including whatever
+ changes were used in the work (which must be distributed under
+ Sections 1 and 2 above); and, if the work is an executable linked
+ with the Library, with the complete machine-readable "work that
+ uses the Library", as object code and/or source code, so that the
+ user can modify the Library and then relink to produce a modified
+ executable containing the modified Library. (It is understood
+ that the user who changes the contents of definitions files in the
+ Library will not necessarily be able to recompile the application
+ to use the modified definitions.)
+
+ b) Use a suitable shared library mechanism for linking with the
+ Library. A suitable mechanism is one that (1) uses at run time a
+ copy of the library already present on the user's computer system,
+ rather than copying library functions into the executable, and (2)
+ will operate properly with a modified version of the library, if
+ the user installs one, as long as the modified version is
+ interface-compatible with the version that the work was made with.
+
+ c) Accompany the work with a written offer, valid for at
+ least three years, to give the same user the materials
+ specified in Subsection 6a, above, for a charge no more
+ than the cost of performing this distribution.
+
+ d) If distribution of the work is made by offering access to copy
+ from a designated place, offer equivalent access to copy the above
+ specified materials from the same place.
+
+ e) Verify that the user has already received a copy of these
+ materials or that you have already sent this user a copy.
+
+ For an executable, the required form of the "work that uses the
+Library" must include any data and utility programs needed for
+reproducing the executable from it. However, as a special exception,
+the materials to be distributed need not include anything that is
+normally distributed (in either source or binary form) with the major
+components (compiler, kernel, and so on) of the operating system on
+which the executable runs, unless that component itself accompanies
+the executable.
+
+ It may happen that this requirement contradicts the license
+restrictions of other proprietary libraries that do not normally
+accompany the operating system. Such a contradiction means you cannot
+use both them and the Library together in an executable that you
+distribute.
+
+ 7. You may place library facilities that are a work based on the
+Library side-by-side in a single library together with other library
+facilities not covered by this License, and distribute such a combined
+library, provided that the separate distribution of the work based on
+the Library and of the other library facilities is otherwise
+permitted, and provided that you do these two things:
+
+ a) Accompany the combined library with a copy of the same work
+ based on the Library, uncombined with any other library
+ facilities. This must be distributed under the terms of the
+ Sections above.
+
+ b) Give prominent notice with the combined library of the fact
+ that part of it is a work based on the Library, and explaining
+ where to find the accompanying uncombined form of the same work.
+
+ 8. You may not copy, modify, sublicense, link with, or distribute
+the Library except as expressly provided under this License. Any
+attempt otherwise to copy, modify, sublicense, link with, or
+distribute the Library is void, and will automatically terminate your
+rights under this License. However, parties who have received copies,
+or rights, from you under this License will not have their licenses
+terminated so long as such parties remain in full compliance.
+
+ 9. You are not required to accept this License, since you have not
+signed it. However, nothing else grants you permission to modify or
+distribute the Library or its derivative works. These actions are
+prohibited by law if you do not accept this License. Therefore, by
+modifying or distributing the Library (or any work based on the
+Library), you indicate your acceptance of this License to do so, and
+all its terms and conditions for copying, distributing or modifying
+the Library or works based on it.
+
+ 10. Each time you redistribute the Library (or any work based on the
+Library), the recipient automatically receives a license from the
+original licensor to copy, distribute, link with or modify the Library
+subject to these terms and conditions. You may not impose any further
+restrictions on the recipients' exercise of the rights granted herein.
+You are not responsible for enforcing compliance by third parties with
+this License.
+
+ 11. If, as a consequence of a court judgment or allegation of patent
+infringement or for any other reason (not limited to patent issues),
+conditions are imposed on you (whether by court order, agreement or
+otherwise) that contradict the conditions of this License, they do not
+excuse you from the conditions of this License. If you cannot
+distribute so as to satisfy simultaneously your obligations under this
+License and any other pertinent obligations, then as a consequence you
+may not distribute the Library at all. For example, if a patent
+license would not permit royalty-free redistribution of the Library by
+all those who receive copies directly or indirectly through you, then
+the only way you could satisfy both it and this License would be to
+refrain entirely from distribution of the Library.
+
+If any portion of this section is held invalid or unenforceable under any
+particular circumstance, the balance of the section is intended to apply,
+and the section as a whole is intended to apply in other circumstances.
+
+It is not the purpose of this section to induce you to infringe any
+patents or other property right claims or to contest validity of any
+such claims; this section has the sole purpose of protecting the
+integrity of the free software distribution system which is
+implemented by public license practices. Many people have made
+generous contributions to the wide range of software distributed
+through that system in reliance on consistent application of that
+system; it is up to the author/donor to decide if he or she is willing
+to distribute software through any other system and a licensee cannot
+impose that choice.
+
+This section is intended to make thoroughly clear what is believed to
+be a consequence of the rest of this License.
+
+ 12. If the distribution and/or use of the Library is restricted in
+certain countries either by patents or by copyrighted interfaces, the
+original copyright holder who places the Library under this License may add
+an explicit geographical distribution limitation excluding those countries,
+so that distribution is permitted only in or among countries not thus
+excluded. In such case, this License incorporates the limitation as if
+written in the body of this License.
+
+ 13. The Free Software Foundation may publish revised and/or new
+versions of the Lesser General Public License from time to time.
+Such new versions will be similar in spirit to the present version,
+but may differ in detail to address new problems or concerns.
+
+Each version is given a distinguishing version number. If the Library
+specifies a version number of this License which applies to it and
+"any later version", you have the option of following the terms and
+conditions either of that version or of any later version published by
+the Free Software Foundation. If the Library does not specify a
+license version number, you may choose any version ever published by
+the Free Software Foundation.
+
+ 14. If you wish to incorporate parts of the Library into other free
+programs whose distribution conditions are incompatible with these,
+write to the author to ask for permission. For software which is
+copyrighted by the Free Software Foundation, write to the Free
+Software Foundation; we sometimes make exceptions for this. Our
+decision will be guided by the two goals of preserving the free status
+of all derivatives of our free software and of promoting the sharing
+and reuse of software generally.
+
+ NO WARRANTY
+
+ 15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
+WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
+EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
+OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
+KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
+IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
+LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
+THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
+
+ 16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
+WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
+AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
+FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
+CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
+LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
+RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
+FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
+SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
+DAMAGES.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Libraries
+
+ If you develop a new library, and you want it to be of the greatest
+possible use to the public, we recommend making it free software that
+everyone can redistribute and change. You can do so by permitting
+redistribution under these terms (or, alternatively, under the terms of the
+ordinary General Public License).
+
+ To apply these terms, attach the following notices to the library. It is
+safest to attach them to the start of each source file to most effectively
+convey the exclusion of warranty; and each file should have at least the
+"copyright" line and a pointer to where the full notice is found.
+
+ <one line to give the library's name and a brief idea of what it does.>
+ Copyright (C) <year> <name of author>
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+Also add information on how to contact you by electronic and paper mail.
+
+You should also get your employer (if you work as a programmer) or your
+school, if any, to sign a "copyright disclaimer" for the library, if
+necessary. Here is a sample; alter the names:
+
+ Yoyodyne, Inc., hereby disclaims all copyright interest in the
+ library `Frob' (a library for tweaking knobs) written by James Random Hacker.
+
+ <signature of Ty Coon>, 1 April 1990
+ Ty Coon, President of Vice
+
+That's all there is to it!
+
+
diff --git a/samples/san-angeles/jni/license.txt b/samples/san-angeles/jni/license.txt
new file mode 100644
index 000000000..620841e82
--- /dev/null
+++ b/samples/san-angeles/jni/license.txt
@@ -0,0 +1,19 @@
+San Angeles Observation OpenGL ES version example
+Copyright 2004-2005 Jetro Lauha
+All rights reserved.
+Web: http://iki.fi/jetro/
+
+This source is free software; you can redistribute it and/or
+modify it under the terms of EITHER:
+ (1) The GNU Lesser General Public License as published by the Free
+ Software Foundation; either version 2.1 of the License, or (at
+ your option) any later version. The text of the GNU Lesser
+ General Public License is included with this source in the
+ file LICENSE-LGPL.txt.
+ (2) The BSD-style license that is included with this source in
+ the file LICENSE-BSD.txt.
+
+This source is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
+LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
diff --git a/samples/san-angeles/jni/shapes.h b/samples/san-angeles/jni/shapes.h
new file mode 100644
index 000000000..25ffae8ce
--- /dev/null
+++ b/samples/san-angeles/jni/shapes.h
@@ -0,0 +1,59 @@
+/* San Angeles Observation OpenGL ES version example
+ * Copyright 2004-2005 Jetro Lauha
+ * All rights reserved.
+ * Web: http://iki.fi/jetro/
+ *
+ * This source is free software; you can redistribute it and/or
+ * modify it under the terms of EITHER:
+ * (1) The GNU Lesser General Public License as published by the Free
+ * Software Foundation; either version 2.1 of the License, or (at
+ * your option) any later version. The text of the GNU Lesser
+ * General Public License is included with this source in the
+ * file LICENSE-LGPL.txt.
+ * (2) The BSD-style license that is included with this source in
+ * the file LICENSE-BSD.txt.
+ *
+ * This source is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
+ * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
+ *
+ * $Id: shapes.h,v 1.6 2005/01/31 22:15:30 tonic Exp $
+ * $Revision: 1.6 $
+ */
+
+#ifndef SHAPES_H_INCLUDED
+#define SHAPES_H_INCLUDED
+
+
+#define SUPERSHAPE_PARAMS 15
+
+static const float sSuperShapeParams[][SUPERSHAPE_PARAMS] =
+{
+ // m a b n1 n2 n3 m a b n1 n2 n3 res1 res2 scale (org.res1,res2)
+ { 10, 1, 2, 90, 1, -45, 8, 1, 1, -1, 1, -0.4f, 20, 30, 2 }, // 40, 60
+ { 10, 1, 2, 90, 1, -45, 4, 1, 1, 10, 1, -0.4f, 20, 20, 4 }, // 40, 40
+ { 10, 1, 2, 60, 1, -10, 4, 1, 1, -1, -2, -0.4f, 41, 41, 1 }, // 82, 82
+ { 6, 1, 1, 60, 1, -70, 8, 1, 1, 0.4f, 3, 0.25f, 20, 20, 1 }, // 40, 40
+ { 4, 1, 1, 30, 1, 20, 12, 1, 1, 0.4f, 3, 0.25f, 10, 30, 1 }, // 20, 60
+ { 8, 1, 1, 30, 1, -4, 8, 2, 1, -1, 5, 0.5f, 25, 26, 1 }, // 60, 60
+ { 13, 1, 1, 30, 1, -4, 13, 1, 1, 1, 5, 1, 30, 30, 6 }, // 60, 60
+ { 10, 1, 1.1f, -0.5f, 0.1f, 70, 60, 1, 1, -90, 0, -0.25f, 20, 60, 8 }, // 60, 180
+ { 7, 1, 1, 20, -0.3f, -3.5f, 6, 1, 1, -1, 4.5f, 0.5f, 10, 20, 4 }, // 60, 80
+ { 4, 1, 1, 10, 10, 10, 4, 1, 1, 10, 10, 10, 10, 20, 1 }, // 20, 40
+ { 4, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 10, 10, 2 }, // 10, 10
+ { 1, 1, 1, 38, -0.25f, 19, 4, 1, 1, 10, 10, 10, 10, 15, 2 }, // 20, 40
+ { 2, 1, 1, 0.7f, 0.3f, 0.2f, 3, 1, 1, 100, 100, 100, 10, 25, 2 }, // 20, 50
+ { 6, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 30, 30, 2 }, // 60, 60
+ { 3, 1, 1, 1, 1, 1, 6, 1, 1, 2, 1, 1, 10, 20, 2 }, // 20, 40
+ { 6, 1, 1, 6, 5.5f, 100, 6, 1, 1, 25, 10, 10, 30, 20, 2 }, // 60, 40
+ { 3, 1, 1, 0.5f, 1.7f, 1.7f, 2, 1, 1, 10, 10, 10, 20, 20, 2 }, // 40, 40
+ { 5, 1, 1, 0.1f, 1.7f, 1.7f, 1, 1, 1, 0.3f, 0.5f, 0.5f, 20, 20, 4 }, // 40, 40
+ { 2, 1, 1, 6, 5.5f, 100, 6, 1, 1, 4, 10, 10, 10, 22, 1 }, // 40, 40
+ { 6, 1, 1, -1, 70, 0.1f, 9, 1, 0.5f, -98, 0.05f, -45, 20, 30, 4 }, // 60, 91
+ { 6, 1, 1, -1, 90, -0.1f, 7, 1, 1, 90, 1.3f, 34, 13, 16, 1 }, // 32, 60
+};
+#define SUPERSHAPE_COUNT (sizeof(sSuperShapeParams) / sizeof(sSuperShapeParams[0]))
+
+
+#endif // !SHAPES_H_INCLUDED
diff --git a/samples/san-angeles/res/layout/main.xml b/samples/san-angeles/res/layout/main.xml
new file mode 100644
index 000000000..ca19a18ae
--- /dev/null
+++ b/samples/san-angeles/res/layout/main.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
+ android:orientation="vertical"
+ android:layout_width="match_parent"
+ android:layout_height="match_parent"
+ >
+<TextView
+ android:layout_width="match_parent"
+ android:layout_height="wrap_content"
+ android:text="Hello World, DemoActivity"
+ />
+</LinearLayout>
+
diff --git a/samples/san-angeles/res/values/strings.xml b/samples/san-angeles/res/values/strings.xml
new file mode 100644
index 000000000..b01f0ee45
--- /dev/null
+++ b/samples/san-angeles/res/values/strings.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<resources>
+ <string name="app_name">DemoActivity</string>
+</resources>
diff --git a/samples/san-angeles/src/com/example/SanAngeles/DemoActivity.java b/samples/san-angeles/src/com/example/SanAngeles/DemoActivity.java
new file mode 100644
index 000000000..696be7828
--- /dev/null
+++ b/samples/san-angeles/src/com/example/SanAngeles/DemoActivity.java
@@ -0,0 +1,117 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * This is a small port of the "San Angeles Observation" demo
+ * program for OpenGL ES 1.x. For more details, see:
+ *
+ * http://jet.ro/visuals/san-angeles-observation/
+ *
+ * This program demonstrates how to use a GLSurfaceView from Java
+ * along with native OpenGL calls to perform frame rendering.
+ *
+ * Touching the screen will start/stop the animation.
+ *
+ * Note that the demo runs much faster on the emulator than on
+ * real devices, this is mainly due to the following facts:
+ *
+ * - the demo sends bazillions of polygons to OpenGL without
+ * even trying to do culling. Most of them are clearly out
+ * of view.
+ *
+ * - on a real device, the GPU bus is the real bottleneck
+ * that prevent the demo from getting acceptable performance.
+ *
+ * - the software OpenGL engine used in the emulator uses
+ * the system bus instead, and its code rocks :-)
+ *
+ * Fixing the program to send less polygons to the GPU is left
+ * as an exercise to the reader. As always, patches welcomed :-)
+ */
+package com.example.SanAngeles;
+
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.opengles.GL10;
+
+import android.app.Activity;
+import android.content.Context;
+import android.opengl.GLSurfaceView;
+import android.os.Bundle;
+import android.view.MotionEvent;
+
+public class DemoActivity extends Activity {
+ @Override
+ protected void onCreate(Bundle savedInstanceState) {
+ super.onCreate(savedInstanceState);
+ mGLView = new DemoGLSurfaceView(this);
+ setContentView(mGLView);
+ }
+
+ @Override
+ protected void onPause() {
+ super.onPause();
+ mGLView.onPause();
+ }
+
+ @Override
+ protected void onResume() {
+ super.onResume();
+ mGLView.onResume();
+ }
+
+ private GLSurfaceView mGLView;
+
+ static {
+ System.loadLibrary("sanangeles");
+ }
+}
+
+class DemoGLSurfaceView extends GLSurfaceView {
+ public DemoGLSurfaceView(Context context) {
+ super(context);
+ mRenderer = new DemoRenderer();
+ setRenderer(mRenderer);
+ }
+
+ public boolean onTouchEvent(final MotionEvent event) {
+ if (event.getAction() == MotionEvent.ACTION_DOWN) {
+ nativePause();
+ }
+ return true;
+ }
+
+ DemoRenderer mRenderer;
+
+ private static native void nativePause();
+}
+
+class DemoRenderer implements GLSurfaceView.Renderer {
+ public void onSurfaceCreated(GL10 gl, EGLConfig config) {
+ nativeInit();
+ }
+
+ public void onSurfaceChanged(GL10 gl, int w, int h) {
+ //gl.glViewport(0, 0, w, h);
+ nativeResize(w, h);
+ }
+
+ public void onDrawFrame(GL10 gl) {
+ nativeRender();
+ }
+
+ private static native void nativeInit();
+ private static native void nativeResize(int w, int h);
+ private static native void nativeRender();
+ private static native void nativeDone();
+}
diff --git a/samples/two-libs/AndroidManifest.xml b/samples/two-libs/AndroidManifest.xml
new file mode 100644
index 000000000..8ed9917a0
--- /dev/null
+++ b/samples/two-libs/AndroidManifest.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="utf-8"?>
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ package="com.example.twolibs"
+ android:versionCode="1"
+ android:versionName="1.0">
+ <uses-sdk android:minSdkVersion="3" />
+ <application android:label="@string/app_name">
+ <activity android:name=".TwoLibs"
+ android:label="@string/app_name">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+ </activity>
+ </application>
+</manifest>
diff --git a/samples/two-libs/default.properties b/samples/two-libs/default.properties
new file mode 100644
index 000000000..4513a1e4f
--- /dev/null
+++ b/samples/two-libs/default.properties
@@ -0,0 +1,11 @@
+# This file is automatically generated by Android Tools.
+# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
+#
+# This file must be checked in Version Control Systems.
+#
+# To customize properties used by the Ant build system use,
+# "build.properties", and override values to adapt the script to your
+# project structure.
+
+# Project target.
+target=android-3
diff --git a/samples/two-libs/jni/Android.mk b/samples/two-libs/jni/Android.mk
new file mode 100644
index 000000000..eb3f01807
--- /dev/null
+++ b/samples/two-libs/jni/Android.mk
@@ -0,0 +1,41 @@
+# Copyright (C) 2009 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+# the purpose of this sample is to demonstrate how one can
+# generate two distinct shared libraries and have them both
+# uploaded in
+#
+
+LOCAL_PATH:= $(call my-dir)
+
+# first lib, which will be built statically
+#
+include $(CLEAR_VARS)
+
+LOCAL_MODULE := libtwolib-first
+LOCAL_SRC_FILES := first.c
+
+include $(BUILD_STATIC_LIBRARY)
+
+# second lib, which will depend on and include the first one
+#
+include $(CLEAR_VARS)
+
+LOCAL_MODULE := libtwolib-second
+LOCAL_SRC_FILES := second.c
+
+LOCAL_STATIC_LIBRARIES := libtwolib-first
+
+include $(BUILD_SHARED_LIBRARY)
diff --git a/samples/two-libs/jni/first.c b/samples/two-libs/jni/first.c
new file mode 100644
index 000000000..f09e376de
--- /dev/null
+++ b/samples/two-libs/jni/first.c
@@ -0,0 +1,22 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+#include "first.h"
+
+int first(int x, int y)
+{
+ return x + y;
+}
diff --git a/samples/two-libs/jni/first.h b/samples/two-libs/jni/first.h
new file mode 100644
index 000000000..d89348015
--- /dev/null
+++ b/samples/two-libs/jni/first.h
@@ -0,0 +1,22 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+#ifndef FIRST_H
+#define FIRST_H
+
+extern int first(int x, int y);
+
+#endif /* FIRST_H */
diff --git a/samples/two-libs/jni/second.c b/samples/two-libs/jni/second.c
new file mode 100644
index 000000000..463184855
--- /dev/null
+++ b/samples/two-libs/jni/second.c
@@ -0,0 +1,27 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+#include "first.h"
+#include <jni.h>
+
+jint
+Java_com_example_twolibs_TwoLibs_add( JNIEnv* env,
+ jobject this,
+ jint x,
+ jint y )
+{
+ return first(x, y);
+}
diff --git a/samples/two-libs/res/values/strings.xml b/samples/two-libs/res/values/strings.xml
new file mode 100644
index 000000000..ae57f1f2c
--- /dev/null
+++ b/samples/two-libs/res/values/strings.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<resources>
+ <string name="app_name">TwoLib</string>
+</resources>
diff --git a/samples/two-libs/src/com/example/twolibs/TwoLibs.java b/samples/two-libs/src/com/example/twolibs/TwoLibs.java
new file mode 100644
index 000000000..ef9da01cf
--- /dev/null
+++ b/samples/two-libs/src/com/example/twolibs/TwoLibs.java
@@ -0,0 +1,46 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+package com.example.twolibs;
+
+import android.app.Activity;
+import android.widget.TextView;
+import android.os.Bundle;
+
+public class TwoLibs extends Activity
+{
+ /** Called when the activity is first created. */
+ @Override
+ public void onCreate(Bundle savedInstanceState)
+ {
+ super.onCreate(savedInstanceState);
+
+ TextView tv = new TextView(this);
+ int x = 1000;
+ int y = 42;
+
+ // here, we dynamically load the library at runtime
+ // before calling the native method.
+ //
+ System.loadLibrary("twolib-second");
+
+ int z = add(x, y);
+
+ tv.setText( "The sum of " + x + " and " + y + " is " + z );
+ setContentView(tv);
+ }
+
+ public native int add(int x, int y);
+}
diff --git a/samples/two-libs/tests/AndroidManifest.xml b/samples/two-libs/tests/AndroidManifest.xml
new file mode 100644
index 000000000..a7dd6020b
--- /dev/null
+++ b/samples/two-libs/tests/AndroidManifest.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- package name must be unique so suffix with "tests" so package loader doesn't ignore us -->
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ package="com.example.TwoLib.tests"
+ android:versionCode="1"
+ android:versionName="1.0">
+ <!-- We add an application tag here just so that we can indicate that
+ this package needs to link against the android.test library,
+ which is needed when building test cases. -->
+ <application>
+ <uses-library android:name="android.test.runner" />
+ </application>
+ <!--
+ This declares that this application uses the instrumentation test runner targeting
+ the package of com.example.TwoLib. To run the tests use the command:
+ "adb shell am instrument -w com.example.TwoLib.tests/android.test.InstrumentationTestRunner"
+ -->
+ <instrumentation android:name="android.test.InstrumentationTestRunner"
+ android:targetPackage="com.example.TwoLib"
+ android:label="Tests for TwoLib"/>
+</manifest>
diff --git a/samples/two-libs/tests/default.properties b/samples/two-libs/tests/default.properties
new file mode 100644
index 000000000..4513a1e4f
--- /dev/null
+++ b/samples/two-libs/tests/default.properties
@@ -0,0 +1,11 @@
+# This file is automatically generated by Android Tools.
+# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
+#
+# This file must be checked in Version Control Systems.
+#
+# To customize properties used by the Ant build system use,
+# "build.properties", and override values to adapt the script to your
+# project structure.
+
+# Project target.
+target=android-3
diff --git a/samples/two-libs/tests/src/com/example/TwoLib/TwoLibTest.java b/samples/two-libs/tests/src/com/example/TwoLib/TwoLibTest.java
new file mode 100644
index 000000000..292450243
--- /dev/null
+++ b/samples/two-libs/tests/src/com/example/TwoLib/TwoLibTest.java
@@ -0,0 +1,21 @@
+package com.example.TwoLib;
+
+import android.test.ActivityInstrumentationTestCase;
+
+/**
+ * This is a simple framework for a test of an Application. See
+ * {@link android.test.ApplicationTestCase ApplicationTestCase} for more information on
+ * how to write and extend Application tests.
+ * <p/>
+ * To run this test, you can type:
+ * adb shell am instrument -w \
+ * -e class com.example.TwoLib.TwoLibTest \
+ * com.example.TwoLib.tests/android.test.InstrumentationTestRunner
+ */
+public class TwoLibTest extends ActivityInstrumentationTestCase<TwoLib> {
+
+ public TwoLibTest() {
+ super("com.example.TwoLib", TwoLib.class);
+ }
+
+}