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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.camera.one;
import android.os.Handler;
import com.android.camera.device.CameraId;
import com.android.camera.one.OneCamera.Facing;
/**
* The camera manager is responsible for providing details about the
* available camera hardware on the current device.
*/
public interface OneCameraManager {
/**
* Returns true if this hardware platform currently has any cameras at
* all.
*/
public boolean hasCamera();
/**
* Returns whether the device has a camera facing the given direction.
*/
public boolean hasCameraFacing(Facing facing);
/**
* Get a platform specific device key for the first camera in the list
* of all camera devices.
*/
public CameraId findFirstCamera();
/**
* Get a platform specific device key for a camera facing a particular
* direction.
*/
public CameraId findFirstCameraFacing(Facing facing);
/**
* Retrieve the characteristics for the camera facing at the given
* direction. The first camera found in the given direction will be chosen.
*
* @return A #{link com.android.camera.one.OneCameraCharacteristics} object
* to provide camera characteristics information. Returns null if
* there is no camera facing the given direction.
*/
public OneCameraCharacteristics getOneCameraCharacteristics(CameraId cameraId)
throws OneCameraAccessException;
public void setAvailabilityCallback(AvailabilityCallback callback, Handler handler);
public interface AvailabilityCallback {
public void onCameraAccessPrioritiesChanged();
}
public static class Factory {
}
}
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