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+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.phone;
+
+import com.android.internal.telephony.CallManager;
+import com.android.internal.telephony.Phone;
+import com.android.internal.telephony.PhoneConstants;
+import com.android.internal.telephony.TelephonyCapabilities;
+import com.android.phone.Constants.CallStatusCode;
+import com.android.phone.InCallUiState.InCallScreenMode;
+import com.android.phone.OtaUtils.CdmaOtaScreenState;
+
+import android.content.Intent;
+import android.net.Uri;
+import android.os.Handler;
+import android.os.Message;
+import android.os.SystemProperties;
+import android.provider.CallLog.Calls;
+import android.telephony.PhoneNumberUtils;
+import android.telephony.ServiceState;
+import android.text.TextUtils;
+import android.util.Log;
+import android.widget.Toast;
+
+/**
+ * Phone app module in charge of "call control".
+ *
+ * This is a singleton object which acts as the interface to the telephony layer
+ * (and other parts of the Android framework) for all user-initiated telephony
+ * functionality, like making outgoing calls.
+ *
+ * This functionality includes things like:
+ * - actually running the placeCall() method and handling errors or retries
+ * - running the whole "emergency call in airplane mode" sequence
+ * - running the state machine of MMI sequences
+ * - restoring/resetting mute and speaker state when a new call starts
+ * - updating the prox sensor wake lock state
+ * - resolving what the voicemail: intent should mean (and making the call)
+ *
+ * The single CallController instance stays around forever; it's not tied
+ * to the lifecycle of any particular Activity (like the InCallScreen).
+ * There's also no implementation of onscreen UI here (that's all in InCallScreen).
+ *
+ * Note that this class does not handle asynchronous events from the telephony
+ * layer, like reacting to an incoming call; see CallNotifier for that. This
+ * class purely handles actions initiated by the user, like outgoing calls.
+ */
+public class CallController extends Handler {
+ private static final String TAG = "CallController";
+ private static final boolean DBG =
+ (PhoneGlobals.DBG_LEVEL >= 1) && (SystemProperties.getInt("ro.debuggable", 0) == 1);
+ // Do not check in with VDBG = true, since that may write PII to the system log.
+ private static final boolean VDBG = false;
+
+ /** The singleton CallController instance. */
+ private static CallController sInstance;
+
+ private PhoneGlobals mApp;
+ private CallManager mCM;
+ private CallLogger mCallLogger;
+
+ /** Helper object for emergency calls in some rare use cases. Created lazily. */
+ private EmergencyCallHelper mEmergencyCallHelper;
+
+
+ //
+ // Message codes; see handleMessage().
+ //
+
+ private static final int THREEWAY_CALLERINFO_DISPLAY_DONE = 1;
+
+
+ //
+ // Misc constants.
+ //
+
+ // Amount of time the UI should display "Dialing" when initiating a CDMA
+ // 3way call. (See comments on the THRWAY_ACTIVE case in
+ // placeCallInternal() for more info.)
+ private static final int THREEWAY_CALLERINFO_DISPLAY_TIME = 3000; // msec
+
+
+ /**
+ * Initialize the singleton CallController instance.
+ *
+ * This is only done once, at startup, from PhoneApp.onCreate().
+ * From then on, the CallController instance is available via the
+ * PhoneApp's public "callController" field, which is why there's no
+ * getInstance() method here.
+ */
+ /* package */ static CallController init(PhoneGlobals app, CallLogger callLogger) {
+ synchronized (CallController.class) {
+ if (sInstance == null) {
+ sInstance = new CallController(app, callLogger);
+ } else {
+ Log.wtf(TAG, "init() called multiple times! sInstance = " + sInstance);
+ }
+ return sInstance;
+ }
+ }
+
+ /**
+ * Private constructor (this is a singleton).
+ * @see init()
+ */
+ private CallController(PhoneGlobals app, CallLogger callLogger) {
+ if (DBG) log("CallController constructor: app = " + app);
+ mApp = app;
+ mCM = app.mCM;
+ mCallLogger = callLogger;
+ }
+
+ @Override
+ public void handleMessage(Message msg) {
+ if (VDBG) log("handleMessage: " + msg);
+ switch (msg.what) {
+
+ case THREEWAY_CALLERINFO_DISPLAY_DONE:
+ if (DBG) log("THREEWAY_CALLERINFO_DISPLAY_DONE...");
+
+ if (mApp.cdmaPhoneCallState.getCurrentCallState()
+ == CdmaPhoneCallState.PhoneCallState.THRWAY_ACTIVE) {
+ // Reset the mThreeWayCallOrigStateDialing state
+ mApp.cdmaPhoneCallState.setThreeWayCallOrigState(false);
+
+ // Refresh the in-call UI (based on the current ongoing call)
+ mApp.updateInCallScreen();
+ }
+ break;
+
+ default:
+ Log.wtf(TAG, "handleMessage: unexpected code: " + msg);
+ break;
+ }
+ }
+
+ //
+ // Outgoing call sequence
+ //
+
+ /**
+ * Initiate an outgoing call.
+ *
+ * Here's the most typical outgoing call sequence:
+ *
+ * (1) OutgoingCallBroadcaster receives a CALL intent and sends the
+ * NEW_OUTGOING_CALL broadcast
+ *
+ * (2) The broadcast finally reaches OutgoingCallReceiver, which stashes
+ * away a copy of the original CALL intent and launches
+ * SipCallOptionHandler
+ *
+ * (3) SipCallOptionHandler decides whether this is a PSTN or SIP call (and
+ * in some cases brings up a dialog to let the user choose), and
+ * ultimately calls CallController.placeCall() (from the
+ * setResultAndFinish() method) with the stashed-away intent from step
+ * (2) as the "intent" parameter.
+ *
+ * (4) Here in CallController.placeCall() we read the phone number or SIP
+ * address out of the intent and actually initiate the call, and
+ * simultaneously launch the InCallScreen to display the in-call UI.
+ *
+ * (5) We handle various errors by directing the InCallScreen to
+ * display error messages or dialogs (via the InCallUiState
+ * "pending call status code" flag), and in some cases we also
+ * sometimes continue working in the background to resolve the
+ * problem (like in the case of an emergency call while in
+ * airplane mode). Any time that some onscreen indication to the
+ * user needs to change, we update the "status dialog" info in
+ * the inCallUiState and (re)launch the InCallScreen to make sure
+ * it's visible.
+ */
+ public void placeCall(Intent intent) {
+ log("placeCall()... intent = " + intent);
+ if (VDBG) log(" extras = " + intent.getExtras());
+
+ final InCallUiState inCallUiState = mApp.inCallUiState;
+
+ // TODO: Do we need to hold a wake lock while this method runs?
+ // Or did we already acquire one somewhere earlier
+ // in this sequence (like when we first received the CALL intent?)
+
+ if (intent == null) {
+ Log.wtf(TAG, "placeCall: called with null intent");
+ throw new IllegalArgumentException("placeCall: called with null intent");
+ }
+
+ String action = intent.getAction();
+ Uri uri = intent.getData();
+ if (uri == null) {
+ Log.wtf(TAG, "placeCall: intent had no data");
+ throw new IllegalArgumentException("placeCall: intent had no data");
+ }
+
+ String scheme = uri.getScheme();
+ String number = PhoneNumberUtils.getNumberFromIntent(intent, mApp);
+ if (VDBG) {
+ log("- action: " + action);
+ log("- uri: " + uri);
+ log("- scheme: " + scheme);
+ log("- number: " + number);
+ }
+
+ // This method should only be used with the various flavors of CALL
+ // intents. (It doesn't make sense for any other action to trigger an
+ // outgoing call!)
+ if (!(Intent.ACTION_CALL.equals(action)
+ || Intent.ACTION_CALL_EMERGENCY.equals(action)
+ || Intent.ACTION_CALL_PRIVILEGED.equals(action))) {
+ Log.wtf(TAG, "placeCall: unexpected intent action " + action);
+ throw new IllegalArgumentException("Unexpected action: " + action);
+ }
+
+ // Check to see if this is an OTASP call (the "activation" call
+ // used to provision CDMA devices), and if so, do some
+ // OTASP-specific setup.
+ Phone phone = mApp.mCM.getDefaultPhone();
+ if (TelephonyCapabilities.supportsOtasp(phone)) {
+ checkForOtaspCall(intent);
+ }
+
+ // Clear out the "restore mute state" flag since we're
+ // initiating a brand-new call.
+ //
+ // (This call to setRestoreMuteOnInCallResume(false) informs the
+ // phone app that we're dealing with a new connection
+ // (i.e. placing an outgoing call, and NOT handling an aborted
+ // "Add Call" request), so we should let the mute state be handled
+ // by the PhoneUtils phone state change handler.)
+ mApp.setRestoreMuteOnInCallResume(false);
+
+ // If a provider is used, extract the info to build the
+ // overlay and route the call. The overlay will be
+ // displayed when the InCallScreen becomes visible.
+ if (PhoneUtils.hasPhoneProviderExtras(intent)) {
+ inCallUiState.setProviderInfo(intent);
+ } else {
+ inCallUiState.clearProviderInfo();
+ }
+
+ CallStatusCode status = placeCallInternal(intent);
+
+ switch (status) {
+ // Call was placed successfully:
+ case SUCCESS:
+ case EXITED_ECM:
+ if (DBG) log("==> placeCall(): success from placeCallInternal(): " + status);
+
+ if (status == CallStatusCode.EXITED_ECM) {
+ // Call succeeded, but we also need to tell the
+ // InCallScreen to show the "Exiting ECM" warning.
+ inCallUiState.setPendingCallStatusCode(CallStatusCode.EXITED_ECM);
+ } else {
+ // Call succeeded. There's no "error condition" that
+ // needs to be displayed to the user, so clear out the
+ // InCallUiState's "pending call status code".
+ inCallUiState.clearPendingCallStatusCode();
+ }
+
+ // Notify the phone app that a call is beginning so it can
+ // enable the proximity sensor
+ mApp.setBeginningCall(true);
+ break;
+
+ default:
+ // Any other status code is a failure.
+ log("==> placeCall(): failure code from placeCallInternal(): " + status);
+ // Handle the various error conditions that can occur when
+ // initiating an outgoing call, typically by directing the
+ // InCallScreen to display a diagnostic message (via the
+ // "pending call status code" flag.)
+ handleOutgoingCallError(status);
+ break;
+ }
+
+ // Finally, regardless of whether we successfully initiated the
+ // outgoing call or not, force the InCallScreen to come to the
+ // foreground.
+ //
+ // (For successful calls the the user will just see the normal
+ // in-call UI. Or if there was an error, the InCallScreen will
+ // notice the InCallUiState pending call status code flag and display an
+ // error indication instead.)
+
+ // TODO: double-check the behavior of mApp.displayCallScreen()
+ // if the InCallScreen is already visible:
+ // - make sure it forces the UI to refresh
+ // - make sure it does NOT launch a new InCallScreen on top
+ // of the current one (i.e. the Back button should not take
+ // you back to the previous InCallScreen)
+ // - it's probably OK to go thru a fresh pause/resume sequence
+ // though (since that should be fast now)
+ // - if necessary, though, maybe PhoneApp.displayCallScreen()
+ // could notice that the InCallScreen is already in the foreground,
+ // and if so simply call updateInCallScreen() instead.
+
+ mApp.displayCallScreen();
+ }
+
+ /**
+ * Actually make a call to whomever the intent tells us to.
+ *
+ * Note that there's no need to explicitly update (or refresh) the
+ * in-call UI at any point in this method, since a fresh InCallScreen
+ * instance will be launched automatically after we return (see
+ * placeCall() above.)
+ *
+ * @param intent the CALL intent describing whom to call
+ * @return CallStatusCode.SUCCESS if we successfully initiated an
+ * outgoing call. If there was some kind of failure, return one of
+ * the other CallStatusCode codes indicating what went wrong.
+ */
+ private CallStatusCode placeCallInternal(Intent intent) {
+ if (DBG) log("placeCallInternal()... intent = " + intent);
+
+ // TODO: This method is too long. Break it down into more
+ // manageable chunks.
+
+ final InCallUiState inCallUiState = mApp.inCallUiState;
+ final Uri uri = intent.getData();
+ final String scheme = (uri != null) ? uri.getScheme() : null;
+ String number;
+ Phone phone = null;
+
+ // Check the current ServiceState to make sure it's OK
+ // to even try making a call.
+ CallStatusCode okToCallStatus = checkIfOkToInitiateOutgoingCall(
+ mCM.getServiceState());
+
+ // TODO: Streamline the logic here. Currently, the code is
+ // unchanged from its original form in InCallScreen.java. But we
+ // should fix a couple of things:
+ // - Don't call checkIfOkToInitiateOutgoingCall() more than once
+ // - Wrap the try/catch for VoiceMailNumberMissingException
+ // around *only* the call that can throw that exception.
+
+ try {
+ number = PhoneUtils.getInitialNumber(intent);
+ if (VDBG) log("- actual number to dial: '" + number + "'");
+
+ // find the phone first
+ // TODO Need a way to determine which phone to place the call
+ // It could be determined by SIP setting, i.e. always,
+ // or by number, i.e. for international,
+ // or by user selection, i.e., dialog query,
+ // or any of combinations
+ String sipPhoneUri = intent.getStringExtra(
+ OutgoingCallBroadcaster.EXTRA_SIP_PHONE_URI);
+ phone = PhoneUtils.pickPhoneBasedOnNumber(mCM, scheme, number, sipPhoneUri);
+ if (VDBG) log("- got Phone instance: " + phone + ", class = " + phone.getClass());
+
+ // update okToCallStatus based on new phone
+ okToCallStatus = checkIfOkToInitiateOutgoingCall(
+ phone.getServiceState().getState());
+
+ } catch (PhoneUtils.VoiceMailNumberMissingException ex) {
+ // If the call status is NOT in an acceptable state, it
+ // may effect the way the voicemail number is being
+ // retrieved. Mask the VoiceMailNumberMissingException
+ // with the underlying issue of the phone state.
+ if (okToCallStatus != CallStatusCode.SUCCESS) {
+ if (DBG) log("Voicemail number not reachable in current SIM card state.");
+ return okToCallStatus;
+ }
+ if (DBG) log("VoiceMailNumberMissingException from getInitialNumber()");
+ return CallStatusCode.VOICEMAIL_NUMBER_MISSING;
+ }
+
+ if (number == null) {
+ Log.w(TAG, "placeCall: couldn't get a phone number from Intent " + intent);
+ return CallStatusCode.NO_PHONE_NUMBER_SUPPLIED;
+ }
+
+
+ // Sanity-check that ACTION_CALL_EMERGENCY is used if and only if
+ // this is a call to an emergency number
+ // (This is just a sanity-check; this policy *should* really be
+ // enforced in OutgoingCallBroadcaster.onCreate(), which is the
+ // main entry point for the CALL and CALL_* intents.)
+ boolean isEmergencyNumber = PhoneNumberUtils.isLocalEmergencyNumber(number, mApp);
+ boolean isPotentialEmergencyNumber =
+ PhoneNumberUtils.isPotentialLocalEmergencyNumber(number, mApp);
+ boolean isEmergencyIntent = Intent.ACTION_CALL_EMERGENCY.equals(intent.getAction());
+
+ if (isPotentialEmergencyNumber && !isEmergencyIntent) {
+ Log.e(TAG, "Non-CALL_EMERGENCY Intent " + intent
+ + " attempted to call potential emergency number " + number
+ + ".");
+ return CallStatusCode.CALL_FAILED;
+ } else if (!isPotentialEmergencyNumber && isEmergencyIntent) {
+ Log.e(TAG, "Received CALL_EMERGENCY Intent " + intent
+ + " with non-potential-emergency number " + number
+ + " -- failing call.");
+ return CallStatusCode.CALL_FAILED;
+ }
+
+ // If we're trying to call an emergency number, then it's OK to
+ // proceed in certain states where we'd otherwise bring up
+ // an error dialog:
+ // - If we're in EMERGENCY_ONLY mode, then (obviously) you're allowed
+ // to dial emergency numbers.
+ // - If we're OUT_OF_SERVICE, we still attempt to make a call,
+ // since the radio will register to any available network.
+
+ if (isEmergencyNumber
+ && ((okToCallStatus == CallStatusCode.EMERGENCY_ONLY)
+ || (okToCallStatus == CallStatusCode.OUT_OF_SERVICE))) {
+ if (DBG) log("placeCall: Emergency number detected with status = " + okToCallStatus);
+ okToCallStatus = CallStatusCode.SUCCESS;
+ if (DBG) log("==> UPDATING status to: " + okToCallStatus);
+ }
+
+ if (okToCallStatus != CallStatusCode.SUCCESS) {
+ // If this is an emergency call, launch the EmergencyCallHelperService
+ // to turn on the radio and retry the call.
+ if (isEmergencyNumber && (okToCallStatus == CallStatusCode.POWER_OFF)) {
+ Log.i(TAG, "placeCall: Trying to make emergency call while POWER_OFF!");
+
+ // If needed, lazily instantiate an EmergencyCallHelper instance.
+ synchronized (this) {
+ if (mEmergencyCallHelper == null) {
+ mEmergencyCallHelper = new EmergencyCallHelper(this);
+ }
+ }
+
+ // ...and kick off the "emergency call from airplane mode" sequence.
+ mEmergencyCallHelper.startEmergencyCallFromAirplaneModeSequence(number);
+
+ // Finally, return CallStatusCode.SUCCESS right now so
+ // that the in-call UI will remain visible (in order to
+ // display the progress indication.)
+ // TODO: or maybe it would be more clear to return a whole
+ // new CallStatusCode called "TURNING_ON_RADIO" here.
+ // That way, we'd update inCallUiState.progressIndication from
+ // the handleOutgoingCallError() method, rather than here.
+ return CallStatusCode.SUCCESS;
+ } else {
+ // Otherwise, just return the (non-SUCCESS) status code
+ // back to our caller.
+ if (DBG) log("==> placeCallInternal(): non-success status: " + okToCallStatus);
+
+ // Log failed call.
+ // Note: Normally, many of these values we gather from the Connection object but
+ // since no such object is created for unconnected calls, we have to build them
+ // manually.
+ // TODO(santoscordon): Try to restructure code so that we can handle failure-
+ // condition call logging in a single place (placeCall()) that also has access to
+ // the number we attempted to dial (not placeCall()).
+ mCallLogger.logCall(null /* callerInfo */, number, 0 /* presentation */,
+ Calls.OUTGOING_TYPE, System.currentTimeMillis(), 0 /* duration */);
+
+ return okToCallStatus;
+ }
+ }
+
+ // Ok, we can proceed with this outgoing call.
+
+ // Reset some InCallUiState flags, just in case they're still set
+ // from a prior call.
+ inCallUiState.needToShowCallLostDialog = false;
+ inCallUiState.clearProgressIndication();
+
+ // We have a valid number, so try to actually place a call:
+ // make sure we pass along the intent's URI which is a
+ // reference to the contact. We may have a provider gateway
+ // phone number to use for the outgoing call.
+ Uri contactUri = intent.getData();
+
+ // Watch out: PhoneUtils.placeCall() returns one of the
+ // CALL_STATUS_* constants, not a CallStatusCode enum value.
+ int callStatus = PhoneUtils.placeCall(mApp,
+ phone,
+ number,
+ contactUri,
+ (isEmergencyNumber || isEmergencyIntent),
+ inCallUiState.providerGatewayUri);
+
+ switch (callStatus) {
+ case PhoneUtils.CALL_STATUS_DIALED:
+ if (VDBG) log("placeCall: PhoneUtils.placeCall() succeeded for regular call '"
+ + number + "'.");
+
+
+ // TODO(OTASP): still need more cleanup to simplify the mApp.cdma*State objects:
+ // - Rather than checking inCallUiState.inCallScreenMode, the
+ // code here could also check for
+ // app.getCdmaOtaInCallScreenUiState() returning NORMAL.
+ // - But overall, app.inCallUiState.inCallScreenMode and
+ // app.cdmaOtaInCallScreenUiState.state are redundant.
+ // Combine them.
+
+ if (VDBG) log ("- inCallUiState.inCallScreenMode = "
+ + inCallUiState.inCallScreenMode);
+ if (inCallUiState.inCallScreenMode == InCallScreenMode.OTA_NORMAL) {
+ if (VDBG) log ("==> OTA_NORMAL note: switching to OTA_STATUS_LISTENING.");
+ mApp.cdmaOtaScreenState.otaScreenState =
+ CdmaOtaScreenState.OtaScreenState.OTA_STATUS_LISTENING;
+ }
+
+ boolean voicemailUriSpecified = scheme != null && scheme.equals("voicemail");
+ // When voicemail is requested most likely the user wants to open
+ // dialpad immediately, so we show it in the first place.
+ // Otherwise we want to make sure the user can see the regular
+ // in-call UI while the new call is dialing, and when it
+ // first gets connected.)
+ inCallUiState.showDialpad = voicemailUriSpecified;
+
+ // For voicemails, we add context text to let the user know they
+ // are dialing their voicemail.
+ // TODO: This is only set here and becomes problematic when swapping calls
+ inCallUiState.dialpadContextText = voicemailUriSpecified ?
+ phone.getVoiceMailAlphaTag() : "";
+
+ // Also, in case a previous call was already active (i.e. if
+ // we just did "Add call"), clear out the "history" of DTMF
+ // digits you typed, to make sure it doesn't persist from the
+ // previous call to the new call.
+ // TODO: it would be more precise to do this when the actual
+ // phone state change happens (i.e. when a new foreground
+ // call appears and the previous call moves to the
+ // background), but the InCallScreen doesn't keep enough
+ // state right now to notice that specific transition in
+ // onPhoneStateChanged().
+ inCallUiState.dialpadDigits = null;
+
+ // Check for an obscure ECM-related scenario: If the phone
+ // is currently in ECM (Emergency callback mode) and we
+ // dial a non-emergency number, that automatically
+ // *cancels* ECM. So warn the user about it.
+ // (See InCallScreen.showExitingECMDialog() for more info.)
+ boolean exitedEcm = false;
+ if (PhoneUtils.isPhoneInEcm(phone) && !isEmergencyNumber) {
+ Log.i(TAG, "About to exit ECM because of an outgoing non-emergency call");
+ exitedEcm = true; // this will cause us to return EXITED_ECM from this method
+ }
+
+ if (phone.getPhoneType() == PhoneConstants.PHONE_TYPE_CDMA) {
+ // Start the timer for 3 Way CallerInfo
+ if (mApp.cdmaPhoneCallState.getCurrentCallState()
+ == CdmaPhoneCallState.PhoneCallState.THRWAY_ACTIVE) {
+ //Unmute for the second MO call
+ PhoneUtils.setMute(false);
+
+ // This is a "CDMA 3-way call", which means that you're dialing a
+ // 2nd outgoing call while a previous call is already in progress.
+ //
+ // Due to the limitations of CDMA this call doesn't actually go
+ // through the DIALING/ALERTING states, so we can't tell for sure
+ // when (or if) it's actually answered. But we want to show
+ // *some* indication of what's going on in the UI, so we "fake it"
+ // by displaying the "Dialing" state for 3 seconds.
+
+ // Set the mThreeWayCallOrigStateDialing state to true
+ mApp.cdmaPhoneCallState.setThreeWayCallOrigState(true);
+
+ // Schedule the "Dialing" indication to be taken down in 3 seconds:
+ sendEmptyMessageDelayed(THREEWAY_CALLERINFO_DISPLAY_DONE,
+ THREEWAY_CALLERINFO_DISPLAY_TIME);
+ }
+ }
+
+ // Success!
+ if (exitedEcm) {
+ return CallStatusCode.EXITED_ECM;
+ } else {
+ return CallStatusCode.SUCCESS;
+ }
+
+ case PhoneUtils.CALL_STATUS_DIALED_MMI:
+ if (DBG) log("placeCall: specified number was an MMI code: '" + number + "'.");
+ // The passed-in number was an MMI code, not a regular phone number!
+ // This isn't really a failure; the Dialer may have deliberately
+ // fired an ACTION_CALL intent to dial an MMI code, like for a
+ // USSD call.
+ //
+ // Presumably an MMI_INITIATE message will come in shortly
+ // (and we'll bring up the "MMI Started" dialog), or else
+ // an MMI_COMPLETE will come in (which will take us to a
+ // different Activity; see PhoneUtils.displayMMIComplete()).
+ return CallStatusCode.DIALED_MMI;
+
+ case PhoneUtils.CALL_STATUS_FAILED:
+ Log.w(TAG, "placeCall: PhoneUtils.placeCall() FAILED for number '"
+ + number + "'.");
+ // We couldn't successfully place the call; there was some
+ // failure in the telephony layer.
+
+ // Log failed call.
+ mCallLogger.logCall(null /* callerInfo */, number, 0 /* presentation */,
+ Calls.OUTGOING_TYPE, System.currentTimeMillis(), 0 /* duration */);
+
+ return CallStatusCode.CALL_FAILED;
+
+ default:
+ Log.wtf(TAG, "placeCall: unknown callStatus " + callStatus
+ + " from PhoneUtils.placeCall() for number '" + number + "'.");
+ return CallStatusCode.SUCCESS; // Try to continue anyway...
+ }
+ }
+
+ /**
+ * Checks the current ServiceState to make sure it's OK
+ * to try making an outgoing call to the specified number.
+ *
+ * @return CallStatusCode.SUCCESS if it's OK to try calling the specified
+ * number. If not, like if the radio is powered off or we have no
+ * signal, return one of the other CallStatusCode codes indicating what
+ * the problem is.
+ */
+ private CallStatusCode checkIfOkToInitiateOutgoingCall(int state) {
+ if (VDBG) log("checkIfOkToInitiateOutgoingCall: ServiceState = " + state);
+
+ switch (state) {
+ case ServiceState.STATE_IN_SERVICE:
+ // Normal operation. It's OK to make outgoing calls.
+ return CallStatusCode.SUCCESS;
+
+ case ServiceState.STATE_POWER_OFF:
+ // Radio is explictly powered off.
+ return CallStatusCode.POWER_OFF;
+
+ case ServiceState.STATE_EMERGENCY_ONLY:
+ // The phone is registered, but locked. Only emergency
+ // numbers are allowed.
+ // Note that as of Android 2.0 at least, the telephony layer
+ // does not actually use ServiceState.STATE_EMERGENCY_ONLY,
+ // mainly since there's no guarantee that the radio/RIL can
+ // make this distinction. So in practice the
+ // CallStatusCode.EMERGENCY_ONLY state and the string
+ // "incall_error_emergency_only" are totally unused.
+ return CallStatusCode.EMERGENCY_ONLY;
+
+ case ServiceState.STATE_OUT_OF_SERVICE:
+ // No network connection.
+ return CallStatusCode.OUT_OF_SERVICE;
+
+ default:
+ throw new IllegalStateException("Unexpected ServiceState: " + state);
+ }
+ }
+
+
+
+ /**
+ * Handles the various error conditions that can occur when initiating
+ * an outgoing call.
+ *
+ * Most error conditions are "handled" by simply displaying an error
+ * message to the user. This is accomplished by setting the
+ * inCallUiState pending call status code flag, which tells the
+ * InCallScreen to display an appropriate message to the user when the
+ * in-call UI comes to the foreground.
+ *
+ * @param status one of the CallStatusCode error codes.
+ */
+ private void handleOutgoingCallError(CallStatusCode status) {
+ if (DBG) log("handleOutgoingCallError(): status = " + status);
+ final InCallUiState inCallUiState = mApp.inCallUiState;
+
+ // In most cases we simply want to have the InCallScreen display
+ // an appropriate error dialog, so we simply copy the specified
+ // status code into the InCallUiState "pending call status code"
+ // field. (See InCallScreen.showStatusIndication() for the next
+ // step of the sequence.)
+
+ switch (status) {
+ case SUCCESS:
+ // This case shouldn't happen; you're only supposed to call
+ // handleOutgoingCallError() if there was actually an error!
+ Log.wtf(TAG, "handleOutgoingCallError: SUCCESS isn't an error");
+ break;
+
+ case VOICEMAIL_NUMBER_MISSING:
+ // Bring up the "Missing Voicemail Number" dialog, which
+ // will ultimately take us to some other Activity (or else
+ // just bail out of this activity.)
+
+ // Send a request to the InCallScreen to display the
+ // "voicemail missing" dialog when it (the InCallScreen)
+ // comes to the foreground.
+ inCallUiState.setPendingCallStatusCode(CallStatusCode.VOICEMAIL_NUMBER_MISSING);
+ break;
+
+ case POWER_OFF:
+ // Radio is explictly powered off, presumably because the
+ // device is in airplane mode.
+ //
+ // TODO: For now this UI is ultra-simple: we simply display
+ // a message telling the user to turn off airplane mode.
+ // But it might be nicer for the dialog to offer the option
+ // to turn the radio on right there (and automatically retry
+ // the call once network registration is complete.)
+ inCallUiState.setPendingCallStatusCode(CallStatusCode.POWER_OFF);
+ break;
+
+ case EMERGENCY_ONLY:
+ // Only emergency numbers are allowed, but we tried to dial
+ // a non-emergency number.
+ // (This state is currently unused; see comments above.)
+ inCallUiState.setPendingCallStatusCode(CallStatusCode.EMERGENCY_ONLY);
+ break;
+
+ case OUT_OF_SERVICE:
+ // No network connection.
+ inCallUiState.setPendingCallStatusCode(CallStatusCode.OUT_OF_SERVICE);
+ break;
+
+ case NO_PHONE_NUMBER_SUPPLIED:
+ // The supplied Intent didn't contain a valid phone number.
+ // (This is rare and should only ever happen with broken
+ // 3rd-party apps.) For now just show a generic error.
+ inCallUiState.setPendingCallStatusCode(CallStatusCode.NO_PHONE_NUMBER_SUPPLIED);
+ break;
+
+ case DIALED_MMI:
+ // Our initial phone number was actually an MMI sequence.
+ // There's no real "error" here, but we do bring up the
+ // a Toast (as requested of the New UI paradigm).
+ //
+ // In-call MMIs do not trigger the normal MMI Initiate
+ // Notifications, so we should notify the user here.
+ // Otherwise, the code in PhoneUtils.java should handle
+ // user notifications in the form of Toasts or Dialogs.
+ //
+ // TODO: Rather than launching a toast from here, it would
+ // be cleaner to just set a pending call status code here,
+ // and then let the InCallScreen display the toast...
+ if (mCM.getState() == PhoneConstants.State.OFFHOOK) {
+ Toast.makeText(mApp, R.string.incall_status_dialed_mmi, Toast.LENGTH_SHORT)
+ .show();
+ }
+ break;
+
+ case CALL_FAILED:
+ // We couldn't successfully place the call; there was some
+ // failure in the telephony layer.
+ // TODO: Need UI spec for this failure case; for now just
+ // show a generic error.
+ inCallUiState.setPendingCallStatusCode(CallStatusCode.CALL_FAILED);
+ break;
+
+ default:
+ Log.wtf(TAG, "handleOutgoingCallError: unexpected status code " + status);
+ // Show a generic "call failed" error.
+ inCallUiState.setPendingCallStatusCode(CallStatusCode.CALL_FAILED);
+ break;
+ }
+ }
+
+ /**
+ * Checks the current outgoing call to see if it's an OTASP call (the
+ * "activation" call used to provision CDMA devices). If so, do any
+ * necessary OTASP-specific setup before actually placing the call.
+ */
+ private void checkForOtaspCall(Intent intent) {
+ if (OtaUtils.isOtaspCallIntent(intent)) {
+ Log.i(TAG, "checkForOtaspCall: handling OTASP intent! " + intent);
+
+ // ("OTASP-specific setup" basically means creating and initializing
+ // the OtaUtils instance. Note that this setup needs to be here in
+ // the CallController.placeCall() sequence, *not* in
+ // OtaUtils.startInteractiveOtasp(), since it's also possible to
+ // start an OTASP call by manually dialing "*228" (in which case
+ // OtaUtils.startInteractiveOtasp() never gets run at all.)
+ OtaUtils.setupOtaspCall(intent);
+ } else {
+ if (DBG) log("checkForOtaspCall: not an OTASP call.");
+ }
+ }
+
+
+ //
+ // Debugging
+ //
+
+ private static void log(String msg) {
+ Log.d(TAG, msg);
+ }
+}