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Diffstat (limited to 'src/com/android/phone/CallController.java')
-rw-r--r-- | src/com/android/phone/CallController.java | 793 |
1 files changed, 793 insertions, 0 deletions
diff --git a/src/com/android/phone/CallController.java b/src/com/android/phone/CallController.java new file mode 100644 index 00000000..11340aaf --- /dev/null +++ b/src/com/android/phone/CallController.java @@ -0,0 +1,793 @@ +/* + * Copyright (C) 2011 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package com.android.phone; + +import com.android.internal.telephony.CallManager; +import com.android.internal.telephony.Phone; +import com.android.internal.telephony.PhoneConstants; +import com.android.internal.telephony.TelephonyCapabilities; +import com.android.phone.Constants.CallStatusCode; +import com.android.phone.InCallUiState.InCallScreenMode; +import com.android.phone.OtaUtils.CdmaOtaScreenState; + +import android.content.Intent; +import android.net.Uri; +import android.os.Handler; +import android.os.Message; +import android.os.SystemProperties; +import android.provider.CallLog.Calls; +import android.telephony.PhoneNumberUtils; +import android.telephony.ServiceState; +import android.text.TextUtils; +import android.util.Log; +import android.widget.Toast; + +/** + * Phone app module in charge of "call control". + * + * This is a singleton object which acts as the interface to the telephony layer + * (and other parts of the Android framework) for all user-initiated telephony + * functionality, like making outgoing calls. + * + * This functionality includes things like: + * - actually running the placeCall() method and handling errors or retries + * - running the whole "emergency call in airplane mode" sequence + * - running the state machine of MMI sequences + * - restoring/resetting mute and speaker state when a new call starts + * - updating the prox sensor wake lock state + * - resolving what the voicemail: intent should mean (and making the call) + * + * The single CallController instance stays around forever; it's not tied + * to the lifecycle of any particular Activity (like the InCallScreen). + * There's also no implementation of onscreen UI here (that's all in InCallScreen). + * + * Note that this class does not handle asynchronous events from the telephony + * layer, like reacting to an incoming call; see CallNotifier for that. This + * class purely handles actions initiated by the user, like outgoing calls. + */ +public class CallController extends Handler { + private static final String TAG = "CallController"; + private static final boolean DBG = + (PhoneGlobals.DBG_LEVEL >= 1) && (SystemProperties.getInt("ro.debuggable", 0) == 1); + // Do not check in with VDBG = true, since that may write PII to the system log. + private static final boolean VDBG = false; + + /** The singleton CallController instance. */ + private static CallController sInstance; + + private PhoneGlobals mApp; + private CallManager mCM; + private CallLogger mCallLogger; + + /** Helper object for emergency calls in some rare use cases. Created lazily. */ + private EmergencyCallHelper mEmergencyCallHelper; + + + // + // Message codes; see handleMessage(). + // + + private static final int THREEWAY_CALLERINFO_DISPLAY_DONE = 1; + + + // + // Misc constants. + // + + // Amount of time the UI should display "Dialing" when initiating a CDMA + // 3way call. (See comments on the THRWAY_ACTIVE case in + // placeCallInternal() for more info.) + private static final int THREEWAY_CALLERINFO_DISPLAY_TIME = 3000; // msec + + + /** + * Initialize the singleton CallController instance. + * + * This is only done once, at startup, from PhoneApp.onCreate(). + * From then on, the CallController instance is available via the + * PhoneApp's public "callController" field, which is why there's no + * getInstance() method here. + */ + /* package */ static CallController init(PhoneGlobals app, CallLogger callLogger) { + synchronized (CallController.class) { + if (sInstance == null) { + sInstance = new CallController(app, callLogger); + } else { + Log.wtf(TAG, "init() called multiple times! sInstance = " + sInstance); + } + return sInstance; + } + } + + /** + * Private constructor (this is a singleton). + * @see init() + */ + private CallController(PhoneGlobals app, CallLogger callLogger) { + if (DBG) log("CallController constructor: app = " + app); + mApp = app; + mCM = app.mCM; + mCallLogger = callLogger; + } + + @Override + public void handleMessage(Message msg) { + if (VDBG) log("handleMessage: " + msg); + switch (msg.what) { + + case THREEWAY_CALLERINFO_DISPLAY_DONE: + if (DBG) log("THREEWAY_CALLERINFO_DISPLAY_DONE..."); + + if (mApp.cdmaPhoneCallState.getCurrentCallState() + == CdmaPhoneCallState.PhoneCallState.THRWAY_ACTIVE) { + // Reset the mThreeWayCallOrigStateDialing state + mApp.cdmaPhoneCallState.setThreeWayCallOrigState(false); + + // Refresh the in-call UI (based on the current ongoing call) + mApp.updateInCallScreen(); + } + break; + + default: + Log.wtf(TAG, "handleMessage: unexpected code: " + msg); + break; + } + } + + // + // Outgoing call sequence + // + + /** + * Initiate an outgoing call. + * + * Here's the most typical outgoing call sequence: + * + * (1) OutgoingCallBroadcaster receives a CALL intent and sends the + * NEW_OUTGOING_CALL broadcast + * + * (2) The broadcast finally reaches OutgoingCallReceiver, which stashes + * away a copy of the original CALL intent and launches + * SipCallOptionHandler + * + * (3) SipCallOptionHandler decides whether this is a PSTN or SIP call (and + * in some cases brings up a dialog to let the user choose), and + * ultimately calls CallController.placeCall() (from the + * setResultAndFinish() method) with the stashed-away intent from step + * (2) as the "intent" parameter. + * + * (4) Here in CallController.placeCall() we read the phone number or SIP + * address out of the intent and actually initiate the call, and + * simultaneously launch the InCallScreen to display the in-call UI. + * + * (5) We handle various errors by directing the InCallScreen to + * display error messages or dialogs (via the InCallUiState + * "pending call status code" flag), and in some cases we also + * sometimes continue working in the background to resolve the + * problem (like in the case of an emergency call while in + * airplane mode). Any time that some onscreen indication to the + * user needs to change, we update the "status dialog" info in + * the inCallUiState and (re)launch the InCallScreen to make sure + * it's visible. + */ + public void placeCall(Intent intent) { + log("placeCall()... intent = " + intent); + if (VDBG) log(" extras = " + intent.getExtras()); + + final InCallUiState inCallUiState = mApp.inCallUiState; + + // TODO: Do we need to hold a wake lock while this method runs? + // Or did we already acquire one somewhere earlier + // in this sequence (like when we first received the CALL intent?) + + if (intent == null) { + Log.wtf(TAG, "placeCall: called with null intent"); + throw new IllegalArgumentException("placeCall: called with null intent"); + } + + String action = intent.getAction(); + Uri uri = intent.getData(); + if (uri == null) { + Log.wtf(TAG, "placeCall: intent had no data"); + throw new IllegalArgumentException("placeCall: intent had no data"); + } + + String scheme = uri.getScheme(); + String number = PhoneNumberUtils.getNumberFromIntent(intent, mApp); + if (VDBG) { + log("- action: " + action); + log("- uri: " + uri); + log("- scheme: " + scheme); + log("- number: " + number); + } + + // This method should only be used with the various flavors of CALL + // intents. (It doesn't make sense for any other action to trigger an + // outgoing call!) + if (!(Intent.ACTION_CALL.equals(action) + || Intent.ACTION_CALL_EMERGENCY.equals(action) + || Intent.ACTION_CALL_PRIVILEGED.equals(action))) { + Log.wtf(TAG, "placeCall: unexpected intent action " + action); + throw new IllegalArgumentException("Unexpected action: " + action); + } + + // Check to see if this is an OTASP call (the "activation" call + // used to provision CDMA devices), and if so, do some + // OTASP-specific setup. + Phone phone = mApp.mCM.getDefaultPhone(); + if (TelephonyCapabilities.supportsOtasp(phone)) { + checkForOtaspCall(intent); + } + + // Clear out the "restore mute state" flag since we're + // initiating a brand-new call. + // + // (This call to setRestoreMuteOnInCallResume(false) informs the + // phone app that we're dealing with a new connection + // (i.e. placing an outgoing call, and NOT handling an aborted + // "Add Call" request), so we should let the mute state be handled + // by the PhoneUtils phone state change handler.) + mApp.setRestoreMuteOnInCallResume(false); + + // If a provider is used, extract the info to build the + // overlay and route the call. The overlay will be + // displayed when the InCallScreen becomes visible. + if (PhoneUtils.hasPhoneProviderExtras(intent)) { + inCallUiState.setProviderInfo(intent); + } else { + inCallUiState.clearProviderInfo(); + } + + CallStatusCode status = placeCallInternal(intent); + + switch (status) { + // Call was placed successfully: + case SUCCESS: + case EXITED_ECM: + if (DBG) log("==> placeCall(): success from placeCallInternal(): " + status); + + if (status == CallStatusCode.EXITED_ECM) { + // Call succeeded, but we also need to tell the + // InCallScreen to show the "Exiting ECM" warning. + inCallUiState.setPendingCallStatusCode(CallStatusCode.EXITED_ECM); + } else { + // Call succeeded. There's no "error condition" that + // needs to be displayed to the user, so clear out the + // InCallUiState's "pending call status code". + inCallUiState.clearPendingCallStatusCode(); + } + + // Notify the phone app that a call is beginning so it can + // enable the proximity sensor + mApp.setBeginningCall(true); + break; + + default: + // Any other status code is a failure. + log("==> placeCall(): failure code from placeCallInternal(): " + status); + // Handle the various error conditions that can occur when + // initiating an outgoing call, typically by directing the + // InCallScreen to display a diagnostic message (via the + // "pending call status code" flag.) + handleOutgoingCallError(status); + break; + } + + // Finally, regardless of whether we successfully initiated the + // outgoing call or not, force the InCallScreen to come to the + // foreground. + // + // (For successful calls the the user will just see the normal + // in-call UI. Or if there was an error, the InCallScreen will + // notice the InCallUiState pending call status code flag and display an + // error indication instead.) + + // TODO: double-check the behavior of mApp.displayCallScreen() + // if the InCallScreen is already visible: + // - make sure it forces the UI to refresh + // - make sure it does NOT launch a new InCallScreen on top + // of the current one (i.e. the Back button should not take + // you back to the previous InCallScreen) + // - it's probably OK to go thru a fresh pause/resume sequence + // though (since that should be fast now) + // - if necessary, though, maybe PhoneApp.displayCallScreen() + // could notice that the InCallScreen is already in the foreground, + // and if so simply call updateInCallScreen() instead. + + mApp.displayCallScreen(); + } + + /** + * Actually make a call to whomever the intent tells us to. + * + * Note that there's no need to explicitly update (or refresh) the + * in-call UI at any point in this method, since a fresh InCallScreen + * instance will be launched automatically after we return (see + * placeCall() above.) + * + * @param intent the CALL intent describing whom to call + * @return CallStatusCode.SUCCESS if we successfully initiated an + * outgoing call. If there was some kind of failure, return one of + * the other CallStatusCode codes indicating what went wrong. + */ + private CallStatusCode placeCallInternal(Intent intent) { + if (DBG) log("placeCallInternal()... intent = " + intent); + + // TODO: This method is too long. Break it down into more + // manageable chunks. + + final InCallUiState inCallUiState = mApp.inCallUiState; + final Uri uri = intent.getData(); + final String scheme = (uri != null) ? uri.getScheme() : null; + String number; + Phone phone = null; + + // Check the current ServiceState to make sure it's OK + // to even try making a call. + CallStatusCode okToCallStatus = checkIfOkToInitiateOutgoingCall( + mCM.getServiceState()); + + // TODO: Streamline the logic here. Currently, the code is + // unchanged from its original form in InCallScreen.java. But we + // should fix a couple of things: + // - Don't call checkIfOkToInitiateOutgoingCall() more than once + // - Wrap the try/catch for VoiceMailNumberMissingException + // around *only* the call that can throw that exception. + + try { + number = PhoneUtils.getInitialNumber(intent); + if (VDBG) log("- actual number to dial: '" + number + "'"); + + // find the phone first + // TODO Need a way to determine which phone to place the call + // It could be determined by SIP setting, i.e. always, + // or by number, i.e. for international, + // or by user selection, i.e., dialog query, + // or any of combinations + String sipPhoneUri = intent.getStringExtra( + OutgoingCallBroadcaster.EXTRA_SIP_PHONE_URI); + phone = PhoneUtils.pickPhoneBasedOnNumber(mCM, scheme, number, sipPhoneUri); + if (VDBG) log("- got Phone instance: " + phone + ", class = " + phone.getClass()); + + // update okToCallStatus based on new phone + okToCallStatus = checkIfOkToInitiateOutgoingCall( + phone.getServiceState().getState()); + + } catch (PhoneUtils.VoiceMailNumberMissingException ex) { + // If the call status is NOT in an acceptable state, it + // may effect the way the voicemail number is being + // retrieved. Mask the VoiceMailNumberMissingException + // with the underlying issue of the phone state. + if (okToCallStatus != CallStatusCode.SUCCESS) { + if (DBG) log("Voicemail number not reachable in current SIM card state."); + return okToCallStatus; + } + if (DBG) log("VoiceMailNumberMissingException from getInitialNumber()"); + return CallStatusCode.VOICEMAIL_NUMBER_MISSING; + } + + if (number == null) { + Log.w(TAG, "placeCall: couldn't get a phone number from Intent " + intent); + return CallStatusCode.NO_PHONE_NUMBER_SUPPLIED; + } + + + // Sanity-check that ACTION_CALL_EMERGENCY is used if and only if + // this is a call to an emergency number + // (This is just a sanity-check; this policy *should* really be + // enforced in OutgoingCallBroadcaster.onCreate(), which is the + // main entry point for the CALL and CALL_* intents.) + boolean isEmergencyNumber = PhoneNumberUtils.isLocalEmergencyNumber(number, mApp); + boolean isPotentialEmergencyNumber = + PhoneNumberUtils.isPotentialLocalEmergencyNumber(number, mApp); + boolean isEmergencyIntent = Intent.ACTION_CALL_EMERGENCY.equals(intent.getAction()); + + if (isPotentialEmergencyNumber && !isEmergencyIntent) { + Log.e(TAG, "Non-CALL_EMERGENCY Intent " + intent + + " attempted to call potential emergency number " + number + + "."); + return CallStatusCode.CALL_FAILED; + } else if (!isPotentialEmergencyNumber && isEmergencyIntent) { + Log.e(TAG, "Received CALL_EMERGENCY Intent " + intent + + " with non-potential-emergency number " + number + + " -- failing call."); + return CallStatusCode.CALL_FAILED; + } + + // If we're trying to call an emergency number, then it's OK to + // proceed in certain states where we'd otherwise bring up + // an error dialog: + // - If we're in EMERGENCY_ONLY mode, then (obviously) you're allowed + // to dial emergency numbers. + // - If we're OUT_OF_SERVICE, we still attempt to make a call, + // since the radio will register to any available network. + + if (isEmergencyNumber + && ((okToCallStatus == CallStatusCode.EMERGENCY_ONLY) + || (okToCallStatus == CallStatusCode.OUT_OF_SERVICE))) { + if (DBG) log("placeCall: Emergency number detected with status = " + okToCallStatus); + okToCallStatus = CallStatusCode.SUCCESS; + if (DBG) log("==> UPDATING status to: " + okToCallStatus); + } + + if (okToCallStatus != CallStatusCode.SUCCESS) { + // If this is an emergency call, launch the EmergencyCallHelperService + // to turn on the radio and retry the call. + if (isEmergencyNumber && (okToCallStatus == CallStatusCode.POWER_OFF)) { + Log.i(TAG, "placeCall: Trying to make emergency call while POWER_OFF!"); + + // If needed, lazily instantiate an EmergencyCallHelper instance. + synchronized (this) { + if (mEmergencyCallHelper == null) { + mEmergencyCallHelper = new EmergencyCallHelper(this); + } + } + + // ...and kick off the "emergency call from airplane mode" sequence. + mEmergencyCallHelper.startEmergencyCallFromAirplaneModeSequence(number); + + // Finally, return CallStatusCode.SUCCESS right now so + // that the in-call UI will remain visible (in order to + // display the progress indication.) + // TODO: or maybe it would be more clear to return a whole + // new CallStatusCode called "TURNING_ON_RADIO" here. + // That way, we'd update inCallUiState.progressIndication from + // the handleOutgoingCallError() method, rather than here. + return CallStatusCode.SUCCESS; + } else { + // Otherwise, just return the (non-SUCCESS) status code + // back to our caller. + if (DBG) log("==> placeCallInternal(): non-success status: " + okToCallStatus); + + // Log failed call. + // Note: Normally, many of these values we gather from the Connection object but + // since no such object is created for unconnected calls, we have to build them + // manually. + // TODO(santoscordon): Try to restructure code so that we can handle failure- + // condition call logging in a single place (placeCall()) that also has access to + // the number we attempted to dial (not placeCall()). + mCallLogger.logCall(null /* callerInfo */, number, 0 /* presentation */, + Calls.OUTGOING_TYPE, System.currentTimeMillis(), 0 /* duration */); + + return okToCallStatus; + } + } + + // Ok, we can proceed with this outgoing call. + + // Reset some InCallUiState flags, just in case they're still set + // from a prior call. + inCallUiState.needToShowCallLostDialog = false; + inCallUiState.clearProgressIndication(); + + // We have a valid number, so try to actually place a call: + // make sure we pass along the intent's URI which is a + // reference to the contact. We may have a provider gateway + // phone number to use for the outgoing call. + Uri contactUri = intent.getData(); + + // Watch out: PhoneUtils.placeCall() returns one of the + // CALL_STATUS_* constants, not a CallStatusCode enum value. + int callStatus = PhoneUtils.placeCall(mApp, + phone, + number, + contactUri, + (isEmergencyNumber || isEmergencyIntent), + inCallUiState.providerGatewayUri); + + switch (callStatus) { + case PhoneUtils.CALL_STATUS_DIALED: + if (VDBG) log("placeCall: PhoneUtils.placeCall() succeeded for regular call '" + + number + "'."); + + + // TODO(OTASP): still need more cleanup to simplify the mApp.cdma*State objects: + // - Rather than checking inCallUiState.inCallScreenMode, the + // code here could also check for + // app.getCdmaOtaInCallScreenUiState() returning NORMAL. + // - But overall, app.inCallUiState.inCallScreenMode and + // app.cdmaOtaInCallScreenUiState.state are redundant. + // Combine them. + + if (VDBG) log ("- inCallUiState.inCallScreenMode = " + + inCallUiState.inCallScreenMode); + if (inCallUiState.inCallScreenMode == InCallScreenMode.OTA_NORMAL) { + if (VDBG) log ("==> OTA_NORMAL note: switching to OTA_STATUS_LISTENING."); + mApp.cdmaOtaScreenState.otaScreenState = + CdmaOtaScreenState.OtaScreenState.OTA_STATUS_LISTENING; + } + + boolean voicemailUriSpecified = scheme != null && scheme.equals("voicemail"); + // When voicemail is requested most likely the user wants to open + // dialpad immediately, so we show it in the first place. + // Otherwise we want to make sure the user can see the regular + // in-call UI while the new call is dialing, and when it + // first gets connected.) + inCallUiState.showDialpad = voicemailUriSpecified; + + // For voicemails, we add context text to let the user know they + // are dialing their voicemail. + // TODO: This is only set here and becomes problematic when swapping calls + inCallUiState.dialpadContextText = voicemailUriSpecified ? + phone.getVoiceMailAlphaTag() : ""; + + // Also, in case a previous call was already active (i.e. if + // we just did "Add call"), clear out the "history" of DTMF + // digits you typed, to make sure it doesn't persist from the + // previous call to the new call. + // TODO: it would be more precise to do this when the actual + // phone state change happens (i.e. when a new foreground + // call appears and the previous call moves to the + // background), but the InCallScreen doesn't keep enough + // state right now to notice that specific transition in + // onPhoneStateChanged(). + inCallUiState.dialpadDigits = null; + + // Check for an obscure ECM-related scenario: If the phone + // is currently in ECM (Emergency callback mode) and we + // dial a non-emergency number, that automatically + // *cancels* ECM. So warn the user about it. + // (See InCallScreen.showExitingECMDialog() for more info.) + boolean exitedEcm = false; + if (PhoneUtils.isPhoneInEcm(phone) && !isEmergencyNumber) { + Log.i(TAG, "About to exit ECM because of an outgoing non-emergency call"); + exitedEcm = true; // this will cause us to return EXITED_ECM from this method + } + + if (phone.getPhoneType() == PhoneConstants.PHONE_TYPE_CDMA) { + // Start the timer for 3 Way CallerInfo + if (mApp.cdmaPhoneCallState.getCurrentCallState() + == CdmaPhoneCallState.PhoneCallState.THRWAY_ACTIVE) { + //Unmute for the second MO call + PhoneUtils.setMute(false); + + // This is a "CDMA 3-way call", which means that you're dialing a + // 2nd outgoing call while a previous call is already in progress. + // + // Due to the limitations of CDMA this call doesn't actually go + // through the DIALING/ALERTING states, so we can't tell for sure + // when (or if) it's actually answered. But we want to show + // *some* indication of what's going on in the UI, so we "fake it" + // by displaying the "Dialing" state for 3 seconds. + + // Set the mThreeWayCallOrigStateDialing state to true + mApp.cdmaPhoneCallState.setThreeWayCallOrigState(true); + + // Schedule the "Dialing" indication to be taken down in 3 seconds: + sendEmptyMessageDelayed(THREEWAY_CALLERINFO_DISPLAY_DONE, + THREEWAY_CALLERINFO_DISPLAY_TIME); + } + } + + // Success! + if (exitedEcm) { + return CallStatusCode.EXITED_ECM; + } else { + return CallStatusCode.SUCCESS; + } + + case PhoneUtils.CALL_STATUS_DIALED_MMI: + if (DBG) log("placeCall: specified number was an MMI code: '" + number + "'."); + // The passed-in number was an MMI code, not a regular phone number! + // This isn't really a failure; the Dialer may have deliberately + // fired an ACTION_CALL intent to dial an MMI code, like for a + // USSD call. + // + // Presumably an MMI_INITIATE message will come in shortly + // (and we'll bring up the "MMI Started" dialog), or else + // an MMI_COMPLETE will come in (which will take us to a + // different Activity; see PhoneUtils.displayMMIComplete()). + return CallStatusCode.DIALED_MMI; + + case PhoneUtils.CALL_STATUS_FAILED: + Log.w(TAG, "placeCall: PhoneUtils.placeCall() FAILED for number '" + + number + "'."); + // We couldn't successfully place the call; there was some + // failure in the telephony layer. + + // Log failed call. + mCallLogger.logCall(null /* callerInfo */, number, 0 /* presentation */, + Calls.OUTGOING_TYPE, System.currentTimeMillis(), 0 /* duration */); + + return CallStatusCode.CALL_FAILED; + + default: + Log.wtf(TAG, "placeCall: unknown callStatus " + callStatus + + " from PhoneUtils.placeCall() for number '" + number + "'."); + return CallStatusCode.SUCCESS; // Try to continue anyway... + } + } + + /** + * Checks the current ServiceState to make sure it's OK + * to try making an outgoing call to the specified number. + * + * @return CallStatusCode.SUCCESS if it's OK to try calling the specified + * number. If not, like if the radio is powered off or we have no + * signal, return one of the other CallStatusCode codes indicating what + * the problem is. + */ + private CallStatusCode checkIfOkToInitiateOutgoingCall(int state) { + if (VDBG) log("checkIfOkToInitiateOutgoingCall: ServiceState = " + state); + + switch (state) { + case ServiceState.STATE_IN_SERVICE: + // Normal operation. It's OK to make outgoing calls. + return CallStatusCode.SUCCESS; + + case ServiceState.STATE_POWER_OFF: + // Radio is explictly powered off. + return CallStatusCode.POWER_OFF; + + case ServiceState.STATE_EMERGENCY_ONLY: + // The phone is registered, but locked. Only emergency + // numbers are allowed. + // Note that as of Android 2.0 at least, the telephony layer + // does not actually use ServiceState.STATE_EMERGENCY_ONLY, + // mainly since there's no guarantee that the radio/RIL can + // make this distinction. So in practice the + // CallStatusCode.EMERGENCY_ONLY state and the string + // "incall_error_emergency_only" are totally unused. + return CallStatusCode.EMERGENCY_ONLY; + + case ServiceState.STATE_OUT_OF_SERVICE: + // No network connection. + return CallStatusCode.OUT_OF_SERVICE; + + default: + throw new IllegalStateException("Unexpected ServiceState: " + state); + } + } + + + + /** + * Handles the various error conditions that can occur when initiating + * an outgoing call. + * + * Most error conditions are "handled" by simply displaying an error + * message to the user. This is accomplished by setting the + * inCallUiState pending call status code flag, which tells the + * InCallScreen to display an appropriate message to the user when the + * in-call UI comes to the foreground. + * + * @param status one of the CallStatusCode error codes. + */ + private void handleOutgoingCallError(CallStatusCode status) { + if (DBG) log("handleOutgoingCallError(): status = " + status); + final InCallUiState inCallUiState = mApp.inCallUiState; + + // In most cases we simply want to have the InCallScreen display + // an appropriate error dialog, so we simply copy the specified + // status code into the InCallUiState "pending call status code" + // field. (See InCallScreen.showStatusIndication() for the next + // step of the sequence.) + + switch (status) { + case SUCCESS: + // This case shouldn't happen; you're only supposed to call + // handleOutgoingCallError() if there was actually an error! + Log.wtf(TAG, "handleOutgoingCallError: SUCCESS isn't an error"); + break; + + case VOICEMAIL_NUMBER_MISSING: + // Bring up the "Missing Voicemail Number" dialog, which + // will ultimately take us to some other Activity (or else + // just bail out of this activity.) + + // Send a request to the InCallScreen to display the + // "voicemail missing" dialog when it (the InCallScreen) + // comes to the foreground. + inCallUiState.setPendingCallStatusCode(CallStatusCode.VOICEMAIL_NUMBER_MISSING); + break; + + case POWER_OFF: + // Radio is explictly powered off, presumably because the + // device is in airplane mode. + // + // TODO: For now this UI is ultra-simple: we simply display + // a message telling the user to turn off airplane mode. + // But it might be nicer for the dialog to offer the option + // to turn the radio on right there (and automatically retry + // the call once network registration is complete.) + inCallUiState.setPendingCallStatusCode(CallStatusCode.POWER_OFF); + break; + + case EMERGENCY_ONLY: + // Only emergency numbers are allowed, but we tried to dial + // a non-emergency number. + // (This state is currently unused; see comments above.) + inCallUiState.setPendingCallStatusCode(CallStatusCode.EMERGENCY_ONLY); + break; + + case OUT_OF_SERVICE: + // No network connection. + inCallUiState.setPendingCallStatusCode(CallStatusCode.OUT_OF_SERVICE); + break; + + case NO_PHONE_NUMBER_SUPPLIED: + // The supplied Intent didn't contain a valid phone number. + // (This is rare and should only ever happen with broken + // 3rd-party apps.) For now just show a generic error. + inCallUiState.setPendingCallStatusCode(CallStatusCode.NO_PHONE_NUMBER_SUPPLIED); + break; + + case DIALED_MMI: + // Our initial phone number was actually an MMI sequence. + // There's no real "error" here, but we do bring up the + // a Toast (as requested of the New UI paradigm). + // + // In-call MMIs do not trigger the normal MMI Initiate + // Notifications, so we should notify the user here. + // Otherwise, the code in PhoneUtils.java should handle + // user notifications in the form of Toasts or Dialogs. + // + // TODO: Rather than launching a toast from here, it would + // be cleaner to just set a pending call status code here, + // and then let the InCallScreen display the toast... + if (mCM.getState() == PhoneConstants.State.OFFHOOK) { + Toast.makeText(mApp, R.string.incall_status_dialed_mmi, Toast.LENGTH_SHORT) + .show(); + } + break; + + case CALL_FAILED: + // We couldn't successfully place the call; there was some + // failure in the telephony layer. + // TODO: Need UI spec for this failure case; for now just + // show a generic error. + inCallUiState.setPendingCallStatusCode(CallStatusCode.CALL_FAILED); + break; + + default: + Log.wtf(TAG, "handleOutgoingCallError: unexpected status code " + status); + // Show a generic "call failed" error. + inCallUiState.setPendingCallStatusCode(CallStatusCode.CALL_FAILED); + break; + } + } + + /** + * Checks the current outgoing call to see if it's an OTASP call (the + * "activation" call used to provision CDMA devices). If so, do any + * necessary OTASP-specific setup before actually placing the call. + */ + private void checkForOtaspCall(Intent intent) { + if (OtaUtils.isOtaspCallIntent(intent)) { + Log.i(TAG, "checkForOtaspCall: handling OTASP intent! " + intent); + + // ("OTASP-specific setup" basically means creating and initializing + // the OtaUtils instance. Note that this setup needs to be here in + // the CallController.placeCall() sequence, *not* in + // OtaUtils.startInteractiveOtasp(), since it's also possible to + // start an OTASP call by manually dialing "*228" (in which case + // OtaUtils.startInteractiveOtasp() never gets run at all.) + OtaUtils.setupOtaspCall(intent); + } else { + if (DBG) log("checkForOtaspCall: not an OTASP call."); + } + } + + + // + // Debugging + // + + private static void log(String msg) { + Log.d(TAG, msg); + } +} |