/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _DNS_DNSTLSTRANSPORT_H #define _DNS_DNSTLSTRANSPORT_H #include #include #include #include #include #include #include #include "DnsTlsQueryMap.h" #include "DnsTlsServer.h" #include "DnsTlsSessionCache.h" #include "IDnsTlsSocket.h" #include "IDnsTlsSocketObserver.h" namespace android { namespace net { class IDnsTlsSocketFactory; // Manages at most one DnsTlsSocket at a time. This class handles socket lifetime issues, // such as reopening the socket and reissuing pending queries. class DnsTlsTransport : public IDnsTlsSocketObserver { public: DnsTlsTransport(const DnsTlsServer& server, unsigned mark, IDnsTlsSocketFactory* _Nonnull factory) : mMark(mark), mServer(server), mFactory(factory) {} ~DnsTlsTransport(); using Response = DnsTlsQueryMap::Response; using Result = DnsTlsQueryMap::Result; // Given a |query|, this method sends it to the server and returns the result asynchronously. std::future query(const netdutils::Slice query) EXCLUDES(mLock); // Check that a given TLS server is fully working with a specified mark. // This function is used in ResolverController to ensure that we don't enable DNS over TLS // on networks where it doesn't actually work. static bool validate(const DnsTlsServer& server, uint32_t mark); int getConnectCounter() const EXCLUDES(mLock); // Implement IDnsTlsSocketObserver void onResponse(std::vector response) override; void onClosed() override EXCLUDES(mLock); private: mutable std::mutex mLock; DnsTlsSessionCache mCache; DnsTlsQueryMap mQueries; const unsigned mMark; // Socket mark const DnsTlsServer mServer; IDnsTlsSocketFactory* _Nonnull const mFactory; void doConnect() REQUIRES(mLock); // doReconnect is used by onClosed. It runs on the reconnect thread. void doReconnect() EXCLUDES(mLock); std::unique_ptr mReconnectThread GUARDED_BY(mLock); // Used to prevent onClosed from starting a reconnect during the destructor. bool mClosing GUARDED_BY(mLock) = false; // Sending queries on the socket is thread-safe, but construction/destruction is not. std::unique_ptr mSocket GUARDED_BY(mLock); // Send a query to the socket. bool sendQuery(const DnsTlsQueryMap::Query& q) REQUIRES(mLock); // The number of times an attempt to connect the nameserver. int mConnectCounter GUARDED_BY(mLock) = 0; }; } // end of namespace net } // end of namespace android #endif // _DNS_DNSTLSTRANSPORT_H