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/**
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef IMSMEDIA_JPEG_SOURCE_H_INCLUDED
#define IMSMEDIA_JPEG_SOURCE_H_INCLUDED
#include <android/asset_manager_jni.h>
class ImsMediaPauseImageSource
{
public:
ImsMediaPauseImageSource();
~ImsMediaPauseImageSource();
/**
* @brief Based on the video resolution ( width x height ), an image asset with same
* resolution is loaded and converted to YUV format.
*
* @param width width of the video frames.
* @param height height of the video frames.
* @param stride stride of the video frames.
*
* @return returns true if the image is loaded and false in case of failure.
*/
bool Initialize(int width, int height, int stride);
/**
* @brief Image YUV buffer loaded in memory is freed.
*/
void Uninitialize();
/**
* @brief Returns the Image buffer in YUV format.
*
* @param buffer Image buffer is copied to this buffer.
* @param len length of the input buffer.
*
* @return size of the image YUV data copied to input buffer.
*/
size_t GetYuvImage(uint8_t* buffer, size_t len);
private:
int mWidth, mHeight;
int8_t* mYuvImageBuffer;
size_t mBufferSize;
AAsset* getImageAsset();
const char* getImageFilePath();
int8_t* ConvertRgbaToYuv(int8_t* pixels, int width, int height, int stride);
};
#endif // IMSMEDIA_JPEG_SOURCE_H_INCLUDED
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