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author | Scott Randolph <randolphs@google.com> | 2017-05-16 17:42:19 -0700 |
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committer | Scott Randolph <randolphs@google.com> | 2017-05-17 10:48:46 -0700 |
commit | 4a83b5dba29eceaf43c4ff7d5c184463949174cc (patch) | |
tree | 509a3eda7d5b42d5069a72c39e156428480b3779 /evs/app/Android.mk | |
parent | 56e8d0cd4ec9340d556a1c1a14175ec195836949 (diff) | |
download | Car-4a83b5dba29eceaf43c4ff7d5c184463949174cc.tar.gz |
Add projected texture support to evs_app
This adds the first pass at top down camera view reprojection to the
evs_app.
Test: Run on gordon_peak against vehicle HAL 2.1 and
android.hardware.automotive.evs@1.0-sample
(cherry picked from commit 58a406d04fbe3d6cda7f243bc515245fd82c6730)
Change-Id: Ia3b59745ec96210df2f142ebc3e0e9de15459857
Diffstat (limited to 'evs/app/Android.mk')
-rw-r--r-- | evs/app/Android.mk | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/evs/app/Android.mk b/evs/app/Android.mk index 5cf6eec6fe..784068d7bb 100644 --- a/evs/app/Android.mk +++ b/evs/app/Android.mk @@ -8,7 +8,7 @@ LOCAL_SRC_FILES := \ EvsStateControl.cpp \ RenderBase.cpp \ RenderDirectView.cpp \ - RenderPixelCopy.cpp \ + RenderTopView.cpp \ ConfigManager.cpp \ glError.cpp \ shader.cpp \ |