/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_HARDWARE_AUTOMOTIVE_EVS_V1_0_DISPLAY_GLWRAPPER_H #define ANDROID_HARDWARE_AUTOMOTIVE_EVS_V1_0_DISPLAY_GLWRAPPER_H #include #include #include #include #include #include #include #include #include #include using ::android::sp; using ::android::SurfaceComposerClient; using ::android::SurfaceControl; using ::android::Surface; using ::android::hardware::automotive::evs::V1_0::BufferDesc; class GlWrapper { public: bool initialize(); void shutdown(); bool updateImageTexture(const BufferDesc& buffer); void renderImageToScreen(); void showWindow(); void hideWindow(); unsigned getWidth() { return mWidth; }; unsigned getHeight() { return mHeight; }; private: sp mFlinger; sp mFlingerSurfaceControl; sp mFlingerSurface; EGLDisplay mDisplay; EGLSurface mSurface; EGLContext mContext; unsigned mWidth = 0; unsigned mHeight = 0; EGLImageKHR mKHRimage = EGL_NO_IMAGE_KHR; GLuint mTextureMap = 0; GLuint mShaderProgram = 0; }; #endif // ANDROID_HARDWARE_AUTOMOTIVE_EVS_V1_0_DISPLAY_GLWRAPPER_H