diff options
Diffstat (limited to 'apps/TestingCamera/src/com/android/testingcamera/callback.rscript')
-rw-r--r-- | apps/TestingCamera/src/com/android/testingcamera/callback.rscript | 164 |
1 files changed, 164 insertions, 0 deletions
diff --git a/apps/TestingCamera/src/com/android/testingcamera/callback.rscript b/apps/TestingCamera/src/com/android/testingcamera/callback.rscript new file mode 100644 index 0000000..1dc2fa2 --- /dev/null +++ b/apps/TestingCamera/src/com/android/testingcamera/callback.rscript @@ -0,0 +1,164 @@ +#pragma version(1) +#pragma rs java_package_name(com.android.testingcamera) +#pragma rs_fp_relaxed + +uchar *yuv_in; + +// Input globals +uint32_t yuv_height; +uint32_t yuv_width; +uint32_t out_width; +uint32_t out_height; +// Derived globals +uint32_t y_stride; +uint32_t uv_stride; +uint32_t u_start; +uint32_t v_start; +float x_scale; +float y_scale; + +static const float CLAMP_MIN = 0; +static const float CLAMP_MAX = 255; + +/** + * JFIF standard YCbCr <-> RGB conversion matrix, + * column-major order. + */ +static const float YUV2RGB[] = { + 1.0f, 1.0f, 1.0f, 0.0f, + 0.0f, -0.34414f, 1.772f, 0.0f, + 1.402f, -0.71414f, 0.0f, 0.0f, + -0.701f, 0.529f, -0.886f, 1.0f +}; +rs_matrix4x4 yuv2rgb_matrix; + +enum ImageFormat { + NV16 = 16, + NV21 = 17, + RGB_565 = 4, + UNKNOWN = 0, + YUY2 = 20, + YV12 = 0x32315659 +}; + +// Must be called before using any conversion methods +void init_convert(uint32_t yw, uint32_t yh, uint32_t format, + uint32_t ow, uint32_t oh) { + yuv_height = yh; + yuv_width = yw; + out_width = ow; + out_height = oh; + rsMatrixLoad(&yuv2rgb_matrix, YUV2RGB); + + x_scale = (float)yuv_width / out_width; + y_scale = (float)yuv_height / out_height; + + switch (format) { + case NV16: + case NV21: + y_stride = yuv_width; + uv_stride = yuv_width; + v_start = y_stride * yuv_height; + u_start = v_start + 1; + break; + case YV12: + // Minimum align-16 stride + y_stride = (yuv_width + 0xF) & ~0xF; + uv_stride = (y_stride / 2 + 0xF) & ~0xF; + v_start = y_stride * yuv_height; + u_start = v_start + uv_stride * (yuv_height / 2); + break; + case YUY2: + y_stride = yuv_width * 2; + uv_stride = y_stride; + u_start = 1; + v_start = 3; + break; + case RGB_565: + case UNKNOWN: + default: + y_stride = yuv_width; + uv_stride = yuv_width; + v_start = 0; + u_start = 0; + } +} + +// Multiply by color matrix and clamp to range [0, 255] +static inline uchar4 multiply_and_clamp(const rs_matrix4x4* mat, uchar4 input) { + float4 intermediate = convert_float4(input); + intermediate = rsMatrixMultiply(mat, intermediate); + intermediate = clamp(intermediate, CLAMP_MIN, CLAMP_MAX); + return convert_uchar4(intermediate); +} + +// Makes up a conversion for unknown YUV types to try to display something +// Asssumes that there's at least 1bpp in input YUV data +uchar4 __attribute__((kernel)) convert_unknown(uint32_t x, uint32_t y) { + uint32_t x_scaled = x * x_scale; + uint32_t y_scaled = y * y_scale; + + uchar4 out; + out.r = yuv_in[y_stride * y_scaled + x_scaled]; + out.g = 128; + out.b = 128; + out.a = 255; // For affine transform later + + // Apply yuv->rgb color transform + return multiply_and_clamp(&yuv2rgb_matrix, out); +} + +// Converts semiplanar YVU to interleaved YUV, nearest neighbor +uchar4 __attribute__((kernel)) convert_semiplanar(uint32_t x, uint32_t y) { + uint32_t x_scaled = x * x_scale; + uint32_t y_scaled = y * y_scale; + + uint32_t uv_row = y_scaled / 2; // truncation is important here + uint32_t uv_col = x_scaled & ~0x1; + uint32_t vu_pixel = uv_row * uv_stride + uv_col; + + uchar4 out; + out.r = yuv_in[y_stride * y_scaled + x_scaled]; + out.g = yuv_in[u_start + vu_pixel]; + out.b = yuv_in[v_start + vu_pixel]; + out.a = 255; // For affine transform later + + // Apply yuv->rgb color transform + return multiply_and_clamp(&yuv2rgb_matrix, out); +} + +// Converts planar YVU to interleaved YUV, nearest neighbor +uchar4 __attribute__((kernel)) convert_planar(uint32_t x, uint32_t y) { + uint32_t x_scaled = x * x_scale; + uint32_t y_scaled = y * y_scale; + + uint32_t uv_row = y_scaled / 2; // truncation is important here + uint32_t vu_pixel = uv_stride * uv_row + x_scaled / 2; + + uchar4 out; + out.r = yuv_in[y_stride * y_scaled + x_scaled]; + out.g = yuv_in[u_start + vu_pixel]; + out.b = yuv_in[v_start + vu_pixel]; + out.a = 255; // For affine transform later + + // Apply yuv->rgb color transform + return multiply_and_clamp(&yuv2rgb_matrix, out); +} + +// Converts interleaved 4:2:2 YUV to interleaved YUV, nearest neighbor +uchar4 __attribute__((kernel)) convert_interleaved(uint32_t x, uint32_t y) { + uint32_t x_scaled = x * x_scale; + uint32_t y_scaled = y * y_scale; + + uint32_t uv_col = 2 * (x_scaled & ~0x1); + uint32_t vu_pixel = y_stride * y_scaled + uv_col; + + uchar4 out; + out.r = yuv_in[y_stride * y_scaled + x_scaled * 2]; + out.g = yuv_in[u_start + vu_pixel]; + out.b = yuv_in[v_start + vu_pixel]; + out.a = 255; // For affine transform later + + // Apply yuv->rgb color transform + return multiply_and_clamp(&yuv2rgb_matrix, out); +} |