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diff --git a/share/cmake-3.10/Modules/CMakeDetermineCCompiler.cmake b/share/cmake-3.10/Modules/CMakeDetermineCCompiler.cmake
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+# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
+# file Copyright.txt or https://cmake.org/licensing for details.
+
+
+# determine the compiler to use for C programs
+# NOTE, a generator may set CMAKE_C_COMPILER before
+# loading this file to force a compiler.
+# use environment variable CC first if defined by user, next use
+# the cmake variable CMAKE_GENERATOR_CC which can be defined by a generator
+# as a default compiler
+# If the internal cmake variable _CMAKE_TOOLCHAIN_PREFIX is set, this is used
+# as prefix for the tools (e.g. arm-elf-gcc, arm-elf-ar etc.). This works
+# currently with the GNU crosscompilers.
+#
+# Sets the following variables:
+# CMAKE_C_COMPILER
+# CMAKE_AR
+# CMAKE_RANLIB
+# CMAKE_COMPILER_IS_GNUCC
+#
+# If not already set before, it also sets
+# _CMAKE_TOOLCHAIN_PREFIX
+
+include(${CMAKE_ROOT}/Modules/CMakeDetermineCompiler.cmake)
+
+# Load system-specific compiler preferences for this language.
+include(Platform/${CMAKE_SYSTEM_NAME}-Determine-C OPTIONAL)
+include(Platform/${CMAKE_SYSTEM_NAME}-C OPTIONAL)
+if(NOT CMAKE_C_COMPILER_NAMES)
+ set(CMAKE_C_COMPILER_NAMES cc)
+endif()
+
+if(${CMAKE_GENERATOR} MATCHES "Visual Studio")
+elseif("${CMAKE_GENERATOR}" MATCHES "Xcode")
+ set(CMAKE_C_COMPILER_XCODE_TYPE sourcecode.c.c)
+ _cmake_find_compiler_path(C)
+else()
+ if(NOT CMAKE_C_COMPILER)
+ set(CMAKE_C_COMPILER_INIT NOTFOUND)
+
+ # prefer the environment variable CC
+ if(NOT $ENV{CC} STREQUAL "")
+ get_filename_component(CMAKE_C_COMPILER_INIT $ENV{CC} PROGRAM PROGRAM_ARGS CMAKE_C_FLAGS_ENV_INIT)
+ if(CMAKE_C_FLAGS_ENV_INIT)
+ set(CMAKE_C_COMPILER_ARG1 "${CMAKE_C_FLAGS_ENV_INIT}" CACHE STRING "First argument to C compiler")
+ endif()
+ if(NOT EXISTS ${CMAKE_C_COMPILER_INIT})
+ message(FATAL_ERROR "Could not find compiler set in environment variable CC:\n$ENV{CC}.")
+ endif()
+ endif()
+
+ # next try prefer the compiler specified by the generator
+ if(CMAKE_GENERATOR_CC)
+ if(NOT CMAKE_C_COMPILER_INIT)
+ set(CMAKE_C_COMPILER_INIT ${CMAKE_GENERATOR_CC})
+ endif()
+ endif()
+
+ # finally list compilers to try
+ if(NOT CMAKE_C_COMPILER_INIT)
+ set(CMAKE_C_COMPILER_LIST ${_CMAKE_TOOLCHAIN_PREFIX}cc ${_CMAKE_TOOLCHAIN_PREFIX}gcc cl bcc xlc clang)
+ endif()
+
+ _cmake_find_compiler(C)
+
+ else()
+ _cmake_find_compiler_path(C)
+ endif()
+ mark_as_advanced(CMAKE_C_COMPILER)
+
+ # Each entry in this list is a set of extra flags to try
+ # adding to the compile line to see if it helps produce
+ # a valid identification file.
+ set(CMAKE_C_COMPILER_ID_TEST_FLAGS_FIRST)
+ set(CMAKE_C_COMPILER_ID_TEST_FLAGS
+ # Try compiling to an object file only.
+ "-c"
+
+ # Try enabling ANSI mode on HP.
+ "-Aa"
+
+ # Try compiling K&R-compatible code (needed by Bruce C Compiler).
+ "-D__CLASSIC_C__"
+ )
+endif()
+
+# Build a small source file to identify the compiler.
+if(NOT CMAKE_C_COMPILER_ID_RUN)
+ set(CMAKE_C_COMPILER_ID_RUN 1)
+
+ # Try to identify the compiler.
+ set(CMAKE_C_COMPILER_ID)
+ set(CMAKE_C_PLATFORM_ID)
+ file(READ ${CMAKE_ROOT}/Modules/CMakePlatformId.h.in
+ CMAKE_C_COMPILER_ID_PLATFORM_CONTENT)
+
+ # The IAR compiler produces weird output.
+ # See https://gitlab.kitware.com/cmake/cmake/issues/10176#note_153591
+ list(APPEND CMAKE_C_COMPILER_ID_VENDORS IAR)
+ set(CMAKE_C_COMPILER_ID_VENDOR_FLAGS_IAR )
+ set(CMAKE_C_COMPILER_ID_VENDOR_REGEX_IAR "IAR .+ Compiler")
+
+ # Match the link line from xcodebuild output of the form
+ # Ld ...
+ # ...
+ # /path/to/cc ...CompilerIdC/...
+ # to extract the compiler front-end for the language.
+ set(CMAKE_C_COMPILER_ID_TOOL_MATCH_REGEX "\nLd[^\n]*(\n[ \t]+[^\n]*)*\n[ \t]+([^ \t\r\n]+)[^\r\n]*-o[^\r\n]*CompilerIdC/(\\./)?(CompilerIdC.xctest/)?CompilerIdC[ \t\n\\\"]")
+ set(CMAKE_C_COMPILER_ID_TOOL_MATCH_INDEX 2)
+
+ include(${CMAKE_ROOT}/Modules/CMakeDetermineCompilerId.cmake)
+ CMAKE_DETERMINE_COMPILER_ID(C CFLAGS CMakeCCompilerId.c)
+ CMAKE_DIAGNOSE_UNSUPPORTED_CLANG(C CC)
+
+ # Set old compiler and platform id variables.
+ if(CMAKE_C_COMPILER_ID STREQUAL "GNU")
+ set(CMAKE_COMPILER_IS_GNUCC 1)
+ endif()
+ if(CMAKE_C_PLATFORM_ID MATCHES "MinGW")
+ set(CMAKE_COMPILER_IS_MINGW 1)
+ elseif(CMAKE_C_PLATFORM_ID MATCHES "Cygwin")
+ set(CMAKE_COMPILER_IS_CYGWIN 1)
+ endif()
+endif()
+
+if (NOT _CMAKE_TOOLCHAIN_LOCATION)
+ get_filename_component(_CMAKE_TOOLCHAIN_LOCATION "${CMAKE_C_COMPILER}" PATH)
+endif ()
+
+# If we have a gcc cross compiler, they have usually some prefix, like
+# e.g. powerpc-linux-gcc, arm-elf-gcc or i586-mingw32msvc-gcc, optionally
+# with a 3-component version number at the end (e.g. arm-eabi-gcc-4.5.2).
+# The other tools of the toolchain usually have the same prefix
+# NAME_WE cannot be used since then this test will fail for names like
+# "arm-unknown-nto-qnx6.3.0-gcc.exe", where BASENAME would be
+# "arm-unknown-nto-qnx6" instead of the correct "arm-unknown-nto-qnx6.3.0-"
+if (CMAKE_CROSSCOMPILING AND NOT _CMAKE_TOOLCHAIN_PREFIX)
+
+ if(CMAKE_C_COMPILER_ID MATCHES "GNU" OR CMAKE_C_COMPILER_ID MATCHES "Clang")
+ get_filename_component(COMPILER_BASENAME "${CMAKE_C_COMPILER}" NAME)
+ if (COMPILER_BASENAME MATCHES "^(.+-)(clang|g?cc)(-[0-9]+\\.[0-9]+\\.[0-9]+)?(\\.exe)?$")
+ set(_CMAKE_TOOLCHAIN_PREFIX ${CMAKE_MATCH_1})
+ elseif(CMAKE_C_COMPILER_ID MATCHES "Clang")
+ if(CMAKE_C_COMPILER_TARGET)
+ set(_CMAKE_TOOLCHAIN_PREFIX ${CMAKE_C_COMPILER_TARGET}-)
+ endif()
+ elseif(COMPILER_BASENAME MATCHES "qcc(\\.exe)?$")
+ if(CMAKE_C_COMPILER_TARGET MATCHES "gcc_nto([^_le]+)(le)?")
+ set(_CMAKE_TOOLCHAIN_PREFIX nto${CMAKE_MATCH_1}-)
+ endif()
+ endif ()
+
+ # if "llvm-" is part of the prefix, remove it, since llvm doesn't have its own binutils
+ # but uses the regular ar, objcopy, etc. (instead of llvm-objcopy etc.)
+ if ("${_CMAKE_TOOLCHAIN_PREFIX}" MATCHES "(.+-)?llvm-$")
+ set(_CMAKE_TOOLCHAIN_PREFIX ${CMAKE_MATCH_1})
+ endif ()
+ elseif(CMAKE_C_COMPILER_ID MATCHES "TI")
+ # TI compilers are named e.g. cl6x, cl470 or armcl.exe
+ get_filename_component(COMPILER_BASENAME "${CMAKE_C_COMPILER}" NAME)
+ if (COMPILER_BASENAME MATCHES "^(.+)?cl([^.]+)?(\\.exe)?$")
+ set(_CMAKE_TOOLCHAIN_PREFIX "${CMAKE_MATCH_1}")
+ set(_CMAKE_TOOLCHAIN_SUFFIX "${CMAKE_MATCH_2}")
+ endif ()
+ endif()
+
+endif ()
+
+include(CMakeFindBinUtils)
+set(_CMAKE_PROCESSING_LANGUAGE "C")
+include(Compiler/${CMAKE_C_COMPILER_ID}-FindBinUtils OPTIONAL)
+unset(_CMAKE_PROCESSING_LANGUAGE)
+
+if(CMAKE_C_COMPILER_ARCHITECTURE_ID)
+ set(_SET_CMAKE_C_COMPILER_ARCHITECTURE_ID
+ "set(CMAKE_C_COMPILER_ARCHITECTURE_ID ${CMAKE_C_COMPILER_ARCHITECTURE_ID})")
+else()
+ set(_SET_CMAKE_C_COMPILER_ARCHITECTURE_ID "")
+endif()
+
+if(MSVC_C_ARCHITECTURE_ID)
+ set(SET_MSVC_C_ARCHITECTURE_ID
+ "set(MSVC_C_ARCHITECTURE_ID ${MSVC_C_ARCHITECTURE_ID})")
+endif()
+
+if(CMAKE_C_XCODE_CURRENT_ARCH)
+ set(SET_CMAKE_XCODE_CURRENT_ARCH
+ "set(CMAKE_XCODE_CURRENT_ARCH ${CMAKE_C_XCODE_CURRENT_ARCH})")
+endif()
+
+# configure variables set in this file for fast reload later on
+configure_file(${CMAKE_ROOT}/Modules/CMakeCCompiler.cmake.in
+ ${CMAKE_PLATFORM_INFO_DIR}/CMakeCCompiler.cmake
+ @ONLY
+ )
+set(CMAKE_C_COMPILER_ENV_VAR "CC")