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-# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
-# file Copyright.txt or https://cmake.org/licensing for details.
-
-#[=======================================================================[.rst:
-FindOpenGL
-----------
-
-FindModule for OpenGL and OpenGL Utility Library (GLU).
-
-Optional COMPONENTS
-^^^^^^^^^^^^^^^^^^^
-
-This module respects several optional COMPONENTS: ``EGL``, ``GLX``, and
-``OpenGL``. There are corresponding import targets for each of these flags.
-
-IMPORTED Targets
-^^^^^^^^^^^^^^^^
-
-This module defines the :prop_tgt:`IMPORTED` targets:
-
-``OpenGL::GL``
- Defined to the platform-specific OpenGL libraries if the system has OpenGL.
-``OpenGL::OpenGL``
- Defined to libOpenGL if the system is GLVND-based.
-``OpenGL::GLU``
- Defined if the system has OpenGL Utility Library (GLU).
-``OpenGL::GLX``
- Defined if the system has OpenGL Extension to the X Window System (GLX).
-``OpenGL::EGL``
- Defined if the system has EGL.
-
-Result Variables
-^^^^^^^^^^^^^^^^
-
-This module sets the following variables:
-
-``OPENGL_FOUND``
- True, if the system has OpenGL and all components are found.
-``OPENGL_XMESA_FOUND``
- True, if the system has XMESA.
-``OPENGL_GLU_FOUND``
- True, if the system has GLU.
-``OpenGL_OpenGL_FOUND``
- True, if the system has an OpenGL library.
-``OpenGL_GLX_FOUND``
- True, if the system has GLX.
-``OpenGL_EGL_FOUND``
- True, if the system has EGL.
-``OPENGL_INCLUDE_DIR``
- Path to the OpenGL include directory.
-``OPENGL_EGL_INCLUDE_DIRS``
- Path to the EGL include directory.
-``OPENGL_LIBRARIES``
- Paths to the OpenGL library, windowing system libraries, and GLU libraries.
- On Linux, this assumes GLX and is never correct for EGL-based targets.
- Clients are encouraged to use the ``OpenGL::*`` import targets instead.
-
-Cache variables
-^^^^^^^^^^^^^^^
-
-The following cache variables may also be set:
-
-``OPENGL_egl_LIBRARY``
- Path to the EGL library.
-``OPENGL_glu_LIBRARY``
- Path to the GLU library.
-``OPENGL_glx_LIBRARY``
- Path to the GLVND 'GLX' library.
-``OPENGL_opengl_LIBRARY``
- Path to the GLVND 'OpenGL' library
-``OPENGL_gl_LIBRARY``
- Path to the OpenGL library. New code should prefer the ``OpenGL::*`` import
- targets.
-
-Linux-specific
-^^^^^^^^^^^^^^
-
-Some Linux systems utilize GLVND as a new ABI for OpenGL. GLVND separates
-context libraries from OpenGL itself; OpenGL lives in "libOpenGL", and
-contexts are defined in "libGLX" or "libEGL". GLVND is currently the only way
-to get OpenGL 3+ functionality via EGL in a manner portable across vendors.
-Projects may use GLVND explicitly with target ``OpenGL::OpenGL`` and either
-``OpenGL::GLX`` or ``OpenGL::EGL``.
-
-Projects may use the ``OpenGL::GL`` target (or ``OPENGL_LIBRARIES`` variable)
-to use legacy GL interfaces. These will use the legacy GL library located
-by ``OPENGL_gl_LIBRARY``, if available. If ``OPENGL_gl_LIBRARY`` is empty or
-not found and GLVND is available, the ``OpenGL::GL`` target will use GLVND
-``OpenGL::OpenGL`` and ``OpenGL::GLX`` (and the ``OPENGL_LIBRARIES``
-variable will use the corresponding libraries). Thus, for non-EGL-based
-Linux targets, the ``OpenGL::GL`` target is most portable.
-
-A ``OpenGL_GL_PREFERENCE`` variable may be set to specify the preferred way
-to provide legacy GL interfaces in case multiple choices are available.
-The value may be one of:
-
-``GLVND``
- If the GLVND OpenGL and GLX libraries are available, prefer them.
- This forces ``OPENGL_gl_LIBRARY`` to be empty.
- This is the default if components were requested (since components
- correspond to GLVND libraries) or if policy :policy:`CMP0072` is
- set to ``NEW``.
-
-``LEGACY``
- Prefer to use the legacy libGL library, if available.
- This is the default if no components were requested and
- policy :policy:`CMP0072` is not set to ``NEW``.
-
-For EGL targets the client must rely on GLVND support on the user's system.
-Linking should use the ``OpenGL::OpenGL OpenGL::EGL`` targets. Using GLES*
-libraries is theoretically possible in place of ``OpenGL::OpenGL``, but this
-module does not currently support that; contributions welcome.
-
-``OPENGL_egl_LIBRARY`` and ``OPENGL_EGL_INCLUDE_DIRS`` are defined in the case of
-GLVND. For non-GLVND Linux and other systems these are left undefined.
-
-macOS-Specific
-^^^^^^^^^^^^^^
-
-On OSX FindOpenGL defaults to using the framework version of OpenGL. People
-will have to change the cache values of OPENGL_glu_LIBRARY and
-OPENGL_gl_LIBRARY to use OpenGL with X11 on OSX.
-#]=======================================================================]
-
-set(_OpenGL_REQUIRED_VARS OPENGL_gl_LIBRARY)
-
-# Provide OPENGL_USE_<C> variables for each component.
-foreach(component ${OpenGL_FIND_COMPONENTS})
- string(TOUPPER ${component} _COMPONENT)
- set(OPENGL_USE_${_COMPONENT} 1)
-endforeach()
-
-if (CYGWIN)
- find_path(OPENGL_INCLUDE_DIR GL/gl.h )
- list(APPEND _OpenGL_REQUIRED_VARS OPENGL_INCLUDE_DIR)
-
- find_library(OPENGL_gl_LIBRARY opengl32 )
- find_library(OPENGL_glu_LIBRARY glu32 )
-
-elseif (WIN32)
-
- if(BORLAND)
- set (OPENGL_gl_LIBRARY import32 CACHE STRING "OpenGL library for win32")
- set (OPENGL_glu_LIBRARY import32 CACHE STRING "GLU library for win32")
- else()
- set (OPENGL_gl_LIBRARY opengl32 CACHE STRING "OpenGL library for win32")
- set (OPENGL_glu_LIBRARY glu32 CACHE STRING "GLU library for win32")
- endif()
-
-elseif (APPLE)
- # The OpenGL.framework provides both gl and glu
- find_library(OPENGL_gl_LIBRARY OpenGL DOC "OpenGL library for OS X")
- find_library(OPENGL_glu_LIBRARY OpenGL DOC
- "GLU library for OS X (usually same as OpenGL library)")
- find_path(OPENGL_INCLUDE_DIR OpenGL/gl.h DOC "Include for OpenGL on OS X")
- list(APPEND _OpenGL_REQUIRED_VARS OPENGL_INCLUDE_DIR)
-
-else()
- if (CMAKE_SYSTEM_NAME MATCHES "HP-UX")
- # Handle HP-UX cases where we only want to find OpenGL in either hpux64
- # or hpux32 depending on if we're doing a 64 bit build.
- if(CMAKE_SIZEOF_VOID_P EQUAL 4)
- set(_OPENGL_LIB_PATH
- /opt/graphics/OpenGL/lib/hpux32/)
- else()
- set(_OPENGL_LIB_PATH
- /opt/graphics/OpenGL/lib/hpux64/
- /opt/graphics/OpenGL/lib/pa20_64)
- endif()
- elseif(CMAKE_SYSTEM_NAME STREQUAL Haiku)
- set(_OPENGL_LIB_PATH
- /boot/develop/lib/x86)
- set(_OPENGL_INCLUDE_PATH
- /boot/develop/headers/os/opengl)
- endif()
-
- # The first line below is to make sure that the proper headers
- # are used on a Linux machine with the NVidia drivers installed.
- # They replace Mesa with NVidia's own library but normally do not
- # install headers and that causes the linking to
- # fail since the compiler finds the Mesa headers but NVidia's library.
- # Make sure the NVIDIA directory comes BEFORE the others.
- # - Atanas Georgiev <atanas@cs.columbia.edu>
- find_path(OPENGL_INCLUDE_DIR GL/gl.h
- /usr/share/doc/NVIDIA_GLX-1.0/include
- /usr/openwin/share/include
- /opt/graphics/OpenGL/include
- ${_OPENGL_INCLUDE_PATH}
- )
- find_path(OPENGL_GLX_INCLUDE_DIR GL/glx.h ${_OPENGL_INCLUDE_PATH})
- find_path(OPENGL_EGL_INCLUDE_DIR EGL/egl.h ${_OPENGL_INCLUDE_PATH})
- find_path(OPENGL_xmesa_INCLUDE_DIR GL/xmesa.h
- /usr/share/doc/NVIDIA_GLX-1.0/include
- /usr/openwin/share/include
- /opt/graphics/OpenGL/include
- )
-
- # Search for the GLVND libraries. We do this regardless of COMPONENTS; we'll
- # take into account the COMPONENTS logic later.
- find_library(OPENGL_opengl_LIBRARY
- NAMES OpenGL
- PATHS ${_OPENGL_LIB_PATH}
- )
-
- find_library(OPENGL_glx_LIBRARY
- NAMES GLX
- PATHS ${_OPENGL_LIB_PATH}
- PATH_SUFFIXES libglvnd
- )
-
- find_library(OPENGL_egl_LIBRARY
- NAMES EGL
- PATHS ${_OPENGL_LIB_PATH}
- PATH_SUFFIXES libglvnd
- )
-
- find_library(OPENGL_glu_LIBRARY
- NAMES GLU MesaGLU
- PATHS ${OPENGL_gl_LIBRARY}
- /opt/graphics/OpenGL/lib
- /usr/openwin/lib
- /usr/shlib
- )
-
- set(_OpenGL_GL_POLICY_WARN 0)
- if(NOT DEFINED OpenGL_GL_PREFERENCE)
- set(OpenGL_GL_PREFERENCE "")
- endif()
- if(NOT OpenGL_GL_PREFERENCE STREQUAL "")
- # A preference has been explicitly specified.
- if(NOT OpenGL_GL_PREFERENCE MATCHES "^(GLVND|LEGACY)$")
- message(FATAL_ERROR
- "OpenGL_GL_PREFERENCE value '${OpenGL_GL_PREFERENCE}' not recognized. "
- "Allowed values are 'GLVND' and 'LEGACY'."
- )
- endif()
- elseif(OpenGL_FIND_COMPONENTS)
- # No preference was explicitly specified, but the caller did request
- # at least one GLVND component. Prefer GLVND for legacy GL.
- set(OpenGL_GL_PREFERENCE "GLVND")
- else()
- # No preference was explicitly specified and no GLVND components were
- # requested. Use a policy to choose the default.
- cmake_policy(GET CMP0072 _OpenGL_GL_POLICY)
- if("x${_OpenGL_GL_POLICY}x" STREQUAL "xNEWx")
- set(OpenGL_GL_PREFERENCE "GLVND")
- else()
- set(OpenGL_GL_PREFERENCE "LEGACY")
- if("x${_OpenGL_GL_POLICY}x" STREQUAL "xx")
- set(_OpenGL_GL_POLICY_WARN 1)
- endif()
- endif()
- unset(_OpenGL_GL_POLICY)
- endif()
-
- if("x${OpenGL_GL_PREFERENCE}x" STREQUAL "xGLVNDx" AND OPENGL_opengl_LIBRARY AND OPENGL_glx_LIBRARY)
- # We can provide legacy GL using GLVND libraries.
- # Do not use any legacy GL library.
- set(OPENGL_gl_LIBRARY "")
- else()
- # We cannot provide legacy GL using GLVND libraries.
- # Search for the legacy GL library.
- find_library(OPENGL_gl_LIBRARY
- NAMES GL MesaGL
- PATHS /opt/graphics/OpenGL/lib
- /usr/openwin/lib
- /usr/shlib
- ${_OPENGL_LIB_PATH}
- PATH_SUFFIXES libglvnd
- )
- endif()
-
- if(_OpenGL_GL_POLICY_WARN AND OPENGL_gl_LIBRARY AND OPENGL_opengl_LIBRARY AND OPENGL_glx_LIBRARY)
- cmake_policy(GET_WARNING CMP0072 _cmp0072_warning)
- message(AUTHOR_WARNING
- "${_cmp0072_warning}\n"
- "FindOpenGL found both a legacy GL library:\n"
- " OPENGL_gl_LIBRARY: ${OPENGL_gl_LIBRARY}\n"
- "and GLVND libraries for OpenGL and GLX:\n"
- " OPENGL_opengl_LIBRARY: ${OPENGL_opengl_LIBRARY}\n"
- " OPENGL_glx_LIBRARY: ${OPENGL_glx_LIBRARY}\n"
- "OpenGL_GL_PREFERENCE has not been set to \"GLVND\" or \"LEGACY\", so for "
- "compatibility with CMake 3.10 and below the legacy GL library will be used."
- )
- endif()
- unset(_OpenGL_GL_POLICY_WARN)
-
- # FPHSA cannot handle "this OR that is required", so we conditionally set what
- # it must look for. First clear any previous config we might have done:
- set(_OpenGL_REQUIRED_VARS)
-
- # now we append the libraries as appropriate. The complicated logic
- # basically comes down to "use libOpenGL when we can, and add in specific
- # context mechanisms when requested, or we need them to preserve the previous
- # default where glx is always available."
- if((NOT OPENGL_USE_EGL AND
- NOT OPENGL_opengl_LIBRARY AND
- OPENGL_glx_LIBRARY AND
- NOT OPENGL_gl_LIBRARY) OR
- (NOT OPENGL_USE_EGL AND
- NOT OPENGL_glx_LIBRARY AND
- NOT OPENGL_gl_LIBRARY) OR
- (NOT OPENGL_USE_EGL AND
- OPENGL_opengl_LIBRARY AND
- OPENGL_glx_LIBRARY) OR
- ( OPENGL_USE_EGL))
- list(APPEND _OpenGL_REQUIRED_VARS OPENGL_opengl_LIBRARY)
- endif()
-
- # GLVND GLX library. Preferred when available.
- if((NOT OPENGL_USE_OPENGL AND
- NOT OPENGL_USE_GLX AND
- NOT OPENGL_USE_EGL AND
- NOT OPENGL_glx_LIBRARY AND
- NOT OPENGL_gl_LIBRARY) OR
- ( OPENGL_USE_GLX AND
- NOT OPENGL_USE_EGL AND
- NOT OPENGL_glx_LIBRARY AND
- NOT OPENGL_gl_LIBRARY) OR
- (NOT OPENGL_USE_EGL AND
- OPENGL_opengl_LIBRARY AND
- OPENGL_glx_LIBRARY) OR
- (OPENGL_USE_GLX AND OPENGL_USE_EGL))
- list(APPEND _OpenGL_REQUIRED_VARS OPENGL_glx_LIBRARY)
- endif()
-
- # GLVND EGL library.
- if(OPENGL_USE_EGL)
- list(APPEND _OpenGL_REQUIRED_VARS OPENGL_egl_LIBRARY)
- endif()
-
- # Old-style "libGL" library: used as a fallback when GLVND isn't available.
- if((NOT OPENGL_USE_EGL AND
- NOT OPENGL_opengl_LIBRARY AND
- OPENGL_glx_LIBRARY AND
- OPENGL_gl_LIBRARY) OR
- (NOT OPENGL_USE_EGL AND
- NOT OPENGL_glx_LIBRARY AND
- OPENGL_gl_LIBRARY))
- list(APPEND _OpenGL_REQUIRED_VARS OPENGL_gl_LIBRARY)
- endif()
-
- # We always need the 'gl.h' include dir.
- list(APPEND _OpenGL_REQUIRED_VARS OPENGL_INCLUDE_DIR)
-
- unset(_OPENGL_INCLUDE_PATH)
- unset(_OPENGL_LIB_PATH)
-
- find_library(OPENGL_glu_LIBRARY
- NAMES GLU MesaGLU
- PATHS ${OPENGL_gl_LIBRARY}
- /opt/graphics/OpenGL/lib
- /usr/openwin/lib
- /usr/shlib
- )
-endif ()
-
-if(OPENGL_xmesa_INCLUDE_DIR)
- set( OPENGL_XMESA_FOUND "YES" )
-else()
- set( OPENGL_XMESA_FOUND "NO" )
-endif()
-
-if(OPENGL_glu_LIBRARY)
- set( OPENGL_GLU_FOUND "YES" )
-else()
- set( OPENGL_GLU_FOUND "NO" )
-endif()
-
-# OpenGL_OpenGL_FOUND is a bit unique in that it is okay if /either/ libOpenGL
-# or libGL is found.
-# Using libGL with libEGL is never okay, though; we handle that case later.
-if(NOT OPENGL_opengl_LIBRARY AND NOT OPENGL_gl_LIBRARY)
- set(OpenGL_OpenGL_FOUND FALSE)
-else()
- set(OpenGL_OpenGL_FOUND TRUE)
-endif()
-
-if(OPENGL_glx_LIBRARY AND OPENGL_GLX_INCLUDE_DIR)
- set(OpenGL_GLX_FOUND TRUE)
-else()
- set(OpenGL_GLX_FOUND FALSE)
-endif()
-
-if(OPENGL_egl_LIBRARY AND OPENGL_EGL_INCLUDE_DIR)
- set(OpenGL_EGL_FOUND TRUE)
-else()
- set(OpenGL_EGL_FOUND FALSE)
-endif()
-
-# User-visible names should be plural.
-if(OPENGL_EGL_INCLUDE_DIR)
- set(OPENGL_EGL_INCLUDE_DIRS ${OPENGL_EGL_INCLUDE_DIR})
-endif()
-
-include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
-FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenGL REQUIRED_VARS ${_OpenGL_REQUIRED_VARS}
- HANDLE_COMPONENTS)
-unset(_OpenGL_REQUIRED_VARS)
-
-# OpenGL:: targets
-if(OPENGL_FOUND)
- # ::OpenGL is a GLVND library, and thus Linux-only: we don't bother checking
- # for a framework version of this library.
- if(OPENGL_opengl_LIBRARY AND NOT TARGET OpenGL::OpenGL)
- if(IS_ABSOLUTE "${OPENGL_opengl_LIBRARY}")
- add_library(OpenGL::OpenGL UNKNOWN IMPORTED)
- set_target_properties(OpenGL::OpenGL PROPERTIES IMPORTED_LOCATION
- "${OPENGL_opengl_LIBRARY}")
- else()
- add_library(OpenGL::OpenGL INTERFACE IMPORTED)
- set_target_properties(OpenGL::OpenGL PROPERTIES IMPORTED_LIBNAME
- "${OPENGL_opengl_LIBRARY}")
- endif()
- set_target_properties(OpenGL::OpenGL PROPERTIES INTERFACE_INCLUDE_DIRECTORIES
- "${OPENGL_INCLUDE_DIR}")
- endif()
-
- # ::GLX is a GLVND library, and thus Linux-only: we don't bother checking
- # for a framework version of this library.
- if(OpenGL_GLX_FOUND AND NOT TARGET OpenGL::GLX)
- if(IS_ABSOLUTE "${OPENGL_glx_LIBRARY}")
- add_library(OpenGL::GLX UNKNOWN IMPORTED)
- set_target_properties(OpenGL::GLX PROPERTIES IMPORTED_LOCATION
- "${OPENGL_glx_LIBRARY}")
- else()
- add_library(OpenGL::GLX INTERFACE IMPORTED)
- set_target_properties(OpenGL::GLX PROPERTIES IMPORTED_LIBNAME
- "${OPENGL_glx_LIBRARY}")
- endif()
- set_target_properties(OpenGL::GLX PROPERTIES INTERFACE_LINK_LIBRARIES
- OpenGL::OpenGL)
- set_target_properties(OpenGL::GLX PROPERTIES INTERFACE_INCLUDE_DIRECTORIES
- "${OPENGL_GLX_INCLUDE_DIR}")
- endif()
-
- if(OPENGL_gl_LIBRARY AND NOT TARGET OpenGL::GL)
- # A legacy GL library is available, so use it for the legacy GL target.
- if(IS_ABSOLUTE "${OPENGL_gl_LIBRARY}")
- add_library(OpenGL::GL UNKNOWN IMPORTED)
- if(OPENGL_gl_LIBRARY MATCHES "/([^/]+)\\.framework$")
- set(_gl_fw "${OPENGL_gl_LIBRARY}/${CMAKE_MATCH_1}")
- if(EXISTS "${_gl_fw}.tbd")
- string(APPEND _gl_fw ".tbd")
- endif()
- set_target_properties(OpenGL::GL PROPERTIES
- IMPORTED_LOCATION "${_gl_fw}")
- else()
- set_target_properties(OpenGL::GL PROPERTIES
- IMPORTED_LOCATION "${OPENGL_gl_LIBRARY}")
- endif()
- else()
- add_library(OpenGL::GL INTERFACE IMPORTED)
- set_target_properties(OpenGL::GL PROPERTIES
- IMPORTED_LIBNAME "${OPENGL_gl_LIBRARY}")
- endif()
- set_target_properties(OpenGL::GL PROPERTIES
- INTERFACE_INCLUDE_DIRECTORIES "${OPENGL_INCLUDE_DIR}")
- elseif(NOT TARGET OpenGL::GL AND TARGET OpenGL::OpenGL AND TARGET OpenGL::GLX)
- # A legacy GL library is not available, but we can provide the legacy GL
- # target using GLVND OpenGL+GLX.
- add_library(OpenGL::GL INTERFACE IMPORTED)
- set_target_properties(OpenGL::GL PROPERTIES INTERFACE_LINK_LIBRARIES
- OpenGL::OpenGL)
- set_property(TARGET OpenGL::GL APPEND PROPERTY INTERFACE_LINK_LIBRARIES
- OpenGL::GLX)
- set_target_properties(OpenGL::GL PROPERTIES INTERFACE_INCLUDE_DIRECTORIES
- "${OPENGL_INCLUDE_DIR}")
- endif()
-
- # ::EGL is a GLVND library, and thus Linux-only: we don't bother checking
- # for a framework version of this library.
- # Note we test for OpenGL::OpenGL as a target. When this module is updated to
- # support GLES, we would additionally want to check for the hypothetical GLES
- # target and enable EGL if either ::GLES or ::OpenGL is created.
- if(TARGET OpenGL::OpenGL AND OpenGL_EGL_FOUND AND NOT TARGET OpenGL::EGL)
- if(IS_ABSOLUTE "${OPENGL_egl_LIBRARY}")
- add_library(OpenGL::EGL UNKNOWN IMPORTED)
- set_target_properties(OpenGL::EGL PROPERTIES IMPORTED_LOCATION
- "${OPENGL_egl_LIBRARY}")
- else()
- add_library(OpenGL::EGL INTERFACE IMPORTED)
- set_target_properties(OpenGL::EGL PROPERTIES IMPORTED_LIBNAME
- "${OPENGL_egl_LIBRARY}")
- endif()
- set_target_properties(OpenGL::EGL PROPERTIES INTERFACE_LINK_LIBRARIES
- OpenGL::OpenGL)
- # Note that EGL's include directory is different from OpenGL/GLX's!
- set_target_properties(OpenGL::EGL PROPERTIES INTERFACE_INCLUDE_DIRECTORIES
- "${OPENGL_EGL_INCLUDE_DIR}")
- endif()
-
- if(OPENGL_GLU_FOUND AND NOT TARGET OpenGL::GLU)
- if(IS_ABSOLUTE "${OPENGL_glu_LIBRARY}")
- add_library(OpenGL::GLU UNKNOWN IMPORTED)
- if(OPENGL_glu_LIBRARY MATCHES "/([^/]+)\\.framework$")
- set(_glu_fw "${OPENGL_glu_LIBRARY}/${CMAKE_MATCH_1}")
- if(EXISTS "${_glu_fw}.tbd")
- string(APPEND _glu_fw ".tbd")
- endif()
- set_target_properties(OpenGL::GLU PROPERTIES
- IMPORTED_LOCATION "${_glu_fw}")
- else()
- set_target_properties(OpenGL::GLU PROPERTIES
- IMPORTED_LOCATION "${OPENGL_glu_LIBRARY}")
- endif()
- else()
- add_library(OpenGL::GLU INTERFACE IMPORTED)
- set_target_properties(OpenGL::GLU PROPERTIES
- IMPORTED_LIBNAME "${OPENGL_glu_LIBRARY}")
- endif()
- set_target_properties(OpenGL::GLU PROPERTIES
- INTERFACE_LINK_LIBRARIES OpenGL::GL)
- endif()
-
- # OPENGL_LIBRARIES mirrors OpenGL::GL's logic ...
- if(OPENGL_gl_LIBRARY)
- set(OPENGL_LIBRARIES ${OPENGL_gl_LIBRARY})
- elseif(TARGET OpenGL::OpenGL AND TARGET OpenGL::GLX)
- set(OPENGL_LIBRARIES ${OPENGL_opengl_LIBRARY} ${OPENGL_glx_LIBRARY})
- else()
- set(OPENGL_LIBRARIES "")
- endif()
- # ... and also includes GLU, if available.
- if(TARGET OpenGL::GLU)
- list(APPEND OPENGL_LIBRARIES ${OPENGL_glu_LIBRARY})
- endif()
-endif()
-
-# This deprecated setting is for backward compatibility with CMake1.4
-set(OPENGL_LIBRARY ${OPENGL_LIBRARIES})
-# This deprecated setting is for backward compatibility with CMake1.4
-set(OPENGL_INCLUDE_PATH ${OPENGL_INCLUDE_DIR})
-
-mark_as_advanced(
- OPENGL_INCLUDE_DIR
- OPENGL_xmesa_INCLUDE_DIR
- OPENGL_egl_LIBRARY
- OPENGL_glu_LIBRARY
- OPENGL_glx_LIBRARY
- OPENGL_gl_LIBRARY
- OPENGL_opengl_LIBRARY
- OPENGL_EGL_INCLUDE_DIR
- OPENGL_GLX_INCLUDE_DIR
-)