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+# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
+# file Copyright.txt or https://cmake.org/licensing for details.
+
+#[=======================================================================[.rst:
+FindFLTK
+--------
+
+Find the Fast Light Toolkit (FLTK) library
+
+Input Variables
+^^^^^^^^^^^^^^^
+
+By default this module will search for all of the FLTK components and
+add them to the ``FLTK_LIBRARIES`` variable. You can limit the components
+which get placed in ``FLTK_LIBRARIES`` by defining one or more of the
+following three options:
+
+``FLTK_SKIP_OPENGL``
+ Set to true to disable searching for the FLTK GL library
+
+``FLTK_SKIP_FORMS``
+ Set to true to disable searching for the FLTK Forms library
+
+``FLTK_SKIP_IMAGES``
+ Set to true to disable searching for the FLTK Images library
+
+FLTK is composed also by a binary tool. You can set the following option:
+
+``FLTK_SKIP_FLUID``
+ Set to true to not look for the FLUID binary
+
+Result Variables
+^^^^^^^^^^^^^^^^
+
+The following variables will be defined:
+
+``FLTK_FOUND``
+ True if all components not skipped were found
+
+``FLTK_INCLUDE_DIR``
+ Path to the include directory for FLTK header files
+
+``FLTK_LIBRARIES``
+ List of the FLTK libraries found
+
+``FLTK_FLUID_EXECUTABLE``
+ Path to the FLUID binary tool
+
+``FLTK_WRAP_UI``
+ True if FLUID is found, used to enable the FLTK_WRAP_UI command
+
+Cache Variables
+^^^^^^^^^^^^^^^
+
+The following cache variables are also available to set or use:
+
+``FLTK_BASE_LIBRARY_RELEASE``
+ The FLTK base library (optimized)
+
+``FLTK_BASE_LIBRARY_DEBUG``
+ The FLTK base library (debug)
+
+``FLTK_GL_LIBRARY_RELEASE``
+ The FLTK GL library (optimized)
+
+``FLTK_GL_LIBRARY_DEBUG``
+ The FLTK GL library (debug)
+
+``FLTK_FORMS_LIBRARY_RELEASE``
+ The FLTK Forms library (optimized)
+
+``FLTK_FORMS_LIBRARY_DEBUG``
+ The FLTK Forms library (debug)
+
+``FLTK_IMAGES_LIBRARY_RELEASE``
+ The FLTK Images protobuf library (optimized)
+
+``FLTK_IMAGES_LIBRARY_DEBUG``
+ The FLTK Images library (debug)
+#]=======================================================================]
+
+if(NOT FLTK_SKIP_OPENGL)
+ find_package(OpenGL)
+endif()
+
+# Platform dependent libraries required by FLTK
+if(WIN32)
+ if(NOT CYGWIN)
+ if(BORLAND)
+ set( FLTK_PLATFORM_DEPENDENT_LIBS import32 )
+ else()
+ set( FLTK_PLATFORM_DEPENDENT_LIBS wsock32 comctl32 )
+ endif()
+ endif()
+endif()
+
+if(UNIX)
+ include(${CMAKE_CURRENT_LIST_DIR}/FindX11.cmake)
+ find_library(FLTK_MATH_LIBRARY m)
+ set( FLTK_PLATFORM_DEPENDENT_LIBS ${X11_LIBRARIES} ${FLTK_MATH_LIBRARY})
+endif()
+
+if(APPLE)
+ set( FLTK_PLATFORM_DEPENDENT_LIBS "-framework Carbon -framework Cocoa -framework ApplicationServices -lz")
+endif()
+
+# If FLTK_INCLUDE_DIR is already defined we assigne its value to FLTK_DIR
+if(FLTK_INCLUDE_DIR)
+ set(FLTK_DIR ${FLTK_INCLUDE_DIR})
+endif()
+
+
+# If FLTK has been built using CMake we try to find everything directly
+set(FLTK_DIR_STRING "directory containing FLTKConfig.cmake. This is either the root of the build tree, or PREFIX/lib/fltk for an installation.")
+
+# Search only if the location is not already known.
+if(NOT FLTK_DIR)
+ # Get the system search path as a list.
+ file(TO_CMAKE_PATH "$ENV{PATH}" FLTK_DIR_SEARCH2)
+
+ # Construct a set of paths relative to the system search path.
+ set(FLTK_DIR_SEARCH "")
+ foreach(dir ${FLTK_DIR_SEARCH2})
+ set(FLTK_DIR_SEARCH ${FLTK_DIR_SEARCH} "${dir}/../lib/fltk")
+ endforeach()
+ string(REPLACE "//" "/" FLTK_DIR_SEARCH "${FLTK_DIR_SEARCH}")
+
+ #
+ # Look for an installation or build tree.
+ #
+ find_path(FLTK_DIR FLTKConfig.cmake
+ # Look for an environment variable FLTK_DIR.
+ HINTS
+ ENV FLTK_DIR
+
+ # Look in places relative to the system executable search path.
+ ${FLTK_DIR_SEARCH}
+
+ PATH_SUFFIXES
+ fltk
+ fltk/include
+ lib/fltk
+ lib/fltk/include
+
+ # Help the user find it if we cannot.
+ DOC "The ${FLTK_DIR_STRING}"
+ )
+endif()
+
+# Check if FLTK was built using CMake
+if(EXISTS ${FLTK_DIR}/FLTKConfig.cmake)
+ set(FLTK_BUILT_WITH_CMAKE 1)
+endif()
+
+if(FLTK_BUILT_WITH_CMAKE)
+ set(FLTK_FOUND 1)
+ include(${FLTK_DIR}/FLTKConfig.cmake)
+
+ # Fluid
+ if(FLUID_COMMAND)
+ set(FLTK_FLUID_EXECUTABLE ${FLUID_COMMAND} CACHE FILEPATH "Fluid executable")
+ else()
+ find_program(FLTK_FLUID_EXECUTABLE fluid PATHS
+ ${FLTK_EXECUTABLE_DIRS}
+ ${FLTK_EXECUTABLE_DIRS}/RelWithDebInfo
+ ${FLTK_EXECUTABLE_DIRS}/Debug
+ ${FLTK_EXECUTABLE_DIRS}/Release
+ NO_SYSTEM_PATH)
+ endif()
+ # mark_as_advanced(FLTK_FLUID_EXECUTABLE)
+
+ set(FLTK_INCLUDE_DIR ${FLTK_DIR})
+ link_directories(${FLTK_LIBRARY_DIRS})
+
+ set(FLTK_BASE_LIBRARY fltk)
+ set(FLTK_GL_LIBRARY fltk_gl)
+ set(FLTK_FORMS_LIBRARY fltk_forms)
+ set(FLTK_IMAGES_LIBRARY fltk_images)
+
+ # Add the extra libraries
+ load_cache(${FLTK_DIR}
+ READ_WITH_PREFIX
+ FL FLTK_USE_SYSTEM_JPEG
+ FL FLTK_USE_SYSTEM_PNG
+ FL FLTK_USE_SYSTEM_ZLIB
+ )
+
+ set(FLTK_IMAGES_LIBS "")
+ if(FLFLTK_USE_SYSTEM_JPEG)
+ set(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_jpeg)
+ endif()
+ if(FLFLTK_USE_SYSTEM_PNG)
+ set(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_png)
+ endif()
+ if(FLFLTK_USE_SYSTEM_ZLIB)
+ set(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_zlib)
+ endif()
+ set(FLTK_IMAGES_LIBS "${FLTK_IMAGES_LIBS}" CACHE INTERNAL
+ "Extra libraries for fltk_images library.")
+
+else()
+
+ # if FLTK was not built using CMake
+ # Find fluid executable.
+ find_program(FLTK_FLUID_EXECUTABLE fluid ${FLTK_INCLUDE_DIR}/fluid)
+
+ # Use location of fluid to help find everything else.
+ set(FLTK_INCLUDE_SEARCH_PATH "")
+ set(FLTK_LIBRARY_SEARCH_PATH "")
+ if(FLTK_FLUID_EXECUTABLE)
+ get_filename_component(FLTK_BIN_DIR "${FLTK_FLUID_EXECUTABLE}" PATH)
+ set(FLTK_INCLUDE_SEARCH_PATH ${FLTK_INCLUDE_SEARCH_PATH}
+ ${FLTK_BIN_DIR}/../include ${FLTK_BIN_DIR}/..)
+ set(FLTK_LIBRARY_SEARCH_PATH ${FLTK_LIBRARY_SEARCH_PATH}
+ ${FLTK_BIN_DIR}/../lib)
+ set(FLTK_WRAP_UI 1)
+ endif()
+
+ #
+ # Try to find FLTK include dir using fltk-config
+ #
+ if(UNIX)
+ # Use fltk-config to generate a list of possible include directories
+ find_program(FLTK_CONFIG_SCRIPT fltk-config PATHS ${FLTK_BIN_DIR})
+ if(FLTK_CONFIG_SCRIPT)
+ if(NOT FLTK_INCLUDE_DIR)
+ exec_program(${FLTK_CONFIG_SCRIPT} ARGS --cxxflags OUTPUT_VARIABLE FLTK_CXXFLAGS)
+ if(FLTK_CXXFLAGS)
+ string(REGEX MATCHALL "-I[^ ]*" _fltk_temp_dirs ${FLTK_CXXFLAGS})
+ string(REPLACE "-I" "" _fltk_temp_dirs "${_fltk_temp_dirs}")
+ foreach(_dir ${_fltk_temp_dirs})
+ string(STRIP ${_dir} _output)
+ list(APPEND _FLTK_POSSIBLE_INCLUDE_DIRS ${_output})
+ endforeach()
+ endif()
+ endif()
+ endif()
+ endif()
+
+ list(APPEND FLTK_INCLUDE_SEARCH_PATH ${_FLTK_POSSIBLE_INCLUDE_DIRS})
+
+ find_path(FLTK_INCLUDE_DIR
+ NAMES FL/Fl.h FL/Fl.H # fltk 1.1.9 has Fl.H (#8376)
+ PATH_SUFFIXES fltk fltk/include
+ PATHS ${FLTK_INCLUDE_SEARCH_PATH})
+
+ #
+ # Try to find FLTK library
+ if(UNIX)
+ if(FLTK_CONFIG_SCRIPT)
+ exec_program(${FLTK_CONFIG_SCRIPT} ARGS --libs OUTPUT_VARIABLE _FLTK_POSSIBLE_LIBS)
+ if(_FLTK_POSSIBLE_LIBS)
+ get_filename_component(_FLTK_POSSIBLE_LIBRARY_DIR ${_FLTK_POSSIBLE_LIBS} PATH)
+ endif()
+ endif()
+ endif()
+
+ list(APPEND FLTK_LIBRARY_SEARCH_PATH ${FLTK_INCLUDE_DIR}/lib ${_FLTK_POSSIBLE_LIBRARY_DIR})
+
+ include(${CMAKE_CURRENT_LIST_DIR}/SelectLibraryConfigurations.cmake)
+
+ # Allow libraries to be set manually
+ if(NOT FLTK_BASE_LIBRARY)
+ find_library(FLTK_BASE_LIBRARY_RELEASE NAMES fltk PATHS ${FLTK_LIBRARY_SEARCH_PATH} PATH_SUFFIXES fltk fltk/lib)
+ find_library(FLTK_BASE_LIBRARY_DEBUG NAMES fltkd PATHS ${FLTK_LIBRARY_SEARCH_PATH} PATH_SUFFIXES fltk fltk/lib)
+ select_library_configurations(FLTK_BASE)
+ endif()
+ if(NOT FLTK_GL_LIBRARY)
+ find_library(FLTK_GL_LIBRARY_RELEASE NAMES fltkgl fltk_gl PATHS ${FLTK_LIBRARY_SEARCH_PATH} PATH_SUFFIXES fltk fltk/lib)
+ find_library(FLTK_GL_LIBRARY_DEBUG NAMES fltkgld fltk_gld PATHS ${FLTK_LIBRARY_SEARCH_PATH} PATH_SUFFIXES fltk fltk/lib)
+ select_library_configurations(FLTK_GL)
+ endif()
+ if(NOT FLTK_FORMS_LIBRARY)
+ find_library(FLTK_FORMS_LIBRARY_RELEASE NAMES fltkforms fltk_forms PATHS ${FLTK_LIBRARY_SEARCH_PATH} PATH_SUFFIXES fltk fltk/lib)
+ find_library(FLTK_FORMS_LIBRARY_DEBUG NAMES fltkformsd fltk_formsd PATHS ${FLTK_LIBRARY_SEARCH_PATH} PATH_SUFFIXES fltk fltk/lib)
+ select_library_configurations(FLTK_FORMS)
+ endif()
+ if(NOT FLTK_IMAGES_LIBRARY)
+ find_library(FLTK_IMAGES_LIBRARY_RELEASE NAMES fltkimages fltk_images PATHS ${FLTK_LIBRARY_SEARCH_PATH} PATH_SUFFIXES fltk fltk/lib)
+ find_library(FLTK_IMAGES_LIBRARY_DEBUG NAMES fltkimagesd fltk_imagesd PATHS ${FLTK_LIBRARY_SEARCH_PATH} PATH_SUFFIXES fltk fltk/lib)
+ select_library_configurations(FLTK_IMAGES)
+ endif()
+
+ # Find the extra libraries needed for the fltk_images library.
+ if(UNIX)
+ if(FLTK_CONFIG_SCRIPT)
+ exec_program(${FLTK_CONFIG_SCRIPT} ARGS --use-images --ldflags
+ OUTPUT_VARIABLE FLTK_IMAGES_LDFLAGS)
+ set(FLTK_LIBS_EXTRACT_REGEX ".*-lfltk_images (.*) -lfltk.*")
+ if("${FLTK_IMAGES_LDFLAGS}" MATCHES "${FLTK_LIBS_EXTRACT_REGEX}")
+ string(REGEX REPLACE " +" ";" FLTK_IMAGES_LIBS "${CMAKE_MATCH_1}")
+ # The EXEC_PROGRAM will not be inherited into subdirectories from
+ # the file that originally included this module. Save the answer.
+ set(FLTK_IMAGES_LIBS "${FLTK_IMAGES_LIBS}" CACHE INTERNAL
+ "Extra libraries for fltk_images library.")
+ endif()
+ endif()
+ endif()
+
+endif()
+
+# Append all of the required libraries together (by default, everything)
+set(FLTK_LIBRARIES)
+if(NOT FLTK_SKIP_IMAGES)
+ list(APPEND FLTK_LIBRARIES ${FLTK_IMAGES_LIBRARY})
+endif()
+if(NOT FLTK_SKIP_FORMS)
+ list(APPEND FLTK_LIBRARIES ${FLTK_FORMS_LIBRARY})
+endif()
+if(NOT FLTK_SKIP_OPENGL)
+ list(APPEND FLTK_LIBRARIES ${FLTK_GL_LIBRARY} ${OPENGL_gl_LIBRARY})
+ list(APPEND FLTK_INCLUDE_DIR ${OPENGL_INCLUDE_DIR})
+ list(REMOVE_DUPLICATES FLTK_INCLUDE_DIR)
+endif()
+list(APPEND FLTK_LIBRARIES ${FLTK_BASE_LIBRARY})
+
+include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
+if(FLTK_SKIP_FLUID)
+ FIND_PACKAGE_HANDLE_STANDARD_ARGS(FLTK DEFAULT_MSG FLTK_LIBRARIES FLTK_INCLUDE_DIR)
+else()
+ FIND_PACKAGE_HANDLE_STANDARD_ARGS(FLTK DEFAULT_MSG FLTK_LIBRARIES FLTK_INCLUDE_DIR FLTK_FLUID_EXECUTABLE)
+endif()
+
+if(FLTK_FOUND)
+ if(APPLE)
+ set(FLTK_LIBRARIES ${FLTK_PLATFORM_DEPENDENT_LIBS} ${FLTK_LIBRARIES})
+ else()
+ set(FLTK_LIBRARIES ${FLTK_LIBRARIES} ${FLTK_PLATFORM_DEPENDENT_LIBS})
+ endif()
+
+ # The following deprecated settings are for compatibility with CMake 1.4
+ set (HAS_FLTK ${FLTK_FOUND})
+ set (FLTK_INCLUDE_PATH ${FLTK_INCLUDE_DIR})
+ set (FLTK_FLUID_EXE ${FLTK_FLUID_EXECUTABLE})
+ set (FLTK_LIBRARY ${FLTK_LIBRARIES})
+endif()