diff options
Diffstat (limited to 'share/cmake-3.17/Modules/FindSDL_image.cmake')
-rw-r--r-- | share/cmake-3.17/Modules/FindSDL_image.cmake | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/share/cmake-3.17/Modules/FindSDL_image.cmake b/share/cmake-3.17/Modules/FindSDL_image.cmake new file mode 100644 index 0000000..e687b49 --- /dev/null +++ b/share/cmake-3.17/Modules/FindSDL_image.cmake @@ -0,0 +1,101 @@ +# Distributed under the OSI-approved BSD 3-Clause License. See accompanying +# file Copyright.txt or https://cmake.org/licensing for details. + +#[=======================================================================[.rst: +FindSDL_image +------------- + +Locate SDL_image library + +This module defines: + +:: + + SDL_IMAGE_LIBRARIES, the name of the library to link against + SDL_IMAGE_INCLUDE_DIRS, where to find the headers + SDL_IMAGE_FOUND, if false, do not try to link against + SDL_IMAGE_VERSION_STRING - human-readable string containing the + version of SDL_image + + + +For backward compatibility the following variables are also set: + +:: + + SDLIMAGE_LIBRARY (same value as SDL_IMAGE_LIBRARIES) + SDLIMAGE_INCLUDE_DIR (same value as SDL_IMAGE_INCLUDE_DIRS) + SDLIMAGE_FOUND (same value as SDL_IMAGE_FOUND) + + + +$SDLDIR is an environment variable that would correspond to the +./configure --prefix=$SDLDIR used in building SDL. + +Created by Eric Wing. This was influenced by the FindSDL.cmake +module, but with modifications to recognize OS X frameworks and +additional Unix paths (FreeBSD, etc). +#]=======================================================================] + +if(NOT SDL_IMAGE_INCLUDE_DIR AND SDLIMAGE_INCLUDE_DIR) + set(SDL_IMAGE_INCLUDE_DIR ${SDLIMAGE_INCLUDE_DIR} CACHE PATH "directory cache +entry initialized from old variable name") +endif() +find_path(SDL_IMAGE_INCLUDE_DIR SDL_image.h + HINTS + ENV SDLIMAGEDIR + ENV SDLDIR + PATH_SUFFIXES SDL + # path suffixes to search inside ENV{SDLDIR} + include/SDL include/SDL12 include/SDL11 include +) + +if(CMAKE_SIZEOF_VOID_P EQUAL 8) + set(VC_LIB_PATH_SUFFIX lib/x64) +else() + set(VC_LIB_PATH_SUFFIX lib/x86) +endif() + +if(NOT SDL_IMAGE_LIBRARY AND SDLIMAGE_LIBRARY) + set(SDL_IMAGE_LIBRARY ${SDLIMAGE_LIBRARY} CACHE FILEPATH "file cache entry +initialized from old variable name") +endif() +find_library(SDL_IMAGE_LIBRARY + NAMES SDL_image + HINTS + ENV SDLIMAGEDIR + ENV SDLDIR + PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX} +) + +if(SDL_IMAGE_INCLUDE_DIR AND EXISTS "${SDL_IMAGE_INCLUDE_DIR}/SDL_image.h") + file(STRINGS "${SDL_IMAGE_INCLUDE_DIR}/SDL_image.h" SDL_IMAGE_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_IMAGE_MAJOR_VERSION[ \t]+[0-9]+$") + file(STRINGS "${SDL_IMAGE_INCLUDE_DIR}/SDL_image.h" SDL_IMAGE_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_IMAGE_MINOR_VERSION[ \t]+[0-9]+$") + file(STRINGS "${SDL_IMAGE_INCLUDE_DIR}/SDL_image.h" SDL_IMAGE_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_IMAGE_PATCHLEVEL[ \t]+[0-9]+$") + string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL_IMAGE_VERSION_MAJOR "${SDL_IMAGE_VERSION_MAJOR_LINE}") + string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL_IMAGE_VERSION_MINOR "${SDL_IMAGE_VERSION_MINOR_LINE}") + string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL_IMAGE_VERSION_PATCH "${SDL_IMAGE_VERSION_PATCH_LINE}") + set(SDL_IMAGE_VERSION_STRING ${SDL_IMAGE_VERSION_MAJOR}.${SDL_IMAGE_VERSION_MINOR}.${SDL_IMAGE_VERSION_PATCH}) + unset(SDL_IMAGE_VERSION_MAJOR_LINE) + unset(SDL_IMAGE_VERSION_MINOR_LINE) + unset(SDL_IMAGE_VERSION_PATCH_LINE) + unset(SDL_IMAGE_VERSION_MAJOR) + unset(SDL_IMAGE_VERSION_MINOR) + unset(SDL_IMAGE_VERSION_PATCH) +endif() + +set(SDL_IMAGE_LIBRARIES ${SDL_IMAGE_LIBRARY}) +set(SDL_IMAGE_INCLUDE_DIRS ${SDL_IMAGE_INCLUDE_DIR}) + +include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) + +FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL_image + REQUIRED_VARS SDL_IMAGE_LIBRARIES SDL_IMAGE_INCLUDE_DIRS + VERSION_VAR SDL_IMAGE_VERSION_STRING) + +# for backward compatibility +set(SDLIMAGE_LIBRARY ${SDL_IMAGE_LIBRARIES}) +set(SDLIMAGE_INCLUDE_DIR ${SDL_IMAGE_INCLUDE_DIRS}) +set(SDLIMAGE_FOUND ${SDL_IMAGE_FOUND}) + +mark_as_advanced(SDL_IMAGE_LIBRARY SDL_IMAGE_INCLUDE_DIR) |