summaryrefslogtreecommitdiff
path: root/share/cmake-3.18/Modules/FindOpenSceneGraph.cmake
diff options
context:
space:
mode:
Diffstat (limited to 'share/cmake-3.18/Modules/FindOpenSceneGraph.cmake')
-rw-r--r--share/cmake-3.18/Modules/FindOpenSceneGraph.cmake232
1 files changed, 232 insertions, 0 deletions
diff --git a/share/cmake-3.18/Modules/FindOpenSceneGraph.cmake b/share/cmake-3.18/Modules/FindOpenSceneGraph.cmake
new file mode 100644
index 0000000..27909bc
--- /dev/null
+++ b/share/cmake-3.18/Modules/FindOpenSceneGraph.cmake
@@ -0,0 +1,232 @@
+# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
+# file Copyright.txt or https://cmake.org/licensing for details.
+
+#[=======================================================================[.rst:
+FindOpenSceneGraph
+------------------
+
+Find OpenSceneGraph (3D graphics application programming interface)
+
+This module searches for the OpenSceneGraph core "osg" library as well
+as :module:`FindOpenThreads`, and whatever additional ``COMPONENTS``
+(nodekits) that you specify.
+
+::
+
+ See http://www.openscenegraph.org
+
+
+
+NOTE: To use this module effectively you must either require ``CMake >=
+2.6.3`` with :command:`cmake_minimum_required(VERSION 2.6.3)` or download
+and place :module:`FindOpenThreads`, :module:`Findosg` functions,
+:module:`Findosg` and ``Find<etc>.cmake`` files into your
+:variable:`CMAKE_MODULE_PATH`.
+
+==================================
+
+This module accepts the following variables (note mixed case)
+
+::
+
+ OpenSceneGraph_DEBUG - Enable debugging output
+
+
+
+::
+
+ OpenSceneGraph_MARK_AS_ADVANCED - Mark cache variables as advanced
+ automatically
+
+
+
+The following environment variables are also respected for finding the
+OSG and it's various components. :variable:`CMAKE_PREFIX_PATH` can also be
+used for this (see :command:`find_library` CMake documentation).
+
+``<MODULE>_DIR``
+ (where ``MODULE`` is of the form "OSGVOLUME" and there is
+ a :module:`FindosgVolume`.cmake` file)
+``OSG_DIR``
+ ..
+``OSGDIR``
+ ..
+``OSG_ROOT``
+ ..
+
+
+[CMake 2.8.10]: The CMake variable ``OSG_DIR`` can now be used as well to
+influence detection, instead of needing to specify an environment
+variable.
+
+This module defines the following output variables:
+
+::
+
+ OPENSCENEGRAPH_FOUND - Was the OSG and all of the specified components found?
+
+
+
+::
+
+ OPENSCENEGRAPH_VERSION - The version of the OSG which was found
+
+
+
+::
+
+ OPENSCENEGRAPH_INCLUDE_DIRS - Where to find the headers
+
+
+
+::
+
+ OPENSCENEGRAPH_LIBRARIES - The OSG libraries
+
+
+
+================================== Example Usage:
+
+::
+
+ find_package(OpenSceneGraph 2.0.0 REQUIRED osgDB osgUtil)
+ # libOpenThreads & libosg automatically searched
+ include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS})
+
+
+
+::
+
+ add_executable(foo foo.cc)
+ target_link_libraries(foo ${OPENSCENEGRAPH_LIBRARIES})
+#]=======================================================================]
+
+#
+# Naming convention:
+# Local variables of the form _osg_foo
+# Input variables of the form OpenSceneGraph_FOO
+# Output variables of the form OPENSCENEGRAPH_FOO
+#
+
+include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake)
+
+set(_osg_modules_to_process)
+foreach(_osg_component ${OpenSceneGraph_FIND_COMPONENTS})
+ list(APPEND _osg_modules_to_process ${_osg_component})
+endforeach()
+list(APPEND _osg_modules_to_process "osg" "OpenThreads")
+list(REMOVE_DUPLICATES _osg_modules_to_process)
+
+if(OpenSceneGraph_DEBUG)
+ message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
+ "Components = ${_osg_modules_to_process}")
+endif()
+
+#
+# First we need to find and parse osg/Version
+#
+OSG_FIND_PATH(OSG osg/Version)
+if(OpenSceneGraph_MARK_AS_ADVANCED)
+ OSG_MARK_AS_ADVANCED(OSG)
+endif()
+
+# Try to ascertain the version...
+if(OSG_INCLUDE_DIR)
+ if(OpenSceneGraph_DEBUG)
+ message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
+ "Detected OSG_INCLUDE_DIR = ${OSG_INCLUDE_DIR}")
+ endif()
+
+ set(_osg_Version_file "${OSG_INCLUDE_DIR}/osg/Version")
+ if("${OSG_INCLUDE_DIR}" MATCHES "\\.framework$" AND NOT EXISTS "${_osg_Version_file}")
+ set(_osg_Version_file "${OSG_INCLUDE_DIR}/Headers/Version")
+ endif()
+
+ if(EXISTS "${_osg_Version_file}")
+ file(STRINGS "${_osg_Version_file}" _osg_Version_contents
+ REGEX "#define (OSG_VERSION_[A-Z]+|OPENSCENEGRAPH_[A-Z]+_VERSION)[ \t]+[0-9]+")
+ else()
+ set(_osg_Version_contents "unknown")
+ endif()
+
+ string(REGEX MATCH ".*#define OSG_VERSION_MAJOR[ \t]+[0-9]+.*"
+ _osg_old_defines "${_osg_Version_contents}")
+ string(REGEX MATCH ".*#define OPENSCENEGRAPH_MAJOR_VERSION[ \t]+[0-9]+.*"
+ _osg_new_defines "${_osg_Version_contents}")
+ if(_osg_old_defines)
+ string(REGEX REPLACE ".*#define OSG_VERSION_MAJOR[ \t]+([0-9]+).*"
+ "\\1" _osg_VERSION_MAJOR ${_osg_Version_contents})
+ string(REGEX REPLACE ".*#define OSG_VERSION_MINOR[ \t]+([0-9]+).*"
+ "\\1" _osg_VERSION_MINOR ${_osg_Version_contents})
+ string(REGEX REPLACE ".*#define OSG_VERSION_PATCH[ \t]+([0-9]+).*"
+ "\\1" _osg_VERSION_PATCH ${_osg_Version_contents})
+ elseif(_osg_new_defines)
+ string(REGEX REPLACE ".*#define OPENSCENEGRAPH_MAJOR_VERSION[ \t]+([0-9]+).*"
+ "\\1" _osg_VERSION_MAJOR ${_osg_Version_contents})
+ string(REGEX REPLACE ".*#define OPENSCENEGRAPH_MINOR_VERSION[ \t]+([0-9]+).*"
+ "\\1" _osg_VERSION_MINOR ${_osg_Version_contents})
+ string(REGEX REPLACE ".*#define OPENSCENEGRAPH_PATCH_VERSION[ \t]+([0-9]+).*"
+ "\\1" _osg_VERSION_PATCH ${_osg_Version_contents})
+ else()
+ message(WARNING "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
+ "Failed to parse version number, please report this as a bug")
+ endif()
+ unset(_osg_Version_contents)
+
+ set(OPENSCENEGRAPH_VERSION "${_osg_VERSION_MAJOR}.${_osg_VERSION_MINOR}.${_osg_VERSION_PATCH}"
+ CACHE INTERNAL "The version of OSG which was detected")
+ if(OpenSceneGraph_DEBUG)
+ message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
+ "Detected version ${OPENSCENEGRAPH_VERSION}")
+ endif()
+endif()
+
+set(_osg_quiet)
+if(OpenSceneGraph_FIND_QUIETLY)
+ set(_osg_quiet "QUIET")
+endif()
+#
+# Here we call find_package() on all of the components
+#
+foreach(_osg_module ${_osg_modules_to_process})
+ if(OpenSceneGraph_DEBUG)
+ message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
+ "Calling find_package(${_osg_module} ${_osg_required} ${_osg_quiet})")
+ endif()
+ find_package(${_osg_module} ${_osg_quiet})
+
+ string(TOUPPER ${_osg_module} _osg_module_UC)
+ # append to list if module was found OR is required
+ if( ${_osg_module_UC}_FOUND OR OpenSceneGraph_FIND_REQUIRED )
+ list(APPEND OPENSCENEGRAPH_INCLUDE_DIR ${${_osg_module_UC}_INCLUDE_DIR})
+ list(APPEND OPENSCENEGRAPH_LIBRARIES ${${_osg_module_UC}_LIBRARIES})
+ endif()
+
+ if(OpenSceneGraph_MARK_AS_ADVANCED)
+ OSG_MARK_AS_ADVANCED(${_osg_module})
+ endif()
+endforeach()
+
+if(OPENSCENEGRAPH_INCLUDE_DIR)
+ list(REMOVE_DUPLICATES OPENSCENEGRAPH_INCLUDE_DIR)
+endif()
+
+#
+# Check each module to see if it's found
+#
+set(_osg_component_founds)
+if(OpenSceneGraph_FIND_REQUIRED)
+ foreach(_osg_module ${_osg_modules_to_process})
+ string(TOUPPER ${_osg_module} _osg_module_UC)
+ list(APPEND _osg_component_founds ${_osg_module_UC}_FOUND)
+ endforeach()
+endif()
+
+include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
+FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenSceneGraph
+ REQUIRED_VARS OPENSCENEGRAPH_LIBRARIES OPENSCENEGRAPH_INCLUDE_DIR ${_osg_component_founds}
+ VERSION_VAR OPENSCENEGRAPH_VERSION)
+
+unset(_osg_component_founds)
+
+set(OPENSCENEGRAPH_INCLUDE_DIRS ${OPENSCENEGRAPH_INCLUDE_DIR})