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-#.rst:
-# FindBullet
-# ----------
-#
-# Try to find the Bullet physics engine
-#
-#
-#
-# ::
-#
-# This module defines the following variables
-#
-#
-#
-# ::
-#
-# BULLET_FOUND - Was bullet found
-# BULLET_INCLUDE_DIRS - the Bullet include directories
-# BULLET_LIBRARIES - Link to this, by default it includes
-# all bullet components (Dynamics,
-# Collision, LinearMath, & SoftBody)
-#
-#
-#
-# ::
-#
-# This module accepts the following variables
-#
-#
-#
-# ::
-#
-# BULLET_ROOT - Can be set to bullet install path or Windows build path
-
-#=============================================================================
-# Copyright 2009 Kitware, Inc.
-# Copyright 2009 Philip Lowman <philip@yhbt.com>
-#
-# Distributed under the OSI-approved BSD License (the "License");
-# see accompanying file Copyright.txt for details.
-#
-# This software is distributed WITHOUT ANY WARRANTY; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-# See the License for more information.
-#=============================================================================
-# (To distribute this file outside of CMake, substitute the full
-# License text for the above reference.)
-
-macro(_FIND_BULLET_LIBRARY _var)
- find_library(${_var}
- NAMES
- ${ARGN}
- HINTS
- ${BULLET_ROOT}
- ${BULLET_ROOT}/lib/Release
- ${BULLET_ROOT}/lib/Debug
- ${BULLET_ROOT}/out/release8/libs
- ${BULLET_ROOT}/out/debug8/libs
- PATH_SUFFIXES lib
- )
- mark_as_advanced(${_var})
-endmacro()
-
-macro(_BULLET_APPEND_LIBRARIES _list _release)
- set(_debug ${_release}_DEBUG)
- if(${_debug})
- set(${_list} ${${_list}} optimized ${${_release}} debug ${${_debug}})
- else()
- set(${_list} ${${_list}} ${${_release}})
- endif()
-endmacro()
-
-find_path(BULLET_INCLUDE_DIR NAMES btBulletCollisionCommon.h
- HINTS
- ${BULLET_ROOT}/include
- ${BULLET_ROOT}/src
- PATH_SUFFIXES bullet
-)
-
-# Find the libraries
-
-_FIND_BULLET_LIBRARY(BULLET_DYNAMICS_LIBRARY BulletDynamics)
-_FIND_BULLET_LIBRARY(BULLET_DYNAMICS_LIBRARY_DEBUG BulletDynamics_Debug BulletDynamics_d)
-_FIND_BULLET_LIBRARY(BULLET_COLLISION_LIBRARY BulletCollision)
-_FIND_BULLET_LIBRARY(BULLET_COLLISION_LIBRARY_DEBUG BulletCollision_Debug BulletCollision_d)
-_FIND_BULLET_LIBRARY(BULLET_MATH_LIBRARY BulletMath LinearMath)
-_FIND_BULLET_LIBRARY(BULLET_MATH_LIBRARY_DEBUG BulletMath_Debug BulletMath_d LinearMath_Debug LinearMath_d)
-_FIND_BULLET_LIBRARY(BULLET_SOFTBODY_LIBRARY BulletSoftBody)
-_FIND_BULLET_LIBRARY(BULLET_SOFTBODY_LIBRARY_DEBUG BulletSoftBody_Debug BulletSoftBody_d)
-
-
-# handle the QUIETLY and REQUIRED arguments and set BULLET_FOUND to TRUE if
-# all listed variables are TRUE
-include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
-FIND_PACKAGE_HANDLE_STANDARD_ARGS(Bullet DEFAULT_MSG
- BULLET_DYNAMICS_LIBRARY BULLET_COLLISION_LIBRARY BULLET_MATH_LIBRARY
- BULLET_SOFTBODY_LIBRARY BULLET_INCLUDE_DIR)
-
-set(BULLET_INCLUDE_DIRS ${BULLET_INCLUDE_DIR})
-if(BULLET_FOUND)
- _BULLET_APPEND_LIBRARIES(BULLET_LIBRARIES BULLET_DYNAMICS_LIBRARY)
- _BULLET_APPEND_LIBRARIES(BULLET_LIBRARIES BULLET_COLLISION_LIBRARY)
- _BULLET_APPEND_LIBRARIES(BULLET_LIBRARIES BULLET_MATH_LIBRARY)
- _BULLET_APPEND_LIBRARIES(BULLET_LIBRARIES BULLET_SOFTBODY_LIBRARY)
-endif()