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authorChaoren Lin <aoe@google.com>2016-07-12 11:53:58 -0700
committerChaoren Lin <chaorenl@google.com>2016-07-22 23:31:32 +0000
commitee96b2ec399702e23faee15863fed3ae33144fdd (patch)
tree8ad8b5881235f6e813451e8916201104d8155bd5 /share/cmake-3.2/Help/prop_tgt/WIN32_EXECUTABLE.rst
parent091caafda44f7fe52a94387b2eafcf204ea909d3 (diff)
downloadlinux-x86-ee96b2ec399702e23faee15863fed3ae33144fdd.tar.gz
Change-Id: Ibe6715663df09f1d9ac5fcb588e12c657b2caab1 (cherry picked from commit ecf0ec027d28d2c26ce13075003dc57db20d279e)
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-WIN32_EXECUTABLE
-----------------
-
-Build an executable with a WinMain entry point on windows.
-
-When this property is set to true the executable when linked on
-Windows will be created with a WinMain() entry point instead of just
-main(). This makes it a GUI executable instead of a console
-application. See the CMAKE_MFC_FLAG variable documentation to
-configure use of MFC for WinMain executables. This property is
-initialized by the value of the variable CMAKE_WIN32_EXECUTABLE if it
-is set when a target is created.