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+# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
+# file Copyright.txt or https://cmake.org/licensing for details.
+
+#[=======================================================================[.rst:
+FindosgShadow
+-------------
+
+
+
+This is part of the Findosg* suite used to find OpenSceneGraph
+components. Each component is separate and you must opt in to each
+module. You must also opt into OpenGL and OpenThreads (and Producer
+if needed) as these modules won't do it for you. This is to allow you
+control over your own system piece by piece in case you need to opt
+out of certain components or change the Find behavior for a particular
+module (perhaps because the default FindOpenGL.cmake module doesn't
+work with your system as an example). If you want to use a more
+convenient module that includes everything, use the
+FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
+
+Locate osgShadow This module defines
+
+OSGSHADOW_FOUND - Was osgShadow found? OSGSHADOW_INCLUDE_DIR - Where
+to find the headers OSGSHADOW_LIBRARIES - The libraries to link for
+osgShadow (use this)
+
+OSGSHADOW_LIBRARY - The osgShadow library OSGSHADOW_LIBRARY_DEBUG -
+The osgShadow debug library
+
+$OSGDIR is an environment variable that would correspond to the
+./configure --prefix=$OSGDIR used in building osg.
+
+Created by Eric Wing.
+#]=======================================================================]
+
+# Header files are presumed to be included like
+# #include <osg/PositionAttitudeTransform>
+# #include <osgShadow/ShadowTexture>
+
+include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake)
+OSG_FIND_PATH (OSGSHADOW osgShadow/ShadowTexture)
+OSG_FIND_LIBRARY(OSGSHADOW osgShadow)
+
+include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
+FIND_PACKAGE_HANDLE_STANDARD_ARGS(osgShadow DEFAULT_MSG
+ OSGSHADOW_LIBRARY OSGSHADOW_INCLUDE_DIR)