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diff --git a/share/cmake-3.5/Modules/CMakeDetermineCXXCompiler.cmake b/share/cmake-3.5/Modules/CMakeDetermineCXXCompiler.cmake
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+
+#=============================================================================
+# Copyright 2002-2009 Kitware, Inc.
+#
+# Distributed under the OSI-approved BSD License (the "License");
+# see accompanying file Copyright.txt for details.
+#
+# This software is distributed WITHOUT ANY WARRANTY; without even the
+# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+# See the License for more information.
+#=============================================================================
+# (To distribute this file outside of CMake, substitute the full
+# License text for the above reference.)
+
+# determine the compiler to use for C++ programs
+# NOTE, a generator may set CMAKE_CXX_COMPILER before
+# loading this file to force a compiler.
+# use environment variable CXX first if defined by user, next use
+# the cmake variable CMAKE_GENERATOR_CXX which can be defined by a generator
+# as a default compiler
+# If the internal cmake variable _CMAKE_TOOLCHAIN_PREFIX is set, this is used
+# as prefix for the tools (e.g. arm-elf-g++, arm-elf-ar etc.)
+#
+# Sets the following variables:
+# CMAKE_CXX_COMPILER
+# CMAKE_COMPILER_IS_GNUCXX
+# CMAKE_AR
+# CMAKE_RANLIB
+#
+# If not already set before, it also sets
+# _CMAKE_TOOLCHAIN_PREFIX
+
+include(${CMAKE_ROOT}/Modules/CMakeDetermineCompiler.cmake)
+
+# Load system-specific compiler preferences for this language.
+include(Platform/${CMAKE_SYSTEM_NAME}-CXX OPTIONAL)
+if(NOT CMAKE_CXX_COMPILER_NAMES)
+ set(CMAKE_CXX_COMPILER_NAMES CC)
+endif()
+
+if(${CMAKE_GENERATOR} MATCHES "Visual Studio")
+elseif("${CMAKE_GENERATOR}" MATCHES "Xcode")
+ set(CMAKE_CXX_COMPILER_XCODE_TYPE sourcecode.cpp.cpp)
+ _cmake_find_compiler_path(CXX)
+else()
+ if(NOT CMAKE_CXX_COMPILER)
+ set(CMAKE_CXX_COMPILER_INIT NOTFOUND)
+
+ # prefer the environment variable CXX
+ if(NOT $ENV{CXX} STREQUAL "")
+ get_filename_component(CMAKE_CXX_COMPILER_INIT $ENV{CXX} PROGRAM PROGRAM_ARGS CMAKE_CXX_FLAGS_ENV_INIT)
+ if(CMAKE_CXX_FLAGS_ENV_INIT)
+ set(CMAKE_CXX_COMPILER_ARG1 "${CMAKE_CXX_FLAGS_ENV_INIT}" CACHE STRING "First argument to CXX compiler")
+ endif()
+ if(NOT EXISTS ${CMAKE_CXX_COMPILER_INIT})
+ message(FATAL_ERROR "Could not find compiler set in environment variable CXX:\n$ENV{CXX}.\n${CMAKE_CXX_COMPILER_INIT}")
+ endif()
+ endif()
+
+ # next prefer the generator specified compiler
+ if(CMAKE_GENERATOR_CXX)
+ if(NOT CMAKE_CXX_COMPILER_INIT)
+ set(CMAKE_CXX_COMPILER_INIT ${CMAKE_GENERATOR_CXX})
+ endif()
+ endif()
+
+ # finally list compilers to try
+ if(NOT CMAKE_CXX_COMPILER_INIT)
+ set(CMAKE_CXX_COMPILER_LIST CC ${_CMAKE_TOOLCHAIN_PREFIX}c++ ${_CMAKE_TOOLCHAIN_PREFIX}g++ aCC cl bcc xlC clang++)
+ endif()
+
+ _cmake_find_compiler(CXX)
+ else()
+ _cmake_find_compiler_path(CXX)
+ endif()
+ mark_as_advanced(CMAKE_CXX_COMPILER)
+
+ # Each entry in this list is a set of extra flags to try
+ # adding to the compile line to see if it helps produce
+ # a valid identification file.
+ set(CMAKE_CXX_COMPILER_ID_TEST_FLAGS_FIRST)
+ set(CMAKE_CXX_COMPILER_ID_TEST_FLAGS
+ # Try compiling to an object file only.
+ "-c"
+ )
+endif()
+
+# Build a small source file to identify the compiler.
+if(NOT CMAKE_CXX_COMPILER_ID_RUN)
+ set(CMAKE_CXX_COMPILER_ID_RUN 1)
+
+ # Try to identify the compiler.
+ set(CMAKE_CXX_COMPILER_ID)
+ set(CMAKE_CXX_PLATFORM_ID)
+ file(READ ${CMAKE_ROOT}/Modules/CMakePlatformId.h.in
+ CMAKE_CXX_COMPILER_ID_PLATFORM_CONTENT)
+
+ # The IAR compiler produces weird output.
+ # See https://cmake.org/Bug/view.php?id=10176#c19598
+ list(APPEND CMAKE_CXX_COMPILER_ID_VENDORS IAR)
+ set(CMAKE_CXX_COMPILER_ID_VENDOR_FLAGS_IAR )
+ set(CMAKE_CXX_COMPILER_ID_VENDOR_REGEX_IAR "IAR .+ Compiler")
+
+ # Match the link line from xcodebuild output of the form
+ # Ld ...
+ # ...
+ # /path/to/cc ...CompilerIdCXX/...
+ # to extract the compiler front-end for the language.
+ set(CMAKE_CXX_COMPILER_ID_TOOL_MATCH_REGEX "\nLd[^\n]*(\n[ \t]+[^\n]*)*\n[ \t]+([^ \t\r\n]+)[^\r\n]*-o[^\r\n]*CompilerIdCXX/(\\./)?(CompilerIdCXX.xctest/)?CompilerIdCXX[ \t\n\\\"]")
+ set(CMAKE_CXX_COMPILER_ID_TOOL_MATCH_INDEX 2)
+
+ include(${CMAKE_ROOT}/Modules/CMakeDetermineCompilerId.cmake)
+ CMAKE_DETERMINE_COMPILER_ID(CXX CXXFLAGS CMakeCXXCompilerId.cpp)
+
+ # Set old compiler and platform id variables.
+ if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
+ set(CMAKE_COMPILER_IS_GNUCXX 1)
+ endif()
+ if(CMAKE_CXX_PLATFORM_ID MATCHES "MinGW")
+ set(CMAKE_COMPILER_IS_MINGW 1)
+ elseif(CMAKE_CXX_PLATFORM_ID MATCHES "Cygwin")
+ set(CMAKE_COMPILER_IS_CYGWIN 1)
+ endif()
+endif()
+
+if (NOT _CMAKE_TOOLCHAIN_LOCATION)
+ get_filename_component(_CMAKE_TOOLCHAIN_LOCATION "${CMAKE_CXX_COMPILER}" PATH)
+endif ()
+
+# if we have a g++ cross compiler, they have usually some prefix, like
+# e.g. powerpc-linux-g++, arm-elf-g++ or i586-mingw32msvc-g++ , optionally
+# with a 3-component version number at the end (e.g. arm-eabi-gcc-4.5.2).
+# The other tools of the toolchain usually have the same prefix
+# NAME_WE cannot be used since then this test will fail for names like
+# "arm-unknown-nto-qnx6.3.0-gcc.exe", where BASENAME would be
+# "arm-unknown-nto-qnx6" instead of the correct "arm-unknown-nto-qnx6.3.0-"
+
+
+if (CMAKE_CROSSCOMPILING AND NOT _CMAKE_TOOLCHAIN_PREFIX)
+
+ if("${CMAKE_CXX_COMPILER_ID}" MATCHES "GNU" OR "${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang")
+ get_filename_component(COMPILER_BASENAME "${CMAKE_CXX_COMPILER}" NAME)
+ if (COMPILER_BASENAME MATCHES "^(.+-)(clan)?[gc]\\+\\+(-[0-9]+\\.[0-9]+\\.[0-9]+)?(\\.exe)?$")
+ set(_CMAKE_TOOLCHAIN_PREFIX ${CMAKE_MATCH_1})
+ elseif("${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang")
+ if(CMAKE_CXX_COMPILER_TARGET)
+ set(_CMAKE_TOOLCHAIN_PREFIX ${CMAKE_CXX_COMPILER_TARGET}-)
+ endif()
+ elseif(COMPILER_BASENAME MATCHES "QCC(\\.exe)?$")
+ if(CMAKE_CXX_COMPILER_TARGET MATCHES "gcc_nto([^_le]+)(le)?")
+ set(_CMAKE_TOOLCHAIN_PREFIX nto${CMAKE_MATCH_1}-)
+ endif()
+ endif ()
+
+ # if "llvm-" is part of the prefix, remove it, since llvm doesn't have its own binutils
+ # but uses the regular ar, objcopy, etc. (instead of llvm-objcopy etc.)
+ if ("${_CMAKE_TOOLCHAIN_PREFIX}" MATCHES "(.+-)?llvm-$")
+ set(_CMAKE_TOOLCHAIN_PREFIX ${CMAKE_MATCH_1})
+ endif ()
+ elseif("${CMAKE_CXX_COMPILER_ID}" MATCHES "TI")
+ # TI compilers are named e.g. cl6x, cl470 or armcl.exe
+ get_filename_component(COMPILER_BASENAME "${CMAKE_CXX_COMPILER}" NAME)
+ if (COMPILER_BASENAME MATCHES "^(.+)?cl([^.]+)?(\\.exe)?$")
+ set(_CMAKE_TOOLCHAIN_PREFIX "${CMAKE_MATCH_1}")
+ set(_CMAKE_TOOLCHAIN_SUFFIX "${CMAKE_MATCH_2}")
+ endif ()
+
+ endif()
+
+endif ()
+
+include(CMakeFindBinUtils)
+if(MSVC_CXX_ARCHITECTURE_ID)
+ set(SET_MSVC_CXX_ARCHITECTURE_ID
+ "set(MSVC_CXX_ARCHITECTURE_ID ${MSVC_CXX_ARCHITECTURE_ID})")
+endif()
+
+# configure all variables set in this file
+configure_file(${CMAKE_ROOT}/Modules/CMakeCXXCompiler.cmake.in
+ ${CMAKE_PLATFORM_INFO_DIR}/CMakeCXXCompiler.cmake
+ @ONLY
+ )
+
+set(CMAKE_CXX_COMPILER_ENV_VAR "CXX")